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  • LorduS

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    1. Hype
      LorduS reacted to ADMIN in Patch 3.10.9.0 - 10.01.2020   
      Release date: 10.01.2020 at 16:35 - Updates are up and no restart is needed.
      Note: Because a refresh of mobs was needed, Selupan is revived.
      Changelog:
      [UPDATED] Stage 3.1 (25rr) is removed (same exp like on 26rr, 27rr, etc.). [ADDED] End-Game Quest System We're glad to introduce you to our first version of Quest-System that was planned since long time ago, but only now we had the chance to start working on it. Quest System is there to make the End-Game more fun, giving new alternatives to end-game characters to continue the journey. It can be activated once a character gets 30 resets and level 400. How does it work? You need to contact David in Lorencia (128x 116y). He will then start giving you quests and rewards. There are 5 stages of 3 quests each. Totally of 15 quests. First quests' type from each stage is Easy. Second quests' type from each stage is Medium. Third quests' type from each stage is Hard. Each easy quest will give you 60% chance OB4, 40% chance OB3. Each medium quest will give you 1x TOCA. Each hard quest will give you an unlock to a new Reset. The last quest (15th) will also give you a free rebuild of points & ML. This means that our gameplay is prolonged with 5 extra resets (until 35rr). These resets can only be unlocked after completing their quests. Each extra reset does also bring you +1% damage (total of +5% at 35 resets). Each extra reset does have lower exp than usual (dynamic upside, with lower values and only raising every 50/100 levels). But, during leveling on these resets, you can use /qchange anytime during Golden Invasions, Witch Queen, Selupan, Medusa, Kundun & Wings Protector are active/alive. /qchange will make your level 380 during that invasion/boss so you can participate at them anytime while leveling your new reset. This will make sure you're not bored of leveling and can also PvP/PvM meanwhile. Only first 3 quests are released for now, so you don't have to wait us to finish all of them before advancing. The first 3 quests are: 1. Kill 50 Bloody Monsters - They can be found in Vulcanus, Aida3 and Raklion2. There are 3 mobs per map (1 from each type) in Aida3 and Raklion2 and 5 mobs in Vulcanus, with Bloody in name. They respawn each 15 minutes after they are killed. They spawn randomly on those zones (Aida3 & Raklion2) and random on Vulcanus. 2. Hunt down 2x Budges & 2x WW. No matter the order, but won't tell you how many from each left, only total progress. 3. Give David 1x OB2 & 1x OB3. You need to farm new ones after starting this quest (old ones won't count, they're rusty). At the end you need to trade him the boxes and they will be deleted. David will guide you with info, progress and everything you need to advance in Quest System. Note: You can only progress in a quest after you start it, old kills/gatherings, etc. are not counted. The System is new, so despite testing it in the last days with Gion, you may find some issues with it, so we wait your reports/feedback and suggestions to improve it. Visit this topic: https://oldsquad.ro/forum/topic/3550-new-end-game-quest-system/
      We hope you'll enjoy it!
    2. Thanks
      LorduS reacted to ADMIN in Patch 3.10.7.0 - 12.12.2019   
      Release date: 12.12.2019 at 17:37 - There will be a small server restart. Reconnect is not guaranteed!
      Congrats to mafy, Mu3rTe and AlmightySM for finishing Stage 3!
      Note: Make sure to update client as well!
