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    1. Like
      ADMIN got a reaction from Knightmare in Patch 6.1.3.0 - 18.11.2022 - Stage 2.1   
      Release date: 18.11.2022 at 00:30 - No restart will be needed (unless something goes wrong).
      Congrats to Tadeusz, Chocolope and Sosu for finishing the Stage 2.1!
      Note: Everyone that progressed the Stage (having level 300+ and 15rr) can type /stagereward harmony in order to take the reward, after patch is up!
      Changelog:
      [UPDATED] You can now continue to reset up to 20 resets. [UPDATED] EXP for Stage 2.1 (15rr) is now removed. 15th reset does have the same exp table like 14th reset had. [UPDATED] 3rd Newbies EXP boost added: 0rr: 500% EXP (constant level 1-350). 1rr: 500% EXP (constant level 1-360). 2rr: 500% EXP (constant level 1-370). 3rr: 450% EXP (constant level 1-380). 4rr: 450% EXP (constant level 1-390). 5rr: 400% EXP (constant level 1-400). 6rr: 350% EXP (constant level 1-400). 7rr: 300% EXP (constant level 1-400). 8rr: +200% EXP. 9rr: +200% EXP. 10rr: +160% EXP. 11rr: +120% EXP. 12rr: +80% EXP. 13rr: +40% EXP. [UPDATED] Released GGDs. [UPDATED] Released Doppelganger Event & Sign of Dimensions in drop. [UPDATED] Released World Bosses. [UPDATED] Maximum number of players in guild is now 27. [UPDATED] Maximum number of players at CS is now 28. [UPDATED] Maximum Master Level is now 70.
    2. Thanks
      ADMIN got a reaction from zer0x1 in [Genesis] Change Reset Fruit Rabbit reward to something else or remove it   
      The change is applied.
      +50 credits Kar98k.
      Cheers.
    3. Like
      ADMIN got a reaction from Error in [Genesis] Change Reset Fruit Rabbit reward to something else or remove it   
      You'll need them once you reach max reset and no other way of changing stats around.
      What I can do si to add them as separate, extra drop instead of the main drop, and this will help you early on while keeping the late in check for fruits.
    4. Sad
      ADMIN got a reaction from Killah in Add possibility to pass "party lead" to another party member   
      It is not technically possible, else we'd do that (at least with our files, I know some other devs have such feature).
      If you know the PM personally you can always use /reconnect on this char to move the PM to other character, but that's it.
    5. Thanks
      ADMIN got a reaction from zer0x1 in [Genesis] Change Reset Fruit Rabbit reward to something else or remove it   
      You'll need them once you reach max reset and no other way of changing stats around.
      What I can do si to add them as separate, extra drop instead of the main drop, and this will help you early on while keeping the late in check for fruits.
    6. Thanks
      ADMIN got a reaction from Tuga in [Phoenix] Early-Mid Game Feedback   
      You should all start playing different servers for at least 1 year and then maybe you will finally appreciate our work.    But I admit, it was our fault that we gave you too much from start (great gameplay, great features, great support, great stability, great fairness and seriosity) and you got used to it thinking you deserve it and even more than it, trashing every single detail that wasn't perfect for you. The love and hype I had when I've built this project was blind, I never expected that I was building a toxic community. A community that know to respect and talk nicely only when it is in need of info / support OR when everything is "perfect". A community where people are "sweet-talking" with us in the front side while cursing, insulting and disrespecting us in the back side. A community that even with hundreds of real players and guild-limits can't have more than 2-3 guilds, and even those guilds are disbanding on their first real lose or even on their first win. A community that can't take a lose or accept that others are just better and either insult each other, create dramas, accuse of hack, exploit, luck or simply create excuses. A community that literally begged us for unbans of ips/hwids promising that they've changed just to repeat their shits. A community that had multiple opportunities to bring feedback but it was either totally ignored, used for personal benefits or used as a way to complain without adding any value. I can keep going, but it is enough.   We had the potential (technical & dedication) to have a great, long term place, but we started wrong, we never thought that the playerbase would be our downfall, we were focused too much on the product. Would have expected a different outcome with mature people aging 25-30+, but it wasn't the case. I started this project when I was 20, spent many of important youth years working with pure passion on this project 18/24 and had BLIND hopes of reaching something...unrecheable. That passion quickly went lower and lower as the years passed and the "community" was being built, and I started to realize what environment I am actually working in. The reason Gion was co-opted was exactly because I was sick of handling people anymore, and decided to focus purely on technical aspects if I wanted to continue the project, passing most of the human-interactions to Gion. Yes, I used to be a GREAT guy towards everyone here (because I am the same in real life), and it only backfired to me and I was fooled again and again (same as in real life).   What's left here? A pure business without a soul. Our projects are free to play for everyone, but as WE WANT them to be. Take it or leave it. As long as there will still be some players left and especially enough money to be a feasible business we will still be here. When it will be over, it will be over, no hard feelings, we have nothing more to prove and no time to waste anymore at this age (especially since we limit ourselves to such an old game when we can do way bigger, 2022 things).   What's for sure right now is that this Phoenix was the last non-reset type of server on OldSquad, as it was stated before its launch, as a last-shot on non-reset. In terms of Inception, there will also be radical changes on how it will be operated starting from this year.   We'll slowly build our own S17 behind the scenes, with a fresh community built from 0, this time made it right. Some of you are clearly welcome there, some of you probably not.   Topic is closed now since there won't be any other Phoenix. #WeMadeMUGreatAgain.
