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  • kris98kb

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    1. Like
      kris98kb reacted to Colossus in Early-Game Feedback   
      I like very much how the game was configured .Based on my experience until now I would also suggest:
      1.Take advantage of big maps and add some good spots .Ex: aida 2 can have spots of red golems and other mobs .We need those spots cuz  at 10rr people can lvl-up in relics and we have 20 more rr .Also more and more people go to higher maps .Kanturu 3 is full ,karutan 2 is almost full ,so we need more spots .
      2.It would have been a good idea for icarus to be a batlle map ,but with higher drop rate .
      3.Maybe adding some quests that can give u SD pots ,255 pack of pots ...etc 
       
    2. Like
      kris98kb reacted to Colossus in Rage Fighter build   
      Yeah, we also need to think about the race .It's a race that most builds are based on vit agi .Agility bonuses are too nerfed(compare to an elf)  and also vit is too nerfed .A elf gets more hp than RF ,a class that needs to add vit to "survive" .I understand that the class had to be nerfed ,but then lets make vit bk with a third of his actual HP ,and surely people will complain ,cuz are the class advantages that we are talking about .
      ADMIN ,if you read this topic ,please give an answer (yes ,no or i am testing) .
      Thank you!
    3. Like
      kris98kb reacted to Alex. in Rage Fighter build   
      I do agree with Colossus a bit. Also did some tests with him on the test server. I'm not gonna talk about the late game, because the tests were not really late game focused (items, sockets, M level points etc), but the fact that a RF gets 1 defence every 7 agility points, makes him struggle on spots, even with high VIT.
      PVP wise, not great, not bad.
      PVM wise, not great, not bad.
      I see a simple solution here, that is buffing RF sets defence, sacred fire, storm zahard, piercing grove a bit?
       
    4. Like
      kris98kb reacted to Colossus in Rage Fighter build   
      I would like to present my point of view here ,regarding the Rage Fighter character at this moment in game .
      At the moment ,as I've observed ,yesterday the damage done by mobs was rised and it was not announced .Because of this ,I would like to suggest ADMIN to check again the "Funcionality" of Rage fighter in game .I understand very well that RF gets stronger and stronger with each RR ,but ,at the moment a RF with 5500 agi has just 1150 def rate(PVM) which is very low for this much points .At 8000 agi ,i won't be able to stay at condra or relics ,and I will be limited by the Stage 1  (max 8000 points per stat) and this is not balancing the game ...
      At the moment a RF can't : PVP ,HUNT ,stay on spots that other chars at same rr can stay ,can't deal damage .
      Also ,before all talk ,i wanna tell that even the argument : RF WILL BE BEST IN END GAME is not valid .Go and test it on test server ,mail me in game and i show u that he has nothing more than other classes .
      What i suggest is to rise (a bit ) the def and dmg done by RF .I am not interested in rising the PVP dmg ...just PVM and PVM def ,so a RF can level-up like others do .
      This i my opinion ,if i am wrong i accept it ,but you need to demonstrate this .
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