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Found 16 results

  1. Shuryk

    380

    How about changing the drop from bok+5 to bok+4 and adding only 380 to bok+5 ? because I don't see any other options, I was sure that would be a failure, but that would be so fast.... Another solution is to disable 380 options for 1-2 month, in special SD rec from armor. From 1 max 2 options(Bone/Brass/Spirit etc.) sets we can fight with 2-4 options last sets, vs 380 options we cant fight, and i dont see the reason to continue.
  2. Ciocioy

    The pumpkin that are droped boost us with speed/mana/hp/dmg/deff, but they last only 30min. Lets drop the rate of it and make it last longer.
  3. Shutter

    @Gion Hi GM, Its me Shutter, I just joined OSGM Golden Budge Race today and found this bug. Ive seen the NPC on this event can register you to another Lap after 30sec. So i tried this on my Char TeaRz to make a test. i found this Bug, I played to reach 4 laps then wait 30sec to register again cause i know that you will disconnect my client if do that on the 1st laps. In the end i ended up winning 3rd place. Please forgive me on the sense that i did this, "not to win but to file a report for a better game play and game improvement". I suggest for 2 npc during Race... one on the starting line and one on the middle.. to prevent that bug occuring.. make a system on those npc that requires to count 1 - 10.. odd numbers [1,3,5,7,9] on the middle race track NPC and [2,4,6,8,10] Starting line NPC.. This is just a suggestion and not highly required to be implemented. Respectfully yours, Shutter
  4. Shuryk

    Rework pls this ds 3 coz its rly no rentable spots, from first to last min u have alltime atlans1 monsters, that its little better like devias. After 15 min bettwen atlans first monsters u have spawn 1-2 Devil, 1 Great Bahamut, 1 Lizard. In last 5 min u have +1 Silver Valkyrie and+1 Hydra
  5. Teranu

    It seems that there is too much Zen available in server economy. Can we give zen some value? Maybe something really expensive in shop, or Chaos machine combinations price increase, or more zen required for reset?
  6. Hello OldSquaders, Today at around 18:00-18:30 we'll be performing a full maintenance on our systems. Both Inception & Phoenix will be down from 30 minutes up to 2 hours. Most probably reconnect will not work so make sure to be online in the evening to relog! In order to try to combat the delays, we're applying the only things left that can be done on our side: - Tweaked & optimised most of our scripts. - Updated all of our system softwares to latest versions. - Changed the psyhical processor (CPU) to a better one. - Reduced the tickrate of the gameserver. If after all of this measures delays are not over we have to think how to implement a second sub-server without affecting (too much) the overall gameplay. This is confirmed by our devs, but we're trying everything else with hope that it can be fixed without such measure. Basically, we have too many players (and, more important, actions/second) for a single sub-server to handle them smoothly, but sadly not enough for a healthy 2 sub-servers concept. That's why you're having much better performance on both Server20 (crywolf/valley) and on Test-Server, even though they are both on the same machine and same settings/scripts. Let's hope for the best. Except of the maintenance & the already-told measures, we've been working on the new (bigger) patch. Changelog can be found here: https://oldsquad.ro/forum/topic/3365-patch-3420-02102019/ We had more features to release but they're not ready yet, and maintenance was settled, but we'll try to release them asap, hopefully at the end of the week. Things like Non-English warn system between players, a full FAQ with most common questions we receive, CC kills & wins, BC wins, etc. Also, the first edition of OSGM is starting from tomorrow! More info: https://oldsquad.ro/forum/topic/3364-osgm-1/ #MakeMUGreatAgain!
  7. Exilia

