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  • Killah

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    1. Like
      Killah reacted to ADMIN in [Inception] Info about CREDITS   
      Hello,
      A lot of you are wondering what you can do with credits or how to obtain them so I will make a little guide to help you out.
      Credits are the virtual currency that we use on our site. This is the only thing that we give for Donations (we don't use WebShop, CashShop or things like these).
      Important: In order for the credits table to be created and your credits to be actually counted, you need to log in to site first, that's how you "activate" this table.
      How to obtain credits?

      As I stated, the first method to obtain them is via Donations (you will get 1000 credits for 10 euros, 1600 credits for 15 euros, 2200 credits for 20 euros and 3350 credits for 30 euros (via PayPal or Card). You can also donate via BANK TRANSFER, contact us for more info.
      Donations aren't refundable unless we decide so, in special cases.

      The other methods to obtain credits are:

      - Vote for US (1 vote = 2 credits, you can vote every 12 hours on 2 sites) - 8 credits / day.
      - Go on every Rabbits Invasion and farm Rabbits (4 credits per killed rabbit) - 60 rabbits per invasion, every 6 hours.
      - Sell your own Items on Market for credits. (Maximum price of 2000 credits/item, 10% tax).
      - Sell your own Characters for credits (Minimum price 2000 credits, 20% tax).
      - Win Weekly Tops:
      Weekly Voters: 200 credits 1st place, 198 credits 2nd place, ... 2 credits 100th place.
      Weekly BC: 150 credits 1st place, 145 credits 2nd place, ... 5 credits 30th place.
      Weekly DS: 150 credits 1st place, 145 credits 2nd place, ...5 credits 30th place.
      Weekly CC: 150 credits 1st place, 144 credits 2nd place, ... 6 credits 25th place.
      - Hunt! Every Boss/Mini-Boss give credits as follows:
      Golden Goblin: 3 credits
      Golden Soldier: 3 credits
      Golden Rabbit: 3 credits
      Golden Titan: 4 credits
      Golden Devil: 4 credits
      Golden Vepar: 4 credits
      Golden Dark Knight: 4 credits
      Golden Crust: 5 credits
      Golden Tantalos: 5 credits
      Golden Golem: 5 credits
      Golden Satyros: 8 credits
      Golden Iron Knight: 12 credits
      Golden Twin Tale: 12 credits
      Golden Napin: 12 credits

      Golden Budge Dragon: 12 credits
      Golden Derkon: 15 credits
      Great Golden Dragon: 20 credits

      White Wizard Orcs: 5 credits
      White Wizard: 15 credits
      Dark Elves: 25 credits
      Cursed Dragon: 30 credits
      Nightmare: 40 credits
      Kundun: 40 credits
      Bloody Witch Queen: 50 credits
      Medusa: 55 credits
      Selupan: 60 credits
      Balgass: 80 credits

      What can you do with credits?

      - You can Buy Hunter VIP (1000 credits for 7 days).
      Advantages can be read in the next section.
      - You can Buy Dealer VIP (1000 credits for 7 days).
      Advantages can be read in the next section.
      - You can Buy Professional VIP - Unlocked after Stage 1 (10rr) is completed (1800 credits for 7 days).
      Advantages can be read in the next section.
      - You can Buy Players Characters from the Character Market.
      - You can Change Race (4200 credits) - No limit of resets to use this function.
      Note: There is a 5 days cooldown for changing the race (on the same character).
      - You can use Blacksmith to Add Luck on items (500 credits / Item) - You can't use it on Wings (Level1/2/3).
      - You can use Blacksmith to Upgrade Items from +9 to +12 (180/260/380 per Upgrade/Level) - You can't use it on Wings Level 2&3.
      - You can use Blacksmith to Add +ADD on items - Make the item with +12 ADD, from +0/+4/+8 - (300 credits / Item).
      - You can Hide Info (Hide Location + Inventory with 500 credits for 4 days).
      - You can Change Name (1000 credits).
      - You can Transfer Character to another Account (1000 credits).
      - You can Reset Master Skill Tree (2500 credits).

      What are the advantages of VIP?

