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  • Doink

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    About Doink

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    • Location
      Country
    • Game Nick
      Doink
    • Class
      BK

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    1. I fully agree tweaking BK to make combo playstyle viable and stop the fenrir builds in 1v1s would be way more enjoyable than what we have now, but many of your main talking points were wrong and in Teamfight scenarios playing a bk without a fenrir, unless holding switches in CS, is pointless and you're better off offattacking your BK for buff and playing literally any other class including VRF
    2. Please make a bk, even if only on test server and play around with it, because you have no idea what you're talking about...
    3. Let me preface all of this by pointing out, that bk stun is glitched. It's supposed to last for 2 seconds, yet half the time it only lasts for 1 or less. I tested it with different rings/elemental resistances and the result was always the same... Now let me break down bk for you so you understand why it devolved into this cancerous braindead fenrir hold rightclick +Q +TS meta even in the 1v1s. 1v1s/Arenas Personally I play bk to combo and have entertaining fights where the players skill can shine, fights that don't revolve only around stat checking each other while holding left click + Q. Contrary to the popular belief of clueless macro BKs, a lot more is happening under the hood than just pressing 1,2,3 to get the optimal performance out of combo bk. Now if you do decide to spend 2-3 weeks in test server to figure out and get good at the mechanics of bk, you'll soon realize that the rest of the character roster is almost impossible to combo against, unless they get stunned. Why is that you may ask? Is it lack of skill of the bk? Low attack speed? I can assure you after playing max attack speed on 28ms ping and spending hours in test server figuring out if there is a way to combo through the stagger reliably, there is not. First of all, apart from rage fighter all the other classes get access to a mount, which eliminates stagger and gives them extra bonuses on top including higher movement speed to kite and reset from an unfavorable position. BK has none of that, you have to build tanky because by the time you reach lets say a DL, you're starting the fight with no SD and the DL can still knock you back once more. Getting low and want to reset a fight? Almost impossible to run against range characters as them hitting you quite often results in you being straight up unable to move. On MAX attack speed with the fastest possible combo, hitting a DL that's spamming deseier (which can't be juked, the radius is massive) or really any other mounted class with high attack speed, if you time your combo perfectly right as your stagger animation ends, it will still process only around 10-20% of the time. Why is that? The stagger frequency is faster than the maximum combo speed, thus your combo gets interrupted before you even finish it, even if your bk is running MAXIMUM attack speed. So your main source of damage - if you do everything 100% correctly and make 0 mistakes, is still based fully on luck. Either the combo processes or it gets interrupted, there is nothing you can do to influence the outcome. You have to play perfectly and in the end the result of the fight is fully determined by LUCK - either you get a lucky stun thus being able to actually hit a few combos before it ends or you get enough combos to process through the stagger to kill the enemy before they kill you, which if you're up against good players is incredibly rare and again - fully random. This makes all 1v1 matchups apart from Rage Fighter (which I never see anyone play, please for the love of god make that class viable for more than just DPS in hunts and buffing team) and BK mostly fully luck based, really boring and essentially turns them into a stat checking coin toss where the bk has to put in 100x more effort while still having lower odds of winning. You can of course build your bk around that but that results in a rock-paper-scissors problem, which other classes don't seem to suffer from as much. You build tanky with a shield to be able to survive the stagger fest and slowly work on getting an opening with a stun to actually use your main class ability? - Well if you build tanky enough to be able to survive the bursty builds you end up dealing incredibly low damage with combos. That is because you lose 10% damage from not dual wielding, all the bonuses of a socket weapon and to top it off falling slash (mace skill), requires far more attack speed than cyclone to make combo possible to use and it's still SLOWER than cyclone, despite dumping 4k extra points into agi. This destroys your kill potential but allows you to get an opening against most high attack speed mounted classes, giving you some, albeit very mediocre outplay potential. It won't help against glass cannon builds who will just outdps your defences and slowly kill you while you block, or instantly oneshot you the moment you let go of your shield and will do absolutely nothing against characters which bypass defense - rage fighters, SMG, BK combo. You decide to go for a high damage build to hopefuly oneshot the enemies before they oneshot you? - You're back to the coin toss gameplay, every single fight devolves into if you get lucky or not. Either way, you're not running a balanced build but a gimmick made to give you a chance to possibly win matchups against characters that hard counter you, while sacrificing a lot in other areas. SInce you can't change items inside of arena/gamble, you're forced to fully commit to 1 of these two builds and pray you don't come up against a character with a build that counters you - rock paper scissors. Fenrir build returns the coin toss meta, either you get lucky and get enough stuns to get the kill or you die to the superior damage of other classes. Is it healthy for the class or fun? No. Is it better than putting in 100x more effort than your opponent for the exact same result while running the risk of losing the whole event to a hard counter with absolutely nothing you can do to win? Absolutely. I'm all for making combo bk the better option, but as of now you're forced to absolutely play your heart out and play at a disadvantage compared to all the other mounted classes who can kite, reset fights by running away, get no stagger and get 10% dmg/DD on top of all that. Now regarding teamfights... In teamfights BK gets demoted to a support swell bot who helps by stunning the enemies. You have 2 options, either making your character useless for all sorts of content but teamfighting, going max vit/agi/ene with a mace and shield and being a swell bot that can't be killed but that also can't really do much in terms of stun considering any AOE damage or god forbid targetted damage will stagger you to oblivion, barely allowing you to attack to proc stun. Your other option is to have a more balanced build that allows you to experience other content in game as well, which absolutely requires you to be on a fenrir, otherwise you're dead meat. In non gens maps twisting slash on fenrir glitches out frequently, forcing the user to do various gimmicks just to be able to hit the opponent or only attack with left click, dealing minimal damage. In both cases this is a support BK who does not combo under any circumstance, unable to play dps/killer. Why is comboing bad in teamfights? 