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    1. rubenso85

      BC bug

      Hello, this is not the first time I have had it after entering the BC pops up a window and you can not do anything
    2. Hello OldSquaders! After much effort, we have managed to obtain the "authorizations" necessary to open this new Sportsbook who can bring riches to those who know how to speculate the results and are not afraid to bet. Gion&Reporter Sportsbook, invites you to try your luck and get rich, betting on OldSquadSoccerLeague, please find below the instructions: The exchange rates and the limits accepted at this bookmaker are as follows: Jewel of Bless : minimum 1 maximum 20 Jewel of Soul : minimum 1 maximum 20 Jewel of Chaos : minimum 1 maximum 20 Jewel of Life : minimum 1 maximum 20 Jewel of Creation : minimum 1 maximum 20 Jewel of Harmony : minimum 1 maximum 10 Notice: Due to security reasons, you can bet with a maximum of three different types of jewels, a minimum of 3 matches per bet, AND with the condition that in those matches the same team is not found. Example of fair bet : I would like to bet 20 bless and 15 chaos on 3 matches : match number 1 , bet is on 1 (odd atm is 1.6), match number 3 , bet is on 2 (odd atm is 1.5) and match number 20, bet is on X (odd atm is 1.8) If the above bet succeeds, the winnings will be as follows: 20 bless x 1.6 x 1.5 x 1.8 = 86.4 blesses -In this case the gain will be mathematically rounded to 86 jewel of blesses. 15 chaos x 1.6 x 1.5 x.18 = 64.8 chaos -In this case the gain will be mathematically rounded to 65 jewel of chaos. In order to bet, you must reply to this topic in the manner presented above. We reserve the right to change the odds of betting as the championship evolves, the bet once made will retain its initial odds. After you bet, within 48 hours, at Gion's or my request you will have to give us the jewels, the transfer of jewels will be simple: Reporter or Gion will add on web a stack of mana potion that you will have to buy. If a team you bet on is disqualified and has not played the match you bet, you will receive the jewels back. Below you will find the list of matches and betting odds. Bet responsible! Match number Team Name Team name Bet Odds 1 x 2 Bet Odds for 1 Bet Odds for X Bet Odds for 2 1 Shaolin Soccer VS KARIS 1.6 1.8 1.4 2 GANJA MAFIA VS FIFA 1.4 1.8 1.6 3 FATALITY VS Kapiszony 1.5 1.6 1.5 4 Salceson VS 3Musketeers 1.5 1.6 1.5 5 Banana VS Shaolin Soccer 1.6 1.6 1.4 6 Shaolin Soccer VS GANJA MAFIA 1.5 1.5 1.5 7 KARIS VS FIFA 1.4 1.5 1.6 8 FATALITY VS Salceson 1.4 2.6 1.3 9 Kapiszony VS 3Musketeers 1.5 1.5 1.5 10 Banana VS KARIS 1.6 1.5 1.4 11 Shaolin Soccer VS FIFA 1.6 1.8 1.4 12 KARIS VS FATALITY 1.4 1.7 1.6 13 GANJA MAFIA VS Kapiszony 1.5 1.6 1.5 14 Salceson VS Shaolin Soccer 1.5 1.5 1.5 15 Banana VS GANJA MAFIA 1.5 1.5 1.5 16 Shaolin Soccer VS FATALITY 1.6 1.6 1.4 17 KARIS VS Kapiszony 1.4 1.5 1.6 18 GANJA MAFIA VS Salceson 1.4 1.5 1.6 19 FIFA VS 3Musketeers 1.3 2 1.7 20 Banana VS FIFA 1.6 1.8 1.4 21 Shaolin Soccer VS Kapiszony 1.5 1.5 1.5 22 KARIS VS Salceson 1.3 1.8 1.7 23 GANJA MAFIA VS 3Musketeers 1.5 1.5 1.5 24 3Musketeers VS Shaolin Soccer 1.4 1.6 1.6 25 Banana VS FATALITY 1.5 1.5 1.6 26 KARIS VS GANJA MAFIA 1.4 2 1.7 27 FIFA VS FATALITY 1.4 2 1.6 28 Kapiszony VS Salceson 1.5 1.5 1.6 29 Salceson VS Banana 1.5 1.6 1.5 30 Banana VS 3Musketeers 1.4 1.5 1.6 31 3Musketeers VS Karis 1.8 2.3 1.3 32 GANJA MAFIA VS FIFA 1.6 2.2 1.4 33 FATALITY VS 3Musketeers 1.7 1.6 1.5 34 Kapiszony VS FIFA 1.7 3 1.4 35 FATALITY VS GANJA MAFIA 1.3 2 1.4 36 Kapiszony VS Banana 1.4 1.5 1.5 37 Salceson VS FIFA 2 2 1.3 Here you can find matches Results : 1 Shaolin Soccer VS KARIS . . . 2 GANJA MAFIA VS FIFA . . . 3 FATALITY VS Kapiszony . . . 4 Salceson VS 3Musketeers 0 - 2 5 Banana VS Shaolin Soccer . . . 6 Shaolin Soccer VS GANJA MAFIA . . . 7 KARIS VS FIFA . . . 8 FATALITY VS Salceson . . . 9 Kapiszony VS 3Musketeers . . . 10 Banana VS KARIS . . . 11 Shaolin Soccer VS FIFA . . . 12 KARIS VS FATALITY . . . 13 GANJA MAFIA VS Kapiszony . . . 14 Salceson VS Shaolin Soccer . . . 15 Banana VS GANJA MAFIA . . . 16 Shaolin Soccer VS FATALITY . . . 17 KARIS VS Kapiszony . . . 18 GANJA MAFIA VS Salceson . . . 19 FIFA VS 3Musketeers 0 . 2 20 Banana VS FIFA . . . 21 Shaolin Soccer VS Kapiszony . . . 22 KARIS VS Salceson . . . 23 GANJA MAFIA VS 3Musketeers . . . 24 3Musketeers VS Shaolin Soccer 2 - 0 25 Banana VS FATALITY . . . 26 KARIS VS GANJA MAFIA . . . 27 FIFA VS FATALITY . . . 28 Kapiszony VS Salceson . . . 29 Salceson VS Banana . . . 30 Banana VS 3Musketeers . . . 31 3Musketeers VS Karis 1 - 1 32 GANJA MAFIA VS FIFA . . . 33 FATALITY VS 3Musketeers . . . 34 Kapiszony VS FIFA . . . 35 FATALITY VS GANJA MAFIA . . . 36 Kapiszony VS Banana . . . 37 Salceson VS FIFA . . .
