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    re/suggestions


    alegzander
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    • Group:  Legends
    • Content Count:  46
    • Reputation:   17
    • Joined:  07/10/2016
    • Status:  Offline
    • Device:  Windows

    Hello guys.

    I have some few suggestions about game and events, don`t take it personal.

    1:I think will be better in the beggining of the server guilds to be able to have more members and to lower it after server its going in time as people quit and we are less guys.

    2:Stages should be reversed, harder in the beggining and easier later as people gonna quit by 25 rr and will be boring. People who miss the start can catch up in early game .

    3:Maybe we could add some bosses that will give few lvl`s exp, as most of the time people are getting bored on the spot, this way people gonna try to be more active.(random time will help also),Or you can get some exp buffs from the boss that can be activated straight away for the party who was killing the boss.

    4:Fenrir its the most op item in the game, i think its a game breaker if we are able to have it early. Maybe if we can have it after last stage will be more equal pvp and pvm.

    5:Summon from DL to have CD after you switch server as you can abuse very easy on events having the dl on Switch.(when boss active),Maybe eBK and Erf.

    6:Selupan to have lower time on spawn (maybe 10 min to join) and maybe max 1h time to kill it, if gate close.

    7:The ob`s drops are pretty silly as from example,  the ob3 drops feather/crest also wings but by the time that we can farm or drop ob3 the value of them its almost non existent. Ob5 drops edr/crit seeds =0 value, jwls also 0 value in later stage. maybe a rework will be better.

    Some of the ideas could be wrong for some people and good for others,but if we dont have a chat we cant improve the game. 

    Feel free to reply with your ideas and maybe admin in future will add some new things.

    Good Luck and take care.

     

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    • Group:  Administrators
    • Content Count:  3,929
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    • Joined:  12/30/2015
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    • Device:  Windows

    Hello,

    1. The whole idea of having more people in late game is exactly because people quit and there are always only 2 alliances still fighting at CS. More slots on them = more people to enjoy CS on end-game.
    Though since we'll have a CS V3 on next edition(s), the guild-alliance system will be changed once again.

    2. It was exactly like that in past and community wanted the vice-versa (less time on stage on early resets and longer on higher resets).

    3. There are enough activities available for active players, we don't plan any new ones.

    4. & 7. - there is already a big rework for entire economy incoming for the next edition(s).

    5. I do remember that summon CD is still on CD after relog, but maybe I remember it wrong. If it's the opposite then yes, we can add such extra CD after relog.

    6. There needs to be a fight for more than 10 minutes on such boss, if gates are closing after 10 minutes and there is a fight where only 2-3 characters without a DL remain alive then even if they won the PvP fight, they can't finish the boss.


    Feel free to leave your suggestions / feedback in this topic, we will consider anything good for future in terms of improvements.

    "The only way to do great work is to love what you do" - Steve Jobs

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