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    Patch 5.3.3.1 - 07.11.2021


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    Release date: 07.11.2021 at 13:35 - Updates are up and no restart is needed!
     

    Changelog:

    • [ADDED] Arena Tournament V3
      • Note: I've highlighted with green most of the changes compared to Arena Tournament V2.
      • General Info
        • Arena Tournament features 7 different rounds, each round taking place 1 time per week, at 19:45 Server Time.
        • There are 2 different Event Types: Team-KotH - Kings of the Hill & LL - Last Laugh.
        • Team-KotH have 2 different Specials, more info below.
        • In order to register to Arena Tournament you must type /joinarena when the event is popping (and before it gets closed).
        • After the event is closed, it will start in 1 minute.
        • You can't attack other players before the event does start.
        • Maximum 60 players (Team-KotH) / 42 players (LL).
        • Minimum 20 players (Team-KotH) / 12 players (LL) in order for the event to start.
        • Maximum duration is 20 minutes for Team-KotH. No maximum duration for LL.
        • Teleport (SM) & Ice Arrow (AE) can be used only during the Team-KotH rounds.
        • After every death, you are immune to magic damage for 5 seconds (after you respawn).
        • You can't join while being in a party.
        • If you join a party anytime during the event both chars will be stunned while they are in party and for 15 seconds after they leave it.
        • You can't join the event with antidotes / sd pots.
        • Any consumables buff (bless/soul pots, doppel scrolls, halloween, etc.) are deleted every second during the tournament.
        • You get a full clear off existing buffs when you enter the tournament.
        • You can't have other buffs outside of your own class buffs during the tournament.
        • You can't move items (for example from store) during the tournament.
        • You can't trade items during the tournament.
        • You are Muted during the tournament.
        • You can't drop items during the tournament.
        • You can't move to other maps during the tournament.
        • You get PK Stage 2 during the tournament (to use only right click to attack, without CTRL).
        • At the end of the tournament you get back to your previous pk level / pk kills / pk timer.
      • Info about Team-KotH (Kings of the Hill)
        • The schedule for Kings of the Hill is the following:
          • Monday - Team-KotH Special 1.
          • Tuesday - Team-KotH Special 1.
          • Wednesday - Team-KotH Special 2.
          • Thursday - Team-KotH Special 1.
          • Friday - Team-KotH Special 1.
          • Saturday - Team-KotH Special 2.
        • Instead of having different rounds of LMS & KotH, as well as 3 different specials on both of them, we now have only 1 game-mode (Team-KotH with LMS round for deciding winners) and 2 specials.
        • How does this new game-mode works?
          • Well, on every round, we randomly split the registered players from the Event in teams (each team having its own visual skin).
          • Based on total players of an event, we start with 4 randomly made teams (5v5v5v5,6v6v6v6, etc. up to 15v15v15v15).
            • In case there are uneven numbers, we can have like 5v6v6v5, and so on.
          • Every 4 minutes, one team is eliminated, and the rest of players are split again in new teams.
            • Example: Round 1 is starting with 4 teams. After 4 minutes, the team with least Points is eliminated. Remaining players are randomly split again in 3 new teams, and so on, until 1 team remains alive.
          • After each team elimination, teams points are reset to 0. Players keep their own personal points, though.
          • You're earning 10 points for your team whenever you kill a player from another team.
          • The 2nd time you kill the same character (in the same teams-round) you will earn 8 points, 3rd time 6 points, and so on until you'll get only 2 points for killing the same character (and the value will stay at 2 points, no longer decreasing).
          • Your team is losing 3 points for each of your deaths.
          • You can't attack players from your own team.
          • After 3 rounds of Team-KotH, all players from the team left alive does enter the LMS round (last round):
            • In this round, everyone plays for himself (FFA). The winners of the Arena Tournament are the last to remain alive.
            • Everyone starts with 4 lives. Killing a player does remove 1 life from him.
            • For every 3 lives taken you gain an extra life.
            • If you reach 0 lives, you are eliminated.
            • You can also take only x lives from the same player as following:
              • If there are >= 12 players remaining in the LMS round, you can only take 1 life from the same player.