    3. Hello all Please find my reaserch below, please tell me if I am wrong or the Divine Stick is bugged? I've tested it on 6 different sticks/staffs/ Below Example(please see also ss's) Mystery stick, which gives 24% ... 3417 * 24% = 820,08 <correct> Excellent Violent Wind Stick, which gives 70% ... 3421 * 70% = 2394,7 <correct> Divine Stick of the Archangel, which gives 86% ... 3421 * 86% = 2942,06 <corr.... oh wait... +2565> So +2565 of +3421 is 74,97% instead of 86% - is it bug or I've missed something? (for other 3 weapons from the shop the calculations were correct)
    4. Wake up OldSquad!!!!!!!!!!! What I cannot understand is why people act like this... In the past, there were always players who screams that there are not enough events, let me tell you that we now have new and interesting events, but guess what? Nobody cares: Let's start with the Castle Siege, in the past people were complaining that it is not attractive, that there are no good rewards for the castle owners, etc. They are good now (of course, now everyone is screaming that the rewards are too high), but what are these players doing to have them? ? Nothing, for 2 weeks I expect to see a nice fight and there is no guild able to gather 25 players from a server with 600+ chars on. The second event for which a lot of work has been done to, just to entertain players on the server, is the Soccer event ! is it unique, fun and with good prizes (just as some have woken up to criticize that the rewards are too good), what do you think is going on? There have been 9 teams registered and 5 matches out of 37 have been played so far in one full week, all I can say to Admin is "More Events pls". I get now why some people complain about the "events' high rewards". I even started a bet event on those matches, and guess what ? 4 players out of 600 registered. Gaion Event, the only event that can bring you easy talisman of chaos assembly, is made only by maximum 20 players out of 600. Mirror event, an event that can bring you very good buffs and antidotes, I think has been done up to 15 times so far.. About Mercenary Squad, a new system that had to improve the pvp on the server, tell me, what do you think that our players did with it? They are privately messaging each other (although they don't know each other) to meet somewhere so they can complete the quest then they kiss and hug and go on... What can I say? Its name should be change to "Let's socialize and get to know each other better." , or "I pay 2 gems for your friendship". At least this will come to an end soon. They asked Reliks to be a pvp map, guess what? You can stay there for weeks, nobody will kill you to take your spot. In contrast, Blood Castle and Devil Square are filled daily, 20/20 in the high level ones. Soo, ah, for this you find time, but when it comes to much more important events you guys just ignore them until they get canceled by the Admin and then us we will hear the screams again, MORE EVENTS PLSS !! At the end of this article I will suggest Admin to make new events for AFK players with high rewards , so nobody should complain anymore!!
    5. Pulse

      RAID Battle

      I saw the new patch and had an idea for the Gens battle. I saw this in the other servers. Instead of hunting AFK players during raids why don't we go to Atlans and have a FREE FOR ALL PVP. I know most of the players wants to test it out against each other. There's one raid which guarantee the time 20:45-21:00 I think. Go to Atlans, call out your enemies, rivals and friends. Let's make this server fun and Kill each other during RAID. Go like if you agree.
