Fane got a reaction from Gion in UK players get d/c
For all the UK players that have internet from VirginMedia,there is nothing wrong with the server,our provider has some issues.
Fane reacted to ADMIN in Patch 188.8.131.52 - 18.04.2020
Release date: 18.04.2020 16:35 - Updates are already up and no server restart needed.
Note: A reload of monsters have been made.
[FIXED] Dopple/Imperial deleting 2x invitations in some circumstances. [UPDATED] Dopple/Imperial difficulty buffed with 10%. [UPDATED] Released BoK+5 Goldens. [UPDATED] BoK+4 now does drop Ancient set (SUMM). [UPDATED] BoK+5 now does drop Black Rose set (SUMM). [UPDATED] Adjusted the distance between the spots near 200 100 karutan2. [FIXED] Warp from web having wrong values for levels/zen. [UPDATED] Added Kanturu3 warp on website (last one, shows as Kanturu). Due to the high amounts of players on this edition in the combination with the attacks we're constantly receiving the performance can drop from time to time ingame, if the players number will continue to increase in this weekend we'll have to think about ways of splitting players in 2 sub-servers (to optimize the performance, which sadly isn't hardware related, game is not really designed to hold so many players on a single sub-server) without affecting the economy, so we are looking forward for ideas of how a sub-server should be handled (we can add any kind of limitations, even level-wise). The best scenario would be a split of 500-600 cap on main server with a sub-server of 200-300, so the active part should be handled on main-server while afk, farm, etc. on 2nd sub-server. Looking forward your opinions on this, here: https://oldsquad.ro/forum/topic/3726-sub-server-implementation-ideas/
Also, tomorrow will be the first Castle Siege from Phoenix.
As you may already know, it will have no rewards for the first week, they will be released progressively, the first one will be unlocked next week.
Due to this, we've decided to let 4 guilds at this first CS, removing ourselves (OldSquad) from CS, making space for the 4th team, as we all want to see more action if there are no rewards.
Because OuTLaWs had the most signs registered, they will start as Defenders, while ATTACK, HARDCORE and Squadron as Attackers.
Also, due to Easter, we've decided to let the 3 hours bonus of Bonus Manager on this weekend as well, instead of the normal 1.5 hours.
Happy Easter & enjoy!
Fane reacted to ADMIN in Grand Opening Phoenix #2 - Important Info
Thanks for your interest in our community!
We've managed to break the 1st edition of Phoenix's record online of 586 with 3 accs limit (set after ~ 1.5 months) in first 2 hours on this edition, with 2 accs limit!
It's a huge record for our community and we hope that you'll have a great time during your stay!
Fane reacted to ADMIN in EXP Increased due to the outbreak
Due to the current global outbreak, we've decided to increase Inception's EXP for its remaining life, so people can have a bit easier time playing it while they're at home.
Normal EXP: Doubled.
ML EXP: +50%.
We're also working hard to bring you the new Phoenix edition as soon as possible.
Happy gaming and stay safe!
Fane reacted to Error in For Alexandru Oproiu
@MystHH Ce au Attack cu tine?! Se comporta de parca le-ai fi golit conturile. Acum vii cu Saru`mana Alex Oproiu de parca il cunosti de-o viata si cu multumiri echipei Oldsquad ... nu ma mir sa ai si o gaina si niste branza in sacosa daca tot ai venit pe aici.
Fane got a reaction from Gion in Where can find orb of Greater Defence and Heal
Energy elf only works on castle siege(server 20). Don’t waste to much points on energy,especially if you have only just started now !
After you manage to make some resets you can add 5k ene (in order to use ice arrow)...but for now I would suggest you to stop adding points into energy.
If you need extra infos about server can find them here:
Fane reacted to ADMIN in [Inception] Castle Siege System (V2)
Because the new CS system (V2) is a bit more complex, we've decided that it deserves a dedicated info topic with everything you need to know about it.
Basic Info & Schedule
Castle Siege is every Sunday at 17:00 Server Time. Registration period is between Monday (00:00) and Wednesday (23:59). Note: This is the official registration period that can be made ONLY via NPC from Valley. Sign of Lord period is between Wednesday (00:00) and Friday (23:59). Late registration period is between Saturday (00:00) and Saturday (23:59). Note: Late registration can only be made on Website by the GM of the alliance. Note2: Guilds that use late registration can't register signs of lord.