              • If there are 9-11 players remaining in the LMS round, you can only take 2 lives from the same player.
              • If there are 6-8 players remaining  in the LMS round, you can only take 3 lives from the same player.
              • If there are <= 5 players remaining in the LMS round, there is no restriction.
            • Amount of winners per Event are also based on the total number of registered players on Arena Tournament:
              • Starting players >= 20 <= 28 => 3 winners.
              • Starting players > 28 <= 36 => 4 winners.
              • Starting players > 36 <= 44 => 5 winners. 
              • Starting players > 44 => 6 winners.
            • If the event isn't over before its maximum duration, then the remaining players will be selected as winners based on their total points contribution during Team-KotH stage.
          • Note: Winners can't join other tournaments from the week, outside of the Last Laugh (that is available only for weekly winners).
          • Note2: Due to the new nature of Team-KotH, disconnecting during the event / leaving the event after it already started will ban you from Arena Tournament for 5 days. This is only for disconnecting during Team-KotH rounds (Last Laugh / LMS rounds are excluded).
        • Specials:
          • 1 - Normal -> Everyone plays with the characters as they are.
            • Note: In order to join any of the Arena Tournament - Special 1 events (Normal), your character must have at least 50% Resets (rounded down) of the TOP1 character.
              • Example: If TOP1 character has 15 resets, only characters over 7 resets can join Arena Tournament.
          • 2 - Free STATS -> Everyone receive the same level and the same amount of stats, based on a randomly picked reset stats (for everyone) and their class.
            • Note: The randomly picked reset stats can be between 2 resets and 20 resets (like on IT).
            • Note2: Everyone is set to level 200.
            • Note3: Special 2 is free for all (doesn't matter your character reset).
      • Info about LL (Last Laugh)
        • Last Laugh is the final Tournament, where the prizes from the current week are also given.
        • Last Laugh is held on Sunday.
        • Only winners of Team-KotH from that week can join the Last Laugh.
        • TOP4 Points (farmed during Team-KotH rounds) & TOP2 Lives Taken (farmed during LMS rounds) that didn't won any of the daily tournaments are qualified for Last Laugh, as extra slots.
          • Which means do your best during the week and during all Team-KotH rounds because even if you don't win any of the daily rounds, you can still qualify for Last Laugh!
          • Note: Order is TOP2 Lives Taken first, then TOP4 Team Points (where TOP2 Lives Taken are excluded).
        • If you have lower reset than the highest reset player from the LL, you will receive extra stat points to add for the tournament based on the difference of resets between you and highest reset player, and also based on your class.
        • The points are added when the Arena is closed, so you have 1 minute to use them.
        • Everyone is set to level 200 during LL.
        • There is no settled duration for the LL but there are 3 rounds:
        • Round1: LMS Round
          • During this round you need to eliminate players while surviving.
          • The round is over when there are X amount of players left in the Tournament, as following:
            • If there are more than 36 participants, Round1 is over when there are 26 players left.
            • If there are more than 30 participants, Round1 is over when there are 20 players left.
            • If there are more than 26 participants, Round1 is over when there are 18 players left.
            • If there are more than 22 participants, Round1 is over when there are 16 players left.
            • If there are more than 18 participants, Round1 is over when there are 14 players left.
            • If there are more than 14 participants, Round1 is over when there are 12 players left.
            • If there are more than 12 participants, Round1 is over when there are 10 players left.
          • Everyone starts with 6 lives. Killing a player does remove 1 life from him.
          • For every 4 lives taken you gain an extra life.
          • If you reach 0 lives, you are eliminated.
          • You can also take only x lives from the same player as following:
            • If there are >= 26 players remaining in the LMS round, you can only take 1 life from the same player.
            • If there are < 26 players remaining in the LMS round, you can only take 2 lives from the same player.
        • Round2: KotH Round
          • During this round you need to farm as many Points as possible within 10 minutes.
          • You're earning 10 points whenever you kill a player.
          • The 2nd time you kill the same character you will earn 9 points, 3rd time 8 points, and so on until you'll get only 2 points for killing the same character (and the value will stay at 2 points, no longer decreasing).