    6. Hi guys this Ahmed here from Abu Dhabi UAE I PLAYED MU GLOBEL From long time ago and stopped play due to so personal life reasons i just want to join here in this game MU Old Squad my friend suggest me to play this and he is buzy to his job > i am feeling to be here .. pplz are not helpful or co opreative i hope i can find some pr0 friends i am new here in this game Mu OldSquad i just wanted to ask GM or Pr0 memebers guys dont have any pro events or gift items for newbies or new account i think should have some gift items from OldSquad thanx Guys Regard Ahmed ING xSAMEERxBM
    7. Do you want to change the siege time to a more comfortable ?
    8. Hello, based on this topic (https://oldsquad.ro/forum/topic/3372-inflation-zen-losing-value/) we've come with a dedicated place to build upon your ideas together! As most of you would incline for different variations of the same Moss idea, then let it be a Moss, and we can build it together. I will first let you know how it will work and from there we can brain-storm together to have a final Moss to be implemented. A Moss Gambler will be spawned x times per day / 1 time per day / x times per week, etc. at static hour(s) / dynamic hour(s) in Elbeland. For 3 / 5 / 10 minutes people will be able to access it. It will contain 2 / 3 / 4 categories of gambling, each one giving specific characters weapons / set items / both and extra consumables / jewels / etc. on each category. Items will be from lowest tiers up to highest tiers based on current stage (for example, now would be maximum bok+5 item). Items will be both non excellent and excellent with random chances for luck/add/level, etc. A gamble will take 30kk / 50kk / 80kk / 100kk / 150kk Zen (based on chances/kind of items, etc., as we agree). So, this is the initial data that we can work with, so bring up your suggestions matching this examples of data, and let's choose the best options together. Cheers!
    9. Hi, OldSquaders ! I think it is time to start this new season of articles, this season will be about things happening on the server and most people have no idea, this being the first article I will write about scandalous events that happened last week, also about the rumors that can be heard on the server. I know how I stirred up the spirits of Squadron with the latest articles from "The Curse" Back to Origins, it's time to move spotlights over the former Rampage guild: last week, two former Rampage members were banned by Admin. They brought SHAME to the guild, that is beginning to show that it is much worst than Squadron, because the guild's players cast shame on its name, if the Squadron's people used a simple tactic that was not forbidden, agreements with other guilds that were not honored, or robbing a former member, those in the Rampage seem to have begun to violate the written rules. Maybe I will be criticized by the members of Rampage, just as I was criticized by the members of the Squadron, probably former Rampage members will say that only 2 players does not mean a whole guild, but I can tell them that being a guild, the actions of few players in that guild will always affect the image of the whole group. The first "dirty" player was Snook, he tried to sell his main character and he was approached by a buyer who reported to Admin when he saw that Snook was asking for real money. Admin checked the evidence sent by this player and after being convinced that the thing is for real, he awarded the player who reported, offering for free what Snook wanted to sell and the whole character, Snook was also "awarded" with accounts + IP BAN. The other scandalous event happened just a few days after the preceding ... Obraznic, another former member of Rampage wanted to sell for real money a Lord Mix set, Volcano, (a set that is usually made by a whole guild contribution), same as in "Snook case" the player who reported it received free this set from Admin and Obraznic also received "free ban" on all accounts +IP. Now I wonder if the other former members of the Rampage are proud of the acts of their friends or if they knew what they were doing, anyway a huge black spot on the name of this guild was laid. Because nothing spectacular happened last week at Castle Siege, I will write here a few rumors about the other guilds that involved in past in this event : After the Castle Siege that was actually disputed, the Assassins regrouped under another name, called BanDa, the guild master is UbivAshKa (an elf) and there are rumors on the server that they would expect a new move from former Rampage members to fight together, again, at the Castle Siege. Other rumors say that Squadron will no longer use Sk0pT at next Castle Sieges, and now they are also looking forward to Rampage regrouping to have fun again at this major OldSquad event. The ATTACK guild is still waiting for revenge on the Squadron, and as time goes by, they are more turned against them, waiting for Voyager to lose his throne.
    10. Hello, The latest patch brought some new features, so we require your feedback/reports/suggestions related to them. We're looking forward hearing your thoughts!
    11. It's been a week of strategies, Squadron, discovering the secret of success by using their "methods" , gave up the "alliance" with ATTACK, humiliating them in the forum, and in the game, breaking promises they had to them. On the other side, Rampage seeing that they have no chance of defeating the Squadron after the unwritten rules were broken by the latter, they allied with the Assasins guild and 10 top Assasins players entered inside Rampage guild. Squadron although saw this move, they tried for the first hour of fighting without using the "ace from the sleeve" and fought well, but, seeing that they lose precious points and that they got to be led by Rampage , after the first hour of play they introduced in the fight this "Trojan horse", called Sk0pT. Following this move, Rampage although much stronger now with the help of the Assassins than the Squadron, were incompetent to beat this strategy in which one player makes the difference so they started to lose precious points, the fight became unbalanced and they were no longer able to be so fast in the crown registration, even so, the fight was tight until the end where the Squadron kept the crown on Voyager's head, the tribute paid by them being the same as last week, they did not win in a pure honest fight, but now they have reacted kindof more justified, because it was almost impossible for them to win without using this strategy, I was really surprised that they fought a whole hour without Sk0pT. However this mode of battle seems to be the only one that can bring Squadron to supremacy, is it a "normal" or "not normal" mode, since there are no clear rules as in the past? It is up to all players opinions to judge Squadron, the only certain thing is that the Squadron manages to keep the Castle the second week in a row, and enjoy the much desired riches, Land of Trials and Lord Mix, they have the best strategy and have proven it by defeating 25 players from the most powerful two guilds. Guild ATTACK also took part in this Castle Siege, when I saw them on the battlefield I thought they allied with Rampage this time, but after I investigate a bit, I heard they went on their own but only to focus their full forces on the Squadron, probably out of revenge. After this Castle Siege something strange happened to Rampage, the guild dissolved, I wondered if it was the Curse's hand, and I asked myself did it attacked so badly that he would destroy such a powerful guild after such a short time? I started the investigation and asked many people, I also received information that I can not disclose, but it is true that there are two theories: One is that the curse broke this guild by "tools" of which it has already accustomed us with "internal fights". The second rumor is that this guild is reorganizing, so far I have not seen neither Assassins nor Rampage rebuild their guilds, although RedBuLL created the Fury guild that was once an ally of the Rampage guild, there are still some who tell me that RedBuLL will be the new Sk0pT of those from Rampage, but nothing is certain, so again the answer will be in the hands of the most skillful discloser of secrets called "time", and it never lies. Meanwhile Squadron seems to be attracting more and more enemies, some of them small but, spreading hatred in this way, they will soon have to face an entire server. I have seen in the past, how arrogance has brought down several guilds (NONE, GR0M, BDSM, etc.). Will the Squadron succeed where the others failed? How long will Squadron remain at the server's supremacy ?
