Jump to content
Important Info
  • Register now to gain full access!
  • Full Info about Phoenix: HERE
  • Full Info about Inception: HERE
  • OSGM Competition: HERE
  • Big Guide for Newbies: HERE
  • Welcome to OldSquad Community

    Looking to have fun on a Professional Environment?
    Then you are in the best place!
    Join our MU Online Servers and feel the difference.

    SEASON 6 EP 3 - HARD ECONOMY SYSTEM

    - Progressive Gameplay.
    - Dynamic Low EXP.
    - Boosted EXP for Newbies!

    OUTSTANDING QUALITY & SUPPORT

    - Highly configured details in a Smart & Professional way.
    - 15/24 Support on Forum & Facebook.
    - Satisfaction Guaranteed!

    HIGH STABILITY & LONG TERM EDITIONS

    - Dedicated Project without monthly restarts.
    - 95% UP-TIME with announced Maintenances.
    - Weekly Updates & Improvements.

    REAL PLAY2WIN!

    - No WebShop / CashShop / VipServer.
    - Credits can be farmed easily INGAME.
    - 100% Balanced Services.

    Change /invasion message


    Galivan
     Share

    Recommended Posts


    • Group:  Members
    • Content Count:  11
    • Reputation:   0
    • Joined:  10/06/2019
    • Status:  Offline

    • Character name: GalivanRF
    • Suggestion Type: Server
    • Suggestion Content: 
      • Problem: When there are multiple invasion(i.e. goldens and Cursed Dragon) you can't see the first row of goldens. Thus missing important goldens such as: Budge/GGD/Drekon.
        • Fix options:(Best to worst IMO) 
          • Make the message display more lines in a time
          • Join the Golems and IronKnights lines together - now we have 1 less line to show which is exactly what we need
          • When goldens up, remove other invasion messages
          • Move the Drekon/Budges line lower in the order
        • How it brings value: Better quality of life for people in invasion
      • Problem: If you come late, and a budge is killed, you don't know where did it die
        • Fix options:
          • Add a location for the budges. when a budge dies, remove the location from the msg, just as we have with WW.
            •   Example: Budges: 4/4(Lorencia, Elbeland, Noria, Devias) -> Elbeland dies -> Budges(3/4)(Lorenica, Noria, Devias)
          • How it brings value: Better quality of life for people in invasion

     

     

    OS.png

    Link to comment
    Share on other sites


    • Group:  Members
    • Content Count:  128
    • Reputation:   24
    • Joined:  04/28/2020
    • Status:  Offline

    In my opiniong the line missing should be fixed, but the fact that you do not know where Budge died i think it s ok, the players that are on more, have more information and have an advantage.

    Link to comment
    Share on other sites


    • Group:  Members
    • Content Count:  11
    • Reputation:   0
    • Joined:  10/06/2019
    • Status:  Offline

    1 hour ago, Hvman said:

    In my opiniong the line missing should be fixed, but the fact that you do not know where Budge died i think it s ok, the players that are on more, have more information and have an advantage.

    Although I agree we want online players to have an advantage, the problem with it is that Goldens spawn in a random time within the hour. If you miss even by 1 mins, and have 3/4 Budges - you can waster all you time in the wrong map, thus not getting any golden, But you still have a good online time yourself

     

    added quote

    Edited by Galivan
    added quote
    Link to comment
    Share on other sites


    • Group:  Administrators
    • Content Count:  3,929
    • Reputation:   2,201
    • Joined:  12/30/2015
    • Status:  Offline
    • Device:  Windows

    1st suggestion was accepted and implemented.

    2nd suggestion - it's intentional, and even if we would wanted to show like that, there is not enough space anyway.

    30 credits have been added to GalivanRF.

    Thanks.

    "The only way to do great work is to love what you do" - Steve Jobs

    Link to comment
    Share on other sites

    Guest
    This topic is now closed to further replies.
     Share

    ×
    ×
    • Create New...

    Important Information

    By using this site, you agree to our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.