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Showing content with the highest reputation since 03/09/2020 in all areas

  1. 4 points
    Hello OldSquaders, It is well known that we are experiencing darker times due to this COVID outbreak, so we kindly ask you to let us bring the light and give you some occupation while you're at home, more exactly let Phoenix bring the light with its second edition! Yes, you heard it well, our Project Phoenix is rising for its second edition, coming stronger than ever, with a lot of new fun systems for you to enjoy while you're staying home! Phoenix is featuring our CS V2 System, Mercenary Squad V2 System, End-Game Quest System, a new Progressive Gameplay and a bunch of other great things, to make sure you have a nice stay in our community! Prepare yourselves for another great journey brought to you by OldSquad Community! Grand Opening: 03 April at 18:00 GMT+2 (Mobs will spawn at 19:00 GMT+2). Full Info Topic: https://oldsquad.ro/forum/topic/2884-phoenix-official-information-everything-you-need-to-know/ Test-Server for Phoenix will be opened to public with few days before launch! #MakeMuGreatAgain!
  2. 4 points
    ADMIN

    EXP Increased due to the outbreak

    Hello, Due to the current global outbreak, we've decided to increase Inception's EXP for its remaining life, so people can have a bit easier time playing it while they're at home. Normal EXP: Doubled. ML EXP: +50%. We're also working hard to bring you the new Phoenix edition as soon as possible. Happy gaming and stay safe!
  3. 3 points
    Gion

    New server?

    Hey there ! Phoenix Project, our second edition of custom NonReset, will be here sooner than you expect. We will release the full info in a couple of days. Cheers !
  4. 3 points
    ADMIN

    Upgrading server machine

    Hello, Today at around 17:00 Server Time we'll finish the process of upgrading our server machine. This means that Inception & website will be down for 30~90 minutes. Reconnect won't work so you'll have to rejoin when it will be back. Cheers!
  5. 2 points
    danoc

    language canicula

    english translation using google translate:"I give you the blowjob"
  6. 2 points
    ADMIN

    Grand Opening Phoenix #2 - Important Info

    Thanks for your interest in our community! We've managed to break the 1st edition of Phoenix's record online of 586 with 3 accs limit (set after ~ 1.5 months) in first 2 hours on this edition, with 2 accs limit! It's a huge record for our community and we hope that you'll have a great time during your stay! Enjoy!
  7. 2 points
    Because we expect a bit higher population at the start than usual, we've decided to release some spots in Elbeland 2, Elbeland 3, Dungeon 1 & Dungeon 2 - as Devias alternatives. You have 8 new spots in Elb2-3 and 8 new spots in Dg1-2. Cheers!
  8. 2 points
    Tzunade

    For Alexandru Oproiu

    MystHH we know u >>>
  9. 2 points
    ADMIN

    [Inception] Castle Siege System (V2)