Friendly Fire is active (15% of damage goes to allies also). There is a maximum value of VIT that can be used at CS, depending on stage of the Game. Current Value: 15k. Exception: VRF. After registering the crown, defensive team must go outside of the room and re-enter it Note: By doing this you won't have to press CTRL in order to attack. Crown is with accumulated time. You won't lose any accumulated time if GM dies or stays outside of room. Every FAIL of accumulating the crown will cost you -1.5 seconds from the accumulated time. Example: You lose a switch, you miss-click again on the crown, etc. Crown switches are not in the center of square so they are harder to be kept. Minimum requirements in order to have a chance at CS: GM-VDL + 2 TANKS (VDL/VBK) for SWITCHES.
We've introduced a new concept - CS Builds: All CS participants can make a free rebuild during each CS (anytime during CS, but you can't stay in Valley without doing the rebuild). This means that you can play any build of your character, depending on your guild strategy and what is needed at that CS. This also means that Tanks are no longer part of normal gameplay - anyone can play Tank for the Castle Siege, GM's are no longer doomed to make a character only for 2 hours per week of fun, as well as the stampers. These builds aren't kept, so at the end of CS you will get back to your previous build. With this change we're aiming to "fix" multiple things: Encourage new guilds to participate at CS without the need to depend on random players to sacrifice their gameplay for TANK in order to have any chance at CS. Encourage PvM players to take part into CS despite their build being PvM for the rest of the time, increasing number of CS participants. Bring a layer of "freshness" on each CS, as strategies can be changed/adjusted after each CS, nothing being "meta" for too long. In order to participate at CS you need to be in the main guild (not alliance guild) and to also write /rebuild before entering in Valley. Note: You can write /rebuild anytime starting from 16:45.
PRE-Fight Gameplay & Requirements
In order to access the CS NPC where you need to register signs (during signs period), you need to respect the following requirements: Have at least 15 members in your Guild. Have an average reset score bigger than 60% of top1 player resets. If you don't have those requirements you can't register signs, but you can still register to CS. In order to access the CS battle (stay in valley), you need to respect the following requirements: Have at least 15 members in your Guild. Have an average reset score bigger than 60% of top1 player resets. Have at least 5 members from guild online on either valley or crywolf. If any of this requirements fails, you will be moved out from valley when you try to enter during CS. Checks are happening each 60 seconds (and you are noticed how many seconds left before next check). These requirements will (automatically) make it much harder for people to do "ghost" strategies, but still doable.
Before the fight actually starts, there are 2 Strategies that participants can profit from: Attackers Advantage During Sign of Lord period, attackers that are registered at CS must register as many Sign of Lord as possible. The team with the highest number of sign of lord registered at the end of Sign period will win the Sign fight, having the opportunity to BAN a BUILD for the incoming CS. This means that the banned build can't be used by all participants. Any build from the banned list can be banned including VDL/VBK, depending on everyone's strategy. Note: You need to register at least 300 Signs in order to be able to BAN a build, not only being first. Builds that can be banned (banned list): ESM, ABK, VBK, EE, AE, SMG, SDL, VDL, ERF, VRF. If a build is banned, characters from that class can't have more than 20% of total points in that stat. Example: If EE build is banned, an ELF with 32000 total points can't have more than 6400 ENE at that CS. Command for banning a build: /banbuild Build. Period for Build Ban is between Saturday 00:00 and Sunday 16:45. Note: If the highest sign guild doesn't ban a build between this period, no build will be banned for the CS.
Defenders Advantage Defenders can repair gates & statues anytime before the next CS. In order to repair them you need to invest JoGs and Zen. By repairing the gates & statues you open up 2 advantages: 1. You can also defend them during CS to earn extra time, making life harder for attackers to get into room. 2. You can reduce your Handicap* points based on the total repairs/upgrades of your gates/statues: 4 points for each 1kk HP that you have on gates/statues when CS starts (maximum ~51kk HP). 8 points for each Defence upgrade on gates/statues (maximum 30 upgrades). 15 points for each Recovery upgrade on statues (maximum 12 upgrades). Formula for points reduction is (Points from HP + Points from Defence + Points from Recovery) * Handicap level (1...5) Note: Maximum points that can be reduced is 40% of total Handicap points. Example: If you are on Handicap 1 (800 points) you can reduce maximum 320 points from those 800.