    I don't know how this "bug" affects other classes but at least for MG it's pretty game breaking thing. Basically if your opponent chooses to not fight you in CC and keeps running away, you have very little to no chances of hitting him with fire slash. By icing them you can catch them up, but the map/terrains & characters xx,yy positions bugs somehow and your damage wont register at all. Sometimes your skill hits the target and it applies the debuff icon you can see above their head, but the damage itself wont go through. And when the enemy circles the holes on the map, his character keeps walking/moving outside of the terrain and you're not able to do a thing. Even if he is not walking in the air and you catch him up while he is iced, 9 out of 10 times you just can't deal any damage to them. https://imgur.com/a/F6W1fb2 https://imgur.com/a/6piUDB4 https://imgur.com/a/KQRi9IA https://imgur.com/a/kRdYImz https://imgur.com/a/LRtZNjG https://imgur.com/a/sh815X1 https://imgur.com/a/9lqscQH
  8. It seems that jwl drop rate is very high. Haven't participated in any event and been playing afk all the time, but i easily managed to get a ton of jwls only from leveling. Not sure in the middle and late stages of the server how many you need, but having a lower drop rate i think would be more fun.
  9. Hello. As a player who played OldSquad all editions since the past 3 years, I would like to know what is the current hardware state of the server and its internet connection. It is more than clear we have more people than all other editions and the quality of the server at all is good BUT it is kinda laggy and sometimes it is getting even worst (spikes and moving your hero forward/backward non stop and you have to warp back so you can actually move, otherwise you are catched in a funny loop). Will be there any improvement of the machine which is running the server or the internet connection? Also this affects one of the best spells and probably the best spell of DL's - Chaotic Desier. I have tested in Main server and in CS Server (server 20) and in Main server you can't use this spell cause of the lag and it doesn't hit at all which is gamebreaking for DL's. On other side I have tested it in Test realm and there is work as well like in Server 20. In the end I believe I am not the only one who is facing this lags in the server and wishes everything to be fixed as soon as possible. Can @ADMIN gives us any information about all this stuff? Regards, Martin
  10. Hello OldSquaders, First week of Inception is almost done, we already have our first players with reset from each class, but game didn't even fully started, as you currently have access to only like 30-40% of server content. It's a long and fun journey, that nobody should miss, and there are high chances for any newbie (especially in first month) to recover pretty easily due to our stages, and the way exp works on them. Inception reached the highest number of players (not chars) online in first week out of all of our projects until now - 350+ real players. But this can be pushed out even harder until the end of first month (when usually the record is set, based on previous editions). We've done our job, with hard marketing campaigns in order to assure a healthy start in terms of numbers. Now it's more on you to continue the push! Due to that, we're running a Referral Week, more exactly 10 days, starting from today until next Monday. The following (permanent) changes are done to Referral System: Credits per referral raised from 300 to 350. Resets needed for the referred player in order for the referrer to have the reward reduced from 15 resets to 10 resets. The following change is done until next Monday: Requirements for referring players is down to 0 resets and level 100 from 2 resets and level 200. That means, from now until next Monday everyone (with at least level 100) can invite friends or strangers to join Inception, instead of only 2rr+ persons. What you have to do is to ask your friends/strangers to write your character name on Referral field on registration. When they reach 10 resets you will earn 350 credits for each referred user. You can get referrals from any kind of places like skype, facebook groups, etc. Cheers!
  11. Goodmorning. I'm having a problem. When I try to connect to Inception server I get instant DC the moment I click on the server. https://drive.google.com/file/d/1GQh6HCSn9KN7eUitnOjk2tgXaPElwAdO/view?usp=sharing I suspect it has something to do with having both accounts on /offattack. But in Phoenix if you had accounts with /offattack the 1st time you were about to put your username and password, it was saying "account already logged in" and actually you were dcing this account, if you tried a 2nd time entering everything would be fine. Also, if you tried to bypass the limit of available IPs in the beginning the small anti-hack window had a yellow color, notifing you, which in our case here doesn't happen, as you can clearly see here. https://drive.google.com/file/d/1uLzqFY_pt76NAjT7Lvo6LN8VW8t66UiP/view?usp=sharing So actually, I'm locked outside of my accounts if that's the case. Else, I dunno Some help please EDIT: Just adding that both my accounts have VIP enabled. (Dunno if that helps in investigation more but anyway)
