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Hello, In this topic you can leave you feedback for the next Sprint (2). This is the only occasion (until the 3rd Sprint) where we can do some changes related to Inception IF your proposals are good enough and doable in a timely manner.1 point
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Feedback for Inception - Sprint 2
Alexander1114 reacted to The cute guy for a topic
Ok, this is about to be the longest post I’ve ever done it my life. So, buckle up. Now that I’ve played a few editions on this server I think I can provide some feedback that might make the game fairer. I’d like to start by pointing out some things that I think make players quit sooner than expected. (Made me and all of my friends at one point.) Basically, this server is runned by 2 main guilds. (Same people every edition, some players leave 1 to join the other). Maybe this wouldn’t be a problem if the server had more guilds to choose from. But right now, these 2 guilds make the game unplayable and unfun for everybody else. They found ways to ruin every single event, so not only u have to deal with them being way higher level (because they know all the tricks and secrets), u also have to deal with them win trading and ruining events so they can get more items for their guild. I joined both of these guilds on past edition to try and fix this problem and it made my experience worst. They are both extremely toxic. So, you are left with 2 choices. 1. Either you are “lucky” enough to join them as soon as server starts, which is pretty much impossible because they all know each other from prior years and make same guilds over and over again. Or 2. You create your own but don’t expect to win any events. If a player can’t do any event. The game is not fun. If you are not able to compete for anything, then u just quit and find a new game, which is what happens mainly in my opinion. My solution for this would be: make guilds smaller. You don’t need 25 people bullying new players out of the game every single edition. They are ruthless and will bully new comers until they no longer want to play. It’d be better if guilds were smaller so at least they have to compete with each other, because right now there is no real competition. I’m talking about 10 players per guild, maybe even 5 if possible. So instead of 25 players killing newbies until they quit, u would have a bunch of smaller guilds actually trying to compete and get items. Players on those 2 old guilds don’t even have to be active to get good items. They just sit AFK all day and wait for their guild to get good items for them, because they basically have rules that nothing gets sold outside. Only they benefit from this, new players never have a chance and market never get good items. Chaos Castle: 2 main guilds ruin this event as well. They group in corners and gangbang new players to get best items for their guild. This is just pointless. I’ve seen them group in CC1 so they can then share a pair of berseker boots? Like bruh… come on. Play this event as it’s supposed to be played. My solution for this would be: either make everybody inside cc have the same character model or remove the weapon completely so everybody is just a character with armor. Yes, people can still team up but at least it’s harder to know who is who. Blood Castle: Make party damage count. I don’t know if it’s like that right now but it feels like it’s not. Right now, it’s just 1 pro player getting the statue every time while the rest of his party is AFK. 5 active players around same RR should be able to beat 1 player. Hard to tell if it works because 1 player always win. Same should be for all other events GGD, BQ, etc. Gold Invasions: Enable the kill restriction (gap) on PVP invasion for newbies. up until maybe box +3? I see so many pros from these 2 guilds killing every newbie for items they don’t even need. They find new players killing Gold Knights or Tantalos and instead of helping them finish it they kill them and then bully them by whispering all kinds of things. That was my warm welcome when I started playing on this server, still remember how unfun that was and made me quit right away. I know there are non-pvp invasions but sometimes pvp ones are the ones u catch. I feel like if a newbie has a golden almost dead to like 10%. A 50RR MAX LVL FO SET player shouldn’t be able to kill him and just steal his item. It does nothing to pro players but new players just want to quit if they can’t get any item. Box +4 +5 then yes you probably have to fight for those. Kanturu Event/Nightmare: Make it 1 ip every 2 days? Last inception it was just the same player doing that event over and over again. Getting all the items for him/alts then all guild members. So, they didn’t even had to try. They get rewarded just for being on that guild. No chance for new players and no room for competition. Either that or make item inside knightmare non-tradeable. so, it forces players to do the event if they want good items, not the same player doing all the work for his entire guild. Medusa and Selupan: Medusa and Selupan are fine but maybe make 1 non-pvp. Otherwise, the strong ones will always dominate. One of them should be non-pvp maybe once a week. random time and random day. Crywolf: Should give a bonus loot. Right now, killing it does nothing. I did more dmg once and felt like I wasted my time. Maybe make the killer (Most dmg) get 1 piece of horn. Killing the bigger boss on CW should be rewarding. Last but not least, toxicness and rudeness on this server it’s too much and it should not be allowed. People are given too many chances to be toxic and curse at every person on this server. 