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    Discussions about latest patch


    ADMIN
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    Hello,

    The latest patch brought some new features, so we require your feedback/reports/suggestions related to them.

    We're looking forward hearing your thoughts!


    "The only way to do great work is to love what you do" - Steve Jobs

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    No antidotes ? Then remove Ice Storm and Ice Skill in CC ? People will be simply running around until event ends and win with more mobs killed .... 


    img

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    2 minutes ago, Green said:

    No antidotes ? Then remove Ice Storm and Ice Skill in CC ? People will be simply running around until event ends and win with more mobs killed .... 

    Yes, seems abit harsh to remove antitode. during events like CC/IT ice might be abit to powerfull. 
     

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    There are antidotes, you have to farm them instead of getting them for free, boosting economy and inventory space (150 stack instead of 10).

    There is a reason why ice is part of the game, and having free antidotes makes it just useless.


    "The only way to do great work is to love what you do" - Steve Jobs

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    also in cs antidotes are very important to have , weaker players iced will have 0 chance of escape and can easily die , everyone else iced ( 2guilds fighting 40 players full iced ) is a complete mess , everyone slowed whit little chance of escape or run and poke like it has been, MG's  RF's BK's will benefit alot from this since they drain sd and hp so fast vs ranged cause of lower sustain and unable to move

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    That's why you'll have to farm your antidotes for their use. Newbies will be happy to sell them as well.

    EDIT: ML Ice resistance is no longer useless, yaaay.
    EDIT2: Rings of ice +3/4 are no longer useless, yaaay.


    "The only way to do great work is to love what you do" - Steve Jobs

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    About soccer rewards , DD seeds and edr are to much for such event , is very hard to make seeds , and even harder to make good seeds , is a end game option/item which is the most valuable at that point, dont know for sure how long will season last until those rewards , but still for me its too much , id suggest changing for condor's / harmonys / weapon+13 at choice whit 2-3 opts+L / fenir's / Old boxes +4/+5 ( 2or3 ) Wings+13 as u mentioned

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    10 out of 27 seeds are removed from seeds mix, making them only 17. It is easier to finish socket sets compared to how it was in past. But they are also nerfed in power compared to how they were in past.

    We strongly believe that it is a honest and motivating reward (that will be given around 17 days from now) for going through all of the soccer games and also winning them, not an easy task.


    "The only way to do great work is to love what you do" - Steve Jobs

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    Why you do important changes right before  CS? I remember that when the SD pots problem was raised you said that will w8 for CS to pass.. 

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    3 minutes ago, hAse said:

    Why you do important changes right before  CS? I remember that when the SD pots problem was raised you said that will w8 for CS to pass.. 

    Simple, SD pots were game changing for character builds (that were tanking switch with SD pots without tank build, strategy being made for them). Antidote doesn't mind builds.

    Just Squadron things = ).


    "The only way to do great work is to love what you do" - Steve Jobs

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    Taking example the last 2 CS, I was stamping as AE on switch. One of the reason why I could do that are the antidots, which allowed me to move easier in and out of the killers range @ADMIN. That was my strategy for switch. And now how this strategy will work?, giving 1 full day on farming antidots just to have 150 pack. I was using 500 600 easily.

    Maybe it s not a game changer for other classes but for my build it is.

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    No problem, I will come with something so you can enjoy free antidotes on this last CS. I don't wanna give you guys new opportunities to find excuses if you lose. :)


    "The only way to do great work is to love what you do" - Steve Jobs

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    19 minutes ago, hAse said:

    Taking example the last 2 CS, I was stamping as AE on switch. One of the reason why I could do that are the antidots, which allowed me to move easier in and out of the killers range @ADMIN. That was my strategy for switch. And now how this strategy will work?, giving 1 full day on farming antidots just to have 150 pack. I was using 500 600 easily.

    Maybe it s not a game changer for other classes but for my build it is.

    it will be difficult to lose if the opponents do not come to the siege :D

    Good Luck

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    23 minutes ago, ADMIN said:

    No problem, I will come with something so you can enjoy free antidotes on this last CS. I don't wanna give you guys new opportunities to find excuses if you lose. :)

    It s not about resolving the issue right now or something. But like in the previous case, announce the changes before. Not within 1 day window... 

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    26 minutes ago, hAse said:

    It s not about resolving the issue right now or something. But like in the previous case, announce the changes before. Not within 1 day window... 

    Antidote change had nothing to do with CS, it's an overall gameplay change that was planned since Part 1 but was released only when everything else was also ready. SD pots were directly affecting CS for everyone, including myself as a viewer, not only "special" cases like your AE "tank" build. 

    But as I said, I'll come with a solution for you, no problem.


    "The only way to do great work is to love what you do" - Steve Jobs

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    @ADMINi did mirror and got couple buffs , 2 stacks of mana and droped 1 stack of antidotes which i picked up and not showing in my inv

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    It is still deleting antidotes from players, will stop after IT, char name where you dropped antidote and you will get them in vault.


    "The only way to do great work is to love what you do" - Steve Jobs

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    10 minutes ago, ADMIN said:

    It is still deleting antidotes from players, will stop after IT, char name where you dropped antidote and you will get them in vault.

    Chukundah , after killing a big monster slaughter something

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    Dopple event,  how does entries work now?

    currently is not open untill 2h + will it be open for everyone under a short period or close when 1 party enter and cooldown again?

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