The CS Gameplay is not the usual one (the team that has Defender status at the end of CS does win it), our gameplay is based on Points, so the team with the highest amount of Points at the end of CS does win it (no matter if they are Defenders or not at the end). How to earn Points: After first 15 minutes of CS the system is initiated & Points can be gathered. Any team that has Defender status during CS will earn Points. Default DEF Points values: 1 Point per second during first 30 minutes (17:15-17:44). 2 Points per second between 17:45 and 18:09. 3 Points per second between 18:10 and 18:29. 4 Points per second between 18:30 and 18:44. 6 Points per second between 18:45 and 19:00. If Defenders GM is out of room his team will only get half of DEF points per second as long as he is out of room. Example: If current DEF points is 3 per second, if GM is outside of room the team will only get 1.5 points per second. Example2: If current DEF points is 6 per second, if GM is outside of room the team will only get 3 points per second. If Defenders GM stays near crown throne (at 176x 215y coords) his team will get an extra point per second. Example: If current DEF points is 4 per second, if GM is near crown his team will get 5 points per second.
Apart from DEF Points, teams can also gain points by killing opponents in the Throne Room (and only there): The default kill points value is 10 Points per kill. Normal kills formula is DefaultValue-ResetDifference between targets. Minimum value is 2 points. Note: This means that if killer is higher in resets than the target killed, the points will go down with 1 point for each reset difference. Note2: If target is higher than killer the value remains maximum (the default value), it won't go higher. GM points is 5x default kill points (can't be lowered with ResetDifference). TANK points is 3x default kill points (can't be lowered with ResetDifference). Note: TANK rule is being BK or DL with VIT+AGI >= 60% of total points. Default kill points will be raised randomly during CS time (it will announce when it changes). This anomaly can happen only between 17:30 and 18:30. There will be minimum 2 changes and maximum 4 changes during this hour. First change will happen at 17:30. Duration of a change is between 10 minutes and 20 minutes but at 18:30 points will get to normal no matter how much left from last change. The value of points will always be between 12 and 25 during change. It will be announced to participants when Kill Points are updated.
Important note about kill points: Only guilds that have at least 300 points gathered can "feed" points to other participants. If your team doesn't have 300 points yet you won't give any points to your killers, but you can get points by killing them if they have over 300 points.
We also have special roles at CS, GAs & BMs, that have special roles during CS: Guild Assistants are able to use /assist in order to teleport to their GM. Cooldown: 120 seconds. Battle Masters will always get the normal kill points value (ignoring reset difference). Apart from that, they have access to AoE stun skills (Stern). Stern will stun players in AoE for 6 seconds. Extra effect: Players under stun can't use potions. Stern does require 10 kills (per use) in order to work. GAs & BMs will give 2x default kill points when they are killed (if they are not tanks, else they give 3x). Note: Both GA & BMs are set in the moment when CS starts, any further change during CS won't change the effects to other players.
In order to help the lowest Points teams from each CS, we've introduced a new feature: After first 30 minutes, every 15 minutes the GM from the team with the lowest points at that moment will receive a Life Stone that can be used anytime (and only) during the CS. Note: If GM does leave CS server (switch char, disconnect, or going to server1) he will lose the accumulated life stones. Life Stone can be used by dropping it on the ground. After dropping it, it will take 1 minute for it to become "active". While a life stone is active, people that die from that guild will respawn from the place where the Life Stone is placed. Life stone does have 30kk HP and can be destroyed by opponents (before the activation minute as well).
We also want to reduce the time spent as CS winners for the same guilds, so the Handicap System* was introduced: After each CS win, the winners will get a handicap for the upcoming CS. The Handicap starts with weak punishments and goes harder as following: 1st win: On next CS the team starts with -800 points. 2nd win (consecutive): On next CS the team starts with -2000 points. 3rd win (consecutive): On next CS the team starts with -3500 points. 4th win (consecutive): On next CS the team starts with -3500 points and 2/3 of VIT limit for GM (if limit is 15k the GM will have a limit of 10k VIT). 5th win (consecutive) and onward: On next CS the team starts with -5000 points and 2/3 of VIT limit for GM.
