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ADMIN

[Inception] Special / Hot Features that you should KNOW!

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Hello,

Many of you (new and old players) still don't know what OldSquad can offer you in terms of great & useful features, so I'll make a presentation of most of them, to help you in your journey here.

Server Features & Commands:

  • Auto Party & Auto Party with Password
    • You can set your Character to automatically accept users into your party when you are Party Master.
    • The command that you must write is: /re auto
    • You can also set a password to your party, so only players using the password will be accepted.
    • In order to set the password you must write: /re auto XXX where XXX = your random password.
    • After you set up your party password, in order for others to join your party automatically they must also write:
      • /re auto XXX where XXX = the same password that you set for your party and then just request party on any user from your party (Pressing D -> Party and right click on Characters from party).
         
  • Add & Auto Add Points
    • You can add your free stat points very quickly to any of your stats by writing:
      • /addstr XX or /addagi XX or /addvit XX or /addene XX or /addcmd XX, where XX = the amount of points that you want to add from your free points, and where str = Strength, agi = Agility, vit = Vitality, ene = Energy and cmd = Command.
    • You can also set the free points to be added automatically while you are AFK (that means whenever you make levels and gain new free points they can be added automatically and instantly to your chosen stat).
    • To use this feature you must write: /addstr auto XX or /addagi auto XX , etc. where str/agi,etc. are the stats and XX = the amount of points that you want to be added automatically every time you have the free points to use up.
    • Example:
      • If you have 100 free points and level 300 and you want to add the next 400 points into agility then you will write /addagi auto 400
      • What will happen? The free 100 points will be added into agility instantly, and the next 300 points that you gain, will also be added into agility (that means from level 300 to 360 all the points will be added into agility automatically even if you are AFK when doing the levels).
      • NOTE: This command will work even if you re-enter game, get reconnected, etc.
    • To cancel the auto add points command you must write: /addagi auto 0 (instead of agi you should write the stat where you set the points to be added automatically). 
       
  • Clear Inventory
    • If you want to clear (DELETE) your entire inventory (let's say it's full of trash items, and you don't want to waste time selling them to shop/dropping them etc. or you have an item that you can't sell/drop and want to get rid of it) you must write: /clearinv
    • Entire inventory will be cleaned instantly, so use it carefully!
       
  • Char Info & Items Info
    • If you want to quickly-check a player level/mlevel/resets write: /info XXX where XXX = name of the character.
    • In order for the info to be shown, the character must be ONLINE and on the same SERVER (1 or 20)
    •  Build-type show on /info command (you can see what build-type does a character have). If it doesn't meet the rules for a main build, it means it's a Hybrid build.
    • If you want to check the requirements (stats) and damage/defense for each level of an item (Non-Exc) from game you must write: /itemname where itemname = full and correct name of the item.
      • Example: /Dragon Armor 
         
  • Character Lock / Unlock
    • In order to raise the level of security for your characters, you can 'Lock' them with an extra password.
    • While the character is locked, his items can't be traded/sold/dropped etc.
    • This option is really recommended for shared accounts.
    • You can lock your character using /lock XXXX where XXXX = your password.
    • Password must have a minimum of 4 digits and a maximum of 20 digits.
    • To unlock it you must write /unlock XXXX where XXXX is the pass that you set.
    • In order to have a full protection of your account you must have 5 characters on your account and all of them locked (with at least level 10 so they can't be deleted).
       
  • Disconnect Friend / Own Account
    • You can disconnect a friend's account, or your own account connected to another computer.
    • You must write: /dcfriend CharName CharPassword where CharName = name of the character, and CharPassword = password of the account, where the character which you want to disconnect is hosted.
      • Example: /dcfriend SoulSeT 123456
    • In order for the command to work, the account must be in the same SERVER as you (1 or 20).
    • Notice that the 'disconnected char' will enter the reconnect state, so you will have only 15-20 seconds to join the account before it is reconnected.
       
  • Chars Command
    • You are able to use command /chars Name where Name = name of an online char (same server with you) that has at least 1 Kill.
    • The function will show the first 3 chars from the target IP that have the biggest level, from biggest to lowest.
    • If the player doesn't have 3 chars it will show only two, one or none.
    • In order for the script to show the chars the target must have at least 1 Kill or it won't show anything.
    • Feel free to know the killers better from now so you can have your revenge.
       
