1) I have read another post about MG/DL lvl requirement for maps. I know it is a good thing to be possible to donate for some advantage but the gap level should be more reasonable. I laugh at admin answers on that post, bro top MG/DL can farm weapons/ gear non exe and sell them like dd+hp items for 3-4 days or even more. I agree to have some advantages but that is too much.
2) As Phantolemu said, goldens are spawn often in the same spot. Last days I found derkon by search 3-4 spots and don't need to check every map. Same for budge where u can see often the same players who kill it.
3) In this database BK is way too tank, no matter if is 300 lvl or 400lvl. They are too hard to kill and in CS almost impossible only if 4-6 characters focus on him.
4) DS6 elf character can't resist even with +12+dd set / w2, I think that is very wrong and regard as point 3 this database is mixed up. Inception was more balance after DL nerf(make elf a little more tanky).
5) About BC, eneMG only with chromatic staff (no double dmg, no edr on staff or pend, no kriss) did most dmg on statue/gate several time.
6) BC/DS is worth only for reward.
7) Derkon is killed by farmers happened not only once (make it stronger in dmg).
8. Share information about bounty, everyone wants to know when we can drop them not only old players should know that (flame).
9. I do not even bother to enter IT as many players: HC make anti game, pewpew reported by roleX enter all the time, same players are all the time, etc. There are lots of problems and some players exploit them.
10. My party with eneRF good sets all dd+12/w2 and also tried with dsr can't resist vulcanus non stop(only 3-4h), but somehow avici with dsr and 1 day with lvl 1 wings was perfectly fine + they didn't have eneRF (I can't believe they made repot every 2 hours for 1 week).
11. It will be nice instead of a market to be able to use a character personal store to expose items.
12. Make low tier ancients more accessible so people can actually use them earlier when they are useful, instead of just piling them up for feather or seed combinations
13. DS7 is easier then DS6
Per total, you're doing a great job, but stop saying is not a pay-to-win game.