  12. Hello OldSquaders & New comers, Less than 24 hours remained for the grand opening of our Inception (old Max30RR) server. Back to origins! The server will be launched officially tomorrow (Friday) at 19:00 GMT+3 (follow counter from website). You will be able to make sure that client works, make parties, etc. The MOBS will spawn at 20:00 GMT+3 (after 1 hour). We're very excited and we hope that everything will be fine for you to enjoy! You still have time to gather strong teams as what is coming will be pretty hard alone! Let's show to the MU Online community once again what real quality truly means! So, share the news to your friends, families, pets, strangers and gather on the start day to conquer once again the OldSquad World! Important Info: !!!! Don't forget to choose the 'Inception' Server when you are logging on site, else you will be logged on Phoenix and you will be able to use the Phoenix services/options instead of Inception !!! In order to use the SITE FUNCTIONS you need to ACTIVATE your ACCOUNT on EMAIL! (It takes 1-5 minutes to be sent). Energy Elves are removed from gameplay - they are useless on Server 1! Hybrid AE's with AGI+ENE can be good support for CS/Balgass - where buffs are decent. You can make DL, MG, RF from level 1 since server starts if you get VIP. Only Dealer/Hunter available until Stage 2 - 10rr - when PRO will be available as well. You have access to OFF-Attack for up to 5 hours. VIP is boosting its duration/it adds auto-pick. Goldens from invasions will be released progressively, so they won't kill you on spots at start. Only BoK1/Budges at start. Test server is still online and will remain online even after Inception start, so you can test anything anytime you want. You can warp from SITE if you are PK - but it costs much more! 1st Castle Siege will be from first week (22 September - Sunday) but there will be no Ancients drops, no Senior, no Erohim, no LoT spots. You will play only to get used to our custom CS System and for fun + the advantage of being the Defenders on the 2nd CS (CS rewards are progressive, only at 3rd CS you will have ancients drops and at 4th CS Lord Mix). !!! NOTHING IS CONSIDERED ANTI-GAME ON CS! You can use any kind of strategies (ghosts,allies,etc.) but do it on your own RISK of getting bad reputation/enemies! We still encourage fair play but it's up to you! Make Sign of Lord great again! Keep in mind that Inception is running on a Mother-Kid system, where Inception is the mother and our 50RR server will be the kid, more info on Gameplay info. First season of 50RR as a kid will start in around 2.5-3 months, so first transfers on Inception after around 6 months. This is an 100% International Server, that means you MUST write in English ONLY on /post and Gens Chat. If you won't do this you can get Muted / Warned and even Banned! On first reset the EXP is linear (same % from level 1-350 at any level). But after 1st reset the exp is dynamic (lower % on lower levels, higher % on higher levels). This is made in order to balance the time spent on high levels vs the time spent on lower levels. So, if on 0rr exp is 100% for level 1-350, on 1+ resets you have like 30% on 0-50 levels, 80% 200-300, 120% 300-350, etc. Please don't forget that Inception is a truly HARD & PROGRESSIVE Server! Which means exp is low, drops are low, content is progressive and everything is achieved by PLAYING, especially active play. Also up to 60-70% of content is adjusted/custom so you REALLY need to read all of our info in order to have a good time. Make sure to invest jewels in early exc items from mobs / non exc items with high defence in order to progress! Also, we want to share you some of the important topics and info that you MUST read for a full experience here: Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-many-details-about-server/ Info about CREDITS: https://oldsquad.ro/forum/topic/1192-inception-info-about-credits/ Special / Hot Features: https://oldsquad.ro/forum/topic/2236-inception-special-hot-features-that-you-should-know/ Characters Info, Builds & Buffs Formulas: https://oldsquad.ro/forum/topic/2260-inception-characters-builds-info-buffs-formulas/ Server Rules: https://oldsquad.ro/forum/topic/1193-inception-server-rules/ Other info topics can be found on Inception's Info section! If you need any kind of assistance please contact us on Facebook: https://facebook.com/OldSquadMU - we will be there most of the time! OldSquad Team #MakeMUGreatAgain!
  13. Hello, The Public Test Server for Inception has been released! It is now online and it can be accessed from the same client that has been uploaded for Inception on downloads section: https://oldsquad.ro/forum/topic/1176-inception-downloads/ The documentation can be found here: https://oldsquad.ro/forum/topic/3328-inception-test-server-commands/ Most of things are done, especially important things like chars, mobs, etc. There are still details to be tweaked/adjusted until the official release, so keep that in mind when playing on test-server. Also feel free to report anything you find wrong or any feedback you may have (it may not be on our list and can pass missed). Enjoy!
  14. Hello, Based on this topic https://oldsquad.ro/forum/topic/3311-futureee/ we decided to bring it up to the vote as it's an important concept that can change everything we know about MU (into a better thing, in my opinion). So, please bring your votes (asap) and any other observations so we can prepare the concept for Inception (if you want it). The idea is simple, do you want EE's to be out of "must-have-secondary-char" line? The first option is no, keep it as it was - nothing will change related to EE's. But, the second option is to remove the EE build as we know it and to integrate it into a Hybrid-AE build. That means, EE buffs will be useless on normal server (1), so you won't need EE's in order to level up or compete to PvP Events. For that, entire content will be adjusted (mobs, bosses, etc.) for such change, having lower dmg/def/hp as they used to, especially on low resets maps. More than that, the limit of accounts per IP+HWID will also be reduced to 2 instead of 3 (to match the new no-ee-need change). The second part of the idea is to implement the EE into a Hybrid-AE build. So, giving new options to AE players for their builds (instead of blindly going for full agi & vit). What that means? Buffs will be decent on server 20 (mainly CS) - so guilds should encourage Hybrid-AE's so they can push their chance at CS, at the cost of lower solo-impact on gameplay. More than that, Ice Arrow would be part of Hybrid Build, so only by having 5000-8000 energy you would unblock & use Ice Arrow - so not only getting EE buffs for CS as Hybrid-AE but also unlocking your strongest CC spell for other kind of support on both Server 1 and CS. Poll will close on 1st of September at 23:59. The winner option must have at least 70%+ votes in order to be applied.