    7. Angry
      ADMIN got a reaction from Berserker in Announcing Genesis - our new Permanent Server & Inception transfers table   
      Hello OldSquaders & Guests,
      Our new "main" server - Genesis - will be released as scheduled, on Friday, 11 November 2022, at 19:00 GMT+2 (Mobs will spawn at 20:00 GMT+2).
      Genesis is a medium exp (150x-250x) PERMANENT server (which means no wipes / new editions on it) - you'll never lose your items / characters for as long as OldSquad remains online.
      Client will be shared with Inception & the Public Test Server. It will be uploaded in the next days.
      Full information about Genesis: https://oldsquad.ro/forum/topic/2503-genesis-official-information-many-details-about-server/
      There are no breaks / stages and all the content is unlocked from the start.
      Outside of the normal exp (which is way higher), everything else (rates, drops, rewards) are the same as on the Inception's sprints, including the Master Exp.
      Genesis does also have the end-game content that Inception is missing (Sockets, Wings level 4, End-Game quests, 230 ML, etc.)
      Some events / bosses / mini-bosses are also buffed in terms of HP & DEF / resets needed since Genesis is an End-Game oriented server.
      Characters balance are made for 50+ resets, and there may be tweaks if needed at any time.
      Genesis is also the place where characters from Inception's Sprints are transferred at the end of each Sprint.
      Transfer table for Inception:
      25 resets Inception -> 50 resets and level 400 Genesis.
      24 resets Inception -> 49 resets and level 400 Genesis.
      23 resets Inception -> 48 resets and level 400 Genesis.
      22 resets Inception -> 47 resets and level 400 Genesis.
      21 resets Inception -> 46 resets and level 400 Genesis.
      20 resets Inception -> 45 resets and level 400 Genesis
      Under 20 resets Inception -> X2 the resets number on Genesis (19 resets Inception = 38 resets Genesis, etc.) and level 400.
      Minimum resets (on Inception) that a character must have in order to be transferred to Genesis: 5 resets.
      Once you transfer a character from an Inception account, the account will become blocked (just on Inception, unblocked on the next Sprint).
      Note: All transfers will include character's equipment, inventory, store, MAIN warehouse & jewel wallet.
      Note2: What is not included in the transfer is the secondary warehouses (1-5) content & the web warehouse content.
      Note3: You can either choose to transfer 50% of your Inception credits to Genesis or, instead, keep 10% of your Inception credits for the next Inception Sprint (which means no credits transferred on Genesis).
      Note4: Master Level will be the same as you have it on Inception.
      More information about the transfers will be available with 1 week before the Sprint is over.
      Reminder of the Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023.
      11 November 2022 - Genesis release.
      07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis.
      13 January 2023 - End of the transfers.
      27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023.
      28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis.
      04 June 2023 - End of the transfers.
      04 June 2023 - September 2023 pause.
      September 2023 - Inception Sprint #3.
      Cheers!
    8. Like
      ADMIN got a reaction from Sgt.Oliveira in Announcing Genesis - our new Permanent Server & Inception transfers table   
      Hello OldSquaders & Guests,
      Our new "main" server - Genesis - will be released as scheduled, on Friday, 11 November 2022, at 19:00 GMT+2 (Mobs will spawn at 20:00 GMT+2).
      Genesis is a medium exp (150x-250x) PERMANENT server (which means no wipes / new editions on it) - you'll never lose your items / characters for as long as OldSquad remains online.
      Client will be shared with Inception & the Public Test Server. It will be uploaded in the next days.
      Full information about Genesis: https://oldsquad.ro/forum/topic/2503-genesis-official-information-many-details-about-server/
      There are no breaks / stages and all the content is unlocked from the start.
      Outside of the normal exp (which is way higher), everything else (rates, drops, rewards) are the same as on the Inception's sprints, including the Master Exp.
      Genesis does also have the end-game content that Inception is missing (Sockets, Wings level 4, End-Game quests, 230 ML, etc.)
      Some events / bosses / mini-bosses are also buffed in terms of HP & DEF / resets needed since Genesis is an End-Game oriented server.
      Characters balance are made for 50+ resets, and there may be tweaks if needed at any time.
      Genesis is also the place where characters from Inception's Sprints are transferred at the end of each Sprint.
      Transfer table for Inception:
      25 resets Inception -> 50 resets and level 400 Genesis.
      24 resets Inception -> 49 resets and level 400 Genesis.
      23 resets Inception -> 48 resets and level 400 Genesis.
      22 resets Inception -> 47 resets and level 400 Genesis.
      21 resets Inception -> 46 resets and level 400 Genesis.
      20 resets Inception -> 45 resets and level 400 Genesis
      Under 20 resets Inception -> X2 the resets number on Genesis (19 resets Inception = 38 resets Genesis, etc.) and level 400.
