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  • Pulse

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    1. Thanks
      Pulse reacted to Gion in I am Reporter. Just a random player!   
      Thank you for your work, it means a lot, at least for me !
      Cheers for our Reporter, guys !
    2. Thanks
      Pulse reacted to ADMIN in Patch 3.10.9.0 - 10.01.2020   
      Release date: 10.01.2020 at 16:35 - Updates are up and no restart is needed.
      Note: Because a refresh of mobs was needed, Selupan is revived.
      Changelog:
      [UPDATED] Stage 3.1 (25rr) is removed (same exp like on 26rr, 27rr, etc.). [ADDED] End-Game Quest System We're glad to introduce you to our first version of Quest-System that was planned since long time ago, but only now we had the chance to start working on it. Quest System is there to make the End-Game more fun, giving new alternatives to end-game characters to continue the journey. It can be activated once a character gets 30 resets and level 400. How does it work? You need to contact David in Lorencia (128x 116y). He will then start giving you quests and rewards. There are 5 stages of 3 quests each. Totally of 15 quests. First quests' type from each stage is Easy. Second quests' type from each stage is Medium. Third quests' type from each stage is Hard. Each easy quest will give you 60% chance OB4, 40% chance OB3. Each medium quest will give you 1x TOCA. Each hard quest will give you an unlock to a new Reset. The last quest (15th) will also give you a free rebuild of points & ML. This means that our gameplay is prolonged with 5 extra resets (until 35rr). These resets can only be unlocked after completing their quests. Each extra reset does also bring you +1% damage (total of +5% at 35 resets). Each extra reset does have lower exp than usual (dynamic upside, with lower values and only raising every 50/100 levels). But, during leveling on these resets, you can use /qchange anytime during Golden Invasions, Witch Queen, Selupan, Medusa, Kundun & Wings Protector are active/alive. /qchange will make your level 380 during that invasion/boss so you can participate at them anytime while leveling your new reset. This will make sure you're not bored of leveling and can also PvP/PvM meanwhile. Only first 3 quests are released for now, so you don't have to wait us to finish all of them before advancing. The first 3 quests are: 1. Kill 50 Bloody Monsters - They can be found in Vulcanus, Aida3 and Raklion2. There are 3 mobs per map (1 from each type) in Aida3 and Raklion2 and 5 mobs in Vulcanus, with Bloody in name. They respawn each 15 minutes after they are killed. They spawn randomly on those zones (Aida3 & Raklion2) and random on Vulcanus. 2. Hunt down 2x Budges & 2x WW. No matter the order, but won't tell you how many from each left, only total progress. 3. Give David 1x OB2 & 1x OB3. You need to farm new ones after starting this quest (old ones won't count, they're rusty). At the end you need to trade him the boxes and they will be deleted. David will guide you with info, progress and everything you need to advance in Quest System. Note: You can only progress in a quest after you start it, old kills/gatherings, etc. are not counted. The System is new, so despite testing it in the last days with Gion, you may find some issues with it, so we wait your reports/feedback and suggestions to improve it. Visit this topic: https://oldsquad.ro/forum/topic/3550-new-end-game-quest-system/
      We hope you'll enjoy it!
    3. Like
      Pulse got a reaction from Silvermoon in RAID Battle   
      I saw the new patch and had an idea for the Gens battle.
      I saw this in the other servers. Instead of hunting AFK players during raids why don't we go to Atlans and have a FREE FOR ALL PVP.
      I know most of the players wants to test it out against each other. There's one raid which guarantee the time 20:45-21:00 I think.
      Go to Atlans, call out your enemies, rivals and friends. Let's make this server fun and Kill each other during RAID.
      Go like if you agree.
    4. Like
      Pulse got a reaction from Colossus in RAID Battle   
      I saw the new patch and had an idea for the Gens battle.
      I saw this in the other servers. Instead of hunting AFK players during raids why don't we go to Atlans and have a FREE FOR ALL PVP.
      I know most of the players wants to test it out against each other. There's one raid which guarantee the time 20:45-21:00 I think.
      Go to Atlans, call out your enemies, rivals and friends. Let's make this server fun and Kill each other during RAID.
      Go like if you agree.
    5. Like
      Pulse got a reaction from Endorphin in Old Squad Soccer League Sportsbook   
      Done 👍
    6. Thanks
      Pulse got a reaction from Reporter in Old Squad Soccer League Sportsbook   
      Done 👍
    7. Thanks
      Pulse got a reaction from Voyager in Discussions about latest patch   
      Great so far. It spread out the players leveling in different maps.
      It minimizes also the risk of staying in battle maps.
      I haven't seen how the raid works yet though.
       
      Might be good to reward Demons, Imp or Panda(not sure if you have it here), DS/BC tickets
      Increase the drop rate for DS/BC mats in battle maps. <--spots will clear out when players go to events. I would say win/win to all.
    8. Thanks
      Pulse got a reaction from ADMIN in Early-Game Feedback   
      Have a map with restriction on the number of reset for 350++ lvl
       
      As many of you know, maps are getting populated. It would be wise if people with top resets move to maps where lower rr can't go.
      But they go instead to maps where people with low to mid rr can grind.
       
