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  • Friero

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    1. Like
      Friero reacted to Reporter in "The Curse" Back to Origins chapter Vl   
      Flames and lightnings were seen, and  thunders were heard in the Valey of Loren last Sunday. Castle walls were shaking, clouds of smoke and dust rose from the gates of the castle, a battlefield in its terrifying splendor, earthquakes that were felt in Lorencia, and the noise of the weapons and the screams terrified the church of Davias, the fight was unbelievable, Squadron did not let the guard down, not even for a moment ! Since the first assault they have continuously attacked, and, when they had to, they defended almost perfectly. I say these things because the fight was more balanced than the one that took place in the previous week, but Squadron lacked something.. A glimmer, a moment, they only needed a few more minutes, and they could've decided everything in their favor. This didn't happened because Rampage, as they used us to, were closer to perfection than Squadron, the difference was made only by the desire to succeed, when they defended all their Dark Lords were fighting as one, as if something mysterious was controlling them, they were defending the switch as if the last piece of life they had been dependent on that button. And the last 5 minutes were their key.
      ATTACK and Assasins guilds took part in this fight but were not yet ready for this fight, both guilds brought too few players, ATTACK failed to hold both switches in the same time to let ZaZaX register. Assasins started well, but were overwhelmed by the power of Squadron and Rampage, personally I was pleased to see these two guilds taking part in Castle Siege and I hope they will find solutions to become even more competitive!
      After this fight, Rampage came out to be the winner Guild, but something strange began to happen in this guild, which by brute force and organization dominated Inception for three weeks .... was hidden, seemed lost, everything it was so normal until now that I thought it had finally disappeared, but these first signs are already visible and I realize terrified of how cruel and ruthless he is, he sought weakness until he found it and when he found it showed the colts and started biting heavily from the most solid guilds on this server, this week the first signs that The Curse did not disappear were shown at Rampage, mafy and Trompeta left the guild after some internal fights, later this week I see RuSuLeTzZz offline, I try to find out what happened but I get hit by an unnatural silence, no one wants to say what happened and I don't understand anything.
      I take a look at the Squadron guild and I see that they have not escaped the ungrateful anger of this wretch Curse, Devex left the guild after this Castle Siege and there are rumors that he would like to go to the Rampage, Sc0pt also left and made a small guild in which he took some players. Because this new guild registered  to Castle Siege there are some rumors that Squadron has joined the second guild to slow down Rampage on switches, Is this a new strategy? Or is the curse who leaves you for a while to believe that you have triumphed and hit you when you did not expect it, so fast and so strong that only the great Guilds manage to stand up and engage in battle with him again the next day.
    2. Like
      Friero reacted to Alex. in Early-Game Feedback   
      In my opinion the only bad thing there was pre 1.1 was the XP nerf, that took us to 25% xp at 5 resets, stage that took way to much than it should have( i think 35-40% would have been better). Since we can now farm DS6/BC7, thats not gonna be a problem for the next stage.
      I think the most important focus for the future should be a healthy  community. And although i'm part of Rampage, i think implementing some kind of 'debuffs' for CS would be pretty cool. Lets take for example, if your guild has the CS for more than 2 weeks, increase the friendly fire in that guild , with 5-10-15 every week, in order to give the rest a chance. I don't know if that's possible, but in my opinion it would be cool to see. This would probably make more guilds come to CS, and boost their morale. Another thing that crosses my mind is lower the number of players that guild can come with at CS  with X every week. Or if a guild has the CS for more than x weeks increase the drops from CC for the rest(excluding the CS owners), or give BOK+5 more drops when X guild holds the castle for more than X weeks etc. The CS holders would still have an advantage, but it would also give the rest a fair chance to not be AFK and fight for their items more than 1 time a week(sunday).
      I think you get the point. Good luck 
       
       
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