    Because the new CS system (V2) is a bit more complex, we've decided that it deserves a dedicated info topic with everything you need to know about it. Basic Info & Schedule Castle Siege is every Sunday at 17:00 Server Time. Registration period is between Monday (00:00) and Wednesday (23:59). Note: This is the official registration period that can be made ONLY via NPC from Valley. Sign of Lord period is between Wednesday (00:00) and Friday (23:59). Late registration period is between Saturday (00:00) and Saturday (23:59). Note: Late registration can only be made on Website by the GM of the alliance. Note2: Guilds that use late registration can't register signs of lord. Friendly Fire is active (15% of damage goes to allies also). There is a maximum value of VIT that can be used at CS, depending on stage of the Game. Current Value: 15k. Exception: VRF. After registering the crown, defensive team must go outside of the room and re-enter it Note: By doing this you won't have to press CTRL in order to attack. Crown is with accumulated time. You won't lose any accumulated time if GM dies or stays outside of room. Every FAIL of accumulating the crown will cost you -1.5 seconds from the accumulated time. Example: You lose a switch, you miss-click again on the crown, etc. Crown switches are not in the center of square so they are harder to be kept. Minimum requirements in order to have a chance at CS: GM-VDL + 2 TANKS (VDL/VBK) for SWITCHES. We've introduced a new concept - CS Builds: All CS participants can make a free rebuild during each CS (anytime during CS, but you can't stay in Valley without doing the rebuild). This means that you can play any build of your character, depending on your guild strategy and what is needed at that CS. This also means that Tanks are no longer part of normal gameplay - anyone can play Tank for the Castle Siege, GM's are no longer doomed to make a character only for 2 hours per week of fun, as well as the stampers. These builds aren't kept, so at the end of CS you will get back to your previous build. With this change we're aiming to "fix" multiple things: Encourage new guilds to participate at CS without the need to depend on random players to sacrifice their gameplay for TANK in order to have any chance at CS. Encourage PvM players to take part into CS despite their build being PvM for the rest of the time, increasing number of CS participants. Bring a layer of "freshness" on each CS, as strategies can be changed/adjusted after each CS, nothing being "meta" for too long. In order to participate at CS you need to be in the main guild (not alliance guild) and to also write /rebuild before entering in Valley. Note: You can write /rebuild anytime starting from 16:45. PRE-Fight Gameplay & Requirements In order to access the CS NPC where you need to register signs (during signs period), you need to respect the following requirements: Have at least 15 members in your Guild. Have an average reset score bigger than 60% of top1 player resets. If you don't have those requirements you can't register signs, but you can still register to CS. In order to access the CS battle (stay in valley), you need to respect the following requirements: Have at least 15 members in your Guild. Have an average reset score bigger than 60% of top1 player resets. Have at least 5 members from guild online on either valley or crywolf. If any of this requirements fails, you will be moved out from valley when you try to enter during CS. Checks are happening each 60 seconds (and you are noticed how many seconds left before next check). These requirements will (automatically) make it much harder for people to do "ghost" strategies, but still doable. Before the fight actually starts, there are 2 Strategies that participants can profit from: Attackers Advantage During Sign of Lord period, attackers that are registered at CS must register as many Sign of Lord as possible. The team with the highest number of sign of lord registered at the end of Sign period will win the Sign fight, having the opportunity to BAN a BUILD for the incoming CS. This means that the banned build can't be used by all participants. Any build from the banned list can be banned including VDL/VBK, depending on everyone's strategy. Note: You need to register at least 300 Signs in order to be able to BAN a build, not only being first. Builds that can be banned (banned list): ESM, ABK, VBK, EE, AE, SMG, SDL, VDL, ERF, VRF. If a build is banned, characters from that class can't have more than 20% of total points in that stat. Example: If EE build is banned, an ELF with 32000 total points can't have more than 6400 ENE at that CS. Command for banning a build: /banbuild Build. Period for Build Ban is between Saturday 00:00 and Sunday 16:45. Note: If the highest sign guild doesn't ban a build between this period, no build will be banned for the CS. Defenders Advantage Defenders can repair gates & statues anytime before the next CS. In order to repair them you need to invest JoGs and Zen. By repairing the gates & statues you open up 2 advantages: 1. You can also defend them during CS to earn extra time, making life harder for attackers to get into room. 2. You can reduce your Handicap* points based on the total repairs/upgrades of your gates/statues: 4 points for each 1kk HP that you have on gates/statues when CS starts (maximum ~51kk HP). 8 points for each Defence upgrade on gates/statues (maximum 30 upgrades). 15 points for each Recovery upgrade on statues (maximum 12 upgrades). Formula for points reduction is (Points from HP + Points from Defence + Points from Recovery) * Handicap level (1...5) Note: Maximum points that can be reduced is 40% of total Handicap points. Example: If you are on Handicap 1 (800 points) you can reduce maximum 320 points from those 800. CS Gameplay The CS Gameplay is not the usual one (the team that has Defender status at the end of CS does win it), our gameplay is based on Points, so the team with the highest amount of Points at the end of CS does win it (no matter if they are Defenders or not at the end). How to earn Points: After first 15 minutes of CS the system is initiated & Points can be gathered. Any team that has Defender status during CS will earn Points. Default DEF Points values: 1 Point per second during first 30 minutes (17:15-17:44). 2 Points per second between 17:45 and 18:09. 3 Points per second between 18:10 and 18:29. 4 Points per second between 18:30 and 18:44. 