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  • Alex.

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    1. Sad
      Alex. reacted to ADMIN in Game over, Phoenix! The resurrection power has run out   
      Hello,
      Since there are 0 players interested in Phoenix for the past days, we're pulling the plug earlier to end its suffer.
      Phoenix will be officially (and permanently) closed today in the evening.
      The only thing that Phoenix will leave behind is its Hall of Fame section.
      HoF for this last edition has been updated: 
      https://oldsquad.ro/forum/topic/4916-hof-edition-25-march-2022-21-september-2022/
      Farewell, Phoenix, go and fly higher than you did here!
       
    2. Like
      Alex. reacted to ADMIN in A new chapter   
      There won't be any info / progress about S17 shared on OldSquad, this community will remain only for S6. We're building a new, fresh community from 0 for the S17 project, and the info / progress about it will be shared only there. When we'll have the forum and web open for S17 we will do a one time announcement here.
    3. Like
      Alex. reacted to ADMIN in OldSquad restructure & how future will look   
      Hello,
      As initially communicated, starting from this autumn OldSquad will have a big restructure.
      Phoenix will no longer exist on OldSquad, at the end of the current edition, its section and hall of fame will be the only things left from it. The core from Phoenix will be moved to our new, separate S17 project that we have started preparing its base ground.
        Genesis - this will be our new, permanent main server. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
        Inception - major changes to how Inception will be operated. It will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets).  Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.  There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue. We'll also have a new HoF made for Inception Sprints where people with different, set goals will be shown (first CS winners, all CS winners, first w2 mixed, first w3 mixed, first +15 item, etc). The development of S6 will be cut moving forward. We'll continue to offer support and fixes (where needed), but our focus will no longer be on S6. There may be some improvements/quality of life from time to time, but that's it.

      Inception will be exactly as it was last edition, only moving the fixes / quality of life we did before and during Phoenix. Since we're no longer interested in its development, if there will be any good suggestions from players (especially before Inception Sprints release, but also during them) that are highly appreciated by more than few players, and that are related strictly to gameplay aspects (not credits/donations/premium functions) we MAY implement them, no questions/arguments asked from our side.
      Schedule for 2022-2023:
      09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. OldSquad will remain active on this formula for as long as there will be players left interested in this project and the project will remain feasible business-wise. It may be the last year or it may continue for more years, all based on your interest.
    4. Thanks
      Alex. reacted to ADMIN in [Phoenix] Early-Mid Game Feedback   
      You should all start playing different servers for at least 1 year and then maybe you will finally appreciate our work.    But I admit, it was our fault that we gave you too much from start (great gameplay, great features, great support, great stability, great fairness and seriosity) and you got used to it thinking you deserve it and even more than it, trashing every single detail that wasn't perfect for you. The love and hype I had when I've built this project was blind, I never expected that I was building a toxic community. A community that know to respect and talk nicely only when it is in need of info / support OR when everything is "perfect". A community where people are "sweet-talking" with us in the front side while cursing, insulting and disrespecting us in the back side. A community that even with hundreds of real players and guild-limits can't have more than 2-3 guilds, and even those guilds are disbanding on their first real lose or even on their first win. A community that can't take a lose or accept that others are just better and either insult each other, create dramas, accuse of hack, exploit, luck or simply create excuses. A community that literally begged us for unbans of ips/hwids promising that they've changed just to repeat their shits. A community that had multiple opportunities to bring feedback but it was either totally ignored, used for personal benefits or used as a way to complain without adding any value. I can keep going, but it is enough.   