For Winners: Land of Trials access (with 6 spots) where Ancients are dropping (low rate) and JoG's are dropping (medium rate). Entrance level in Valley: Level 200. Erohim access. Lord mix access (1 per day, 2x Guild Master box per Mix). Guild Master box can be traded, and based on which character is dropping it, he will receive 1x 380 exc. item (DK, VM, etc. based on his class, with 30% chance for luck and with 3-4 options). Note: This Guild Master box is 'forcing' GM's to make choices based on CS performances of their players, so they can choose who to receive what directly, instead of pure luck with 5x elf items in a row wasting jewels and etc. Example: If a BK will drop the Game Master box, he will receive DK item, DL will receive Sunlight item, etc. GLORY!
For Losing Side: 1x Guild Master Box for every 1500 points they made at CS Note: The boxes goes to GMs if they are online at the end of CS.
For Any Participant: Every Guild Master that has a guild with over 4500 points gathered at the CS will win 7x VIP Days. Note: VIP is automatically added at the end of CS if the GM is online, either extension to current one or a new last VIP level. Top 3 Contributors at CS (based on Points contribution for their teams) will earn 3/2/1 VIP days based on their rank. Note: VIP is automatically added at the end of CS if the player is online, either extension to current one or a new last VIP level. Top 3 Stampers at CS (based on Stamp score) will earn 3/2/1 VIP days based on their rank. Note: VIP is automatically added at the end of CS if the player is online, either extension to current one or a new last VIP level.
LOT Permissions & Taxes
Players can no longer enter LoT via the NPC at the entrance. In order to enter LoT you need to have permission from the GM that owns the Castle. Any player (with or without guild) can join LoT as long as he have permission. In order to grant permission to someone, the GM must write /grant CharName 1. In order to remove permission, the GM must write /grant CharName 0. In order for the granted player to enter LoT, he must go in the NPC zone (near LoT entrance) and write /lot. GM can give LoT access without the need of characters to be online/same server, only to exist. Note: It doesn't matter how you write the name in terms of upper and lower cases, just to be correct. Exception: GM doesn't need permission to use /lot. GM can also set the tax for entering LoT. By default tax is 300.000 Zen. Max tax that can be set is 15.000.000 Zen. Note: GM can use /lottax Number, where Number = a number between 300000 and 15000000. When using /lot you will pay the set tax in zen to the CS Money (that can be extracted from Senior by GM). Note: 70% of the TAX goes into guild budget on Senior and 30% is server-tax, which is deleted. When you remove permission in LoT from a player, if he is in LoT he will be moved outside of LoT. Note: Permission can be removed only if GM is on CS server (crywolf/valley/etc.)
Teleport of SM disabled near Switch Crowns (5x5 space). EE buffs, Mana Shield, Sweal, Reflect, Fitness, DSR buff, etc. have a standard duration of 90 seconds (ONLY on CS server). Spawn locations for both Defenders & Attackers are improved to be closer to the room. DL with Dark Horse can't be moved while registering the Crown. Sleep duration is maximum 5 seconds. Maximum accounts online per IP on CS server is 1 (not 2).
Fane reacted to Reporter in "The Curse" Back to Origins chapter XlV
It's been three weeks since I've not been written anything about Castle Siege and the fight for Inception supremacy. There have been weeks in which I was busy, so I was not able to follow this fight for domination in my usual manner, but by starting the investigations I found out the following events:
ATTACK continued the supremacy on the server, they managed to win every fight and eventually they found themselves without an opponent who at least register and try to fight for the Castle. The Castle Siege that took place 2 weeks ago, passing without any fight for ATTACK, apart from the war with boredom. But after this "Castle Siege" without any "siege", players that were still active in the PlayBoys guild decided to break the "unofficial" alliance with those in ATTACK and they had to rebuild the guild under the name of FAMILY. After that, they started to negotiate an alliance with those remaining active in Hardcore & Legends. At the end of the week I saw a new guild born out of these 3 forces, for some players was not a surprise, especially since, if we take into account the rumors from the server, there were some kind of friendships between some members of Hardcore and PlayBoys since the early beginning of these guilds.
I have not yet been able to find out exactly what caused this semi-alliance between PlayBoys and ATTACK to fall, but I know that some rumors were confirmed with the initiation of this new guild, a guild that under the leadership of AdriaNN registers at Castle Siege and promises a lot of action in the great battles for the all great bosses and for Inception's domination. This new guild is called OldStyle and it seems that there was gathered all the remaining strength on the server with the only purpose to face the great, the invincible, the unstoppable warriors from ATTACK, a force that under the lead of Fane dominates this end-game part of the server, with warriors that dominates all main events. And they keep fighting hard because they want to take their guild name right near the legendary guild names that reign and did reign in the History of OldSquad.