6 Points per second between 18:45 and 19:00. If Defenders GM is out of room his team will only get half of DEF points per second as long as he is out of room. Example: If current DEF points is 3 per second, if GM is outside of room the team will only get 1.5 points per second. Example2: If current DEF points is 6 per second, if GM is outside of room the team will only get 3 points per second. If Defenders GM stays near crown throne (at 176x 215y coords) his team will get an extra point per second. Example: If current DEF points is 4 per second, if GM is near crown his team will get 5 points per second. Apart from DEF Points, teams can also gain points by killing opponents in the Throne Room (and only there): The default kill points value is 10 Points per kill. Normal kills formula is DefaultValue-ResetDifference between targets. Minimum value is 2 points. Note: This means that if killer is higher in resets than the target killed, the points will go down with 1 point for each reset difference. Note2: If target is higher than killer the value remains maximum (the default value), it won't go higher. GM points is 5x default kill points (can't be lowered with ResetDifference). TANK points is 3x default kill points (can't be lowered with ResetDifference). Note: TANK rule is being BK or DL with VIT+AGI >= 60% of total points. Default kill points will be raised randomly during CS time (it will announce when it changes). This anomaly can happen only between 17:30 and 18:30. There will be minimum 2 changes and maximum 4 changes during this hour. First change will happen at 17:30. Duration of a change is between 10 minutes and 20 minutes but at 18:30 points will get to normal no matter how much left from last change. The value of points will always be between 12 and 25 during change. It will be announced to participants when Kill Points are updated. Important note about kill points: Only guilds that have at least 300 points gathered can "feed" points to other participants. If your team doesn't have 300 points yet you won't give any points to your killers, but you can get points by killing them if they have over 300 points. We also have special roles at CS, GAs & BMs, that have special roles during CS: Guild Assistants are able to use /assist in order to teleport to their GM. Cooldown: 120 seconds. Battle Masters will always get the normal kill points value (ignoring reset difference). Apart from that, they have access to AoE stun skills (Stern). Stern will stun players in AoE for 6 seconds. Extra effect: Players under stun can't use potions. Stern does require 10 kills (per use) in order to work. GAs & BMs will give 2x default kill points when they are killed (if they are not tanks, else they give 3x). Note: Both GA & BMs are set in the moment when CS starts, any further change during CS won't change the effects to other players. In order to help the lowest Points teams from each CS, we've introduced a new feature: After first 30 minutes, every 15 minutes the GM from the team with the lowest points at that moment will receive a Life Stone that can be used anytime (and only) during the CS. Note: If GM does leave CS server (switch char, disconnect, or going to server1) he will lose the accumulated life stones. Life Stone can be used by dropping it on the ground. After dropping it, it will take 1 minute for it to become "active". While a life stone is active, people that die from that guild will respawn from the place where the Life Stone is placed. Life stone does have 30kk HP and can be destroyed by opponents (before the activation minute as well). We also want to reduce the time spent as CS winners for the same guilds, so the Handicap System* was introduced: After each CS win, the winners will get a handicap for the upcoming CS. The Handicap starts with weak punishments and goes harder as following: 1st win: On next CS the team starts with -800 points. 2nd win (consecutive): On next CS the team starts with -2000 points. 3rd win (consecutive): On next CS the team starts with -3500 points. 4th win (consecutive): On next CS the team starts with -3500 points and 2/3 of VIT limit for GM (if limit is 15k the GM will have a limit of 10k VIT). 5th win (consecutive) and onward: On next CS the team starts with -5000 points and 2/3 of VIT limit for GM. CS Rewards For Winners: Land of Trials access (with 6 spots) where Ancients are dropping (low rate) and JoG's are dropping (medium rate). Entrance level in Valley: Level 200. Erohim access. Lord mix access (1 per day, 2x Guild Master box per Mix). Guild Master box can be traded, and based on which character is dropping it, he will receive 1x 380 exc. item (DK, VM, etc. based on his class, with 30% chance for luck and with 3-4 options). Note: This Guild Master box is 'forcing' GM's to make choices based on CS performances of their players, so they can choose who to receive what directly, instead of pure luck with 5x elf items in a row wasting jewels and etc. Example: If a BK will drop the Game Master box, he will receive DK item, DL will receive Sunlight item, etc. GLORY! For Losing Side: 1x Guild Master Box for every 1500 points they made at CS Note: The boxes goes to GMs if they are online at the end of CS. For Any Participant: Every Guild Master that has a guild with over 4500 points gathered at the CS will win 7x VIP Days. Note: VIP is automatically added at the end of CS if the GM is online, either extension to current one or a new last VIP level. Top 3 Contributors at CS (based on Points contribution for their teams) will earn 3/2/1 VIP days based on their rank. Note: VIP is automatically added at the end of CS if the player is online, either extension to current one or a new last VIP level. Top 3 Stampers at CS (based on Stamp score) will earn 3/2/1 VIP days based on their rank. Note: VIP is automatically added at the end of CS if the player is online, either extension to current one or a new last VIP level. LOT Permissions & Taxes Players can no longer enter LoT via the NPC at the entrance. In order to enter LoT you need to have permission from the GM that owns the Castle. Any player (with or without guild) can join LoT as long as he have permission. In order to grant permission to someone, the GM must write /grant CharName 1. In order to remove permission, the GM must write /grant CharName 0. In order for the granted player to enter LoT, he must go in the NPC zone (near LoT entrance) and write /lot. GM can give LoT access without the need of characters to be online/same server, only to exist. Note: It doesn't matter how you write the name in terms of upper and lower cases, just to be correct. Exception: GM doesn't need permission to use /lot. GM can also set the tax for entering LoT. By default tax is 300.000 Zen. Max tax that can be set is 15.000.000 Zen. Note: GM can use /lottax Number, where Number = a number between 300000 and 15000000. When using /lot you will pay the set tax in zen to the CS Money (that can be extracted from Senior by GM). Note: 70% of the TAX goes into guild budget on Senior and 30% is server-tax, which is deleted. When you remove permission in LoT from a player, if he is in LoT he will be moved outside of LoT. Note: Permission can be removed only if GM is on CS server (crywolf/valley/etc.) Extra Info Teleport of SM disabled near Switch Crowns (5x5 space). EE buffs, Mana Shield, Sweal, Reflect, Fitness, DSR buff, etc. have a standard duration of 90 seconds (ONLY on CS server). Spawn locations for both Defenders & Attackers are improved to be closer to the room. DL with Dark Horse can't be moved while registering the Crown. Sleep duration is maximum 5 seconds. Maximum accounts online per IP on CS server is 1 (not 2).
  10. 2 points
    Gion