We had the potential (technical & dedication) to have a great, long term place, but we started wrong, we never thought that the playerbase would be our downfall, we were focused too much on the product. Would have expected a different outcome with mature people aging 25-30+, but it wasn't the case. I started this project when I was 20, spent many of important youth years working with pure passion on this project 18/24 and had BLIND hopes of reaching something...unrecheable. That passion quickly went lower and lower as the years passed and the "community" was being built, and I started to realize what environment I am actually working in. The reason Gion was co-opted was exactly because I was sick of handling people anymore, and decided to focus purely on technical aspects if I wanted to continue the project, passing most of the human-interactions to Gion. Yes, I used to be a GREAT guy towards everyone here (because I am the same in real life), and it only backfired to me and I was fooled again and again (same as in real life).   What's left here? A pure business without a soul. Our projects are free to play for everyone, but as WE WANT them to be. Take it or leave it. As long as there will still be some players left and especially enough money to be a feasible business we will still be here. When it will be over, it will be over, no hard feelings, we have nothing more to prove and no time to waste anymore at this age (especially since we limit ourselves to such an old game when we can do way bigger, 2022 things).   What's for sure right now is that this Phoenix was the last non-reset type of server on OldSquad, as it was stated before its launch, as a last-shot on non-reset. In terms of Inception, there will also be radical changes on how it will be operated starting from this year.   We'll slowly build our own S17 behind the scenes, with a fresh community built from 0, this time made it right. Some of you are clearly welcome there, some of you probably not.   Topic is closed now since there won't be any other Phoenix. #WeMadeMUGreatAgain.
    5. Haha
      Alex. reacted to Pershing in [Phoenix] Early-Mid Game Feedback   
      Economy jewel - shit
      Zen - shit
      Early mid late drops -shit
      Golden drops +4 + 5 -shit 
      Balanced classes - shit
       
      Thanks for this edition. Above is my feedback on Admin’s new ideas
    6. Thanks
      Alex. got a reaction from Phantomel in A new chapter   
      As the title implies, i want to address something that has been discussed before and is probably on everybody's mind.
      First, i would like to state that i don't think anybody is playing OldSquad for the fact that it is  season 6, a season that is known for few bugs.
      I think everybody that is playing oldsquad, is playing because of the quality of the server that admin was able to create, his ideas, vision and most important because of the community and friends.
      Secondly, i think that there are no season 17 servers out there that could stand a chance in my opininon to a NewQquad server S17.
      I'm 100% sure that no changes or fixes to season 6 could ever bring to OldSquad the amount of players a S17 would bring and i honeslty believe that S6, the way it is right now is at its peak, but ofc if admin belives that it can get any better, who am i to say no.
      I would love to hear ur guys impression about the future of OldSquad and if you would like to move forward, play a new season and of course, play with a lot more ppl that would join.
    7. Like
      Alex. got a reaction from Luqart in A new chapter   
      As the title implies, i want to address something that has been discussed before and is probably on everybody's mind.
      First, i would like to state that i don't think anybody is playing OldSquad for the fact that it is  season 6, a season that is known for few bugs.
      I think everybody that is playing oldsquad, is playing because of the quality of the server that admin was able to create, his ideas, vision and most important because of the community and friends.
      Secondly, i think that there are no season 17 servers out there that could stand a chance in my opininon to a NewQquad server S17.
      I'm 100% sure that no changes or fixes to season 6 could ever bring to OldSquad the amount of players a S17 would bring and i honeslty believe that S6, the way it is right now is at its peak, but ofc if admin belives that it can get any better, who am i to say no.
      I would love to hear ur guys impression about the future of OldSquad and if you would like to move forward, play a new season and of course, play with a lot more ppl that would join.
    8. Like
      Alex. got a reaction from WhiteBK in A new chapter   
      As the title implies, i want to address something that has been discussed before and is probably on everybody's mind.
      First, i would like to state that i don't think anybody is playing OldSquad for the fact that it is  season 6, a season that is known for few bugs.
      I think everybody that is playing oldsquad, is playing because of the quality of the server that admin was able to create, his ideas, vision and most important because of the community and friends.
      Secondly, i think that there are no season 17 servers out there that could stand a chance in my opininon to a NewQquad server S17.
