Well, i agree with doink about most, tested duel/tf, duels are worthless to even to do and in teamfights you are a buffer in best case scenario tank+fen with left click, but most bks wanna cyclone or combo so they cyclone into enemy, denying the party to deal dmg nor ice elf have proper impact(you get iced inside mostly and enemy elf just runs). Also another example of cyclone experience example cyclone into iced target which is focused by other ally guild members not in party with you get you teamkilled mostly. Dueling elfs is like a beatdown to face 3 times over again, i can go so on.. So the bk gameplay is nah, should do a radius on cyclone from char it is cycloned to ? Like it wont cyclone straight into it, i think the pushback thingy was good skill metrix tbh, now when i duelled with doink only ice combos you get sometimes bug/teleport, while chasing or trying to reset fight example.. Also i feel like cyclone sometimes stops working as mentioned by doink or you just right click cyclone from a position to a target (in range of course) and it doesn't cyclone, feels like texture block or some.. Would think about bk adjusts