    12. The seventh episode of Castle Siege was written last Sunday by the strongest guilds on Inception, a controversial episode in which some important moves were made in the game of the kings of Inception. I will start by telling you how the battle for the Crown unfolded: As in previous editions, Rampage prepared the defense, seemed proud and confident on them, although they had some missing players, they managed to bring about 20 warriors to the battlefield, the fight started, and they seemed to use the same tactic as in the previous weeks, the Dark Lords were defending the buttons, they had a few warriors trying to kill everything in their path and the smaller ones in the guild were trying to move their enemies with all they could: weapon skills, lightning spells etc... they were a united team that tried their hardest to stop the enemy, as long as possible, and to prevent Voyager from registering the seal. On the other side, we have the Squadron, they planned all week the attack strategy this time, with any price they will take the Castle. They attacked from the first minutes and after they managed to register, they implemented the strategy, the ones from ATTACK passed for their part, like PlayBoys, these two guilds only made anti-game throughout the fight in favor of Squadron sabotaging RAMPAGE. Rampages resisted only the first hour, then, being overwhelmed numerically, they began to give way, but they won the sympathy, because they fought to the end even when it was clear that there was no hope of becoming winners again. Instead, the Squadron can rejoice that they finally managed to put the crown on Voyager's head, but they cannot be very proud of this success because their ambition combined with incompetence from the past forced them to resort to tricks that are not exactly admirable... many people do not understand why they resorted to dirty things especially since in the past they were several times about to conquer the castle with their own forces in an honest fight. Now they are crowned with glory but also with shame. In the past, these things were considered illegal by Admin and were punished. Inception is the first server on OldSquad where anything is allowed at Castle Siege, and probably from now on we will not have any part of clean fights because the unwritten rules have been violated, and Rampage will probably use methods similar to those of the Squadron, because I don't see how any guild could win the Castle fighting against 3 guilds. What happened can not be reversed, but I do not understand how Rampage were so proud and confident (we can even say blind) because they did not see this coming, if no one would have suspected the ATTACK anti-game, I even mentioned in the previous article that there were rumors on the server that Sc0pt created PlayBoys guild just to make Squadrons' dirty games. As a result of this Castle Siege, the Curse continued to break pieces from Rampage, a guild that is being hit more and more as if it wanted to break it into millions of rams. If before this Castle Siege, those in Rampage managed to bring back mafy, they lost RuSuLeTzZz, who was the voice of the guild and who seems to have quit this game. K4spAr0vPL and Pershing left the guild probably because internal fights and after Castle Siege, Snook, TheKing and Alex probably also left cause of internal fights. I did not see recruits and it seems that this great guild is heading towards the end of the battle giving way in front of the Squadron, but also of the Curse. On the other side, those in the Squadron recovered Devex and as for Sc0pt and the others who appeared out of the guild it is clear now that no one left guild, they only went out to do Squadrons dirty things, so they are stronger than ever, it is rumored that the Squadron plots now against ZaZaX and the ATTACK guild, because they promised them access to Lord Mix and after they won the Castle they would not honor their dealings. Will Rampage guild win the fight with the Curse ? Will they recover and win the Castle again? Will they fight honestly from now on? What other surprises will the Squadron prepare next Sunday? Squadron heroes are pleased with the result of this victory, but are they proud of the way that they have achieved it ? Do they not wonder if they could win without selling their soul? Can't betrayal turn against them? The answers to these questions are hidden among the secrets that the future holds for us and we will surely find them out once time reveals them one by one.