    Spam Chat

    Taking into account that all of you are "non-newbies" and you well know the rules: Mu3rTe and mafy +1 warn for each of you (looks like the same player anyway), total of 2 for each => 2 days mute, for abusive non-English posts. MeOne +2 warns for trash talk + non English => 2 days mute. Please, Mr. MeOne, watch what you say. AlmightySM - muted for 3 hours for non-English post, no warn. livy0u +1 warn for abusive Non-English posts => 1 day mute. Fane +1 warn for abusive Non-English posts => 1 day mute. The reason of these punishments is to make an example of it, we don't need to hear the beefs publicly, especially Non-English on /post Locked.
  11. 1 point
    OldSquadMU - Project Phoenix - Info ⇓ Why to choose US? Basic Info Gameplay Info Non Reset System & Resets System Old Box System Events Info Spots Info Drop Info & Economy System Chaos Machine Info Wings Level 4 System Special / Hot Features that you should KNOW! PvP System (All details) Medals, Excellent (BoKs) & Ancient Tiers Extra Info Topics: Server RULES: Click Me Info about CREDITS: Click Me Everything about Characters, Builds & Formulas: Click Me Test Server Commands: Click Me + Many, many, many other things! Let's bring MU Online to the next level!
  12. 1 point
    Additional info regarding the /pvpquest feature ! !NOTE: Due to the effect of the Mercenary Change in level -this was created in order for you to be able to access the map of your Target- , you will lose the EXP achieved for that level (for example if you change at 90% of level 320, after your quest is done, your level will be back at 320, but 0% progress). We recommend you to use /pvpquest when your bar is 0, or as close as possible.
  13. 1 point
    ADMIN