1. With a large amount of people on screen this ancient poorly optimized games performance drops to a point where combos become very unreliable. 2. Even if there was NO stagger and combos worked well in crowded areas, if you combo an enemy in a teamfight situation, you move the enemy and yourself. This causes every single one of the DPS players on your team to stop attacking as now both you and your enemy blinked away, at best trading the damage of your entire team for a single combo (with swell, erf buff and sm buff I'm not sure it's even possible to combo someone out by yourself, and with the nature of the combo it's impossible to use it in a team...), at worst having your own teammates killing you in the process. 3. You are chasing people who can't be staggered and have double the movement speed than you, with a measly 2 range gapcloser, good luck targetting someone and comboing them down... I would love if the best playstyle for bk was high skill high reward combo playstyle. In group settings bk gameplay gets very dull, all you can do is buff and support, but generally BK always shined in 1v1s where he could hold his own and had some of the biggest outplay potential if the user was skilled enough. As of now the only place where it's worth to combo is CC, where BK is indubitably the strongest character (apart from characters built to kill most mobs and then run for 10 minutes).
    4. First of all I have seen you do this as well countless times. Second of all, if the rules were to change how do you propose the admin team goes about enforcing this? How do they prove it's actually 1 person playing 2 characters when you can easily run a unique hwid and ip on every character? Only solution that comes to mind to verify it is indeed 1 person per character is tying the character to a government ID, one hwid and one IP. I think you can see where I'm going with this......
    5. First of all I'm pretty sure every message sent in game is logged, I saw your other thread with supposed screenshots of bad language with broken links. If I'm the bully and the perpetrator why not pull up our entire chat history and settle this once and for all? Second of all, before all of this I have been only nice and tolerant to you despite the way you treat me and others. In return you put a bounty on my entire guild and then started killing my characters in swamp. I confronted you, you lied to my face despite me having the death screens on 5 clients stating "You have been killed by NotAfraid" as you were telling me you did not kill me. Then you proceeded to power trip and tell me I won't be able to play the game anymore, now that I have dared to fight back and I'll only farm karutan 2 and kalima 7. Then you got the Voyagers guild and Monkey to start killing me as well. Now you're playing the victim? The only one victimizing you is yourself. You have flamed and insulted me on daily basis for weeks yet I always respond with banter. If that's against the rules it would be nice if it was clearly stated in the rules. As far as I know telling you to sit and calling you a noob is not bad language. Regarding account sharing, I'm multilogging 6 characters on 3 computers - Oink, Doink, Boink, Yoink, Zoink and EvilZoink. HWIDs are the same every time, if they are stored in logs this should be a simple check. As far as I know it's not against the rules either, half the server is doing it. I wonder where the other Oinks come from? I guess at this point you're seeing Oinks even in your sleep you angry rascal . You have been threatening everyone I know ever since all this started in the hopes of making me stop fighting you, crying in post, spamming my DMs, yet you never once considered reflecting on how you treat other people, at least simulating remorse or fake apologizing. As far as I know you're in your 40s, one would expect at least a hint of wisdom from a person your age. I really can't wrap my head around how someone could treat people the way you do, conjure up a narrative where they are the victim and then somehow convince themselves about it. I think you know very well what you're doing, but perhaps you just lack the third digit in the IQ department or have one too many chromosomes to pretend to be the victim, without your ego and malice showing through your fabrications. I hope one day you can find peace and perhaps even discover the joy of treating others like human beings. Yours truly, Doink 😉
    6. Hi, most people who start playing Oldsquad get the displeasure of meeting MrBlue early on in their journey, when they are low rr and easy prey for this bully. My experience has been exactly the same. I waited until my characters got a littlebit stronger to fight back and this is the result. I didn't care about the constant barrage of insults he's throwing my way every day since I started fighting back but I think death threats is a bit too far. I didn't find a tag that would cover death threats so I used the bad language tag, but I think threatening to kill someone in real life is a whole different ballpark than just bad language... He plays on multiple characters - MrBlue, NotAfraid, Matilda, Pedal4eto, Gei4eto, Mom4eto https://postimg.cc/w3rH3pDT
    7. Hi, I have attempted to replace the w4 models with lower tier models in order to increase fps in crowded areas. Setting effects in game to minimal does the trick but w4 effects don't get turned off so once an area gets crowded with players wearing w4 fps drops return. Replacing the bmd model results in a black bar under the model with the w4 effects still visible (pic related - w3 bmd replaced with w1 bmd). This leads me to believe the effects for w4 are separate from the models/textures. Since they are custom I'd like to ask where can I find and change these files? If they are just using flares from the effects folder, would removing/replacing those do the trick? Is there any non invasive way to remove the black bar?
    8. Hello, I'm being harassed by Emperror. He plays 6 accounts at once and keeps killing me, then insults me. Please check Emperror, GHOSTRIDER, AMA30HKA ,Skippy, Thief, AlmightySM. Thank you. https://postimg.cc/dD9jvJzy
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