You asked for my thoughts and ADMIN's. I cannot talk for him but I think that my opinion is already placed in the info topic. I personally see this as the best option because not everyone will have full items/stats at the end of these 120 days. Also, my vision about MU is not only items items items and then quit. We designed this type of gameplay especially thinking that it would be fun not having everything available, just playing around, just enjoying this game as it should be enjoyed like why did you get all these items and level? You can help other fellow players to max their set (haha funny).
Back in the day when I was a player I would've done anything just to get to full stats TODAY and kick some ass. I hated the level up, the hunt (not as concepts but as daily/repetitive activities) but looks like we do not share the same opinion. I was like more into pvp rather than kill some npcs/bosses, and by pvp I am talking defeating 10 guys that are just like me in terms of level/items, thing that cannot be done when a player has 10 resets and the other has 20. At least it's not relevant imo. The server is full Pvp but I don't see real pvp. I only see smaller players getting killed by the higher players and when it is time for the real pvp the top guys just quit and there is a chain reaction.
So adding content for Inception would be totally against my concepts, not speaking that it is nonsense for the future Inceptions coz then let's just have a big server Genesis with everything unlocked.
Again to make myself clear: in my opinion, adding content will only take the top players to the max and they will just quit after, same as they would do now with no items.