      Minimum resets (on Inception) that a character must have in order to be transferred to Genesis: 5 resets.
      Once you transfer a character from an Inception account, the account will become blocked (just on Inception, unblocked on the next Sprint).
      Note: All transfers will include character's equipment, inventory, store, MAIN warehouse & jewel wallet.
      Note2: What is not included in the transfer is the secondary warehouses (1-5) content & the web warehouse content.
      Note3: You can either choose to transfer 50% of your Inception credits to Genesis or, instead, keep 10% of your Inception credits for the next Inception Sprint (which means no credits transferred on Genesis).
      Note4: Master Level will be the same as you have it on Inception.
      More information about the transfers will be available with 1 week before the Sprint is over.
      Reminder of the Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023.
      11 November 2022 - Genesis release.
      07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis.
      13 January 2023 - End of the transfers.
      27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023.
      28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis.
      04 June 2023 - End of the transfers.
      04 June 2023 - September 2023 pause.
      September 2023 - Inception Sprint #3.
      Cheers!
    9. Hype
      ADMIN got a reaction from mudongnama in Game over, Phoenix! The resurrection power has run out   
      Hello,
      Since there are 0 players interested in Phoenix for the past days, we're pulling the plug earlier to end its suffer.
      Phoenix will be officially (and permanently) closed today in the evening.
      The only thing that Phoenix will leave behind is its Hall of Fame section.
      HoF for this last edition has been updated: 
      https://oldsquad.ro/forum/topic/4916-hof-edition-25-march-2022-21-september-2022/
      Farewell, Phoenix, go and fly higher than you did here!
       
    10. Sad
      ADMIN got a reaction from Killah in Game over, Phoenix! The resurrection power has run out   
      Hello,
      Since there are 0 players interested in Phoenix for the past days, we're pulling the plug earlier to end its suffer.
      Phoenix will be officially (and permanently) closed today in the evening.
      The only thing that Phoenix will leave behind is its Hall of Fame section.
      HoF for this last edition has been updated: 
      https://oldsquad.ro/forum/topic/4916-hof-edition-25-march-2022-21-september-2022/
      Farewell, Phoenix, go and fly higher than you did here!
       
    11. Sad
      ADMIN got a reaction from Alex. in Game over, Phoenix! The resurrection power has run out   
      Hello,
      Since there are 0 players interested in Phoenix for the past days, we're pulling the plug earlier to end its suffer.
      Phoenix will be officially (and permanently) closed today in the evening.
      The only thing that Phoenix will leave behind is its Hall of Fame section.
      HoF for this last edition has been updated: 
      https://oldsquad.ro/forum/topic/4916-hof-edition-25-march-2022-21-september-2022/
      Farewell, Phoenix, go and fly higher than you did here!
       
    12. Like
      ADMIN got a reaction from Killah in Grand Opening Inception Sprint #1 - Important Info   
      Hello OldSquaders & New comers,
      Less than 24 hours remained for the grand opening of our 1st Sprint of Inception!
      The server will be launched officially today (Friday) at 19:00 GMT+3 (follow counter from website).
      You will be able to make sure that client works, make parties, etc.
      The MOBS will spawn at 20:00 GMT+3 (after 1 hour). 
      You still have time to gather strong teams as what is coming will be pretty hard alone! Keep in mind to find a Permanent Stable Party if you plan to play seriously.
      Let's show to the MU Online community once again what real quality truly means!
      So, share the news to your friends, families, mu contacts, strangers, pets and gather on the start to conquer once again the OldSquad World!
      Important Info:
      !!!! Don't forget to choose the 'Inception' Server when you are logging on site, else you will be logged on Phoenix and you will be able to use the Phoenix services/options instead of Inception !!! In order to use the SITE FUNCTIONS you need to ACTIVATE your ACCOUNT on EMAIL! (It takes 1-5 minutes to be sent, check SPAM/PROMOTIONS as well). All the IP & HWID bans that were gathered during these years have been removed. There are new Hall of Fame Achievements that you can get based on your "speed": More info here: https://oldsquad.ro/forum/topic/4975-hof-edition-09-september-2022/ Don't forget that ENERGY ELVES are OUT OF GAME! Their buffs are useless on normal maps. Note: You can still play EE at CS where buffs works, but there you can adjust points with /rebuild command, only for the CS. Note2: Also don't make TANK builds (VBK/VDL) as they can be used "for free" at CS via /rebuild, only for the CS. You can create DL, MG, RF from level 200 or since server starts if you get VIP. Note: Only Dealer/Hunter available until Stage 2 - 10rr - when PRO will be available as well. You have access to OFF-Attack for up to 5 hours. Note: VIP is boosting its duration/it adds auto-pick based on VIP type. Goldens from invasions will be released progressively, so they won't kill you on spots at start. Note: Only BoK+1/Budges at start. Test server is still online and will remain online even after Inception start, so you can test anything anytime you want. You can warp from SITE if you are PK - but it costs much more & does have a cooldown! 