      Changelog:
      [UPDATED] EXP on Stage 3 (20rr) is now 63.75% (since yesterday). [UPDATED] Stage 2.1 (15rr) is removed (same exp like on 16,17,18 rr etc. - since yesterday). [UPDATED] Newbies boost applied: Exp for 1-5rr is now 300% and static, like on 0rr (instead of dynamic +150%). Exp for 6-10rr is now +150% from + 70%. Exp for 11-14rr is now +70% from + 25%. Exp for 15-19rr is now +25%. [UPDATED] Released Socket Items drop from Raklion mobs. [UPDATED] Maximum points in a single stat is now 27000. [UPDATED] Released Old Box 5. [UPDATED] Released Medusa. [UPDATED] Released Selupan. [UPDATED] Limit of items on market per day raised to 25 items/day. [UPDATED] Balgass HP has been increased. [UPDATED] PvP damage on CC, Gens, Arena Tournament, Duel & IT has been increased with 5-20%. [UPDATED] Removed Ale from shops & drop. [UPDATED] Potion of Soul: Attack speed increase is now + 10 (from +20). Duration is now 45 seconds (from 2 minutes). [UPDATED] Scroll of Quickness attack speed increase reduced from + 40 to + 30. [UPDATED] Scroll of Battle (EDR/CRIT) increase reduced from + 15% to + 12%. [UPDATED] Scroll of Strength (EDR/CRIT) increase reduced from + 10% to + 8%. [ADDED] Raid Deaths (deaths during raids) counter on Gens Rankings (deaths were registered since around 1 week ago). [ADDED] Quest Deaths (deaths as targets or hunters during quests) on Mercenary Rankings (deaths will start registering after patch). [UPDATED] You can no longer enter Gaion Event during Invasions. [UPDATED] Quiz Questions to match current changes & added few new questions.  + Other small fixes/adjustments/improvements. Mercenary things:
      [UPDATED] Now Mute will remain active when there are 2 characters with quest active in the same time (on same IP), after the first one does finish/fail it. [FIXED] Black List to work correctly. Previously: Only quest targets that were killed in quest were added to Black List and only for the hunter. Currently: Now when hunter finish a quest (repel or kill) both hunter and target will be added into blacklist for both of them. This means that you won't encounter in 7 days people that either targeted you and succeeded/failed or you targeted them and succeeded/failed. Blacklist will start counting from now (previous black list is deleted). [UPDATED] Now mercenaries under 10 resets won't get targets from Swamp. [ADDED] Hunt Assurance Feature Now if you start a quest and you get a target with higher level than you (so, most probably, that stays into a map where you don't have access yet) your level will be adjusted to target level (if it is normal class) or target level +- 20 (depending on class). The maximum level set is 380, if you already have 380+ no changes will be made. This will make sure that you have access to them no matter where they are. The level will be back to normal if you relog, fail quest, win quest, etc. Note: Your level will be set up with -2 levels compared to what you had (but don't worry, when you'll kill few mobs you'll get 2 levels instantly). Note2: Experience acquired is not kept (after setting back the level you'll have 0 EXP). Note3: When there is a quest retry ongoing you'll have to get kill few mobs to get to original level before retrying quest (to make sure you don't lose 2 levels). RF Changes:
      [FIXED] ARF being incredible strong at PvP compared to how it was presented - FOR PVM - and being much better than VRF. Changes: PvM DSR increased (on VIT build you just need around 2-4k agi and some good items and you'll get mostly misses & low damage on higher mobs). DEF from AGI changed from AGI/5 to AGI/6. PvP DSR changed from Level*3 + AGI/6 to Level*4 + AGI/10. Speed changed from AGI/40 to AGI/50. PvP ASR changed from Level*1 + AGI/1 to Level*5 + AGI/7. PvM ASR changed from Level*3+((AGI*2)/3)+(STR/3) to (Level*1)+(AGI/8)+(STR/15) Skill % dmg cap from AGI raised to 1200% from 1000%. Dark Side damage is now 30% damage on PvP. Dark Side PvM is raised with 30%. Lowered stuck rate. Higher damage from VIT. Higher PvP damage with Chain. Objectives: Have the VRF as intended for PvP (with less power on PvM/Hunt than ARF) but a beast on PvP. That would mean effects like high misses on PvM, lower misses on PvP (vs most builds). Getting more easily to DSR value on PvM (with some AGI) to not die easily. Give a lot of damage (especially vs low PvP DSR builds) and get a lot of damage in PvP, like a real glass cannon. Have the ARF as intended for PvM (with only decent power on PvP) but a beast on PvM after mid-game. That would mean effects like lower DEF from AGI, higher misses on PvP. 30% damage on PvP. Lower speed gain. Higher PvM DPS. Higher scaling up to 1200% skill damage. Note: Starting from today (12.12) until 19.12 all RF's have ONE FREE stats rebuild that they can use. You can rebuild by using command /rebuild!
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