Important Info
• Register now to gain full access!
• Full Info about Inception: HERE
• Full Info about Phoenix: HERE
• OSGM Competition: HERE
• Big Guide for Newbies: HERE

# All Activity

1. Past hour
2. ## SD Replenish

It is not technically possible to restore the SD. But should be clear that you should always have some small sd pots on you if you want to fight with 100% sd, especially that you control when you start the challenge.
3. ## Class Ballance.

You all cried about DL , and now come back here that was hit too hard ? xD People fcking wrote novels about how OP is DL , what did u expect ? I propose dmg of chaotic to remain the same (45% nerfed) and reduce 50 % def of DL !
4. ## Noob-friendly invasions

Rejected, newbies interested into *total fair* catch-up mechanic should wait & follow Wormhole. We already do more than we should, for newbies, from all points of views (starting from exp boosts, restrictive pvp, non-pvp events, fairness gaps and so on). Again, follow model next time.
5. ## Additional reward from statues on Imperial

Please follow the model, next time Gion won't accept topics that doesn't follow the model, even if the suggestion is fine or not. You got 35 credits.
6. ## Class Ballance.

I think DL was hit too hard, but will se how it goes. I would consider giving back some damage for chaotic and maybe reduce def/defense rate of dl.
7. ## Additional reward from statues on Imperial

Seems like this was partially accepted according to last patch, can you move it? @Gion
8. ## Patch 4.5.5.0 - 24.11.2020 - Stage 2.1

The following changes are up from now: [UPDATED] Now there's no longer a pause between Imperial Event rounds or the first minute standby of the event. Note: This means that once you enter you can directly start the event (without waiting 1 minute) as well as after each gate the timer starts directly and you can continue the event without waiting the extra minute. [UPDATED] Now the Imperial Event will be *officially* over ONLY when you kill all monsters (not only the boss monster from last round). Note: This is available for the records only, rewards are still given when the bosses does die. [UPDATED] Maximum time per round on Imperial Event reduced from 10 minutes to 7 minutes. [UPDATED] Medics HP & Bosses HP from Imperial Event slightly buffed. [FIXED] Liliputans from Imperial not correctly despawning from the Event. [UPDATED] Now if you start the event before the day is over (like at 23:5x+) and finish it after the new day has started, the record will be registered for the previous day not for the day you finished it.
9. Today
10. ## Problem mounting item

Hello! Sometimes the client displays wrong required stats, you can check the right stats on the test server.
11. ## Mu hack protection on game run

Patch helped me with issue. Thank you.
12. ## Mu hack protection on game run

Hello, you need to download the manual patch (24 November) and paste it over the client. Link:
13. ## Mu hack protection on game run

When I run game I see the following issue(img below). First of all few things I need to clarify: 1. Today(11.24.2020) at the morning I was able to run the game. No problems. 2. Later at the same day at the evening I tried to run the game and I got the following issue, without making any changes at my PC or with game files. 3. Every time I run game though main.exe instead of PlayInception.exe. Because of this issue, which I raise 3 months ago. What I already tried to do: 1. To run game through PlayInception. No effect. 2. Turn Off Windows Defender. Then run game. No effect. 3. Delete this item_eng.bmd file. No effect. But shows another error: Corrupted file :....\Eng\item.bmd 4. To run game through PlayInception after deleting file. No effect. 5. Delete all game files and unzip folder with game again. Then run game through PlayInception. No effect. 6. Then I added main file from NoLauncherInception archive. No effect. 7. Turn On Windows Defender back. As a result I still see the following img. What can I do about this problem?
14. ## Problem mounting item

Hey guys, Need help with this: just bought a exc Lilium helm, made it +9 and I cant mount it, although all my stats are in order. I tried logging off, but it didnt help... It happened on my char - Trojana, as we speak. It is a constant issue, so a timeframe is irrelevant.
15. ## Patch 4.5.5.0 - 24.11.2020 - Stage 2.1

Patch is now live! Let us know if you find anything wrong after it.