  • Event Entries
    • You can join some of the events only x times in 24 hours with the same character:
    • The entries will reset every day at 23:59 Server Time. You need to relog character after the reset for the update of the entries.
      • CC - 8 Times per day - 3 Entries / Day / Character
      • BC - 8 Times per day - 3 Entries / Day / Character
      • DS - 8 Times per day - 3 Entries / Day / Character
      • IT - 2 Times per day - 1 Entry / Day / Character
      • Imperial Event - 2 Entries / Day / Character
         
  • Entries Command
    • You can use command /entries to show your current event entries situation.
    • It will show how many entries you have left for today for BC, DS, CC, IT, Imperial.
    • It will also show your current level of invitation needed for BC, DS and IT.
    • It will also show how much time left before the entries reset.
       
  • Jewel Pack Command
    • You can use /pack NAME SIZE where NAME = jewel name and SIZE = 10, 20 or 30.
    • The maximum pack is 30.
      • Example of using: /pack bless 10 -> will pack 10 Jewel of Bless.
    • In order to dismantle the packs you can use command /part NAME SIZE where NAME = jewel name and SIZE = 10, 20 or 30.
      • Attention: You can play with this commands as it will also transform 30b pack into 20b +10b and any combinations.
    • The cost of this command is 1.800.000 zen per use.
    • Name for jewels:
      • bless = Jewel of Bless
      • soul = Jewel of Soul
      • life = Jewel of Life
      • creation = Jewel of Creation
      • guardian = Jewel of Guardian
      • gem = Gemstone
      • harmony = Jewel of Harmony
      • chaos = Jewel of Chaos
      • loref = Lower Refine Stone
      • hiref = Higher Refine Stone
         
  • Fairness Gaps
    • You aren't able to attack or be attacked by players when a fairness gap is touched.
    • This feature will disable the option of attacking a player if it's much lower in levels than you.
    • The feature is having a vice-versa also, players much lower than you can't attack you.
    • Exceptions:
      • Feature is disabled on Gens Maps (Atlans, Tarkan, Karutan1, Relics, Vulcanus) and also on Raklion & Swamp.
      • Feature is disabled at CS, LoT, CC, Arena Tournament, IT, Duel Arena and Lorencia Circle.
      • Feature is disabled if you have a party of 4 or 5 players and all of them are on 6x6 range.
        • If attacker or the one being attacked does have such party (basically, on a spot), the Fairness Gap is passed and both attacker and the attacked one can attack each other without any gap.
        • The feature is similar to the one from Kill Limit (when you can pass Kill Limit while on spot/fights between parties).
        • The feature was added in order to 'fix' the cases when low or high players come to a spot just for KS, and  can't be stopped due to Fairness Gap, which can now be passed with 4/5 members in party and on spot.
    • The Fairness Gaps are:
      • 0-1 resets -> No gap
      • 2-3 resets -> 2 resets gap
      • 4-5 resets -> 3 resets gap
      • 6-7 resets -> 4 resets gap
      • 8-9 resets -> 5 resets gap
      • 10-11 resets -> 6 resets gap
      • 12-13 resets -> 7 resets gap
      • 14-17 resets -> 8 resets gap
      • 18-21 resets -> 9 resets gap
      • 22-25 resets -> 10 resets gap
      • 26-30 resets -> 12 resets gap
    • Examples:
      • Players with 2 resets can't kill players with 0 resets.
      • Players with 3 resets can't kill players with 0-1 resets.
      • Players with 4 resets can't kill players with 0-1 resets.
      • Players with 5 resets can't kill players with 0-2 resets.
      • Players with 6 resets can't kill players with 0-2 resets.
      • Players with 7 resets can't kill players with 0-3 resets.
        • ...
      • Players with 17 resets can't kill players with 0-9 resets.
        • ...
      • Players with 30 resets can't kill players with 0-18 resets.
         
  • Kill Limits
    • You aren't able to PK after a certain amount of kills and based on the map you are until you clear some Kills (but you are able to be killed).
      • Lorencia, Noria, Elbeland, Devias, Dungeon -> Max 8 Kills.
      • LostTower, Kalima3, Kalima4 -> Max 12 Kills.
      • Icarus, Kalima5 -> Max 16 Kills.
      • Kanturu, Kalima6 -> Max 25 Kills.
      • Raklion, Swamp -> Max 40 Kills.
    • The limit is bypassed on a map when there are Goldens/Bosses alive (you can pass the kill limit while the mobs are alive).
    • The limit is bypassed when you are attacking a Stage2/Stage3 PK'er (you're not limited).
    • The limit is bypassed if both attacker and victim are part of Mercenary Squad.
    • The limit is bypassed if there is a fight for a spot or fight with KS'ers.
      • The condition is that the attacker must have a full party (4 or 5 members) and at least 3 other party mates must be in his 6x6 zone (to be marked as eligible).
      • If the conditions are met the attacker can bypass the limit of kills.
         