    Patch 2.1.1.2 - 09.04.2020

    Release date: 09.04.2019 05:15 - Updates are already up and no server restart needed. Changelog: [FIXED] CC not showing the winner/giving the win points when the "last man standing" killed last players alive in consecutive row. [UPDATED] Now CC will also show players that got eliminated by "map traps" - which means mob explosions / restricted zone. [UPDATED] Symbols of Kundun now does spawn on mobs levels that match their invitation level. [UPDATED] Character Market minimum requirements are now level 350 and 0 resets. [FIXED] Valiant & Glorious items dropping from monsters higher than their tier. Now they drop like Iris/Ashcrow, etc. + Other small fixes/adjustments.
  14. 1 point
    ADMIN

    Server state

    Hello, We're currently working on finding and stopping the root of the attacks we're facing. We'll for sure offer some compensations when we'll fully get rid of them. Until then, please be patient, we're doing our best, but it is not as easy as it sounds due to the new type of attacks we're encountering. Cheers!
  15. 1 point
    WhitecoX

    HELP

    Hmmm .. ok multumesc .
  16. 1 point
    ADMIN

    Arrows/Bolts in every potion npc girl

    Hello, Done :).
  17. 1 point
    Newbies Info Note about Characters If you want to be good and beat many people with BK you really need to have good combo-skills, else the character is a waste! AE is considered to be the TOP Hunter. SUM can be a real GOD on PvP if played very well (with all debuffs, sleep, etc.). EMG and ARF are TOP HOLDERS! Their power on PvP is limited, so go for SMG/VRF for PvP. All PvP characters (Not AE/EMG/ERF/ARF) are balanced for medium - early late game on PvP. On the same level / equipment there is a 50% chance on duel between each other to win. Keep in mind that without at least 250-300 VIT on ALL CHARACTERS your chances on PvP are low. Extra Chars Info Max DD and REF is 60%. EE build is useless on Server1 (only good at CS, but there you have /rebuild). Tank builds are eliminated, you can use them at CS for free, with /rebuild. Support builds are now reworked into Hybrid builds (with limits on the buffs). Summoners can learn & use Cometfall. Poison does not work on bosses/mini-bosses (including Goldens/WWs, etc.). Skills like Chain Lightning, Chaotic Diseier and Dragon Roar does have an internal delay when there are more than 300-400 online on the same sub-server, damage showing slower than usually. DL/RF/MG does need the same Kalima level like rest of chars, despite showing a lower level ingame for them. Ice Arrow is disabled at Illusion Temple. Ice Arrow does require minimum 300 energy in order to be learnt and used. Ice Arrow & Sleep range is 4. Power Slash is nerfed, so SMG is not that good HOLDER, his power is on Hunt/PvP. Earthquake cooldown is 6s. Summon cooldown is 50s. Teleport cooldown is 3s. Most of AoE spells have 5 range (instead of 6). Mana cost of Dark Side is 35 (instead of 70). AG cost of Chain Drive is 14 (instead of 20). Teleport (SM) is disabled at Imperial Event, Illusion Temple and in 6x6 range of Switches at CS. All RF builds does require STR in order to boost the damage, not only VIT, AGI or ENE. Teleport Ally & Summon are disabled if there is not at least 1 member from same guild in party. On Lorencia Circle you can only have your own class buffs (the rest are deleted). Summon on Gens map is working when there is a boss alive. PvP-DSR from ML is set from 3400 (10 points) and 4598 (20 points) to 1803 (10 points) and 2434 (20 points). PvP-ASR from ML is set from 4541 (10 points) and 6130 (20 points) to 2564 (10 