1st Castle Siege will be from first week (18 September - Sunday). Note1: On 1st CS there are only NetWorth rewards (for all participants) & GM Rewards (VIP). Note2: You will play only to get used to our custom CS System and for fun + the advantage of being the Defenders on the 2nd CS (CS rewards are progressive, read about them on Info topic -> CS System). Keep in mind that Inception is now running under "Sprints". Each Sprint will last for 120 days, and at the end of the 120 days characters will be moved into our new, permanent main server - Genesis. More info about it can be read on Info topic -> Gameplay Info. There's also the Dynamic Characters Balance feature - which means after each stage/mini-stage we'll be adjusting any over-performing or under-performing characters at that current stage of game. The planned changes are also shared already on the Info Topic -> Gameplay Info. There can be small differences based on public feedback (if needed). This is an 100% International Server, that means you MUST write in English ONLY on /post and Gens Chat. If you won't do this you can get Muted / Warned and even Banned! On first reset the EXP is linear (same % from level 11-350 at any level). But after 1st reset the exp is dynamic (lower % on lower levels, higher % on higher levels). This is made in order to balance the time spent on high levels vs the time spent on lower levels. So, if on 0rr exp is 100% for level 11-350, on 1+ resets you have like 30% on 0-50 levels, 80% 200-300, 120% 300-350, etc. Please don't forget that Inception is a truly HARD & PROGRESSIVE Server! Which means exp is low, drops are low, content is progressive and everything is achieved by PLAYING, especially active play. Also up to 60-70% of content is adjusted/custom so you REALLY need to read all of our info in order to have a good time. Make sure to invest jewels in early exc items from mobs / non exc items with high defence in order to progress!  
      Also, we want to share you some of the important topics and info that you MUST read for a full experience here:
      Official Info Topic:  https://oldsquad.ro/forum/topic/993-inception-official-information-many-details-about-server/ Info about CREDITS: https://oldsquad.ro/forum/topic/1192-inception-info-about-credits/ Characters Info, Builds & Buffs Formulas:  https://oldsquad.ro/forum/topic/2260-inception-characters-builds-info-buffs-formulas/ Server Rules:  https://oldsquad.ro/forum/topic/1193-inception-server-rules/
        If you need any kind of assistance please contact us on Facebook: https://facebook.com/OldSquadMU - we will be there most of the time!
      OldSquad Team
      #MakeMUGreatAgain!
    13. Thanks
      ADMIN got a reaction from Killah in Inception Sprint #1 - Test Server will be up today!   
      Test Server is now up!
    14. Hype
      ADMIN got a reaction from Archie in Inception Sprint #1 - Test Server will be up today!   
      Test Server is now up!
    15. Hype
      ADMIN got a reaction from ven in Announcing Inception - Sprint #1 - Back to Origins   
      Hello OldSquaders & Guests,
      As you already got used to, autumn brings back our Inception to life!
      The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
      Inception - Sprint #1 - will be released on 09 September 2022 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
      Public Test Server will be opened for public with 4-5 days before the start!
      There won't be anything new outside of some quality of life / fixes / improvements that were done during Phoenix.
      Though there are few important changes related to how Inception will operate from now on:
      As previously communicated, Inception will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets). 
      Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception. 
      There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue.
      Genesis will be our new, permanent main server, and the location where characters will be transferred from the Inception Sprints. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. Cheers.
    16. Thanks
      ADMIN got a reaction from Archie in Announcing Inception - Sprint #1 - Back to Origins   
      Hello OldSquaders & Guests,
      As you already got used to, autumn brings back our Inception to life!
      The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
      Inception - Sprint #1 - will be released on 09 September 2022 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
      Public Test Server will be opened for public with 4-5 days before the start!
      There won't be anything new outside of some quality of life / fixes / improvements that were done during Phoenix.
      Though there are few important changes related to how Inception will operate from now on:
      As previously communicated, Inception will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets). 
      Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception. 
      There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue.
      Genesis will be our new, permanent main server, and the location where characters will be transferred from the Inception Sprints. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. Cheers.
    17. Like
      ADMIN got a reaction from Killah in They're here! World Bosses - Call to Arms!   
      While Medusa had her own "army", into Cursed Dragon & Bloody Witch Queen, Selupan thought he's strong enough alone, but the past has proven him wrong.
      Learning from his own mistakes, he has built a new army of himself, and its time has come...
      World Bosses - They're here!