      I'm not saying to restrict them from low levels but atleast for 350++ until 400. Players will lose confidence grinding if top rr players will KS them in maps that they can over power.
       
      Another option is add more mobs with higher levels so people with high rr will go there.
       
      It's fun playing but this Server has way more players than your previous creations.
    9. Like
      Pulse reacted to ADMIN in 380   
      Ehm, let's get to the facts.
      When we asked for feedback on Phoenix, many of you said both on official topic and in private chats that CS rewards are not attractive enough, and it's only for fun. And that Senior Mix is useless, nobody use it.
      Even you, @Shuryk, stated the same, and I will quote you from this topic: https://oldsquad.ro/forum/topic/3244-phoenix-mid-late-game-feedback
      We heard your feedback and raised the reward from Senior so that it makes more sense to use it and make the CS more attractive in terms of rewards.
      I announced this change along with the important changes and differences from Inception, on this very first topic: https://oldsquad.ro/forum/topic/3315-oldsquad-inception-grand-opening-info/
      Did anyone said anything that "2 boxes may be too powerful"?
      Nah, nobody said anything. Now people just waited to see "who win first CS with Senior Mix" in order to start complaining about them, whoever would won wouldn't say anything, of course.
      Were this rewards added over night for special people? Nah, they were announced especially before, compared to other things, and they were always in Info before Senior Mix was even released, so plenty of time to argue about them.
      Now, let's move on to their importance.
      With all mixes completed in a week, you can barely gear-up 2 characters, if you're lucky enough to get at least 2 good options per item.
      I will still take the best scenarios, where 2 characters can be geared with at least 2 good options per item.
      That means 8 characters/month can be geared with 380 exc items with 2 good options.
      How much time 380 will be the best? Until socket. When socket will be a thing? In around 2-3 months.
      How many chars will be geared in 380 until then? 24 at best. What means 24 chars? Around 4% of constantly active chars.
      What are, in the end, the advantages of the 380 sets? ~450 extra defence compared to bok2 sets, rest of options are same. Not even SD recovery is a thing anymore (it is gone from gameplay on Inception as we saw the Phoenix problems with 380 recovery).
      Can anyone have them? Ofc, go for it, try your chances at CS and stop AFK-ing, top players gave their time in Stage in order for ENTIRE TOP 100 TO BE ON SAME RESET. No excuses to not participate at CS.
      Ok, this is the actual scenario, let's look at other scenario:
      Let's assume Senior Mix was opened after 2 months instead of 1 month.
      Most of people (talking about the same top players) would already have good sets with 2 options at high +, not being worth for them to invest in senior mix, just for the extra defence, and taking into account that sockets were even closer, ancients were dropping out from gameplay and Erohim rewards having close to 0 impact, what was left for CS then.
      I look forward to convince me that what I am saying is wrong, and I'll change w/e you want.
       
    10. Thanks
      Pulse got a reaction from Ciello in Building a Moss Merchant together!   
      As I suggested before.
      It's much safer to go with consumable items than items that you can trade or sell.
      People would still see value in gambling even if the prizes are jewels(bless, soul, chaos, life), stack potions and buffs.
      The market will balance itself when you spend ridiculous amount of zen for these kind of stuff.
      In a sense, you are still farming to get jewels because of time spend in getting all those zen.
       
      Leave the excellent-mid/top tier items to players who really spends time in going to events.
      "The goal here is for the zen to have a value. Not to help players to make the game easy."
    11. Like
      Pulse got a reaction from aiaiai in Building a Moss Merchant together!   
      As I suggested before.
      It's much safer to go with consumable items than items that you can trade or sell.
      People would still see value in gambling even if the prizes are jewels(bless, soul, chaos, life), stack potions and buffs.
      The market will balance itself when you spend ridiculous amount of zen for these kind of stuff.
      In a sense, you are still farming to get jewels because of time spend in getting all those zen.
       