A new manual patch was added with the update from today, for those that can't use the Launcher.

18. ## Class Ballance.

I'm DL and i say NERF DL cause it's too op? Also, chain lightning skill on summ is not working so cometfall has to have higher atk speed on summ compared to SM ofc, since summ's chain lightning is a lot faster than sm's cometfall. The dmg is pretty understandable, summ is paper, so he needs high dmg for bursts given that he dies in 3 hits. This is what i was looking for. The buff idea. P.S. My conclusion is: Nerf DL pvp dmg 2-5%, buff pvm 2-5% Buff ae, or gets his buff to be worth that 4k ene for ice. Rest of the classes seems fine on w3+ddi.
19. Yesterday
20. ## Class Ballance.

I actually agree, i would consider just adding some dmg from ene for elf as well. But only on 1st and 3rd srv, not on CS srv.
21. ## Class Ballance.

no one talking about summy high defense and high attack speed ?
22. ## Class Ballance.

In my opinion the only problem with elf right now is that you need to add 4k energy to unlock ice arrow, and the fact that using those points on ene provides us literally nothing more than the spell itself. Just imagine if BK would have to add 4k ene in order to unlock combo - he would still get % skill damage and stronger fortitude buff. If sMG would have to add 4k ene in order to unlock fire slash - he would still get higher % defense reduction. If DL would have to add 4k ene in order to unlock chaotic - he would still get stronger critical damage buff. If summoner would have to add 4k str in order to unlock her abilities - well, that would be lame, right? I do think that pure pvm elf is still able to do the things she is supposed to (ks goldens, bc, other bosses, etc.), pure pvp elf is still pretty strong against melee range fighters, but this hybrid build - or so called support elf - feels really incomplete due the way you have to build her. I do understand that the ice arrow is pretty strong ability, and im fine with the fact that we will lose some damage and survivability if we wish to use it, but I also feel like there should be some additional benefits for using that 4k points on energy. And still I think the best option to do this would be to enable the def/dmg buff on sv1, but only with xx(10/20 maybe?) % of the basic value. This would simply give more identity for this "support" elf and those points used on energy would not feel like such a waste anymore. And since we're talking about DL's, I don't play the class by myself, but at the moment it feels like he has the top tier mobility, top tier damage, top tier defense and top tier range. Don't really have ideas how to balance it, but I give my +1 for disabling the horse movement in Illusion Temple, it's just unnecessary benefit which creates nothing more than unbalance.

24. Last week
25. ## Class Ballance.

From all what did he wrote u just look for mistakes and ignore the real truth about illusion temple and golden rush , phatentic , get your pants jizzed of this Dl and RF dominace in game.
26. ## Class Ballance.

Ok i really tried to read ... But i stopped here -''At this point, when almost nobody has fenrir, DL can just leave a dust trail behind everyone else that tries to hunt goldens, because of his Horse he can reach the goldens before any other class, he can cover the maps before any other class.'' It s just so desperate and cringe to say that lol , hey let s remove the dark horse from dark lord . Second attempt to read ''VRF has no chance vs DL '' idk what server you play my man , but DL no longer beats RF no matter how much he kites . I m seeing your stats right now , you are 12 rr and equiped with acc set + 0 , and probably u have 2 k max vit , and u come to complain of pvp settings .
27. ## Class Ballance.

Let's not even mention that, if by a miracle, SMG and BK get in the range of DL with full hp/sd, they will still get insta melted, even if you hit your combos flawlessly, you dont stand a chance. Just a clear example - Me with full +12ddhp ashcrow set, decent weapons, balanced stats(or at least that's what I tend to think about them) got melted against a DL with +0 scale set, with only one DD piece and non exc scepter. Did like 4 combos and I dropped dead. No one can tell me this is balanced.
28. ## Class Ballance.

That's really nice post and i hope staff and council will take this into account when making any changes soon.