      I'm 100% sure that no changes or fixes to season 6 could ever bring to OldSquad the amount of players a S17 would bring and i honeslty believe that S6, the way it is right now is at its peak, but ofc if admin belives that it can get any better, who am i to say no.
      I would love to hear ur guys impression about the future of OldSquad and if you would like to move forward, play a new season and of course, play with a lot more ppl that would join.
    9. Hype
      Alex. got a reaction from Spam in A new chapter   
      As the title implies, i want to address something that has been discussed before and is probably on everybody's mind.
      First, i would like to state that i don't think anybody is playing OldSquad for the fact that it is  season 6, a season that is known for few bugs.
      I think everybody that is playing oldsquad, is playing because of the quality of the server that admin was able to create, his ideas, vision and most important because of the community and friends.
      Secondly, i think that there are no season 17 servers out there that could stand a chance in my opininon to a NewQquad server S17.
      I'm 100% sure that no changes or fixes to season 6 could ever bring to OldSquad the amount of players a S17 would bring and i honeslty believe that S6, the way it is right now is at its peak, but ofc if admin belives that it can get any better, who am i to say no.
      I would love to hear ur guys impression about the future of OldSquad and if you would like to move forward, play a new season and of course, play with a lot more ppl that would join.
    10. Like
      Alex. got a reaction from FistMaster in A new chapter   
      As the title implies, i want to address something that has been discussed before and is probably on everybody's mind.
      First, i would like to state that i don't think anybody is playing OldSquad for the fact that it is  season 6, a season that is known for few bugs.
      I think everybody that is playing oldsquad, is playing because of the quality of the server that admin was able to create, his ideas, vision and most important because of the community and friends.
      Secondly, i think that there are no season 17 servers out there that could stand a chance in my opininon to a NewQquad server S17.
      I'm 100% sure that no changes or fixes to season 6 could ever bring to OldSquad the amount of players a S17 would bring and i honeslty believe that S6, the way it is right now is at its peak, but ofc if admin belives that it can get any better, who am i to say no.
      I would love to hear ur guys impression about the future of OldSquad and if you would like to move forward, play a new season and of course, play with a lot more ppl that would join.
    11. Like
      Alex. got a reaction from Miuku in A new chapter   
      As the title implies, i want to address something that has been discussed before and is probably on everybody's mind.
      First, i would like to state that i don't think anybody is playing OldSquad for the fact that it is  season 6, a season that is known for few bugs.
      I think everybody that is playing oldsquad, is playing because of the quality of the server that admin was able to create, his ideas, vision and most important because of the community and friends.
      Secondly, i think that there are no season 17 servers out there that could stand a chance in my opininon to a NewQquad server S17.
      I'm 100% sure that no changes or fixes to season 6 could ever bring to OldSquad the amount of players a S17 would bring and i honeslty believe that S6, the way it is right now is at its peak, but ofc if admin belives that it can get any better, who am i to say no.
      I would love to hear ur guys impression about the future of OldSquad and if you would like to move forward, play a new season and of course, play with a lot more ppl that would join.
    12. Like
      Alex. got a reaction from Wigle in A new chapter   
      As the title implies, i want to address something that has been discussed before and is probably on everybody's mind.
      First, i would like to state that i don't think anybody is playing OldSquad for the fact that it is  season 6, a season that is known for few bugs.
      I think everybody that is playing oldsquad, is playing because of the quality of the server that admin was able to create, his ideas, vision and most important because of the community and friends.
      Secondly, i think that there are no season 17 servers out there that could stand a chance in my opininon to a NewQquad server S17.
      I'm 100% sure that no changes or fixes to season 6 could ever bring to OldSquad the amount of players a S17 would bring and i honeslty believe that S6, the way it is right now is at its peak, but ofc if admin belives that it can get any better, who am i to say no.
      I would love to hear ur guys impression about the future of OldSquad and if you would like to move forward, play a new season and of course, play with a lot more ppl that would join.
