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Exilia

Delay in Chaos Castle

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I don't know how this "bug" affects other classes but at least for MG it's pretty game breaking thing. Basically if your opponent chooses to not fight you in CC and keeps running away, you have very little to no chances of hitting him with fire slash. By icing them you can catch them up, but the map/terrains & characters xx,yy positions bugs somehow and your damage wont register at all. Sometimes your skill hits the target and it applies the debuff icon you can see above their head, but the damage itself wont go through. And when the enemy circles the holes on the map, his character keeps walking/moving outside of the terrain and you're not able to do a thing. Even if he is not walking in the air and you catch him up while he is iced, 9 out of 10 times you just can't deal any damage to them.
Screen(10_01-15-08)-0001.jpg
Screen(10_01-15-08)-0004.thumb.jpg.f15e7f980d85a07dd158afd148f4c715.jpg


https://imgur.com/a/F6W1fb2
https://imgur.com/a/6piUDB4
https://imgur.com/a/KQRi9IA
https://imgur.com/a/kRdYImz
https://imgur.com/a/LRtZNjG
https://imgur.com/a/sh815X1
https://imgur.com/a/9lqscQH


exisig2abb.png

    no snowflake in an avalanche ever feels responsible

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I think the more serious problem is the massive delay observed everywhere, from shops to warping in new zone, mobs and players are not where they seem, etc. They have to fix that first and then we can see the real state of CC.


Peace is an illusion

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On all other editions there were a bug with the cyclone of BK's. After multiple uses you just continue to walk over the wholes and edges and you cant touch anyone (like you are out of the map) and in certain moment when no one is close to you - you just explode :D

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