          • You're losing 2 + 8% of your current points for each of your deaths.
            • Example: If you have 120 points, if you die you lose 2 + 10 (8% of 120, rounded) = 12 points.
          • After 10 minutes, TOP8 characters with most Points will be qualified for the last round (3), the rest of players being eliminated.
        • Round3: Last Laugh - Final Round
          • A virtual bracket will be generated for the 8 players left, it will be based on the Points gathered during round 2 as following:
            • TOP1 points will play vs TOP8 points.
            • TOP3 points will play vs TOP6 points.
            • TOP4 points will play vs TOP5 points.
            • TOP2 points will play vs TOP7 points.
          • Then each character will be moved to a different Arena cage where the matches are being played. 
            • In cages you are playing 1v1 with your opponent.
            • Both chars start as "chained" and the game is starting in 5 seconds.
            • The first character to kill the other for 2 times will advance in the bracket (Best of 3).
            • You do receive a clear of all buffs/effects after a kill and you start from different corners again.
            • SD is not restored during the match.
            • After winning a match you advance in bracket and either wait or face your next opponent from Winner bracket.
          • After winning/losing a game you will be redirected to a new cage.
          • After each finished game, if your SD is not full, you will receive a Complex Potion that you can use ONLY before the start of the next game, to restore your SD to full. You need to be fast!
          • Players that lose in the Winner bracket are being sent into Loser bracket where they face other bracket losers.
          • Games on Loser bracket are the same as on Winner bracket (Best out of 3).
          • If you lose a game on Loser bracket you are eliminated from the Tournament, if you win you advance in the Loser bracket up until Grand Finals.
          • Grand Finals are BO5 (Best out of 5).
      • Rewards System
        • There are 3 types of rewards that Arena Tournament is offering:
          • Participation reward
            • Everyone that does participate at an Arena Tournament event (except of Last Laugh round) will receive a Gladiator's Pride buff.
              • Note: Leaving the event or disconnecting during the event before it is over or before you are eliminated won't grant you the buff!
            • Gladiator's Pride will increase the NORMAL bonus EXPERIENCE granted by the Mercenary Squad Seal with +20%.
            • Gladiator's Pride will increase the MASTER bonus EXPERIENCE granted by the Mercenary Squad Seal with +14%.
              • Example: Your current Mercenary Seal does grant you +5% NORMAL EXP, if you get Gladiator's Pride, the buff is raised from +5% to +25%.
              • Example2: Your current Mercenary Seal does grant you +6% MASTER EXP, if you get Gladiator's Pride, the buff is raised from +6% to +20%.
            • The duration for the Gladiator's Pride is based on your event performance and it does work in all places where the Mercenary Seal does work as well:
              • Duration: 2 hours if you are eliminated after 1st Team-KotH round.
              • Duration: 2.5 hours if you are eliminated after 2nd Team-KotH round.
              • Duration: 3 hours if you are eliminated after 3rd Team-KotH round.
              • Duration: 4 hours if you are eliminated during 4th Team-KotH round (LMS round).
              • Note: Because winners from each day aren't able to participate to the rest of the Arenas from that week, being part of the winners of an Arena will grant you access to Gladiator's Pride buff every day starting from the day you've won the Arena up until the Saturday's Arena (included).
                • This means that if you will be ONLINE on normal maps (Server 1) every day at the start of the Arena Tournament you will get 4 hours of Gladiator's Pride as if you were a participant in the last Team-KotH round.
              • Note2: Not being online and on normal maps (Server 1) when Arena Tournament does start won't grant you the buff!
          • Weekly win reward
            • The winners (and only the winners) from each Arena Tournament round will win access to the Sunday's round (Last Laugh).
            • The Last Laugh does also have a separate guaranteed reward for the participants (as long as you just join the Event and you stay until it is over / you are eliminated).
            • Current Last Laugh guaranteed reward is: 5x Jewel of Harmony.
              • Note: Leaving the event or disconnecting during the event before it is over or before you are eliminated won't grant you the guaranteed reward!
          • Last Laugh performance reward
            • Based on your performance at Last Laugh, the following rewards will be given:
              • +1 Jewel of Chaos for every 2 players that are eliminated from the Tournament before you.
                • Example: If there are 30 participants at Last Laugh, the 30th place will win extra 0x Jewel of Chaos, 26th place will win extra 2x Jewel of Chaos, 12th place will win extra 9x Jewel of Chaos, etc.
                • Note: Leaving the event or disconnecting during the event before it is over or before you are eliminated won't grant you the performance reward!
              • TOP3 extra rewards:
                • Winner of Last Laugh: 1x Golden Fenrir with 5 days duration, 1x HoF + Legends Group (forum) + 3x Piece of Horn.
                  • Note: The Legends Group is active only for the duration of the edition, not permanent.
                  • Note2: Winning 3x Arenas during the edition will grant you permanent Legends Group.
                • 2nd place of Last Laugh: 1x HoF + 2x Piece of Horn.
                • 3rd place of Last Laugh: 1x HoF + 1x Piece of Horn.
              • Final example of Last Laugh winner full reward (with an example of 30 participants):
                • 5x Jewel of Harmony (guaranteed reward) + 14x Jewel of Chaos (performance reward) + 1x HoF (TOP3 reward) + 5 days Golden Fenrir + Legends Group (forum) & 3x Piece of Horn (TOP1 reward).
          • If you get disqualified or if you get disconnected from LL round you'll win half of the consolation prize (+1 if it is not an even number).
            • Example: If the current consolation reward is 5x JoH, if you get disqualified / disconnected from LL you'll still get 3x JoH.
            • Note: This is not applied to performance reward, you'll lose it entirely.
            • Note2: In the disconnect case, you'll receive your *half* reward in Jewel Wallet instead of character inventory (as it is disconnected) - it will also send you a notification on web.
    • [ADDED] New Arena Tournament Rankings
      • Daily Winners - only winners from each day recorded.
      • Daily Participants - Only non-winners (participants) recorded.
      • Last Laugh - Only Last Laugh participants recorded.
        • Daily Winners & Daily Participants rankings are reset on every Sunday at 23:58. 
        • Last Laugh rankings are reset on every Sunday at 19:25.
        • Which means during the week you can see the Last Laugh rankings from previous Sunday & the current winners / participants of the week.
    • [ADDED] Potion Girl on IT safe zones.
    • [FIXED] BC & DS NPCs not letting players with level 400 (without Quest3 done) to enter DS6/BC7, while having the DS6/BC7 invitations.
    • [UPDATED] Now all Goldens will drop Zen when they are killed, apart from their BoKs/Stars, as following:
      • BoK+1 Goldens will drop 1kk Zen.
      • BoK+2 Goldens will drop 1.5kk Zen.
      • BoK+3 Goldens will drop 2kk Zen.
      • BoK+4 Goldens will drop 2.5kk Zen.
      • BoK+5 Goldens will drop 3kk Zen.
      • Golden Budges will drop 4kk Zen.
      • Golden Derkons will drop 7kk Zen.
      • GGDs will drop 10kk Zen.
        • Note: With this change we aim to inject more zen into economy while keeping it available for active players (that need it the most), not alts.
    • [UPDATED] Now you can use Summon / Teleport Ally when having at least 1 alliance member in party as well (instead of only when having at least 1 guild member).
    • [UPDATED] Weapons Durability rate increased 4x times. - This was already up since few days ago.
      • Note: This means that especially on high & very high maps, you'll have to repair your weapons 4 times less frequent.
    • [UPDATED] Now IT NPC will prevent you from talking with it if you don't have your IT entry available and will also let you know about that.
    • [UPDATED] Now if you disconnect/relog in CS room you will cause your team -2.5x your normal points given instead of 1x.
      • Example: If dying would have given the killer team 10 points, disconnecting will make your team lose 25 points.
    • [UPDATED] Now during OSGM Events all participants will get a re-skin every 10 seconds (in case they lose it, somehow).

    "The only way to do great work is to love what you do" - Steve Jobs

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    • Group:  Administrators
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    New thing added for Arena Tournament:

    • TOP4 Points (farmed during Team-KotH rounds) & TOP2 Lives Taken (farmed during LMS rounds) that didn't won any of the daily tournaments are qualified for Last Laugh, as extra slots.
      • Which means do your best during the week and during all Team-KotH rounds because even if you don't win any of the daily rounds, you can still qualify for Last Laugh!
      • Note: Order is TOP2 Lives Taken first, then TOP4 Team Points (where TOP2 Lives Taken are excluded).

    "The only way to do great work is to love what you do" - Steve Jobs

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