    13. Thanks
      Alex. got a reaction from Omegalul in A new chapter   
      As the title implies, i want to address something that has been discussed before and is probably on everybody's mind.
      First, i would like to state that i don't think anybody is playing OldSquad for the fact that it is  season 6, a season that is known for few bugs.
      I think everybody that is playing oldsquad, is playing because of the quality of the server that admin was able to create, his ideas, vision and most important because of the community and friends.
      Secondly, i think that there are no season 17 servers out there that could stand a chance in my opininon to a NewQquad server S17.
      I'm 100% sure that no changes or fixes to season 6 could ever bring to OldSquad the amount of players a S17 would bring and i honeslty believe that S6, the way it is right now is at its peak, but ofc if admin belives that it can get any better, who am i to say no.
      I would love to hear ur guys impression about the future of OldSquad and if you would like to move forward, play a new season and of course, play with a lot more ppl that would join.
    14. Like
      Alex. got a reaction from Gion in I got blocked when trying to open clieint   
      that looks like a ban if you ask me
    15. Thanks
      Alex. got a reaction from Gion in Max clients per ip   
      Note: Energy Elves are removed from gameplay so you can have 1 main + 1 alt. Note2: The Energy Elf build is made only for Castle Siege using a free stats rebuild before each Castle Siege.  
      I recommend u read here, because there are a lot of interesting things explained:
       
    16. Like
      Alex. got a reaction from Goddess in Max clients per ip   
      Hey
      Limited Connections: Maximum of 2 accounts on same IP/HWID
    17. Like
      Alex. reacted to ADMIN in [Phoenix 2022] Feedback & Discussions   
      Few extra changes worth mentioning:
      IT rewards & BC rewards added on official info topic. Reset Fruits can now be farmed from Rabbits & Doppelganger (only). Splinter of Armor, Bless of Guardian & Claw of Beast (fenrir mats) can be farmed from BoK+4 Goldens, BoK+5 Goldens & Doppelganger. Outside of Early Old Box, Loch Feather & Monarch Crest can be farmed from Cursed Dragon, IT1, IT2. Outside of Mid Old Box, Condor Flame can be farmed from Balgass, IT3, IT4, IT5 & Mercenary Bounty Advanced. Now if you join the IT Queue, if you're not selected for priority you won't get back your IT ticket, basically it will be consumed for the chance for priority.
    18. Like
      Alex. reacted to ADMIN in Announcing Phoenix #4 - Bring the Light!   
      Hello OldSquaders,
      Even though it is still kind of cold outside, our Phoenix is ready to bring you some warmth!
      We're ready to announce the opening of the #4 Edition of Project Phoenix - with a totally reworked gameplay.
      Grand Opening: 25 March at 19:00 GMT+2 (Mobs will spawn at 20:00 GMT+2).
      Phoenix has been through multiple concepts reworks since it was born, none of them totally satisfied us, so we've brought our A game and redesigned it once again.
