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Showing content with the highest reputation on 10/06/2020 in all areas
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Dear newspaper readers, as I have accustomed you in past editions, the war for Inception Supremacy will continue to be written in The Newspaper. In most articles I wrote about the courage and strategies of these brave players who fight for pride, for the riches that only the guild that owns The Castle benefits from or simply out of revenge, well in this first edition "pride" did not matter to anyone because, although three guilds have signed up: HARDCORE (the guild that dominated Phoenix), PURGE (a guild created by former Squadron members) and Diamond (a new guild that is looking promising), no one showed up on the battlefield. There are many rumors around the server, some "voices" say that the top guilds have rebelled, thus protesting against Admin on this Castle Siege which "has no value", of course, the first questions that came through my mind were: "Really like that? It doesn't have ANY VALUE at all?" Let's just say it doesn't matter for Hardcore, some "bad mouths" say about them that they are too proud cause of their success on Phoenix and they think that nothing can bring them down even here on this new Inception because they have a strong core, other voices say that they do not want to lose the advance in top that they've got until now, again, my mind went CRAZY, REALLY ? 2 HOURS???? their main party has 1 full reset in front of PURGE's main party!!!!!!! What about the Purge Warriors? They lost, this start, a bit ground vs Hardcore but they seem strong enough to cause serious bleeding wounds to those in Hardcore , well they didn't show up and the "bad mouths" say that they are too proud due to the success of the last Inception, also they say that even if they would show up they would have being wiped out by those from Hardcore (we will never find that out now, will we?). There are experienced fighters in these two guilds, fighters who have held supremacy in the past, so let's say it seems understandable for them but what excuse would those from Diamond have had? A new guild, with active players, they didn't show up on the battlefield either. What is their explanation? Do they already have enough experience that they do not need organization and training? They don't want to start this new database at the helm of the server? All they had to do was show up in the last 40 minutes and register the seal ... Pride, fame and pvp fun seem to have been defeated by ambition and "hunger for exp" or maybe it was simply a coalition of the three guilds in which to protest, but if it was a real protest shouldn't the Protestants have shown up there? Or maybe they are afraid of The Curse... who knows those days everything can happen. I say "those days" because in past a fight for Castle would not be ignored that easy even if there was no reward at all! I also received malicious private messages that said that now I have nothing to write about ... well, look, I can write articles about NOTHING! I don't like it but the articles are not written by me but by the actions of the top players! In conclusion, I would like to remind these warriors that most of them are old players who once enjoyed a simple victory and the fun was enough then! I hope that you ended up well in the fight against Gollock !4 points
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Release date: 06.10.2020 at ~17:00 - After the small server restart. News: The Castle Siege from Sunday will unlock the first rewards: Discordian Apple + Test of Humility for winners, GM reward as the extra reward. Due to the early game (and that most of you won't farm Relics too soon), the spot from LoT (Discordian Apple reward) will be based on monsters from Kanturu2 instead of Relics. The spot will be updated to be based on Relics after the last CS reward is unlocked. Due to the fact that nobody won the 1st CS, OldSquad will remain as Defenders for this CS and you only have 3 spots as attackers, based on the amount of Sign of Lord you register & the CS score calculation formula (based on Webzen). Changelog: [UPDATED] BoK+3 Goldens released. [FIXED] Demonic Items asking for more stats than it is showing. [ADDED] New spots: LostTower7: 3 new spots (32 122, 21 207, 37 190) LostTower6: 2 new spots (9 33, 29 31) LostTower5: 2 new spots (111 57, 83 27) LostTower4: 2 new spots (115 117, 104 137) LostTower3: 3 new spots (122 220, 126 179, 132 206) LostTower2: 3 new spots (245 167, 199 192, 190 214) LostTower1: 5 new spots (208 37, 219 57, 244 82, 244 45, 244 16) Note: Make sure to update the client via Launcher to have them marked on mini-map as well! [UPDATED] Removed the global cooldown when clicking Bibi (Event Qualifier). Now each cooldown is individual for exactly the NPC clicked, and it is set to 3 seconds. The only cases when you can click the same Event Qualifier and get registered is when another player clicked it and it rejected his registration because he's already registered with 1 character, but you'll have to wait the 3 seconds cooldown. On any other cases you can either register instantly or the same NPC you clicked was already clicked by someone else before you and will disappear in 1-2 seconds. [UPDATED] Reduced LostTower Traps damage. [ADDED] Now after each kill on Duel it will also show the killer HP & SD left (in percentages). Note: This is available only for Duel Room 1 from Colosseum. [UPDATED] Instead of spawning on Atlans, Rabbits will now spawn in Lorencia. [UPDATED] Now when you are in 14x14 range of an invasion monster you won't be able to drop items from your inventory (namely, to drop potions to prevent the loot). The permission to drop items will be given back 5 seconds after you leave the monster range or 10 seconds after the monster dies, if you remain on the same range. Note: Currently this does apply to: Goldens, WW, Cursed Dragon & Kundun. [FIXED] Guild Masters guild chat problem. [FIXED] Raven (DL Pet) stopping from attack after few minutes of using a different skill, when DL is under level 400. Note: CMD build is still just "for fun", we don't recommend going for it as it is nerfed to the ground. [Probably-FIXED] The rare sub-servers crashes that would cause an instant-reconnect and a small roll-back. [ADDED] /reconnect command. Because some of you asked about the old /dcfriend command to use it like it was working before (to reconnect a character) for things like Party Master change, etc. we've added it back as a different command. You can use it just like you use /dcfriend, and it will reconnect a character as long as you know its password. Command is /reconnect CharName AccPassword. + Other small fixes/adjustments/improvements.3 points