      Every Tuesday, Thursday and Saturday at 21:45, the new Selupan's Minions (Dark Giant, Dark Mammoth & Dark Iron Knight) will invade our world. The duration of the invasion is 21 minutes. The 1st time when the invasion is announced, an Anomaly will hit our server. The Anomaly is created by World Bosses. While Anomaly is up, every 15 seconds 2 random players (any player, no matter what he is doing) from sub-server 1 (non-gens) and 1 random player (any player, no matter what he is doing) from sub-server 2 (gens) will be affected by either Cold Aura (10 seconds of Ice that cannot be dispelled) or Disease (5 seconds of Stun). Entire server must team up in a race versus time to defeat all 3 World Bosses before the time runs out in order to clear the Anomaly. If all 3 bosses are defeated before they survive (before the time is up), the Anomaly will end when the invasion also ends, and ENTIRE SERVER gets +30% bonus zen gained (multiplicative) until the next World Bosses Invasion. If any of the world bosses do survive, then the Anomaly will continue to hunt our server for the next 24 hours, and the zen bonus gained is removed. When the World Bosses do spawn, an Old Guard is spawned near every online player from server (with few exceptions like events zone / duel arena, etc.). Apart from asking for your help, they will also offer you a free Teleport to one of the World Bosses zone, if you click them. They can teleport you only to a World Boss from your current sub-server (non-gens maps Guards can teleport you to non-gens bosses and gens maps Guards can teleport you to gens map boss). They stay only 15 seconds near you, then they can be found in safe-zones of Lorencia, Noria, Devias, Elbeland, Aida, Tarkan and in Icarus at warp. During every invasion, each character can use the Teleport for unlimited times on non-gens server (for Dark Mammoth & Dark Iron Knight) and for 2 times on gens server (for Dark Giant), by clicking either the initially spawned guard, or the ones from safe-zones / icarus warp. They can teleport you only to a location where a World Boss is alive, from your sub-server. Guards from Lorencia, Noria, Devias & Elbeland safe-zones will teleport you to a random World Boss location, where the boss is alive, from your sub-server. The guard from Aida will teleport you to Dark Mammoth's location. The guard from Tarkan will teleport you to Dark Giant's location. The guard from Icarus will teleport you to Dark Iron Knight's location. Summon (DL) is disabled in the World Bosses maps during the invasion. If you relog / disconnect in the bosses 16x16 range, you'll be moved on the safe-zone when you reconnect. You can have only 1 Account per IP in the World Bosses 6x6 range / 8x8 range / 10x10 range. If you have 2 then the 2nd one will be moved in Lorencia. How does it work? The first character on your IP that enters the boss range will be considered the valid one, any other characters on IP will be moved. World Bosses
      Dark Giant - Gens Map World Boss. He will spawn in Tarkan2 - 95x 205y. Basics: He has melee range, a medium HP pool, a very high damage, a very high ASR and a very low attack speed. Special mechanic: Guard's Blessings - The gens family with lower number of total people (based on TOP300 Characters with Gens) receive buffs as following: If the lower Gens Family percent is between 41% and 50% (Example: 50-59% Duprian - 50-41% Varnert): No buffs. If the lower Gens Family percent is between 33% and 40% (Example: 60-67% Duprian - 40-33% Varnert): 1. Immunity to damage for 3 seconds every 12 seconds. 2. Permanent Damage Buff with a value equal to an Energy Elf with 400 ENE (at CS). If the lower Gens Family percent is between 25% and 32% (Example: 68-75% Duprian - 32-25% Varnert): 1. Immunity to damage for 4 seconds every 12 seconds. 2. Permanent Damage Buff with a value equal to an Energy Elf with 600 ENE (at CS). If the lower Gens Family percent is between 0% and 24% (Example: 76-100% Duprian - 24-0% Varnert): 1. Immunity to damage for 5 seconds every 12 seconds. 2. Permanent Damage Buff with a value equal to an Energy Elf with 800 ENE (at CS). Note: This buffs are only gained in Tarkan and only while the Dark Giant is alive. Signature mechanic: Doomsday - Dark Giant can only be attacked when there are only players from one Gens Family alive in his 8x8 range, else he is immune to damage. Extra mechanic: Cold Aura - everyone in his 8x8 range is permanently iced (undispellabe). Common mechanic: Selupan's Wrath - Players that enter at least once in 8x8 range of the Dark Giant will be affected by Selupan's Wrath. Affected players can't use items (especially Potions) while the Dark Giant is alive. Affected players can get rid of the debuff only by: dying, relogging, moving to another sub-server or defeating the boss. Note: Selupan's Wrath is inactive when there are players alive from both Gens Famillies in his 8x8 range (during PvP time). Dark Giant has a maximum duration of 16 minutes, after he spawns. Special Reward: While Doomsday is inactive, the Gens Family that is alone in the boss range will earn 1 point per second. At the end of the fight, the winner family is the one with most points & the Special Reward is given to a random player from the winner Family. Note: Special Reward is given only to characters that spent at least 20% of the duration of the Boss in his 8x8 range. Example: If boss dies after 900 seconds (15 minutes), special reward is given only to characters that spent at least 180 seconds in the Boss 8x8 range. Participation Reward: All participants get participation reward, as long as they are online and on Tarkan (anywhere), when the Dark Giant is defeated. Note: Participation reward is given only to characters that spent at least 20% of the duration of the Boss in his 8x8 range. Example: If boss dies after 900 seconds (15 minutes), participation reward is given only to characters that spent at least 180 seconds in the Boss 8x8 range.