      I'll highlight in short some of the changes that you'll find on this edition, and the rest of them can be found in our official info topic(s):
      We want to highlight the biggest gameplay change that Phoenix has, as always you can consult our official information topic for everything you need to know:
      Phoenix is now a fully non-reset server (resets were removed). 3 Game periods: Hard, Mid & Soft and 3 reworked Breaks. Way slower level 1-400 progression. Limit on ML that can be raised by doing quests at level 400. Extra stat points & DMG/DEF/HP bonuses gained from quests. Full info can be read on Official Info Topic -> Gameplay Info as well as Progression System. The initially announced gameplay rework can also be read here: https://oldsquad.ro/forum/topic/4795-phoenix-early-look-at-the-new-concept/ Castle Siege V3 - main things: Ally can now join CS as well with same rights. There is a maximum amount of players per ally that can be at CS. 2 new objectives during CS: Statues & Gigas Golem. Summoner sleep will prevent any damage on the affected players. Lots of balance changes. Full info can be read on Official Info Topic -> Castle Siege System V3. Initially announced CS rework can also be read here: https://oldsquad.ro/forum/topic/4786-introducing-cs-v3-the-next-level/ Old Box System V2 - main things: Only 3 boxes now. Only relevant rewards for Early, Mid, Late game, based on box. There's a new Mix that you can use to combine lower boxes into higher boxes. They can be found on most events now. Full info can be read on Official Info Topic -> Old Box System V2. Big Economy rework - main things: Boxes of Kundun rework. Big nerfs towards ALT farm. New mixes. Reworked Wings Level 4 Mixes. + many more. Full info can be read on Official Info Topic -> across multiple sections. Initially announced economy rework can also be read here: https://oldsquad.ro/forum/topic/4801-phoenix-early-look-at-the-big-economy-rework/ New jewel: Old Jewel. Info can be read on Official Info Topic -> Special / Hot Features that you should know. Fruits Extra Stats - if you reach maximum amount of Points from Creation Fruits you'll receive extra 150 points to spend. Some of the other changes worth mentioning (and there are way more that you can find by exploring our Info Topic):
      Wings level 4 will always come with both exc options. Wizard Ring & Moonstone Ring are now tradeable. Added /resetwings command It will reset (remove) the life option from the currently equipped wings. The wings will be placed back in your inventory (you need to have space for them). The cost for the command is 300 credits & 150kk Zen. Removed Quiz Event. Removed Illusion of Kundun. Icarus is now a normal levelling map. IT System is now the same as on Inception (can join any IT, you need IT ticket, there's IT Queue, etc.) Gamble now has a 2kk Zen tax for both players involved. Bonus System now starts at 17:35 and 08:35 and at 20:35 on Sunday. SM Teleport is now disabled in Dungeon. Rageful Blow is no longer part of combo - it is now the main BK PvM skill. Dark Side no longer require level 180, it now requires 423 Agility. Note: Even if the parchment will show with red when you don't have enough stats, you'll still be able to learn it without the needed stats - BUT IT WON'T WORK (DO DAMAGE) until you have the required stats. Dragon Roar no longer require level 150, it now requires 378 Energy. Chain Drive no longer require level 150, it now requires 519 Vitality. Note: Even if the parchment will show with red when you don't have enough stats, you'll still be able to learn it without the stats needed - BUT IT WON'T WORK (DO DAMAGE) until you have the required stats. Rageful Blow no longer require level 170 and Blade Knight class, it now require 513 STR and Dark Knight class. Death Stab no longer require level 160 and blade knight class, it now requires 452 STR and Dark Knight class. Twisting Slash no longer require level 80, it now requires 207 STR. Greater Fortitude no longer require level 120, it now requires 154 ENE. Ignore Defense no longer require level 120. Increase Block no longer require level 50, it now requires 264 ENE. Increase Health no longer require level 80, it now requires 370 ENE. Reset Fruits can now be farmed from Rabbits & Doppelganger (only). Splinter of Armor, Bless of Guardian & Claw of Beast (fenrir mats) can be farmed from BoK+4 Goldens, BoK+5 Goldens & Doppelganger. Outside of Early Old Box, Loch Feather & Monarch Crest can be farmed from Cursed Dragon, IT1, IT2. Outside of Mid Old Box, Condor Flame can be farmed from Balgass, IT3, IT4, IT5 & Mercenary Bounty Advanced. Now if you join the IT Queue, if you're not selected for priority you won't get back your IT ticket, basically it will be consumed for the chance for priority. And lots of smaller changes (mix chances, rates, etc.) that can either be found on the updated Official Topic or directly in game. More than that, Phoenix #4 is also featuring most of the improvements, fixes & features that were worked on Inception in the last 6 months (and there are hundreds), adapted for Phoenix.