  • Illusion Temple Warn System
    • Illusion Temple is the second most interesting event after Castle Siege and we want it to be as good as possible.
    • Based on your feedback and because the old way of reporting IT Anti-Game/AFK with the video wasn't efficient enough to stop the abusers, now the control is in your hands (just like the MOBAS systems)!
    • From now any IT player can warn other IT player using the command /warn CharName.
    • The player must be in the same IT like you in order to be able to warn him.
    • The warn will be given on both Account & IP.
    • Each warn has its own points:
      • Warning a Team Player means giving him 2 points.
      • Warning an Enemy Player means giving him 1 point.
      • Leaving IT or disconnecting from IT will auto-warn you with 3 points (no matter if you're winning or losing, you need to stay until the end of event).
    • The following punishments will be automatically added for the Account & IP when the sum of ACC+IP points (accumulated) is reaching 10 points:
      • 1st Punishment (1st time reaching 10 points) = 4 days ban from IT on both ACC & IP.
      • 2nd Punishment (2nd time reaching 10 points) = 7 days ban from IT on both ACC & IP.
      • 3rd Punishment (3rd time reaching 10 points) = 10 days ban from IT on both ACC & IP.
      • 4th+ Punishment (4th and onwards reaching 10 points) = 14 days ban from IT on both ACC & IP.
    • The accumulated punishments are erased monthly.
    • Each player does have 3 warns per week on ACC+IP to manage (give) them as he wants that are going to reset a week after the warn was given.
    • You can only warn the same Player once per IT Event.
    • When you are warning someone there will be a global message for everyone from IT showing who warned who.
    • The punishments are managed automatically and will show you until what date you're banned from IT when you try to join the Event.
    • EE's and Support builds aren't allowed to join IT Event due to creating an unbalanced and unfun game for everyone involved.
       
  • Invasion Normalizer
    • The Invasion Normalizer is splitting invasions in 2 types: PvP & Non-PvP.
    • It is applied for the following invasions:
      • Goldens Invasion, WW Invasion, Cursed Dragon Invasion & Kundun Invasion.
    • Each time there is a different type of invasion, the order is changed every day.
    • Example:
      • If today at 03:xx was PVP Goldens Invasion, at 07:xx will be NON-PVP Golden Invasion, and tomorrow at 03:xx will be NON-PVP Golden Invasion.
    • PvP Invasions:
      • If there is a PvP Invasion ongoing, you can kill any player in 16x16 range of the Boss/Golden without getting more than Stage1 PK (after you are Stage1 PK, any other PK will be free).
      • The players that are killed in the 16x16 range of the Boss/Golden will also respawn CLOSER to the Boss/Golden after they die, so they can continue fighting.
    • Non-PvP Invasion:
      • During Non-PvP Invasions, the option of killing people is disabled in the map where there is still a Golden/Boss alive, and 8 seconds after it dies.
    • IMPORTANT! The system works only for the normal-maps (Gens Maps are excluded as they have their own playstyle).
       
  • Invasion Info
    • You can use command /invasion whenever there is an invasion and you'll get info about monsters alive.
    • It works for: Goldens, WW, Rabbits, Medusa, Bloody Witch Queen, Wings Protector, Cursed Dragon, Kundun.
    • For WW and Rabbits it will show maps where monsters are still alive.
    • It is also showing Orcs remaining for the WW invasion, in () after WW counter.
    • For Goldens it will show how many are alive from each monster type.
    • It will also show the type of Invasion (for Goldens, Cursed Dragon, Kundun and WW) - PvP or Non-PvP.
       
  • Maps Occupation
    • You can write /maps and you'll see the current amount of players from most important leveling maps.
      • This feature is helping you to decide where to go and try to find a party (more populated maps) or where to go to find a spot with your own party (lower populated maps).
         