      VIP-Hunter:
      - DL, RF, MG from Level 1. (Default: Level 200)
      - +15% EXP. (Default: 100%)
      - +15% ML EXP. (Default: 100%)
      - Max Elf Buff Level: + 40 levels and + 2 resets. (Default: 250 level & 1 reset)
      - Module Discounts: 3%. (Default: 0%)
      - +8% chance for Soul, Life & Harmony in items.
      - Lower level mobs for ML exp. (95 instead of default 105)
      - Lower zen for resets: 80% of the default price. (Default: 100% - based on each reset)
      - Extra warehouse: 3. (Default: 2)
      - Off-Attack maximum duration increased with 5 hours. (Default: 5 hours)
      VIP-Dealer:
      - DL, RF, MG from Level 1. (Default: Level 200)
      - +8% EXP. (Default: 100%)
      - +8% ML EXP. (Default: 100%)
      - Max Elf Buff Level: + 25 levels and + 1 reset. (Default: 250 level & 1 reset)
      - Module Discounts: 3%. (Default: 0%)
      - Market Sell Limit: + 100%.
      - +5% chance for +10 -> +15 chaos machine mixes. (can not be displayed by game client -at Goblin-, but it is added by server)
      - +25% Zen.
      - Extra rate for DS/BC invitations mix: + 5%.
      - Max entries per day +1 for all events except Illusion Temple, Imperial & Dopple.
      - Lower zen/delay for post: 115.000 zen & 5s delay. (Default: 150.000 zen & 10s delay)
      - Extra warehouse: 3. (Default: 2)
      - Off-Attack auto-pick unlocked. (Default: No auto-pick)

      VIP-Professional:
      - DL, RF, MG from Level 1. (Default: Level 200)
      - +20% EXP. (Default: 100%)
      - +20% ML EXP. (Default: 100%)
      - Max Elf Buff Level: + 80 levels and + 4 resets. (Default: 250 level & 1 reset)
      - Module Discounts: 5%. (Default: 0%)
      - Market Sell Limit: + 100%.
      - Lower level mobs for ML exp. (90 instead of default 105)
      - Extra rate for DS/BC/IT invitations mix: + 5%.
      - +15% Zen.
      - Lower zen for resets: 90% of the default price. (Default: 100% - based on each reset)
      - Max entries per day +1 for all events except Illusion Temple.
      - Lower zen/delay for post: 135.000 zen & 5s delay. (Default: 150.000 zen & 10s delay)
      - +8% chance for Soul, Life & Harmony in items.
      - +5% chance for +10 -> +15 chaos machine mixes. (can not be displayed by game client -at Goblin-, but it is added by server)
      - Extra warehouse: 4. (Default: 2)
      - Off-Attack maximum duration increased with 7 hours (Default: 5 hours) and auto-pick unlocked. (Default: No auto-pick)


