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    Fruits


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    • Group:  Members
    • Content Count:  15
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    • Joined:  11/28/2023
    • Status:  Offline
    • Device:  Windows

    • Character name: oTTo
    • Suggestion type: Server
    • Suggestion content: I noticed an unfair advantage in using fruits for DLs, CMD fruits have the same chance of prepare but only DLs use them. Due to this, DLs receive fruits at a huge discount. And in other cases, fruits are simply useless and people cannot get rid of them.
    • I suggest either reducing the % of fruit preparation or increasing their quantity for DL.
      What would be better is to make sure that any class can use them and receive a random stat.

    Thank you for your consideration.

    Screenshot 2024-02-01 145904.png

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    Hello!

    The economy around fruits is consistent and it is based on the actual rates - you can consider the command fruit 'a fail'.  Also these are some default game mixes and it is very hard if not impossible to modify them - this regarding the advantage created for DL by having way too many command fruits which is unintended but it's a consequence of having these default rates as they are now. Any updates will be announced as they will be available

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    • Group:  Members
    • Content Count:  15
    • Reputation:   2
    • Joined:  11/28/2023
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    • Device:  Windows

    2 hours ago, Gion said:

    Hello!

    The economy around fruits is consistent and it is based on the actual rates - you can consider the command fruit 'a fail'.  Also these are some default game mixes and it is very hard if not impossible to modify them - this regarding the advantage created for DL by having way too many command fruits which is unintended but it's a consequence of having these default rates as they are now. Any updates will be announced as they will be available

    Thank you for your answer, I will be glad if the “problem” with the fruit turns out to be something of a change.

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