The fight is about to start, I wait to see what build is blocked, but even being a single guild attacking, I'm surprised again, OldStyle didn't block any build (when I asked into left and right to search for a reason I was told that they registered too late and being a new guild they didn't have time for this). Anyway I'm still excited to see this new brutal fight that has been already announced...
ATTACK, under Fane's leadership begins with a significant points disadvantage, and they must face a guild that brings on the battlefield from Land of Trials at least 20 active players. The odds are against them, except that they have a guild core made by warriors who play together for several months. The beginning of the fight is heavy for the OldStyle people, they seem to hardly organizes the parties, which is proven by the time, there where about 25-30 minutes since the first assault starts. On the other side, those in ATTACK move as if they were a single perfectly coordinated party, they replied as a force that easily crushed everything in its path, each player seems to know what he has to do and easily recovers the big difference of points they had as a disadvantage at the beginning of this war.
OldStyle's warriors don't give up and they manage to increase their odds registering successfully and managing to keep the crown on AdriaNN's head for several minutes. But they were hit by a painful defeat caused by an organized attack of the enemies and they began to be disoriented. Those in ATTACK continue their strategy, they have powerful elves shooting Ice Arrows towards everyone approaching the switches, and taking the strategy close to perfection, they use the most important damage dealers grouped on the right switch to stop any attempt by those in OldStyle to hold that switch. And them OldStyle warriors even manage to hold it for a few seconds, they cannot register because a skilled summoner player (her<summoner> name is Helsing) did the most important job at that time, keeping AdriaNN in sleep and also "sending to bed" all the OldStyle players who approach. So, even if OldStyle warriors held switches, AdriaNN was delayed a lot from registering each time by this skillful Helsing who was throwing sleeping pills at AdriaNN and at all OldStyle warriors nearby .
The most important last 30 minutes make their appearance and ATTACK already have a consistent advantage, but although the OldStyle defeated players won't give up and fight until the last drop of blood and until the last second of the fight marks the end of this Castle Siege.
At the end, Fane consolidates his position as a leader of the server and those in ATTACK once again prove to everyone that they want to get this guild into the Hall of Fame of all guilds that successfully manage to break the Curse and dominate the server on a long run (even if, same as NONE, they dominate the server only on the mid to end life of server ).
I assume saying that ATTACK deserves its position as Server masters, as well as OldStyle deserves its position too, as they didn't plan their moves at all, first major flaw was not to ban any build, not to build any strategy, etc.
We'll see what the next fight brings us !
Fane got a reaction from Error in bl
Haideti sa va explic eu cum e toata chestia. In urma cu ceva vreme MistHH s-a alaturat noua(asta inainte ca ZaZaX sa fie banat...ei fiind prieteni buni).
Fiind cu totii impreuna(pe discord) vorbind in fiecare zi si avand o oarecare incredere unul in celalat,cativa dintr noi aveau datele celorlalti(user+pw) de la conturile principale cat si de la secundare.
Fara nici o suparare,dar cap de nuca(MystHH) s-a gandit intr-o zi ca e mai smecher,si a golit cateva conturi(iteme+wings+jwl+credite....de fapt mai tot),facand "pe prostul",spunandu-ne ca el nu a intrat pe nici un cont si ca nu e vina lui. Ipocritul sa fie ipocrit pan` la capat,nu ? Inainte ca el sa pozeze in nevinovat...pe conturle respective s-au verificat market histori si login logs...tot ce s-a furat,s-a furat de pe IP de Norvegia,si a mers catre contul lui.
Cum e si normal,ne-am umplut de nervi cu totii,si i-am spus lui Myst tot adevarul ! Dar tot...i-am spus cat de idiot e(nu poti sa faci pe prostul dupa ce esti prins cu mata`n sac),si multe alte cuvinte care la prima vedere sunt urate dar care pe el il caracterizeaza cu brio(nu vreau mute/ban asa ca nu le spun aici)
Culmea e ca are si curaj sa mai zica ceva,adica parerea mea personala e ca este prea prost sa-si dea seama de greseala lui(incapacitate mintala)...ceea ce e tragic.
Stiu ca nu e nimic in legatura cu chestia asta in server rules,dar sincer el merita banat pe ip pentru tot ceea ce a facut !