      Enjoy farming & using credits!
    2. Like
      Killah reacted to ADMIN in [Inception] Characters Builds, Info & Buffs Formulas   
      Note about Characters
      If you want to be good and beat many people with BK you really need to have good combo-skills, else the character is a waste! AE is considered to be the TOP Hunter. SUM can be a real GOD on PvP if played very well (with all debuffs, sleep, etc.). EMG and ARF are TOP HOLDERS! Their power on PvP is limited, so go for SMG/VRF for PvP. All RF builds require STR for their base damage, VIT/ENE/AGI only increase % skill damage, so you need both. All PvP builds (Not AE/EMG/ERF/ARF/etc.) are balanced for medium - early late game on PvP. On the same level / equipment there is a 50% chance on duel between each other to win. Keep in mind that without at least 2000-5000 VIT on ALL CHARACTERS your chances on PvP are low due to dying before SD is down.
        All classes have been balanced for start & early game in terms of Hunt & PvM. They are pretty close. We didn't focus too much on PvP aspect, things will be tweaked there after first Stage. Rageful Blow is now the main PvM skill for BK early on (has been buffed). Same can be said about Summoner and Lightning Shock. EMG no longer has the extra defence buff. AG cost reduced for Rageful Blow, Fire Slash and Lightning Shock. Extra Chars Info
      Max Mana option (excellent) is now 15% instead of 4%. %Mana per mob option (excellent) is now 7% per mob instead of 12% per mob. Pendant of Ability now increases AG by +10%/+20%/+30% instead of +1%/+2%/+3%. Pendant of Ability (non exc) can drop with only +10% AG. Pendant of Ability (exc) can drop with +10~30% AG. Ring of Magic now increases Mana by +10%/+20%/+30% instead of +1%/+2%/+3%. Ring of Magic (non exc) can drop with only +10% Mana. Ring of Magic (exc) can drop with +10~30% Mana. Excellent Shields can no longer have ZEN option. BK can no longer use Rageful Blow for combo. Max DD and REF is 60%. EE build is useless on Server1&2 (only good at CS, but there you have /rebuild). SD Recovery option from 380 sets is DISABLED. You can get DDI% (from harmony) only from item level + 11 (instead of + 9). Note: Maximum DDI% per item is now 5% instead of 7% (1% at +11, 3% at +12, 5% at +13). Elves do start with Infinity Arrow skill (from level 1). Note: After you finish Marlon Quest, you need to do a relog, as the Quest will *mess* your skills. Tank builds are eliminated, you can use them at CS for free, with /rebuild. Support builds are now reworked into Hybrid builds (with limits on the buffs). Full HP Recovery option from wings level 3 / 4 does not exist. RF will receive Greater Defence buff on 0 resets and after Elf Soldier buff does expire that gives +50/25 DEF (based on build). Heal & SD Recovery are removed from game. Summoners can learn & use Cometfall as well as wearing Spirit (Elf) Items. Poison does not work on bosses/mini-bosses (including Goldens/WWs, etc.). Skills like Chain Lightning, Chaotic Diseier and Dragon Roar do have an internal delay when there are more than 300-400 online on the same sub-server, damage showing slower than usually. DL/RF/MG does need the same Kalima level like rest of chars, despite showing a lower level ingame for them. Ice Arrow is disabled at Illusion Temple. Ice Arrow does require minimum 4000 energy in order to be learnt and used. Teleport is disabled at Imperial Event, Illusion Temple and in 6x6 range of Switches at CS. Power Slash is nerfed, so SMG is not that good HOLDER, his power is on Hunt/PvP. Earthquake cooldown is 6s. Summon cooldown is 50s. Teleport cooldown is 3s. Most of spells have 5 range (instead of 6). Mana cost of Dark Side is 35 (instead of 70). AG cost of Chain Drive is 14 (instead of 20). Teleport Ally & Summon are disabled if there is not at least 1 member from same guild or alliance in party. On Lorencia Circle you can only have your own class buffs (the rest are deleted). Summon on Gens map is working when there is a boss alive. Summon is disabled in Lost Tower and Devias while Death King is alive. If there is anything that you still need to know we have the test server always open.
      Commands for the Test Server: https://oldsquad.ro/forum/topic/2790-test-server-commands
      Characters Buffs Formulas
      SM: Mana Shield: Max Rate: 30%. Formula: 1(%) + (ENE/689)(%) - Capped at around 20k ENE or lower with ML. Duration: 60(seconds) + (ENE/80)(seconds).
        BK: Greater Fortitude (Sweal): Server 1&2 (Normal Servers): Max Rate: 65%. Formula: 5(%) + (ENE/200)(%)  - Capped at around 12k ENE or lower with ML. Duration: 60(seconds) + (ENE/80)(seconds). Server 20 (CS Server): Max Rate: 40%. Formula: 3(%) + (ENE/109)(%)  - Capped at 4033 ENE or lower with ML. Duration: 90(seconds).