points) and 3462 (20 points). Advanced Info Characters Formulas & Buffs SM: Default Formula: HP: 1.5 per Level / MANA: 2 per Level / VIT: 2 HP per 1 VIT / ENE: 2 MANA per 1 ENE. Defense: Formula: AGI/2. DSR - PvM: Formula: AGI/3. DSR - PvP: Formula: (Level*2)/1 + AGI/2. Attack Speed: Formula: AGI/10. Damage: Physical: MinDMG - STR/6 , MaxDMG - STR/4. Magic: MinDMG - ENE/5 , MaxDMG - ENE/2. ASR - PvM: Formula: (Level*5) + (AGI*3)/2 + (STR/4). ASR - PvP: Formula: (Level*3)/1 + (AGI*5)/1. Mana Shield: Max Rate: 40%. Formula: 1(%) + (ENE/52)(%) - Capped at around 2k ENE or lower with ML. Duration: 60(seconds) + (ENE/20)(seconds). BK: Default Formula: HP: 2 per Level / MANA: 0.5 per Level / VIT: 3 HP per 1 VIT / ENE: 1 MANA per 1 ENE. Defense: Formula: AGI/2. DSR - PvM: Formula: AGI/3. DSR - PvP: Formula: (Level*2)/1 + AGI/2. Attack Speed: Formula: AGI/15. Damage: Physical: MinDMG - STR/7 , MaxDMG - STR/3. Magic: MinDMG - ENE/9 , MaxDMG - ENE/5. ASR - PvM: Formula: (Level*5) + (AGI*3)/2 + (STR/4). ASR - PvP: Formula: (Level*2)/1 + (AGI*55)/10. Damage Multiplier (Skill Damage): Formula: ENE/15. Combo: Formula: ((STR+ENE+AGI)/2)*2 Greater Fortitude (Sweal): Max Rate: 65%. Formula: 5(%) + (ENE/17)(%) - Capped at around 1k ENE or lower with ML. Duration: 60(seconds) + (ENE/20)(seconds). ME: Default Formula: HP: 1.3 per Level / MANA: 1.5 per Level / VIT: 2 HP per 1 VIT / ENE: 1.5 MANA per 1 ENE. Defense: Formula: AGI/6. DSR - PvM: Formula: AGI/4. DSR - PvP: Formula: (Level*2)/1 + AGI/4. Attack Speed: Formula: AGI/40. Damage: Physical: MinDMG - (STR+AGI)/5 , MaxDMG - (STR+AGI)/3. Magic: MinDMG - ENE/9 , MaxDMG - ENE/5. Bow: MinDMG - (STR/5) + (AGI/8) , MaxDMG - (STR/2) + (AGI/4). ASR - PvM: Formula: (Level*5) + (AGI*3)/2 + (STR/4). ASR - PvP: Formula: (Level*3)/1 + (AGI*2)/1. Greater Defense (Deff Buff) - Server20 (USELESS ON NORMAL SERVER): Formula: 5 + (ENE/10). Duration: 120(seconds). Greater Damage (Dmg Buff) - Server20 (USELESS ON NORMAL SERVER): Formula: 5 + (ENE/8). Duration: 120(seconds). MG: Default Formula: HP: 1.5 per Level / MANA: 1 per Level / VIT: 2 HP per 1 VIT / ENE: 2 MANA per 1 ENE. Defense: Formula: AGI/3. DSR - PvM: Formula: AGI/3. DSR - PvP: Formula: (Level*2)/1 + AGI/2. Attack Speed: Formula: AGI/15. Damage: Physical: MinDMG - (STR/6) + (ENE/10) , MaxDMG - (STR/3) + (ENE/7). Magic: MinDMG - ENE/4 , MaxDMG - ENE/2. ASR - PvM: Formula: (Level*5) + (AGI*3)/2 + (STR/4). ASR - PvP: Formula: (Level*3)/1 + (AGI*4)/1. Fire Slash Defence Reduction: Max Rate: 20%. Formula: 10% + ENE/60(%) - Capped at 600 ENE. DL: Default Formula: HP: 1.5 per Level / MANA: 1 per Level / VIT: 2 HP per 1 VIT / ENE: 1.5 MANA per 1 ENE. Defense: Formula: AGI/4. DSR - PvM: Formula: AGI/7. DSR - PvP: Formula: (Level*2)/1 + AGI/1. Attack Speed: Formula: AGI/10. Damage: Physical: MinDMG - (STR/5) + (ENE/14) , MaxDMG - (STR/4) + (ENE/12). Magic: MinDMG - ENE/11 , MaxDMG - ENE/9. ASR - PvM: Formula: (Level*5) + (AGI*6)/2 + (STR/4) + (CMD/10). ASR - PvP: Formula: (Level*3)/1 + (AGI*4)/1. Damage Multiplier (Skill Damage): Formula: ENE/25. Critical Damage: Formula: ENE/7 + CMD/40. Duration: 60(seconds) + (ENE/20)(seconds). SU: Default Formula: HP: 1.3 per Level / MANA: 1.5 per Level / VIT: 2.5 HP per 1 VIT / ENE: 1.5 MANA per 1 ENE. Defense: Formula: AGI/2. DSR - PvM: Formula: AGI/4. DSR - PvP: Formula: (Level*2)/1 + AGI/1. Attack Speed: Formula: AGI/10. Damage: Physical: MinDMG - (STR+AGI)/8 , MaxDMG - (STR+AGI)/4. Magic: MinDMG - ENE/5 , MaxDMG - ENE/3. ASR - PvM: Formula: (Level*5) + (AGI*3)/2 + (STR/4). ASR - PvP: Formula: (Level*3)/1 + (AGI*4)/1. Reflect Damage: Max Rate: 