    13. Hello, The Stage 2 is close to its end, so the new patch is incoming. We'll take this opportunity to also make a full maintenance on our systems. We expect it to happen at around 17:00 tomorrow (Saturday), it will take 5-30 minutes and, while reconnect can work, it is not guaranteed so make sure to be online (or leave the characters in /offattack). We have both good and bad news. The good news is that the incoming patch is pretty big, covering both stage content and new content/features that will add another layer of gameplay and economy to our server. The bad news is that we are working on many things simultaneously and couldn't finish all of them yet, so the patch will be split in 2 parts, first part will be released tomorrow with stage content, fixes and updates while the 2nd part will be released in few days, along with new features/gameplay changes. Also the mercenary rework didn't started yet but it will come as well hopefully in 7-10 days. The 10rr exp will be unlocked before the actual patch from tomorrow (exactly when stage is over). Expect to see nice things in the next period. Thanks for being part of our journey! Kind regards, OldSquad Team #MakeMUGreatAgain!
    14. Hi there! This is the official topic for our new Soccer System. You can contribute in this topic with reports/feedback to improve this new game. Soccer System Info Just like in the normal Soccer, there are 2 teams fighting in the Soccer Stadium, located in Arena. Each team must have its own dedicated Guild to participate at the Soccer. A team can consist of 1 up to 5 players. We recommend 3v3. You can write /soccer GuildName to start a Soccer (only in low zones). Basic Info: All soccer participants are immune to damage. That means, you aren't able to kill any of the opponents (so, anyone is free to join, no matter level/resets). In order to win, you have to be the first team to reach 5 goals (100 points). If the GM (captain) of the other Team does leave game (switch character/disconnect) you auto-win the game. You can't use items (especially Antidote) during Soccer. Pets (Fenrir/Dark Horse/Raven/Uniria/Dino) are not allowed at Soccer (you get Stun until you put them in Inventory). You can't leave soccer map during a game, it will teleport you back. Each character can use only one skill, based on its class/build. If the soccer ball is "stuck" in a corner, it will get an auto unstuck, being "jumped" into a random location near the corner where it got stucked. Gameplay - Skilled part: Instead of damaging opponents, each player has a "STUN" effect, added on the first attack every 20 seconds. Basically, you are able to STUN opponents, one at a time, with a 20 seconds cooldown between stuns. The first touch of the opponent (with the skill or left click attack) when cooldown is available will cause the STUN effect on him. You can write /stun on and /stun off to enable/disable your STUN, by default it is disabled. Note: You can make a macro writing /1 /stun on and /2 /stun off and then press ALT+1 and ALT+2 to enable/disable the STUN during soccer. Gameplay - Random & FUN Part: Every 30 seconds, 1 random player from each team is BUFFED or CURSED. The effect is the same for both teams (if one is BUFFED the other is BUFFED as well, with the same effect). There is a 33% chance for BUFF and 66% chance for CURSE. Duration of buffs is 15 seconds. Duration of curses is 10 seconds. Buffs: Quickness Effect - It will boost movespeed. Protection Effect - Immune to stuns from players. Curses: Ice Effect - Will decrease movespeed. Ice Arrow - Will put ice arrow effect on the character, making it unable to move, but it can attack. Blind Effect - Will block the character soccer skill. Characters Attributes: RF: PRO: 8 Seconds STUN. PRO: Very powerful shots on Ball. CONS: 2 Range on Soccer Skill (Chain Drive). CONS: Can't get Ball out of bad zones. CONS: Hard to play/master, can harm your team with his shots. SM/MG: PRO: 6 Range on Soccer Skill (Lightning). CONS: 5 seconds STUN. BK: PRO: 7 seconds STUN. CONS: 3 Range on Soccer Skill (Death Stab). DL: PRO: 6 seconds STUN. CONS: 4 Range on Soccer Skill (Force). AE: PRO: 6 Range on Soccer Skill (Penetration). PRO: Can use left-click attack with 6 range that can STUN as well. PRO: Blind Curse doesn't reduce AE's power (she can use left-click if skill is blocked). CONS: 4 seconds STUN. SUM: PRO: 5 Range on Soccer Skill (Drain Life). PRO: 15s cooldown on STUN instead of 20. CONS: 5 seconds STUN.
    15. I would like to present my point of view here ,regarding the Rage Fighter character at this moment in game . At the moment ,as I've observed ,yesterday the damage done by mobs was rised and it was not announced .Because of this ,I would like to suggest ADMIN to check again the "Funcionality" of Rage fighter in game .I understand very well that RF gets stronger and stronger with each RR ,but ,at the moment a RF with 5500 agi has just 1150 def rate(PVM) which is very low for this much points .At 8000 agi ,i won't be able to stay at condra or relics ,and I will be limited by the Stage 1 (max 8000 points per stat) and this is not balancing the game ... At the moment a RF can't : PVP ,HUNT ,stay on spots that other chars at same rr can stay ,can't deal damage . Also ,before all talk ,i wanna tell that even the argument : RF WILL BE BEST IN END GAME is not valid .Go and test it on test server ,mail me in game and i show u that he has nothing more than other classes . What i suggest is to rise (a bit ) the def and dmg done by RF .I am not interested in rising the PVP dmg ...just PVM and PVM def ,so a RF can level-up like others do . This i my opinion ,if i am wrong i accept it ,but you need to demonstrate this .