  • OFF-Attack
    • Can be used by any player, but limited depending on account level.
      • Free: Maximum 5 hours, no auto-pick.
      • Hunter: Maximum 10 hours, no auto-pick.
      • Dealer: Maximum 5 hours, with auto-pick.
      • Professional: Maximum 12 hours, with auto-pick.
        • The Autopick works as you set it on Helper.
        • The skill selected works as you set it on Helper.
    • The command that you need to write is: /offattack
    • It will leave your character to attack on spot while you are OFFLINE.
    • The character will attack with the spell & use the buffs that you set on Helper.
    • The character you set on OFF-Attack will share the IP with the rest of your chars.
      • That means, with a limit of 2 ACC/IP, you can have 1x OFF-Attack char and 1x Online chars.
    • In order to enter back as ONLINE, you need to write your account once (it will say it is already connected) and then write it again (it will let you connect 2nd time - 1st time is to disconnect it).
       
  • Land of Trials Access
    • This feature allows GMs of the CS winner guilds to grant permission to characters for entering LoT (no matter if in guild or not).
      •  In order to grant permission to someone, the GM must write /grant CharName 1.
      • In order to remove permission, the GM must write /grant CharName 0.
      • In order for the granted player to enter LoT, he must go in the NPC zone (near LoT entrance) and write /lot.
        • This is more a quality of life feature, to make the process easier instead of always moving to valley to open and close lot for alts.
           
  • Multi-Chars Multi-Event IP Check
    • You can join an ongoing Event (BC, DS, CC, IT, Arena Tournament, Imperial Guardian) only with one character per IP.
      • That means if you join BC6 for example with a character, you won't be able to join at the same hour (event) with another character on BC1-8.
      • Obs: This feature is added to reduce abusive farming with multiple accounts at least on the same Event, and also to assure main chars does have slots.
         
  • Mercenary Squad System
    • Mercenary Squad is a new OPTIONAL PvP System where anyone who wants more PvP can join.
      • You can register into the squad by writing /registerpvp.
      • After you join you need to wait at least 6 hours before leaving it.
      • In order to leave you need to write /unregisterpvp.
      • You can join/leave for any number of times you want.
      • There are 2 types of registration: Normal Level & ML, that will reflect only the reward, but entire reward progression is based ONLY on what you choose.
      • If you write only /registerpvp you will be registered for Normal Level reward, if you write /registerpvp 2 you will be registered for Master Level reward.
      • There is also a new Ranking tab on Website (PvP Rankings), reflecting the top for Mercenaries.
      • The system is active only on normal server (server 20 excluded).
    • Features for those that register:
      • There are 3 levels of seals that you get by registering, which will upgrade in time:
        • First Seal is automatically given after you register, it will increase your Normal Exp (if you register for normal exp) or Master Exp (if you register for ML exp) with 6%.
        • Second seal will give you 14% exp.
        • Third seal will give you 24% exp.
          • All seals will also have a visual effect on your character so people will know that you're part of the Mercenary Squad.
      • You will bypass Fairness Gaps versus other Mercenaries.
      • You will bypass PK Limit vs other Mercenaries.
      • You will bypass Non-PvP invasions vs other Mercenaries.
      • You will bypass Non-PvP maps vs other Mercenaries.
      • You will bypass EE-rule vs Mercenaries EE's.
      • When you reach a total of 15 kills, you'll no longer gain extra kills vs other Mercenaries.
    • Mercenary Quest System:
      • There is also a Mercenary Quest system that can be accessed once every 12 hours with the command /pvpquest.
      • This command will assign you a random ONLINE player from the Mercenary Squad that you need to kill in the next 15 minutes in order to finish the quest.
      • The assigned target will be prioritized to be outside of Guild/Alliance.
      • The system will automatically reassign targets on the following circumstances:
        • The current target is on the same gens family and it is on a gens map.
        • The current target is on safe-zone (or goes to safe-zone).
        • The current target goes offline.
      • Every time you write /pvpquest while a quest is ongoing will also show your current target name.
      • There is a counter-attack function called Repel:
        • If the quest targets kill their hunter before being killed, they will receive 30 points and half of the reward, and the killer will fail the quest.
      • If you fail the quest nothing will happen.
    • Other aspects of Mercenary Squad:
      • There is a Points system in order to decide rankings for Mercenaries:
      • You will get 1 point for every 10 minutes of ONLINE TIME while you are registered on the squad.
      • You will get 25 points for every quest you finish as well as an extra reward based on stage of game (will be announced).
      • When you reach certain number of points & quests your seal will be upgraded:
        • 1200 points & 10 finished quests will upgrade your seal to the 2nd one.
        • 3500 points & 30 finished quests will upgrade your seal to 3rd one.
        • Extra rewards based on points & quests that will be added at a later stage.
      • IMPORTANT! If you unregister from the Mercenary Squad you will LOSE all your ACCUMULATED POINTS!
        • So, the higher the risk the higher the reward.
    • Mother-Kid System
      • We're working on a brand new System, combining Inception & Max50RR to try to both increase the Inception life-span and also offer short & fun alternatives for bored players.
      • Inception will be a Mother server in this concept while Max50RR will be a Kid server.
      • Inception will work as normal (hopefully for more than usual 8-12 months if everything goes well), and Max50RR will be a limited (no sockets / wings level 4) and seasonal (100 days per season) server where transfers will be made to Inception at the end of each season.
      • We plan to do at least 1 season of 50RR up to 3 seasons of 50RR depending if our idea is successful or not.
      • The first season of 50RR will start after around 2.5 months since Inception start.
      • The first transfers will occur after around 5-6 months after Inception start.
         