50%. Formula: 1(%) + (ENE/35)(%) - Capped at around 1750 ENE. Duration: 30(seconds) + (ENE/30)(seconds). Berserker: Max Rate: 80%. Formula 1: (ENE/18)(%) - For Damage. Formula 2: 40(%) - (ENE/40)% - For DEF/HP reduction. Sleep: Max Duration: 3. Formula 1: 20(%) + (ENE/35)(%) - For Hit Chance. Formula 2: 1(second) + (ENE/800)(seconds) - For Duration. Innovation (Lesser Deff): Max Rate: 40%. Formula 1: 30(%) + (ENE/35)(%) - For Hit Chance. Formula 2: 3(%) + (ENE/47)(%) - For Defense Reduction. Duration: 5(seconds) + (ENE/200)(seconds). Weakness (Lesser Dmg): Max Rate: 30%. Formula 1: 30(%) + (ENE/35)(%) - For Hit Chance. Formula 2: 2(%) + (ENE/62)(%) - For Damage Reduction. Duration: 5(seconds) + (ENE/200)(seconds). RF: Default Formula: HP: 1.3 per Level / MANA: 1 per Level / VIT: 2 HP per 1 VIT / ENE: 1.3 MANA per 1 ENE. Defense: Formula: AGI/7. DSR - PvM: Formula: AGI/8. DSR - PvP: Formula: (Level*15)/10 + AGI/4. Attack Speed: Formula: AGI/18. Damage: Physical: MinDMG - (STR/4) + (VIT/14) , MaxDMG - (STR/2) + (VIT/10). Magic: MinDMG - ENE/9 , MaxDMG - ENE/4. ASR - PvM: Formula: (Level*1) + (AGI*3)/1 + (STR/6). ASR - PvP: Formula: (Level*66)/10 + (AGI*1)/3. Damage Multiplier (Skill Damage): Formula (Dark Side): AGI/5. Formula (Melee): VIT/10. Formula (Dragon Roar): ENE/14. Greater Ignore Defense (Ignore Buff): Formula: 3(%) + (ENE/400)(%). Duration: 60(seconds) + (ENE/20)(seconds). Increase VIT: Server 1 (Normal Server): Formula: 40 + (ENE/6). Duration: 60(seconds) + (ENE/20)(seconds). Server 20 (CS Server): Formula: 20 + (ENE/4). Duration: 120(seconds). Max ENERGY you can have: 1000. Greater Defense Success Rate (DSR Buff): Server 1 (Normal Server): Formula: 60 + (ENE/7). Duration: 60(seconds) + (ENE/20)(seconds). Server 20 (CS Server): Formula: 25 + (ENE/5). Duration: 120(seconds). Max ENERGY you can have: 1000. Characters Main Builds While there are a lot of builds possible for any character, based on your own needs and creativity, each character have at least 2 main builds. SM: ESM -> With focus mostly on Energy for full MS & PvM potential. Hybrid -> With focus on both AGI & ENERGY for full PvP potential. Main PvP Skill: Blast (Cometfall). BK: SBK -> With focus mostly on Strength for full damage potential. ABK -> With focus mostly on Agility for full combo potential (combo speed & survival). Hybrid -> With focus on both Energy & STR for full greater fortitude & PvM potential. Main PvP Skill: Combo. ME: AE -> With focus mostly on Agility & STR for full damage potential. Hybrid -> With 300 Energy for Ice Arrow & higher VIT for full PvP support & survival. Main PvP Skill: Multishot from melee range. MG: SMG -> With focus mostly on Strength for full PvP & hunt potential. EMG -> With focus mostly on Energy for full PvM potential. Main PvP Skill: Fire Slash. DL: SDL -> With focus mostly on Strength for full damage potential for Solo-Play/Hunt. EDL -> With focus mostly on Energy for full critical damage potential for Party/Events. Main PvP Skill: Fire Scream. SU: ESU -> With focus mostly on Energy for full PvM & buffs potential. Hybrid -> With focus on both Energy and Agility for sustained damage and more survival, mostly for PvP. Main PvP Skill: Blast (Cometfall). RF: VRF -> With focus mostly on Vitality for full PvP & hunt potential. ARF -> With focus mostly on Agility for full PvM potential. ERF -> With focus mostly on Energy for full buffs potential for Party/Events & decent PvM. Main PvP Skill: Chain Drive (VIT build). Note: This topic is 100% made by me and it's especially for our server characters! Enjoy building your chars!
  18. 1 point
    ADMIN