        Dark Mammoth - Non-PvP Map World Boss. He will spawn in Aida2 - 50x 120y. While he is alive, Aida is transformed into a FULL NON-PVP MAP (even for Mercenaries / PKers). Basics: He has high range, a very high HP pool, a medium damage, a very high ASR and a medium attack speed. He also has push-back + mini-stun chance on his attacks. Basics: AoE immunity - in the Dark Mammoth's 20x20 range, the full AoE skills are blocked: Evil Spirits, Gigantic Storm, Fire Burst, Lightning Shock, Rageful Blow, Dragon Lore. Special mechanic: Hard to Forget - In order for the Dark Mammoth to be summoned, there's a mini invasion of his own minions - 12 Giant Mammoths are spawned as following: 2 in Lorencia. 2 in Noria. 2 in Elbeland (1-3). 2 in Devias (1-4). 2 in Lost Tower (1-7). 2 in Dungeon (1-3). The Dark Mammoth will be summoned only when all 12 Giant Mammoths are killed. Signature mechanic: Carnage - Every 60 seconds, Dark Mammoth does spawn his minions again (12), in his 10x10 range this time, and he gets immunity to damage until all his minions are killed. Note: If the previous minions aren't killed before the next Carnage, they will automatically despawn and the new ones will be summoned. Note2: Minions have push-back chance on their attacks. Extra mechanic: Enrage - Every 22 seconds he gets a big amount of extra damage for 5 seconds. Common mechanic: Selupan's Wrath - Players that enter at least once in 10x10 range of the Dark Mammoth will be affected by Selupan's Wrath. Affected players can't use items (especially Potions) while the Dark Mammoth is alive. Affected players can get rid of the debuff only by: dying, relogging, moving to another sub-server or defeating the boss. Note: Selupan's Wrath is permanently active. Dark Mammoth has a maximum duration of 20 minutes, starting from the moment his minions do spawn. Note: The duration starts the moment his minions are spawned, so the faster you kill the minions, the faster he is summoned, the more time you have for the actual boss. Special Reward: Delivered to 1 random player from one of the participants that killed at least 1 of the boss minions before he spawned (mini invasion), as long as they are online and in Aida (anywhere), when the Dark Mammoth is defeated. Note: While killing more than 1 minion doesn't directly raise your chances to get the Special Reward, it does indirectly raise them by having less eligible characters for the reward. Note2: Special Reward can be gained only if the selected character spent at least 60% of the duration of the Boss (after he spawned) in his 10x10 range. Example: If boss dies after 900 seconds (15 minutes), special reward is given only to characters that spent at least 540 seconds in the Boss 10x10 range. Participation Reward: All participants get participation reward, as long as they are online and in Aida (anywhere), when the Dark Mammoth is defeated. Note: Participation reward is given only to characters that spent at least 60% of the duration of the Boss (after he spawned) in his 10x10 range. Example: If boss dies after 900 seconds (15 minutes), participation reward is given only to characters that spent at least 540 seconds in the Boss 12x12 range.
        Dark Iron Knight - PvP Map World Boss. He will spawn in Icarus - 40x 225y. While he is alive, Icarus is transformed into a FULL PVP MAP (free PK, anyone can be attacked). Basics: He has medium range, a high HP pool, a low damage, a high ASR and a high attack speed. He also has a stun chance on his attacks. Special mechanic: Disease - Every 22 seconds, he puts Disease on 2 random players from his 6x6 range. The players that get it will be stunned for 10 seconds. Note: Disease is being placed only on players that are outside of his 3x3 range but still in his 6x6 range (basically, players in melee range can't get it directly). Note2: If there aren't at least 5 eligible range targets at the moment of the Disease, then anyone can get the Disease (including those in melee range). Signature mechanic: Iron Shield - Every 60 seconds, Dark Iron Knight gets Iron Shield, reducing 60% of the damage taken. For every PvP kill during Iron Shield (and in the boss 6x6 range), the Iron Shield reduction is decreased by 6%, up to 0%. If it gets to 0%, then the Iron Shield is purged. Note: While Iron Shield is inactive / purged, PvP is disabled in his 6x6 range (and only in his 6x6 range, rest of map is still FULL PVP). Extra mechanic: Anyone from the 2x2 range of the players that got the Disease (but still in the 6x6 range of the boss) will also get the Disease and will be stunned as well, for 10 seconds. Common mechanic: Selupan's Wrath - Players that enter at least once in 6x6 range of the Dark Iron Knight will be affected by Selupan's Wrath. Affected players can't use items (especially Potions) while the Dark Iron Knight is alive. Affected players can get rid of the debuff only by: dying, relogging, moving to another sub-server or defeating the boss. Note: Selupan's Wrath is inactive while Iron Shield is up and not purged (during PvP time). Dark Iron Knight has a maximum duration of 18 minutes. Special Reward: Delivered to 1 random player from one of the participants that killed at least 3 players in the boss 6x6 range (during Iron Shield), as long as they are online and on Icarus (anywhere) or Devias (anywhere) when the Dark Iron Knight is defeated. Note: While killing more than 3 players doesn't directly raise your chances to get the Special Reward, it may indirectly raise them by maybe having less eligible characters for the reward. Note2: Special Reward can be gained only if the selected character spent at least 50% of the duration of the Boss in his 6x6 range. Example: If boss dies after 900 seconds (15 minutes), special reward is given only to characters that spent at least 540 seconds in the Boss 6x6 range. Participation Reward: All participants get participation reward, as long as they are online and on Icarus (anywhere) or Devias (anywhere), when the Dark Iron Knight is defeated. Note: Participation reward is given only to characters that spent at least 60% of the duration of the Boss in his 6x6 range. Example: If boss dies after 900 seconds (15 minutes), participation reward is given only to characters that spent at least 540 seconds in the Boss 6x6 range.