      While most of the information is updated, there are still things left to be added to the info as well as maybe few changes before the Phoenix actually starts (or before that specific content is released in game).
      Prepare yourselves for another great journey brought to you by OldSquad Community!
      Official Info Topic: https://oldsquad.ro/forum/topic/2884-phoenix-official-information-everything-you-need-to-know/
      Official discussions topic for Phoenix #4: 
      Test-Server for Phoenix will be opened to public somewhere between Sunday & Monday!
      #MakeMuGreatAgain!
    19. Like
      Alex. got a reaction from Gion in Blood Castle - happy hour   
      As in the title, i would like to suggest removing happy hour from blood castles or make XP higher in all blood castles, to match the one in happy hour.
      Why?
      - it creates drama between party members
      - it 'forces' you to do bc during HH to stay in top
      - it 'forces' all 5 members to be online at those hours, otherwise using teamviewer to add a party member inside doesn't work, because you don't have time to take ur char and the oter one inside
      - it advantages ppl with better PC, because they have better FPS and can click faster to get inside
       
    20. Like
      Alex. got a reaction from Endorphin in Blood Castle - happy hour   
      As in the title, i would like to suggest removing happy hour from blood castles or make XP higher in all blood castles, to match the one in happy hour.
      Why?
      - it creates drama between party members
      - it 'forces' you to do bc during HH to stay in top
      - it 'forces' all 5 members to be online at those hours, otherwise using teamviewer to add a party member inside doesn't work, because you don't have time to take ur char and the oter one inside
      - it advantages ppl with better PC, because they have better FPS and can click faster to get inside
       
    21. Like
      Alex. got a reaction from Chukundah in Blood Castle - happy hour   
      As in the title, i would like to suggest removing happy hour from blood castles or make XP higher in all blood castles, to match the one in happy hour.
      Why?
      - it creates drama between party members
      - it 'forces' you to do bc during HH to stay in top
      - it 'forces' all 5 members to be online at those hours, otherwise using teamviewer to add a party member inside doesn't work, because you don't have time to take ur char and the oter one inside
      - it advantages ppl with better PC, because they have better FPS and can click faster to get inside
       
    22. Like
      Alex. reacted to KKF in [Phoenix] Early look at the big economy rework   
      Is there a possibility to use Right mouse click to move items in and out from chaos machine?
    23. Like
      Alex. reacted to ADMIN in Introducing CS V3 - The next level   
      Well, EEs will still remain as the only real buffers, where the more energy = the more buff, without any limit.
      So in case the AE is banned, all guilds will play only with EEs, not with EEs + AEs.
      Later Edit: To make it more clear, the only buffer builds that will be affected by the future changes will be EBK & ERF, since this are the only 2 boring buffer builds to play. ESMs are still good in terms of damage / impact outside of Mana Shield and the EE will always remain as a buffer class for CS, that needs more activity & management compared to EBK/ERF that only gets in range, press 1 button and then leave range.
    24. Like
      Alex. got a reaction from Endorphin in Introducing CS V3 - The next level   
      The handicap is increased though now. I can't imagine 2 guilds fightning each other less preditable than 4 or more guilds fighting each other.
      I'm more worried about the numbers, not the statue or the golem.  I would not like to see the server divided in two. We already have gens for that.
      Also, with smaller numbers we need to be more tactical about it. We need to coordinate better who goes to the switches,crown,golem,statue etc. Kills would defently matter less. I can imagine it would be easier for better organised guilds to have a chance at winning.
    25. Like
      Alex. reacted to ADMIN in Introducing CS V3 - The next level   
      I'm not quite sure what you didn't understand, I specified yesterday that I agree that 40 players would be too frustrating / hard to coordonate, and that I didn't thought about this aspect.
      Later Edit: And also, if I didn't wrote yet about the changes doesn't mean I don't listen to the arguments and feedback, this are the planned changes before the actual release and before seeing the event live:
       
       
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