    • Maps Limits
      • In order to keep the balance between RF, MG & DL vs rest of classes and to also keep the maps as they were intended (without lower level move from website) we added level-checks:
        • Now DL, RF, MG can stay in low maps with -10 levels than rest, and on rest of maps with -20 levels than rest.
        • Now DL, RF, MG goes on the same BC/DS/CC like rest of characters.
        • Also, in order to progress on maps by feet (from kanturu1 -> kanturu2 or atlans1 -> atlans2) you'll have to have the map level (available for all classes).
        • The feature is active only after 1st reset (on 0 resets all chars go on maps as normal).


    Client Utilities:

    • Auto Post
      • You can automatically send messages on /post while you are AFK.
      • The time between the posts is 15 minutes.
      • In order to use this option, you must click on the button on the right side of the Clock In-Game.
        • A new window will pop-up up and all you have to do, is write the message that you want to send in the box after 'Message:' and then press on the button 'Enable'.
      • Notice that this option will still work if you get reconnected to the game and in some cases, even after disconnect.
      • In order to disable this option just press again on the same button which will now say 'Disable'.
         
    • Events Time Table & Info
      • You have an In-Game calendar (time table) where you can see the timers for all the events.
        • You can see how many days/hours/minutes/seconds left until the event starts, just like the time table from the Site.
      • In order to access it you need to click on the Clock (that is showing your local time). You can also press "H" key to access it.
      • Notice that in some cases (depending on your countries summer time/winter time), the events can be wrong by +1 hour or -1 hour, from the time shown.
      • Furthermore, you can see all the information about the Events that are listed on the time table, just by clicking on their name (you can see their hours, their rewards, locations, credits, etc.).
         
    • 3D Camera & Minimizier
      • You can turn the 3D camera ON/OFF by pressing "F10" key.
      • After turning the camera ON you can zoom in/out or even change the camera position by using your mouse wheel.
        • If you keep it clicked and move the mouse around the camera, the position will change.
        • Also mouse wheel up = Zoom IN, mouse wheel down = Zoom OUT.
      • In order to reset the camera position, you must press the "F11" key and it will be restored to the default position.
      • Also, if you want to Minimize the game, just press the "F12" key and it will disappear from screen.
        • To retrieve the window, go to the MU icon near the Windows Clock (on bar) and click on it.
           
    • In-Game Minimap
      • You can press "TAB" key to see the Minimap.
      • Minimap does contain all the Spots locations from Server and also the Gates locations between maps.
      • You can also keep the cursor over any Spot from Minimap and it will show you the Monster types from that spot.
        • Example:

    spots.jpg


    Site Features:

    • Web Warehouse
      • This feature is just like a Game Warehouse but it is on SITE.
      • You can deposit up to 50 items in the Web Warehouse (so use it for extra storage).
      • The Web Warehouse is also the bridge between your In-Game items and the Market/Premium Modules.
      • In order to use any of these modules, you must first move your items from Game Warehouse to Web Warehouse.
         
    • Zen Wallet & Jewel Wallet
      • These Wallets are your 'Bank' for Jewels and Zen.
      • In order to buy things from the Market, you must deposit the jewels/zen needed for the transaction, in your Wallets.
      • Also, when you are selling something in Market, you will receive the jewels/zen in your Wallets.
      • You can have large amount of Jewels and a large amount of Zen in your Wallets, so use them for extra space/zen.
         