  15. Hello OldSquaders, We have the news about Inception as we promised! The release date of Inception will be on Friday, 13 September at 19:00 Server Time (GMT+2) - mobs will spawn at 20:00. We're still working hard on it but we hope to give you the Public Test Server access with at least few days before opening, where you can test what you want for Inception. The Public Test Server will remain opened during the Inception life-time so you can always test anything you want there. The official info topic has been updated and it can be found here: https://oldsquad.ro/forum/topic/993-inception-official-information-many-details-about-server/ It contains all the info about Inception - but they are only like 85% sure, things may change until it's open day, based on your feedback and suggestions that you can bring in this topic: https://oldsquad.ro/forum/topic/3314-discussions-about-inception/ We'll continue to update/release info topics for Inception during this days so keep an eye on forum! We want to also highlight some of the important changes/features that Inception will bring: New Mother-Kid system, where Inception will be the mother server and Max50RR will be a seasonal (100 days) kid server with limited content (no sockets/wings level 4 available) from where transfers will be made to Inception at the end of each season. OFF-Attack is now available for everyone (5 hours, no auto-pick) while VIP's will boost it: Hunter - +5 hours, no autopick. Dealer - Autopick. Professional - +7 hours, with autopick. Box of Kunduns drops are reworked to give new chances for lower players/casual players to farm their items: BoK+1: 68% chance for BoK+1 item, 24% chance for BoK+2 item, 8% chance for BoK+3 item. BoK+2: 68% chance for BoK+2 item, 24% chance for BoK+3 item, 8% chance for BoK+4 item. BoK+3: 68% chance for BoK+3 item, 24% chance for BoK+4 item, 8% chance for BoK+5 item. BoK+4: 76% chance for BoK+4 item, 24% chance for BoK+5 item. BoK+5: 100% chance for BoK+5 item. Obs: The items dropped on lower BoK's are only Set Items (no weapons). Anti-Alt farm feature added: Now you can't use Helper in low maps (until Tarkan). You will be able to use a built-in clicker that is working based on Helper settings (using /attack command). In the rest of maps (mid and high) you can't use the /attack command but you can use Helper. Due to that, all drops from maps until Tarkan are highly boosted for active farm (jewels, spells, etc.) Maps limits for all classes: In order to keep the balance between RF, MG & DL vs rest of classes and to also keep the maps as they were intended (without lower level move from website) we added level-checks: Now DL, RF, MG can stay in low maps with -10 levels than rest, and on rest of maps with -20 levels than rest. Also, in order to progress on maps by feet (from kanturu1 -> kanturu2 or atlans1 -> atlans2) you'll have to have the map level (available for all classes). Maps are revamped: Now the 3 different types of maps are spread to make sure we have 1 type from each on any kind of map (low,mid,high,v high). Now Non-PvP maps no longer have exp penalty (from 15%) while drop penalty remains the same (25%). Now gens-maps will give you +10% exp compared to rest of maps but mercenary squad boost won't work on gens maps (but quests & points will still work). Now on normal maps you'll have Mercenary Squad that will boost your exp (+6%/+14%/+24%) and bypass non-pvp maps, etc. The new map system is made because of Mercenary Squad, instead of punishing less-active players we'll just reward more-active players, without affecting the overall gameplay for everyone. Balgass reward is now 2x Old Box 4 and 3x PoH, but can be picked by any Balgass contributors, neutral drop, not only by killer-party. Killer will still receive the credits. The same rule is also applied for Illusion of Kundun from now. Energy Elf buff-nerfs to make them less 'must-have' and more 'an extra advantage'. Exc items drop from mobs on low and mid maps is raised (so people have things to invest jewels in, on early-game), but they can only drop with 1 option but with 80% chance for luck. RF, DL, MG will go on same BC/DS/CC like rest of chars based on the same levels. Other changes: Now Rare items will drop with 4 options instead of 3. The chance to drop them is also lower. Now Senior Mix will give 2x Guild Master Boxes instead of 1. Each Guild Master Box will drop specific 380 exc item with 3-4 options. Now Bloody Queen will drop 2x Last exc. item tier items instead of 1. Royal Rumble, Death King invasions and /blockexp features are removed. Full HP Recovery option from Wings (level 3 & 4) is removed. Some Old Boxes drops reworked. This are just a part of things that we're working on, there are more things updated/changed/reworked, but you'll find them either on the info topics or directly in game. Don't hesitate to read entire info to have a great start on Inception! #MakeMUGreatAgain!
  16. Our next project will start somewhere at the beginning of September. OldSquad - Inception - The 3rd edition of the old Max30RR server. Inception is the server where everything started in our community, and we're working on a bigger revamp of it, bringing new systems and features for you to enjoy. A fixed date for the start will be announced at the end of August, along with full info about the server. So, make sure to be free at the beginning of September to start a new journey in our world! Stay tunned on our site & forum for news. OldSquad Team. #MakeMUGreatAgain!
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