1 Racist comment should be = banned forever. You don’t want to build a community around these types of people. And all it takes it’s 1 bad comment for somebody to quit the game. While I’m well aware that these types of players are probably the ones keeping the server alive by joining every edition to do the same guilds/fights, I’m confident they are also the ones keeping the game from progressing any further or getting new players. It’s hard to recommend this game to a friend when u know they will just not have a good experience mainly because of player base. Even I find it hard logging on some days and seeing /post full of racist and crazy remarks. And while the things said are not directed to me, nobody wants to be on a place full of people saying that kind of stuff. That’s all I can think off. I think this server has the potential to be great. Only need to get rid of a few bad apples and maybe new players will come and join the fun.1 point -
Hello OldSquaders & Guests, After the 1st successful Sprint, our Inception is back for the next adventure! Inception - Sprint #2 - will be released on Friday, 27 January 2023 at 19:00 GMT+2 (Mobs will spawn at 20:00 GMT+2). The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets. You can access the Public Test Server anytime, since it is already opened. Few notable changes: Increased EXP on 0rr with 12%. HP & Mana pots stacks increased with +50%: 23 Apples 18 Small Healing Pots 14 Large Healing Pots 75 Small Mana Pots 45 Large Mana Pots Large Mana Potion now restores 5% more Mana than before. Until OB3 and OB4 are released, the events/bosses that should drop them will instead drop OB1 and OB2 (instead of no OBs at all). Slightly nerfed Death King, Cursed Dragon & Kundun to be more fit for 0-5rr. Cursed Dragon now also has a 25% chance to drop a Feather or Crest, apart from his normal reward. Death King now also has a 50% chance to drop a Box of Ancients, apart from his normal reward. Icarus now have normal number of monsters on spot (5). Feather & Crest can now also be dropped in Karutan 1. Rate to drop Feather & Crest in Icarus slightly nerfed while the Karutan1 rate is slighty higher than in Icarus. Gold Medals can now drop starting from monsters level 73 instead of level 83. Silver medal can now drop starting from monsters level 55 up to monsters level 72 (instead of monsters between level 58 and 82). Heart of Love can now drop up to monsters level 54 instead of level 58. HoF achievement for first +15 item can now be given only for excellent items. There's no longer 1st CS on 1st server week (without rewards), the 1st CS is now on 2nd week and it has the 1st reward(s) unlocked. Maximum ML is now 150. Seeds NPC is now unlocked at the end of Stage 3 (so you can craft seeds as well before moving to Genesis). Credits options at the end of the Sprint are now: 70% of credits to Genesis OR 20% of credits kept in Inception for the next Sprint. Transfers table updated: 23-25 resets Inception -> 50 resets and level 400 Genesis. 21-22 resets Inception -> 49 resets and level 400 Genesis. 20 resets Inception -> 48 resets and level 400 Genesis. 19 resets Inception -> 47 resets and level 400 Genesis. 18 resets Inception -> 46 resets and level 400 Genesis. 15-17 resets Inception -> 45 resets and level 400 Genesis Under 15 resets on Inception -> X3 the resets number on Genesis (14 resets Inception = 42 resets Genesis, etc.) and level 400. You can also bring your feedback for the 2nd Sprint here: Reminder related to how Inception operates now: Since last year, Inception is now running under "Sprints". There are 2 Sprints per year, each Sprint lasting 4 months (120 days). At the end of the 4 months, characters are moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception. Genesis is our new, permanent main server, and the location where characters will be transferred from the Inception Sprints. A 150~250x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. All the information about the Transfers can be found on the Official Info Topic for Inception (Gameplay section). Schedule for 2023: 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. Cheers.1 point
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BL Archie
Archie reacted to The cute guy for a topic
So i was doing ML quest for RR. Needed to kill 1 WW. Archie found it first but i got the kill. Apparently he is the only one allowed to do this quest so he didn't like that i got it and started whispering bad words. https://imgur.com/a/oJraYME0 points