    • Add Luck Feature
      • You can use Credits to Add Luck to an item from your account that doesn't already have it.
        • Exception: Wings (Level 1-3). You can't use this feature on them.
      • The feature can be used by any player, it doesn't matter if it's VIP or not.
      • The price is 500 Credits/Item.
      • In order to use this function you must use the following procedure:
        • 1. Adding the item that you want to put Luck on into the Web Warehouse:
          • Log IN on SITE ->Go to Game Warehouse ->Left Click on the Item that you want to upgrade ->Click on 'Move to Web'.
        • 2. Upgrading the Item using Add Luck feature:
          • Go to Services ->Premium Options ->Blacksmith then press on the button under the 'Add Luck' column, that is in the front of the Item that you want to Upgrade.
             
    • Chaos Machine Feature
      • You can Upgrade your Items with credits using the Chaos Machine on SITE (100% chance of success and without the jewels).
      • You can only use this function for items with a minimum level of +9 and a maximum level of +12 (based on Stage).
        • Exception: Wings Level 3. You can't use this feature on them.
      • The feature can be used by any player, it doesn't matter if it's VIP or not.
      • The price is 150 Credits for +10, 220 Credits for +11, 300 Credits for +12.
      • In order to use this function you must use the following procedure:
        • 1. Adding the item that you want to Upgrade the Level on into the Web Warehouse:
          • Log IN on SITE ->Go to Game Warehouse ->Left Click on the Item that you want to upgrade ->Click on 'Move to Web'.
        • 2. Upgrading the Item using Chaos Machine feature:
          • Go to Services ->Premium Options ->Blacksmith and press on the button under the 'Chaos Machine' column, that is in the front of the Item that you want to Upgrade.
             
    • Add Option Feature
      • You can Upgrade the +ADD Option of your Items using the Add Option on SITE.
      • It will transform any +add option (from +0/+4/+8) into +12 option.
      • The feature can be used by any player, it doesn't matter if it's VIP or not.
      • The price is 300 Credits/Item.
      • In order to use this function you must use the following procedure:
        • 1. Adding the item that you want to Upgrade the +ADD Option on into the Web Warehouse:
          • Log IN on SITE ->Go to Game Warehouse ->Left Click on the Item that you want to upgrade ->Click on 'Move to Web'.
        • 2. Upgrading the Item using Add Option feature:
          • Go to Services ->Premium Options ->Blacksmith and press on the button under the 'Add Option' column, that is in the front of the Item that you want to Upgrade.
             
    • Market
      • You can easily Sell/Buy items from other Players in the Market.
      • All the items are added by players from game.
      • You need minimum level 100 to sell on Market (that can be raised as game progress).
      • Currencies in which you can Sell for, in Market:
        • Jewel of Bless
        • Jewel of Soul
        • Jewel of Chaos
        • Jewel of Life
        • Jewel of Creation
        • Jewel of Harmony
        • Zen
        • Credits (Maximum price of 500 Credits/Item).
          • You can make any combination of this currencies to set an offert.
      • There is no tax from the price but you will pay 1.000.000 Zen for each item added on Market.
      • Any item added to Market will expire after 5 days if it's not bought (will return to your account).
      • You can only sell up to 10/20/25 items/day in Market (based on Stage).
      • In order to Sell Items in Market you must use the following procedure:
        • Log IN on SITE ->Go to Game Warehouse ->Left Click on the Item that you want to sell ->Click on 'Sell Item' then set the price and click on 'Submit'. You can also sell the item from Web Warehouse.
      • In order to Buy Items from Market you must use the following procedure:
        • Log IN on SITE ->Go to Wallets ->Click on Jewels/Zen Wallet ->Deposit the amount of Jewels/Zen needed to buy the items into the Jewels Wallet/Zen Wallet from your Game Warehouse ->Go to Market and buy the items you want.
           
    • Character Market
      • You can Buy/Sell characters in a 100% safe way, using the Character Market.
      • The System works only with Credits (you can only buy/sell for Credits).
      • Characters sold must have a minimum of 6 resets.
      • There is a Tax of 20% and a Minimum Price of 1500 credits for any Character.
      • You must choose on what account the Credits will go after a successful sale (you must write the account where you want them at 'Recipient').
      • After a successful sale, the Character that was sold will be automatically transferred into the account that bought it (if there is space for it), and then you can use it.
      • The entire equipment, ranks, stats, etc. will be transferred.
         