    16. Hi there! We have some new small changes to improve a bit the killabillity at CS while making sure the concept still remains the same (tanks barely killable and still team-effort for kills). Changes: - SD pots recover rate on SV20 from 5% to 4%. - Potions delay on SV20 from 1.2s to 1.5s. - CS overall damage increased with 6%. We made a Poll if you want the changes to go live on this CS as well or they will go live on the next CS. In order for the update to go live on this CS, the option must have at least 70%+ votes for yes. Poll will be closed on Saturday at 23:59. What I also want to let you know from now is that we will work on a V2 CS System (after we finish our current new systems) that will imply changes like: Handicap for consecutive CS winners, rewards for all loser CS participants (Guilds) based on number of points they made during CS, etc. This will be made based on your current feedback in order to both motivate other guilds to participate at CS and also boost the morale of losers at consecutive CS's, giving them small advantages vs the consecutive winners, so CS won't stay too long on the same alliance, balancing the power a little. I can't give an ETA about it, but at least 2-3 weeks from now. Cheers!
    17. Hello, After Stage 1.1 was completed and after more than 40 days, it's safe to assume that the Early-Game of Inception is almost over. In order to offer you a "close to perfection" experience in our community servers we require your honest and constructive feedback, so we can know where to work more or what to exploit more in future. So, if you want to contribute for your own satisfaction, please let us know in this topic what you liked, what you didn't liked, what you would change/modify/adjust and anything else may help us to help you in future. The feedback should be related to: progression (items/exp-wise), events, features, drops, economy, newbies experience, etc. for the EARLY-GAME, if you have any suggestions for the things you didn't like they are welcomed. If you don't have anything that you didn't like (which is hard to believe) you can focus on what you liked the most (and what can be made even better). Anyone that come with a solid feedback (not 1-2 propositions wrote in a fast manner) will receive 150 credits as a small reward for your time and contribution - leave character name in topic. Note: Feedbacks are accepted (for reward) until Friday at 23:59. Cheers!
    18. Flames and lightnings were seen, and thunders were heard in the Valey of Loren last Sunday. Castle walls were shaking, clouds of smoke and dust rose from the gates of the castle, a battlefield in its terrifying splendor, earthquakes that were felt in Lorencia, and the noise of the weapons and the screams terrified the church of Davias, the fight was unbelievable, Squadron did not let the guard down, not even for a moment ! Since the first assault they have continuously attacked, and, when they had to, they defended almost perfectly. I say these things because the fight was more balanced than the one that took place in the previous week, but Squadron lacked something.. A glimmer, a moment, they only needed a few more minutes, and they could've decided everything in their favor. This didn't happened because Rampage, as they used us to, were closer to perfection than Squadron, the difference was made only by the desire to succeed, when they defended all their Dark Lords were fighting as one, as if something mysterious was controlling them, they were defending the switch as if the last piece of life they had been dependent on that button. And the last 5 minutes were their key. ATTACK and Assasins guilds took part in this fight but were not yet ready for this fight, both guilds brought too few players, ATTACK failed to hold both switches in the same time to let ZaZaX register. Assasins started well, but were overwhelmed by the power of Squadron and Rampage, personally I was pleased to see these two guilds taking part in Castle Siege and I hope they will find solutions to become even more competitive! After this fight, Rampage came out to be the winner Guild, but something strange began to happen in this guild, which by brute force and organization dominated Inception for three weeks .... was hidden, seemed lost, everything it was so normal until now that I thought it had finally disappeared, but these first signs are already visible and I realize terrified of how cruel and ruthless he is, he sought weakness until he found it and when he found it showed the colts and started biting heavily from the most solid guilds on this server, this week the first signs that The Curse did not disappear were shown at Rampage, mafy and Trompeta left the guild after some internal fights, later this week I see RuSuLeTzZz offline, I try to find out what happened but I get hit by an unnatural silence, no one wants to say what happened and I don't understand anything. I take a look at the Squadron guild and I see that they have not escaped the ungrateful anger of this wretch Curse, Devex left the guild after this Castle Siege and there are rumors that he would like to go to the Rampage, Sc0pt also left and made a small guild in which he took some players. Because this new guild registered to Castle Siege there are some rumors that Squadron has joined the second guild to slow down Rampage on switches, Is this a new strategy? Or is the curse who leaves you for a while to believe that you have triumphed and hit you when you did not expect it, so fast and so strong that only the great Guilds manage to stand up and engage in battle with him again the next day.
