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  • bidahaha

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    1. Like
      bidahaha reacted to Zutto in Chaos Castle / Damage Decrease / Soul Barrier   
      Relaying on getting ice resist pendants/rings is a hard one, getting ML is ofcourse easier. But sooner or later that ice arrow will land on you.  And thats just to counter 1skill from one char? I think it should atleast be reduced, 5 seconds is a long time during an event like cc. (AND FIX IT ALREADY, the stun bug that is)
      But in my opion stuff shouldnt the tuched to much. None has reached 10rr yet, none is near done with ML. Its impossible to point fingers at whats op and not currently. ML/LVL/RR plays a huge part
       I do however think DD is good as it is now, I got almost 60% myself, and still get hits for up to 3k+ if dd was to be reduced it would only benefit chars going for max damage, that already got insane absorb/internal def
      Socket items takes just ages to build, I know a few who are working on them.. but it just takes time.
      Its like you say, it just easier and quicker to get a exc set with 2 options for now.
       
    2. Like
      bidahaha reacted to Zutto in Illusion Temple newest complains   
      The problem with Ice arrow is that it acts like a stun instead of a mobility disable skill.
      You cant attack back, infact you cant even do any skills at all. Seems abit odd if we need to stack ''resist'' to counter a bug
       
    3. Like
      bidahaha reacted to Trâu in New PvP idea   
      That's not a good idea btw.
    4. Like
      bidahaha reacted to salam in New PvP idea   
      Not a good idea imo. PVP is when the one you're attacking fights back, not killing AFK players. This will just reward the ones who are on 24/7 for almost no skill involved.
      If you want to discourage AFK play you need to increase xp for events and in PVP maps or set a steeper zen cost curve in the mu bot.
      If you want to encourage more PVP, either make something similar to Royal Rumble for high levels, a party based PVP arena, or even an event like you mentioned, but only if you register for it you can get tagged as a target and with a limited time period. Another idea would be to give up on the non-pvp invasions.
    5. Like
      bidahaha reacted to Exilia in New PvP idea   
      This reminds me a lot of a PvP system that game called Dofus has. 
       
       

      This system was pretty fun and exciting way to make the PvP interesting in game. In MU we have Gens pvp/ranks, which is similar in a way, but the system is pretty lackluster compared to the one that Dofus offers. I don't know how hard it would be to implement something like this, but I feel like it's something that you should definitely take a look into. Even though Dofus is quite meh to many people because of the way the game looks, it has the best in-depth implementation of game play I have ever experienced in any game so far. @ADMIN and @Gion, you should really take a look into their wikia page (https://dofuswiki.fandom.com/wiki/Dofus_Wiki) and try to bring some of the features in Old Squad server

      E: Unless it wasn't obvious, a solid +1 for the idea. Anything that encourages PvP without forcing anybody to do so, is more than welcome.
       
    6. Like
      bidahaha reacted to Trâu in Castle siege Saturday?   
      These votes were never fair. Only players, who are active on forum, will vote. That inherently creates a sampling bias problem. For important vote like this, I would suggest there is a global message in game to remind all players.
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