Release date: 06.01.2022 at 19:00 - No restart will be needed. Monsters will be refreshed though.
Congrats to ChiPis, Pain and Sm0uke for finishing the last stage - Stage 3.1!
Note: Everyone that progressed the Stage (having level 300+ and 25rr) can type /stagereward toca in order to take the reward, after patch is up!
Note2: The final Characters rebalance for 30rr will be up most probably tomorrow, in worst case on Saturday.
Note3: Don't forget that when first 25 players reach 30rr and level 400 the Quest System will be unlocked and the Change Race maximum reset restriction will be lifted.
Changelog:
[UPDATED] You can now continue to reset up to 30 resets.
[UPDATED] EXP for Stage 3.1 (25rr) is now removed. 25th reset does have the same exp table like 24th reset had.
[UPDATED] 5th Newbies EXP boost:
0rr: 700% EXP (constant level 1-350).
1rr: 700% EXP (constant level 1-360).
2rr: 700% EXP (constant level 1-370).
3rr: 700% EXP (constant level 1-380).
4rr: 700% EXP (constant level 1-390).
5rr: 700% EXP (constant level 1-400).
6rr: 700% EXP (constant level 1-400).
7rr: 700% EXP (constant level 1-400).
8rr: 700% EXP (constant level 1-400).
9rr: 700% EXP (constant level 1-400).
10rr: 600% EXP (constant level 1-400).
11rr: 600% EXP (constant level 1-400).
12rr: 600% EXP (constant level 1-400).
13rr: 600% EXP (constant level 1-400).
14rr: 600% EXP (constant level 1-400).
15rr: 500% EXP (constant level 1-400).
16rr: 500% EXP (constant level 1-400).
17rr: 500% EXP (constant level 1-400).
18rr: 400% EXP (constant level 1-400).
19rr: 400% EXP (constant level 1-400).
20rr: 300% EXP (constant level 1-400).
21rr: +200% EXP.
22rr: +150% EXP.
23rr: +100% EXP.
[UPDATED] Maximum ML is now 200 + 30 slow levels.
[UPDATED] Maximum number of players in guild is now 35.
[UPDATED] Old Box 5 can now drop Talisman of Luck.
[UPDATED] Wings Protector has been released.
Updates that were already up since few days ago:
[UPDATED] Now /invasion counter is updated in real time (instead of 3-10 seconds delay after a monster being killed).
[FIXED] Monsters sometimes disappearing after an invasion was over (for example Imperial monsters/gates when rabbits/ww invasion were over, kundun when goldens were over, etc.).
Note: This is an old bug where we finally found the root cause and managed to fix it.
[UPDATED] Now you can (safely) join Imperial Event during Goldens Invasions.
[UPDATED] Now the Secromicons from Imperial Event are delivered directly into each player inventory, instead of dropping on the ground.
[UPDATED] IT5 min reset is now 90% of TOP1 reset instead of 95% of TOP1 reset.
[UPDATED] IT4 min reset is now 75% of TOP1 reset instead of 80% of TOP1 reset.
[UPDATED] IT3 min reset is now 60% of TOP1 reset instead of 65% of TOP1 reset.
Current IT table is:
IT1: 30% of TOP1 Reset (rounded down) - 1 +.
IT2: 45% of TOP1 Reset (rounded down) +.
IT3: 60% of TOP1 Reset (rounded down) +.
IT4: 75% of TOP1 Reset (rounded down) +.
IT5: 90% of TOP1 Reset (rounded down) +.