        ME: Greater Defense (Deff Buff) - Server20 (USELESS ON NORMAL SERVER): Formula: 10 + (ENE/18). Duration: 120(seconds). Greater Damage (Dmg Buff) - Server20 (USELESS ON NORMAL SERVER): Formula: 20 + (ENE/15). Duration: 120(seconds).
        MG: Fire Slash Defence Reduction: Max Rate: 20%. Formula: 5% + ENE/467(%) - Capped at 7000 ENE.
        DL: Critical Damage: Formula: ENE/25 + CMD/500. Duration: 60(seconds) + (ENE/80)(seconds).
        SU: Reflect Damage: Max Rate: 35%. Formula: 5(%) + (ENE/620)(%). Duration: 45(seconds) + (ENE/120)(seconds). Berserker: Max Rate: 50%. Formula 1: (ENE/380)(%) - For Damage. Formula 2: 40(%) - (ENE/450)% - For DEF/HP reduction. Note: Minimum 10% of HP & DEF will be reduced, no matter the Energy. Sleep: Server 1&2 (Normal Servers): Max Duration: 4. Formula 1: 30(%) + (ENE/300)(%) - For Hit Chance. Formula 2: 1(second) + (ENE/2500)(seconds) - For Duration. Server 20 (CS Server): Max Duration: 4. Formula 1: 80(%) - For Hit Chance. Sleep duration on CS server: Under 12000 ENERGY => Sleep is blocked. 12000 - 24000 ENERGY => Sleep duration is 2 seconds. 24000 ENERGY+ => Sleep duration is 3 seconds. Players that are under Sleep effect on CS server can't be damaged. The immunity gained by a player under Sleep effect does make him immune from being moved as well. Innovation (Lesser Deff): Max Rate: 30%. Formula 1: 30(%) + (ENE/400)(%) - For Hit Chance. Formula 2: 5(%) + (ENE/900)(%) - For Defense Reduction. Duration: 5(seconds) + (ENE/1000)(seconds). Weakness (Lesser Dmg): Max Rate: 20%. Formula 1: 30(%) + (ENE/400)(%) - For Hit Chance. Formula 2: 3(%) + (ENE/1200)(%) - For Damage Reduction. Duration: 5(seconds) + (ENE/1000)(seconds).
        RF: Greater Ignore Defense (Ignore Buff): Formula: 2(%) + (ENE/2500)(%). Duration: 60(seconds) + (ENE/80)(seconds). Increase VIT: Server 1&2 (Normal Servers): Formula: 80 + (ENE/9). Duration: 60(seconds) + (ENE/40)(seconds). Server 20 (CS Server): Formula: 20 + (ENE/3). Duration: 90(seconds). Max ENERGY you can have at CS: 5000. Greater Defense Success Rate (DSR Buff): Server 1&2 (Normal Servers): Formula: 60 + (ENE/15). Duration: 60(seconds) + (ENE/20)(seconds). Server 20 (CS Server): Formula: 25 + (ENE/7). Duration: 90(seconds). Max ENERGY you can have at CS: 5000. Characters Main Builds
      While there are a lot of builds possible for any character, based on your own needs and creativity, each character have at least 2 main builds.
      SM: ESM -> With focus mostly on Energy for full MS & PvM potential. Hybrid -> With focus on both AGI & ENERGY for full PvP potential. Main PvP Skill: Blast (Cometfall). Main PvM Skill: ES. Main Hunt Skill: Blast/Flame. BK: SBK -> With focus mostly on Strength for full damage potential. ABK -> With focus mostly on Agility for full combo potential (combo speed & survival). Hybrid -> With focus on both Energy & STR for full greater fortitude & PvM potential. Main PvP Skill: Combo. Main PvM Skill: Rageful Blow. Main Hunt Skill: Death Stab / Combo. ME: AE -> With focus mostly on Agility & STR for full damage potential. Hybrid -> With 4000 Energy for Ice Arrow & higher VIT for full PvP support & survival. Main PvP Skill: Multishot from melee range. Main PvM Skill: Multishot / Triple Shot. Main Hunt Skill: Multishot / Triple Shot from melee range. MG: SMG -> With focus mostly on Strength for full PvP & hunt potential. EMG -> With focus mostly on Energy for full PvM potential. Main PvP Skill: Fire Slash (SMG) / Blast (Cometfall) (EMG). Main PvM Skill: Power Slash (SMG) / Gigantic Storm (EMG). Main Hunt Skill: Fire Slash (SMG) / Blast (Cometfall) (EMG). DL: SDL -> With focus mostly on Strength for full damage potential for Solo-Play/Hunt. EDL -> With focus mostly on Energy for full critical damage potential for Party/Events. Main PvP Skill: Fire Scream / Ravens. Main PvM Skill: Fire Burst. Main Hunt Skill: Fire Scream. SU: ESU -> With focus mostly on Energy for full PvM & buffs potential. Hybrid -> With focus on both Energy and Agility for sustained damage and more survival, mostly for PvP. Main PvP Skill: Blast (Cometfall) / Chain Lightning. Main PvM Skill: Lightning Shock. Main Hunt Skill: Blast (Cometfall) / Chain Lightning. RF: VRF -> With focus mostly on Vitality for full PvP & hunt potential. ARF -> With focus mostly on Agility for full PvM potential. ERF -> With focus mostly on Energy for full buffs potential for Party/Events & decent PvM. Main PvP Skill: Chain Drive (VRF) / Dark Side (ARF). Main PvM Skill: Chain Drive (VRF) / Dark Side (ARF) / Dragon Roar (ERF). Main Hunt Skill: Chain Drive (VRF) / Dark Side (ARF). Note: This topic is 100% made by me and it's especially for our server characters!