    19. After a month and a half since the beginning of Inception, our top heroes have activated the second stage, and they started to dig a hall to bury the first Stage. The server will probably balance again, although this stage will be shorter than the other because the characters are much stronger, they get more experience thanks to the Mercenary Squad , and if they will do the experience events daily, probably in about 7 to 10 days they will break this Stage and we will finally enjoy the desired events like Illusion Temple, Gaion and Mirror Events, and another "big boss" will spawn (Bloody Queen). Also, another hot features will be unlocked in Stage 2: -access to Character Market; -you can upgrade the items on site up to +12, not +11; -access to PRO VIP; -the stats limit raised from 8k to 16k. When this stage will be over, an important moment of the game will start, because quest level 3 will be unlocked, alongside with the possibility to do the Master Levels. I am curious how the top will evolve and what strategies the most powerful players will adopt. Phoenix server showed us that those who played for Master Level and gave up resets were far more powerful than the players who played for resets and exp., of course we cannot compare Phoenix with Inception, but the Master Levels are not to be neglected, and those who will go this way will have to give up the normal levels and the top of the resets, in exchange for the sacrifice, players who choose to go after the Master Levels will gain time to fight for the top events and the riches they bring (Blood Castle 8, Illusion Temple 6, Devil Square 7). It is likely that these players will dominate the server in the short and medium term. I also have a question for the NewsPaper readers: What strategy do you, guys, think is the best?
    20. Hello, OldSquaders ! Amazing event is coming!!!!!After the Soccer League and the Mini Tournament were announced, some Soccer games took place on the test server. The Stuns were shared between the players (using spells), alongside with Curses and Buffs, which are random. It was fun, challenging, and it seems that we (or the reward) have convinced the people playing on this server to at least try to play the Soccer at the Mini Tournament, at this moment 9 teams already registered. I have no patience until we discover the most talented players on the server, are there any Cristiano Ronaldo or Messi among us? If they are, and they play on OldSquad, they cannot hide from Reporter. I need their autographs and maybe interviews! If none of these football masters can be found here, I am convinced that we will find true SUPER STARS among our players, at their feet, the young Elves and the Summoners will throw roses , they will do everything to get their attention, and some will even faint !! After I saw these 9 registered teams I feel like this weekend we will see Europe League Quarter Finals and after Admin will bring this wonderful event on main server OldSquad , the Champions League will start!!!!!!!! I hope that until weekend comes, all the players will be in good shape, they all need training for that, so will be "no injuries" on official games, also I hope that all players that will play this weekend will read game rules, so Admin should not show "yellow" or "red cards" after those matches. Here are some screenshots from the "Training Ground": https://imgur.com/a/lwkL1QC Special thanks to 1GoD, WhiteRaven, Iwant2Fap, Ciello, Zbyszek, AdoRa, Gaffney, Chukundah and to all the players who involved in this event and helped Admin to release it!! Do you think you are in a good shape? Do you think that your skilled with the Ball? Do you want to be a superstar? Find 2 friends and register here (until next Friday 20:00 server time): https://oldsquad.ro/forum/topic/3432-mini-soccer-tournament/?tab=comments#comment-31474 See ya "on the stadium", guys, and good luck for all the participants!!!
    21. Hi there, OldSquaders! Not sure how many of you like fun activities in this game, except of exp and AFK/Hunt, but for those that like to have fun from time to time, we've come with a HOT new system! OldSquad Soccer System - Our new UNIQUE Soccer System. Why we're calling it UNIQUE? Because it is totally different compared to a normal System. Before telling you details about this new system we have 2 things to announce: We'll need 2 teams that want to "showcase" this System on Test-Server, to make sure it works perfectly before releasing it. When everything will be 100%, we'll release our OldSquad Soccer League, which is a 2 weeks championship, more details after presenting the Soccer System. Soccer System: Just like in the normal Soccer, there will be 2 teams fighting in the Soccer Stadium, located in Arena. Each team must have its own dedicated Guild to participate at the Soccer. A team can consist of 1 up to 5 players. Gameplay: All soccer participants will be granted with 100% absorb of damage. That means, you won't be able to kill any of the opponents (so, anyone is free to join, no matter level/resets). In order to win, you'll have to be the first team to reach 5 goals (100 points). HOT: Instead of damaging opponents, each player will have a "STUN" effect, added on the first attack every 20 seconds. Basically, you will be able to STUN opponents, one at a time, with a 20 seconds cooldown between stuns. The first touch of the opponent (skill/left click) when cooldown is available will cause the STUN effect. Each character can use only ONE skill at soccer, and there are different STUN durations: Lightning: SM, EMG Penetration: AE Force Skill: DL Weapon Skill: BK, SMG Chain Drive: RF Drain Life: SUM Stun Duration: Range: 4 seconds (SM,AE,SUM,EMG) Medium Range: 5 seconds (DL) Melee: 6 seconds (BK,SMG,RF) HOT: Every 15 seconds, 1 random player from each team will be BUFFED or CURSED. The effect will be the same for both teams (if one is BUFFED the other is BUFFED as well, with the same effect). There is a 33% chance for BUFF and 66% chance for CURSE. Duration of buffs/curses is 10 seconds. Buffs: Quickness Effect - It will boost movespeed. Mana Shield Effect - Immune to stuns from players. Curses: Ice Effect - Will decrease movespeed. Order of Restraint Effect - Will chain the character, making it unable to move. Blind Effect - Will block the character soccer skill. Note: System can be adjusted based on your feedback. OldSquad Soccer League: After the Soccer System will reach its final version, we'll start the registration for OldSquad Soccer League. You will need a team of 3 characters (must be different classes). You can also have 1-2 backup persons (again, different classes). There will be a total of 8 teams allowed (first 8 registered + the next 3 as "back-up" in case first 8 don't participate). One Season will last for 2 weeks, with 2 rounds (1 round each week). During each week, each team must play versus the rest of the teams (7 games per team). The date/hour will be set at a common agreement between teams captains. When a date is confirmed by both, staff must be noticed, if one of the teams won't be there at that hour, the other one wins automatically. One win = 1 point. One lose = 0 points. At the end of the 2 weeks, the first 3 teams with most points will win some nice rewards. The last 2 teams from Season will be eliminated from League, and won't be able to join the next Season. 2 new slots will be open for 2 new teams on each Season, + x extra slots based on teams that don't want to continue.
