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PK System (All details)

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Hello, I took all the improvements related to Player Kills, Punishments, Limits, Restrictions, etc. and put them in one place called PK System.

Details about PK System:

1. This is a full PvP Server - that means you can Kill/KS any player, any time, as much as you want, AS LONG AS GAME LET YOU DO IT.

2. Nature of Maps:
Non-PvP Maps (Can't attack players): Aida(1,2), Kalima5, Kalima7 ,Karutan1, Crywolf.
Punishments: 75% EXP and 25% DROP.
Free PvP Map (Can kill players with no punishments): Lorencia
Gens Maps (Can attack players from opposite gens with no punishments / can't attack members from same gens): Atlans(1-3), Raklion, Relics, Swamp, Vulcanus.
Normal PvP Maps (Can kill players but with punishments): Rest of maps.

3. There is no /pkclear command available so in order to clear your PK you must either wait (a long time for each kill) or to KILL monsters and make the clean process much faster. The alternative for pk clear is to go at Death King invasions. PK Points System:
You gain 3 points per second.
You gain MonsterLevel/2 points per monster kill.
Points required to clean PK at Stage1: 18000
Points required to clean PK from Stage2 to Stage1: 16000
Points required to clean PK from Stage3 to Stage2: 14000
Points required to clean PK for each extra Kill after Stage3: 12000

4. Death King Invasions -> special event 2 times per day in Lorencia (12:00 and 00:00) where you can clean your PK by killing Death Kings and Death Bones.

5. You can't teleport on normal maps when you are Stage 2 PK but you can get into Lorencia from anywhere you are by 2 methods:
First is to warp from site (free move for pk'ers also) and 2nd one is to start a duel and cancel it so it will teleport you into Lorencia.
You can't also be summoned into other maps when you are Stage 2 PK (DL's can't use summon with Stage 2 PK'ers in party).

6. In Non-PvP maps, killers can be attacked!

7.  When you are in party the you can't attack/be attacked by others from the same party (to avoid kills from mates by mistake).

8. Chars command
- You are able to use command /chars Name where Name = name of an online char (same server with you) that has atleast 1 Kill.
- The function will show the first 3 chars from the target IP that have the biggest level, from biggest to lowest.
- If the player doesn't have 3 chars it will show only two, one or none.
- In order for the script to show the chars the target must have atleast 1 Kill or it won't show anything.
- Feel free to know the killers better from now so you can have your revenge.

9. Kill Limits - you aren't able to PK after a certain amount of kills and based on the map you are until you clear some Kills (but you are able to be killed):
Dungeon, Devias and Kalima1 -> Max 9 Kills.
Losttower, Kalima2, Kalima3 -> Max 15 Kills.
Tarkan, Icarus, Kalima 4 -> Max 20 Kills.
Kanturu, Kalima 6 -> Max 32 Kills.
Karutan2 -> Max 45 Kills.

The rule is bypassable on a map when there are goldens/bosses/mini-bosses alive (you can pass the kill limit while the mobs are alive).
The rule is bypassable when you are attacking a Stage1/Stage2 PK'er (you're not limited).
The rule is bypassable if there is a fight for a spot or fight with ks'ers.The condition is that the attacker must have a full party (4 or 5 members) and atleast 3 other party mates must be in his 6x6 zone (to be marked as eligible).If the conditions are met the attacker can bypass the limit of kills.

10. Fairness Gaps - you aren't able to attack or be attacked by players when a fairness gap is touched.
- This feature will disable the option of attacking a player if it's much lower in resets than you.
- The feature is having a vice-versa also, players much lower than you can't attack you.
- The Fairness Gaps are :
[0 - 1 resets] - No gap
[2 - 3 resets] - 2 resets gap
[4 - 5 resets] - 3 resets gap
[6 - 8 resets] - 4 resets gap 
[9 - 11 resets] - 6 resets gap
[12 - 15 resets] - 7 resets gap
[16 - 19 resets] - 9 resets gap
[20 - 25 resets] - 11 resets gap
[26 - 31 resets] - 14 resets gap
[32- 38 resets] - 18 resets gap
[39 - 45 resets] - 23 resets gap
[46 - 50 resets] - 28 resets gap
- Examples:
Players with 2 resets can't kill players with 0 resets.
Players with 3 resets can't kill players with 0-1 resets.
Players with 4 resets can't kill players with 0-1 resets.
Players with 5 resets can't kill players with 0-2 resets.
Players with 6 resets can't kill players with 0-2 resets.
Players with 7 resets can't kill players with 0-3 resets.
Players with 17 resets can't kill players with 0-8 resets.
Players with 30 resets can't kill players with 0-16 resets.
Players with 50 resets can't kill players with 0-22 resets.

- Feature is disabled on Gens Maps (Atlans, Relics, Swamp, Raklion, Vulcanus) and also on Karutan2.
- Feature is disabled at CS, LoT, CC, Arena Tournament, IT, Duel Arena and Lorencia Ring.

"The only way to do great work is to love what you do" - Steve Jobs

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