    Phoenix - Test Server is up

    Hello, Test server for Phoenix is now up. Client can be downloaded from Downloads section. Note: Characters were moved from Inception's Test-Server to reduce your time, just adjust them for Phoenix's stats. Note2: Server is like 85% done, we're still working and we'll work until Friday, so expect some things to not be fully working. We would appreciate if you can bring feedback related to the PvM concept to make sure all chars are fine under the new EE settings, as well as the difficulty of the bosses/mini-bosses. Test server commands: https://oldsquad.ro/forum/topic/2921-phoenix-test-server-commands/ Cheers!
  19. 1 point
    ADMIN

    [Phoenix] Downloads

    Client has been added.
  20. 1 point
    Yoshyy

    MystHH Flame

    Non-English and flame https://imgur.com/a/lREH1R1 MystHH : K7 are for you girls . The next comment is in english but flame and again he abuse .
  21. 1 point
  22. 1 point
    VarCuPrimarul

    For Alexandru Oproiu

    Traducerea asta face tot postul :))
  23. 1 point
    Error404

    For Alexandru Oproiu

    @MystHH Ce au Attack cu tine?! Se comporta de parca le-ai fi golit conturile. Acum vii cu Saru`mana Alex Oproiu de parca il cunosti de-o viata si cu multumiri echipei Oldsquad ... nu ma mir sa ai si o gaina si niste branza in sacosa daca tot ai venit pe aici.
  24. 1 point
    Energy elf only works on castle siege(server 20). Don’t waste to much points on energy,especially if you have only just started now ! After you manage to make some resets you can add 5k ene (in order to use ice arrow)...but for now I would suggest you to stop adding points into energy. If you need extra infos about server can find them here:
  25. 0 points
    Kaladin

    Buying Rune Blade+9+s

    Yea, im also buying them, ill offer much better price. Lulu PM Edit. 2nd mg wings, not TS orb, (BedHead changed it :D)
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