    22. Another episode was written by these powerful heroes who fight for the supremacy of Inception, it was a scandalous week, intense battle took place on the forum but also in the game. The most disputed ones were related to the riches of the Castle Siege and it is my obligation to write about them, I asked (as you well know) here and there, and all I can say is that some have appreciated these riches which, moreover, are not to be neglected. Some players said that it was too early to see items with 3-4 options on the server at the time, others said that the 380 lvl sets from Lord Mix are too easy to do, that they will unbalance the server and that Rampage will never lose the Castle. There are those in Rampage (and not only them) who say that it is normal for the guild that owns the Castle to have these privileges, they argue that it is not so easy to make these 380 items and that, besides the contribution of an entire guild they equip one character per week, they also provoke all the others who have no part of it to enter the fight and stop crying without taking part in this enchanting event. Admin argued that 380 items are not as powerful as the players thinks and that all the people who complain now have been indifferent or even asked in the past for Castle Siege to have better rewards to awake players interest in this event. The days passed one by one and Sunday came, bringing the most important event on the server, the war for supremacy. Rampage warriors sucessfully defended for the second consecutive week the castle, and as in the other weeks, several guilds have registered but only one has really dared to show, that is of course Squadron. This powerful guild led by Voyager knows the taste of riches from the Lot and Lord Mix. These brave warriors came to Castle Siege to end the Rampage era and to restore balance on the server, they want to take RedBuLL down from the "Iron Throne" and re-seat Voyager. They came prepared for a life and death fight and it was seen from the first moment when the assaults began. Rampage started defending with the parties divided on switches, intense fights took place on the both switches, Squadron managed to register with little delay, losing a little time that does not matter so much at first. Rampage regroups and conquers the castle on the first assault, the fight continues and the Crown moves from the head of RedBuLL to that of Voyager continuously, as if it does not know which head to choose . The first hour passes and everything is balanced, Rampage fail to distance with more than 1500 points and the Squadron fighters take courage, another 30 minutes pass and everything is equally balanced, we are at the most important moment of the fight, anything can happen, every minute, every second, every mistake matters enormously, wrong steps are not allowed at this point in the fight. Voyager puts his hand on the crown and Squadron equals Rampage to points. Those from Rampage return quickly to the throne room and RedBuLL registers successfully, then Rampage changes strategy, the whole guild defends a single switch and they manage to delay the Squadron warriors quite a lot, but eventually RedBuLL loses the Crown again, Squadron approaches dangerously, the score is as tight as any wrong step matter, Rampage take the crown again quick in the last 10 minutes but if Squadron manage to register one more time they will be winners... But the defense of Rampage resists, they are strong, a strong wall like a rock which repels all attacks, time runs out and Rampage manages to win this battle. A battle in which even the last 5 minutes mattered, it was sensational!!! Both guilds behaved professionally. At this moment, in the Rampage and Squadron there are only about 50 top players, not a single guild other than these two is able to recruit the rest of the top players and try to rise to their level? Why is Assasins guild still registering but not participating? Is it true what the rumors say and they don't want to attack Rampage because they are friends? They don't care about the LordMix or LoT? What about ATTACK Guild? Why they are sleeping ? What strategies will Squadron and Rampage develop considering that SD potions have been nerfed? Another highlight of this week is worth mentioning: Admin is testing and needs your support to release a new event that will be very fun!!! I hope you will find this event interesting it is called "Old Squad Soccer League", for more details please check the link: https://oldsquad.ro/forum/topic/3414-oldsquad-soccer-system-league/
    23. add more bc/ds hours per day but keep entries as it is, its almost every time full and i cant imagine what will happen when everyone will have ml. p.s if you have ml you join bc 8 and ds7 at any lvl?
    24. Hello OldSquaders, Inception reached its highest record of online players (both characters and unique players) 2 days ago, after 40 days since its start. There were 716 online characters and 430+ unique players online at that time. It's the highest number of unique players online we ever had on our projects, and we want to thank you for your trust and support. As a "reward", we're preparing a new fun system for you to enjoy! You can read more about it here: https://oldsquad.ro/forum/topic/3414-oldsquad-soccer-system-league/ Also, we've released our Early-Game Feedback topic where you can contribute for a better future! You can read more about it here: https://oldsquad.ro/forum/topic/3413-early-game-feedback/ #MakeMUGreatAgain!
    25. Hello Before my first reset, I did the quest for my SM After that I had 4 points for every level, now I get 3 points after resetting Is it normal or do we have to do something else?
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