A golit: 1) Azazel ; 2) SirLuff ; 3) mad4ever ; 4) NocTurN ; 5) Absolut ; 6)FAITH ; 7)polozabest ; 8)MihaiCTC
Toate conturi crescuta si echipate de noi,fara ca el sa miste un deget !
Fane reacted to Reporter in I am Reporter. Just a random player!
Many players are wondering who Reporter is and why is he anonymous, why does he do this, and if he abuses the game with his position? Well, at this moment, the Reporter is just me (a random player), I am doing it for several months and I am doing everything in my power to have fun on the forum with the only purpose to increase the level of involvement for players in the forum and for our community. It is very likely that sometimes I write only the first appearance of an event in my articles (maybe I have only one sided part of story) , but if shit happens and I am wrong, I admit it publicly. I do not consider myself a perfect Reporter, but I consider myself a man with a strong spine and this means that I am able recognize my mistakes publicly, a mistake should help everyone to evolve by not repeating it, no matter the circumstance. Plus, I am trying to deliver publicly the News, which I am personally picking, as soon as possible.
If you look at the things constructively, this community has many hundreds or even thousands of players, and it deserves all the best! To be a Reporter inside this community means that you have to voice publicly the community voice, and this means to be equidistant even if you are a player. You have to put the job in the foreground, maybe you have incomplete information, sometimes a Reporter can only express the point of view that he gets on the ground(in game) , so I always must be careful what to write, in order to avoid controversies. But if I have strong arguments or evidence, I can do it with my eyes closed, I believe in the freedom of speech , I believe in this project in which I am involved, and I hope that freedom of speech will always win! I believe in truth and I will refuse to publish a lie, being aware of it.
I will always refuse to believe that the accuracy of my articles is prejudiced by my pride as a player, or the pride of the people I play with, I will always criticize mistakes (even if they are mine, or Admin's) and I will always bring due respect to those who deserve, regardless of the camp they belong to.
Being a Reporter means more than being an admin, an admin can make hot decisions, without thinking twice or he can be as proud as he wants, but he has to be even cause the only main judge on this server is Admin. I believe he acts always to increase the value of our community, maybe sometimes he does mistakes, even him can act without caring for the moment and ban someone just cause he was rude. He is right in 99% out of all cases , but I care, I care about all the players (I have an affection for those who put their soul in this game, some of these people make some big mistakes, and some of them do those mistakes because they have the impression that they have the absolute truth and that they have to reveal it to all the server, without thinking twice, without "sitting in Admin's chair"). I also care about all the articles I write, and, if I am wrong, I blame myself. Tho when I have a story to tell , especially when I am one of the most spiritualists, and I get an interview or just an anonymous opinion I commit myself to say it without being constrained by staff or other "forces". Let the truth (even one sided) go public !
When that time will come and I will give up being a reporter (or I will be fired), I hope that this project will continue and that the new Reporter who will take over this job will surpass me and raise the written press to the highest level.
Until then, the Reporter is me, just a random player, trying to get involved in the community, to take its pulse, and publicly transmit the most important things that happens in our servers and to interview the top players. I do not consider myself a super player or a super star cause I have this job, and I do not think that Reporter should be looked at like this, everything about NewsPaper must and should be about the community. I apologize as a human being, in this way, to those who felt offended in the written articles, but I can assure that those articles have been written with heart and soul and they will be written in the same manner, for the only thing that matters: to bring truth to light and to get our community stronger!
I have it in the signature, but I feel the need to write it again: "Freedom of speech is the concept of the inherent human right to voice one's opinion publicly without fear of censorship or punishment! "
So guys, feel free to judge me, to reply in NewsPaper, to like or dislike my articles! Feel free and speak truth, I will always appreciate it and I will do my best to write the truth down for our community.
Your Reporter, the one that OldSquad Community has at this moment!
Fane reacted to Colossus in ZaZaX BL
Beside swearing ,most important goal of them is to make players get out of this community :)) .May Hardcore be more despicable than GROM ? Reporter why don't you write some rows about how good guys are HARDCORE for this community?:))
We understand that this is a game ,but as i see ,those guys don't understand ...Even made an account and cried "they swear about my family" when they do the same . Perfect character guys ....worst than any other guild on this server .Even some of them left game ,cuz they can't eat their own shits :))Just a bunch of cry babies ,that think they have the power ...but they have no CS ,3 players play on all guild accounts ...they see each other and speak just in weekends :))
But wait ,They have the PERFECT MG =)))) pahahahaha always the same ...Arrogants