        Dark Iron Knight (PvP Map) & Dark Mammoth (Non-PvP Map) bosses do also share the Soul Link mechanic: Soul Link: Dark Mammoth's soul is linked to Dark Iron Knight's soul. When Dark Iron Knight dies, Dark Mammoth is getting permanent Iron Shield, absorbing 35% of the damage (that can't be reduced) for the rest of its duration. When Dark Mammoth dies, Dark Iron Knight is getting permanent Enrage, increasing its damage by 150% for the rest of its duration. Rewards
      Special Reward: 25% chance for 20c/20creation. 25% chance for Old Jewel. 25% chance for Old Box 5. Participation Reward: 15kk Zen. 40 Credits. + 50% chance for 5c/5creation. 50% chance for Old Box 4. Artifacts Reward: Dark Mammoth: 1x PvM Artifact as part of the Special Reward 10% chance for 1x PvM Artifact as part of the Participation Reward. Dark Giant : 1x PvPArtifact as part of the Special Reward 10% chance for 1x PvP Artifact as part of the Participation Reward Dark Iron Knight: 50% chance for 1x PvM Artifact / 50% chance for 1x PvP Artifact as part of the Special Reward 5% chance for 1x PvM Artifact / 5% chance for 1x PvP Artifact as part of the Participation Reward.
      Final notes
      Last 10 days were a real marathon, and after countless of hours I'm here, ready to deliver you a mini-project that I had a lot of fun working on and I really hope you'll enjoy it and every single detail that was carefully thought and put together
      Even if the invasion was intensively tested in terms of mechanics, some bugs may happen, as well as tweaks to the current values, both based on your incoming feedback.
      Keep in mind that the bosses are designed for server level fight, not for parties/guilds. So yea, expect insane values!
      P.S. Special Reward wasn't active on today's invasion (as it was just a surprise-invasion), only the participation reward was, but it will be active starting from Saturday.
    18. Like
      ADMIN got a reaction from Unigoat in Announcing Inception - Sprint #1 - Back to Origins   
      Hello OldSquaders & Guests,
      As you already got used to, autumn brings back our Inception to life!
      The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
      Inception - Sprint #1 - will be released on 09 September 2022 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
      Public Test Server will be opened for public with 4-5 days before the start!
      There won't be anything new outside of some quality of life / fixes / improvements that were done during Phoenix.
      Though there are few important changes related to how Inception will operate from now on:
      As previously communicated, Inception will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets). 
      Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception. 
      There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue.
      Genesis will be our new, permanent main server, and the location where characters will be transferred from the Inception Sprints. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. Cheers.
    19. Like
      ADMIN got a reaction from Gion in Announcing Inception - Sprint #1 - Back to Origins   
      Hello OldSquaders & Guests,
      As you already got used to, autumn brings back our Inception to life!
      The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
      Inception - Sprint #1 - will be released on 09 September 2022 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
      Public Test Server will be opened for public with 4-5 days before the start!
      There won't be anything new outside of some quality of life / fixes / improvements that were done during Phoenix.
      Though there are few important changes related to how Inception will operate from now on:
      As previously communicated, Inception will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets). 
      Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception. 
      There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue.
      Genesis will be our new, permanent main server, and the location where characters will be transferred from the Inception Sprints. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. Cheers.
    20. Hype
      ADMIN got a reaction from Cerberus in Announcing Inception - Sprint #1 - Back to Origins   
      Hello OldSquaders & Guests,
      As you already got used to, autumn brings back our Inception to life!
      The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
      Inception - Sprint #1 - will be released on 09 September 2022 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
      Public Test Server will be opened for public with 4-5 days before the start!
      There won't be anything new outside of some quality of life / fixes / improvements that were done during Phoenix.
      Though there are few important changes related to how Inception will operate from now on:
      As previously communicated, Inception will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets). 
      Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception. 
      There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue.
      Genesis will be our new, permanent main server, and the location where characters will be transferred from the Inception Sprints. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. Cheers.
    21. Thanks
      ADMIN got a reaction from Faithless in OldSquad restructure & how future will look   
      Hello,
      As initially communicated, starting from this autumn OldSquad will have a big restructure.
      Phoenix will no longer exist on OldSquad, at the end of the current edition, its section and hall of fame will be the only things left from it. The core from Phoenix will be moved to our new, separate S17 project that we have started preparing its base ground.
        Genesis - this will be our new, permanent main server. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
        Inception - major changes to how Inception will be operated. It will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets).  Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.  There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue. We'll also have a new HoF made for Inception Sprints where people with different, set goals will be shown (first CS winners, all CS winners, first w2 mixed, first w3 mixed, first +15 item, etc). The development of S6 will be cut moving forward. We'll continue to offer support and fixes (where needed), but our focus will no longer be on S6. There may be some improvements/quality of life from time to time, but that's it.