      Leave the excellent-mid/top tier items to players who really spends time in going to events.
      "The goal here is for the zen to have a value. Not to help players to make the game easy."
    12. Like
      Pulse reacted to Exilia in Building a Moss Merchant together!   
      The idea of adding Moss is great, but enough time should be taken to plan the rates and items received carefully. This event was intended to be "gambler event", so every roll shouldn't be considered as win. If every roll gives you something valuable enough to be sold in the market it would just be an money making machine at first, and then eventually with time inflates the market with items that nobody wants to purchase.
      Imo 10% chance for extras like toca, mbp, feather, crest etc. is way too high. Those are still the "top-tier" goodies for mid game gameplay and should remain their value as such. If people can get their hands on these items with only zen, those rolls should play the role of a "jackpot". I mean, would any casino hand out jackpots with 1/10 ratio?
      Maybe you could add different category for each piece of equipment that's available from the Moss (helmets, armors, panties, gloves, boots). This way people could focus gambling on the parts they're lacking from completing their sets and it would reduce the anxiety of "winning" the parts they already possess. Also each weapon type could have their own category as on the original event, but still keeping in mind that it should be gamble, and not less than 50% of your rolls should be considered as loss. 
    13. Like
      Pulse reacted to ADMIN in Energy Elves as we know them - In or Out?   
      Thanks for your votes guys.
      We have a winner, Inception will be the first place where EE's won't be mandatory for the gameplay so everyone can have fun without depending on an alt-char or on other players alts in order to progress.
      It's a huge step towards a good direction, in my opinion, in a direction where alts will be slowly but surely out of gameplay so everyone can focus on his main char, raising both activity and economy.
      The following changes will be applied for Inception:
      - Maximum of accounts per IP+HWID will be 2 instead of 3.
      - Heal & SD Rec. skills are out of the game (you won't be able to find them anymore).
      - Greater fortitude & Greater defense will only increase dmg/deff with 1 on Server1 (basically, useless).
      - Ice Arrow now requires at least 7000 energy in order to be used.
      - Greater fortitude & Greater defense will have a decent power on Server20 (CS,Crywolf,LoT). But they are still nerfed to around 50% of their normal power from previous editions.
      - Elves now have 3 different directions to build up:
      1. Pure PvM build based on AGI+STR for max dps.
      2. PvM-PvP build based on AGI+VIT.
      3. PvM-Support build based on AGI+ENE with ice arrow as stun in PvP/PvM and with buffs for CS/Balgass for their teams.
      - All mobs/bosses will be adjusted in terms of damage & hp to match the new concept.
       
      We're really excited to see how everything will play out on Inception and we hope that you'll enjoy it!
      #MakeMUGreatAgain!
       
       
    14. Like
      Pulse reacted to ADMIN in Energy Elves as we know them - In or Out?   
      Buffs will work only at server 20 (mainly CS), as stated. No heal/sd recovery.
      After vote will be closed (if the winner option is kept) we will announce the changes regarding EE and AE with all details.
    15. Haha
      Pulse got a reaction from Chuku in Discussions about Inception   
      Why not make 2 accounts per IP? And make add 1 more if subscribed to VIP. Earn credits from mercenary squad instead of in game items - will make more interesting Separate credits that can be used to upgrade items and buying items - to balance PaytoWin strategy Require certain donation when setting up and maintaining guild..Like you need to pay 500 credits to create a guild and in order for the guild to stay, they need to come up with 10credits x number of people in guild every week. That means all players in-guild need to donate 10 credits if they are serious in joining guild. -Server will benefit in this strategy Reduce the price to hide player info in site - A few to 0 is using this option. If you'll reduce it to let's say to 100 credits a week, more people will use it. Add the marriage feature? Add semi-block option to IP for toxic people? Might help in reducing A-hole players. Then add an option to unblock it for a certain amount of credits. They might as well help in maintaining the server than nothing. Also add cap on who many times they can unblock it.
    16. Like
      Pulse reacted to Exilia in The Castle is Cursed ? Chapter lV   
      Yes, the battle may not have been balanced with the amount of players each guild had in there. But the event will never be unbalanced as long as all the guilds participating has the possibility to bring equal amount of fighters on the field. Therefore Smurfs had equal chance to defend the castle, their troops just chose not to. Hopefully next fight will be more close and entertaining, and hopefully we get to play it on a day that suits the majority of the player base. Peace 
    17. Like
      Pulse reacted to esco in Illusion Temple newest complains   
      Here is what i think about the issue, please keep in mind i dont participate in IT at all.
      I dont consider elitist behaviour as something completely bad but telling people to stop joining events because they are undergeared is just stupid in my opinion.
      Its very shitty behaviour that should be considered as griefing and treated like "antigame".
      IT should operate on a first come first served basis just like any other event. Sure it sucks when you get lowbies in your team but opposing team have the same chances of getting them so just suck it up if its your turn.
      Now about the ee complaints. Emg is pretty weak in pvp but its not pure support character like ee so it shouldnt get any special treatment.
      Thats all from me :3
    18. Like
      Pulse reacted to ADMIN in New PvP idea   
      Because the people that keeps servers alive are the newcomers. We know what 80% of people did on previous system, whenever seeing a lowbie trying to kill his golden just waited them and killed them to take their reward. This is how you motivate them to stay and play? By killing without them having a chance to respond? Ugly.
      Invasions system will never change, no matter how much 'pros' cry about, you're not the only people that matters in a community.
    19. Like
      Pulse reacted to salam in New PvP idea   
      Not a good idea imo. PVP is when the one you're attacking fights back, not killing AFK players. This will just reward the ones who are on 24/7 for almost no skill involved.
      If you want to discourage AFK play you need to increase xp for events and in PVP maps or set a steeper zen cost curve in the mu bot.
      If you want to encourage more PVP, either make something similar to Royal Rumble for high levels, a party based PVP arena, or even an event like you mentioned, but only if you register for it you can get tagged as a target and with a limited time period. Another idea would be to give up on the non-pvp invasions.
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