    • Referral System
      • You can easily gain Credits by using the Referral System.
      • You need a minimum level of 200 in order to use this function.
      • You need a minimum of 2 resets in order to use this function.
      • How does it work? Invite friends/strangers to join our Server(s) and tell them to write your Character name on the 'Referral' field when Registering.
      • When one of your friends reaches level 400 and 15 resets, you will be rewarded with 300 Credits.
      • You can have unlimited Referrals.
      • You can't have Referrals from the same IP/PC.
         
    • CS Ranks & Arena Ranks
      • You have special ranks for Castle Siege (Killers and Tanks).
      • You can find them on Rankings ->Castle Siege.
      • You can see the Kills and Deaths for Killers and Switch Time (in minutes) + Deaths for Tanks.
      • Also you have special ranks for Arena Tournaments.
      • You can find them on Rankings -> Arena.
      • You can see the total wins of the players and also the total score accumulated from all Arenas.
         
    • Change Avatar
      • You can change your Avatar from Rankings (the image shown when somebody keeps the cursor on your name).
      • Be creative, be funny, make your name heard on Rankings, you can even use GIFs.
      • In order to Change Avatar you must use the following procedure:
        • Log IN on SITE ->Go to Services ->Go to Change Avatar.
    • Account Logs, Search & Warp Features
      • Account Logs:
        • You can see all your Account Logs (everything you did on site, including the IP address accessing your account).
        • In order to access the Account Logs, you need to use the following procedure:
          • Log IN on SITE ->Go to Services ->Go to Account Logs.
      • Search:
        • You can find any Player or Guild from Server, just by writing his name on Search Feature.
          • After finding it, you can also click on it to see all the info that is publicly available.
        • In order to access the Search feature you need to use the following procedure:
          • Log IN on SITE ->Go to Services ->Go to Search.
      • Warp Character:
        • You can warp your Character from website to any available maps from the warp feature.
        • The feature is especially for PK'ers that want to move to other maps.
        • Prices for moving to maps from site are much higher than the game-ones.
        • In order to access the Warp Character feature you need to use the following procedure:
          • Log IN on SITE ->Go to Services ->Go to Character Options ->Go to Warp Character.
        • Attention! The Zen needed for Warp must be deposited into Zen Wallet in order to use the feature!
        • You can also use the Warp Character (for free) to teleport on Lorencia (in case of character stucked).
           
    • Rankings PvM & OldSquad Golden Months
      • Rankings PvM:
        • In this Rankings you can see the best PvM Players & Hunters.
        • You can also check which character killed which boss/mini-boss and for how many times.
          • This is helpful when you are looking for specific items (like BoK+2 items, for example).
        • Each boss/mini-boss available on PvM Rankings does give a specific amount of PvM Points on kill:
          • Rabbits = 2 Points. 
          • BOK+1 = 3 Points.
          • BOK+2 = 4 Points.
          • BOK+3 = 5 Points.
          • BOK+4 = 6 Points.
          • BOK+5 = 7 Points.
          • Budges = 8 Points.
          • Derkon = 10 Points.
          • WW = 10 Points.
          • Cursed = 15 Points.
          • GGD = 15 Points Killer & Party Members.
          • Witch = 20 Points Killer & Party Members.
          • Nightmare = 25 Points Killer & Party Members.
          • Kundun = 25 Points Killer & Party Members.
          • Medusa = 40 Points Killer & Party Members & Guild Members.
          • Selupan = 50 Points Killer & Party Members & Guild Members.
      • OldSquad Golden Months:
        • OSGM Ranks are showing the Players that are participating at OSGM Competition.
        • You can see the OSP for each Player and also the Day-Rank:
          • No Participation - Player didn't participated at the recent Event.
          • 1st Place - Player won 1st Place at the recent Event.
          • 2nd Place - Player won 2nd Place at the recent Event.
          • 3rd Place - Player won 3rd Place at the recent Event.
          • 4th Place - Player won 4th Place at the recent Event.
          • 5th Place - Player won 5th Place at the recent Event.
          • Consolation - Player got a Consolation at the recent Event.
        • The Day-Ranks are having a reset every day at 11:59 Server Time.

    I hope that this will help you out :)

    #MakeMUGreatAgain!


    "The only way to do great work is to love what you do" - Steve Jobs

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    Updated with Inception info!


    "The only way to do great work is to love what you do" - Steve Jobs

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