      Inception will be exactly as it was last edition, only moving the fixes / quality of life we did before and during Phoenix. Since we're no longer interested in its development, if there will be any good suggestions from players (especially before Inception Sprints release, but also during them) that are highly appreciated by more than few players, and that are related strictly to gameplay aspects (not credits/donations/premium functions) we MAY implement them, no questions/arguments asked from our side.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. OldSquad will remain active on this formula for as long as there will be players left interested in this project and the project will remain feasible business-wise. It may be the last year or it may continue for more years, all based on your interest.
    22. Hype
      ADMIN got a reaction from DAMON in OldSquad restructure & how future will look   
      Hello,
      As initially communicated, starting from this autumn OldSquad will have a big restructure.
      Phoenix will no longer exist on OldSquad, at the end of the current edition, its section and hall of fame will be the only things left from it. The core from Phoenix will be moved to our new, separate S17 project that we have started preparing its base ground.
        Genesis - this will be our new, permanent main server. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
        Inception - major changes to how Inception will be operated. It will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets).  Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.  There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue. We'll also have a new HoF made for Inception Sprints where people with different, set goals will be shown (first CS winners, all CS winners, first w2 mixed, first w3 mixed, first +15 item, etc). The development of S6 will be cut moving forward. We'll continue to offer support and fixes (where needed), but our focus will no longer be on S6. There may be some improvements/quality of life from time to time, but that's it.

      Inception will be exactly as it was last edition, only moving the fixes / quality of life we did before and during Phoenix. Since we're no longer interested in its development, if there will be any good suggestions from players (especially before Inception Sprints release, but also during them) that are highly appreciated by more than few players, and that are related strictly to gameplay aspects (not credits/donations/premium functions) we MAY implement them, no questions/arguments asked from our side.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. OldSquad will remain active on this formula for as long as there will be players left interested in this project and the project will remain feasible business-wise. It may be the last year or it may continue for more years, all based on your interest.
    23. Like
      ADMIN got a reaction from Alex. in A new chapter   
      There won't be any info / progress about S17 shared on OldSquad, this community will remain only for S6. We're building a new, fresh community from 0 for the S17 project, and the info / progress about it will be shared only there. When we'll have the forum and web open for S17 we will do a one time announcement here.
    24. Thanks
      ADMIN got a reaction from Grazynka in OldSquad restructure & how future will look   
      Hello,
      As initially communicated, starting from this autumn OldSquad will have a big restructure.
      Phoenix will no longer exist on OldSquad, at the end of the current edition, its section and hall of fame will be the only things left from it. The core from Phoenix will be moved to our new, separate S17 project that we have started preparing its base ground.
        Genesis - this will be our new, permanent main server. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
        Inception - major changes to how Inception will be operated. It will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets).  Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.  There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue. We'll also have a new HoF made for Inception Sprints where people with different, set goals will be shown (first CS winners, all CS winners, first w2 mixed, first w3 mixed, first +15 item, etc). The development of S6 will be cut moving forward. We'll continue to offer support and fixes (where needed), but our focus will no longer be on S6. There may be some improvements/quality of life from time to time, but that's it.

      Inception will be exactly as it was last edition, only moving the fixes / quality of life we did before and during Phoenix. Since we're no longer interested in its development, if there will be any good suggestions from players (especially before Inception Sprints release, but also during them) that are highly appreciated by more than few players, and that are related strictly to gameplay aspects (not credits/donations/premium functions) we MAY implement them, no questions/arguments asked from our side.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. OldSquad will remain active on this formula for as long as there will be players left interested in this project and the project will remain feasible business-wise. It may be the last year or it may continue for more years, all based on your interest.
    25. Like
      ADMIN got a reaction from Exilia in OldSquad restructure & how future will look   
      Hello,
      As initially communicated, starting from this autumn OldSquad will have a big restructure.
      Phoenix will no longer exist on OldSquad, at the end of the current edition, its section and hall of fame will be the only things left from it. The core from Phoenix will be moved to our new, separate S17 project that we have started preparing its base ground.
        Genesis - this will be our new, permanent main server. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
        Inception - major changes to how Inception will be operated. It will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets).  Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.  There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue. We'll also have a new HoF made for Inception Sprints where people with different, set goals will be shown (first CS winners, all CS winners, first w2 mixed, first w3 mixed, first +15 item, etc). The development of S6 will be cut moving forward. We'll continue to offer support and fixes (where needed), but our focus will no longer be on S6. There may be some improvements/quality of life from time to time, but that's it.

      Inception will be exactly as it was last edition, only moving the fixes / quality of life we did before and during Phoenix. Since we're no longer interested in its development, if there will be any good suggestions from players (especially before Inception Sprints release, but also during them) that are highly appreciated by more than few players, and that are related strictly to gameplay aspects (not credits/donations/premium functions) we MAY implement them, no questions/arguments asked from our side.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. OldSquad will remain active on this formula for as long as there will be players left interested in this project and the project will remain feasible business-wise. It may be the last year or it may continue for more years, all based on your interest.
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