      Note2: The Master Skill Tree has some usual issues, we recommend you having it tested on test server before adding points in the tree!
      Enjoy building your chars!
    3. Like
      Killah reacted to ADMIN in [Inception] Server RULES   
      This is a full PvP Server - that means you can Kill/KS any player, any time, as much as you want, AS LONG AS GAME LETS YOU DO IT.
      Most important: 1. Be polite, respect all players even if they are your enemies, good enemies make a good game.
      2. Insulting a player is punished from 1 warn to 1 day ban. 1 warn = 12 hours mute. 2 warns = 36 hours mute. At 3 warns = 1 day ban.
      Obs: BL on Guild/Alliance isn't punishable but BL on Whisper is punishable!
      Obs2: Warns are given to the person, not Character (all warns are given to the same account/IP/HWID/name, doesn't matter from what Character you made the mistake).
      Obs3: If the one that reported a BL case had provoked the reported player (small insults, trash-talks about him, etc.) the reported one won't be punished. We don't encourage provoking and then crying on forum after you got what you deserved - let's act like grown ups.
      Obs4: The Mute you get from either warns or other reasons is automatically bind to your Account & IP. Which means you will get Mute on all the characters online on your IP when you got the Mute and on any extra character you will log during mute period on the same Account/IP.
      Obs5: There is a deadline of 12 hours to report a player in order to avoid the 'report hunt' in key moments, such as CS, etc.
      Note: Characters that are Muted can't start Mercenary Quests!
      3. Any racism will be punished with 2 days ban.
      4. Any attempt of using hacks/exploits will be punished with block account(s) and IP+HWID ban.
      Exception: If you report the exploit/hack in the first 12 hours after you found it/used it, you won't be punished, but your advantage will be deleted. If you don't report it and we'll find it later on, you'll lose your entire work for nothing.
      5. Selling Accounts/Chars/Items for real money will get your account(s) banned and also your IP+HWID banned (you can use Character Market & Market to buy/sell with credits). Buyers aren't punished, only sellers.
      Obs: If you report a sell of Character/Account/Item for real money and provide the needed proofs, you will GET that Character/Account/Item for FREE (and the reported guy will be banned) - Don't spend money when you can get it for FREE.
      6. Don't share your account and password with anyone!!! We are not responsible for items/characters lost on shared accounts. The only thing that we can help you with on these situations is to share the author that did it and/or location of the items.
      Obs: If you still want to share account there is a command /lock that will raise the security of your characters (with up to 90% protection). Read info about it on features!
      7. Any 'insistent' talks on /post or Gens Chat in languages other than English will be punished with mute 1-24 hours, warn or even ban 1 day.
      Obs: Keep in mind that this is an 100% international server and we must respect each other. You can speak in your own language in any other places like guild, normal chat, alliance, whisper, etc.
      8. Any anti-game on Illusion Temple (staying AFK/not cooperating with team/playing for the other team to abuse rewards, etc.) can be punished by PLAYERS by using the command /warn PlayerName while inside the event. Warns are given on IP+ACC and when a player accumulate 10 points of warns he will be auto-banned from IT for 3/7/10/14 days.
      Warning a team mate = 3 points.
      Leaving/disconnecting from IT = 5 points given automatically.
      More info about the Warn system can be found on Special/HOT Features topic.
      8.1. You can also report IT anti-game by creating a report on forum, apart from the /warn and the automated punishments.
      Obs: We only accept reports where the IT anti-game can be seen clearly, and only VIDEO reports, screenshots/stories aren't accepted.
      Obs2: Punishment for manual IT reports is 14 days ban from IT on account & ip.
      9. Any abuse of bugs/miss-configs that can lead into an unfair advantage for the abuser will cause a punishment starting from few days ban up to IP+HWID ban depending on gravity.
      Obs: If the abuser(s) report his(their) actions in maximum 12h since it happened, he(they) won't be fully punished and only who didn't will be.
      10. NOTHING IS CONSIDERED ANTI-GAME ON CS! You can use any kind of strategies (ghosts,allies,etc.) but do it on your own RISK of getting bad reputation/enemies!
      Obs: We still encourage fair play but it's up to you!
      Obs2: Make Sign of Lord great again!
      11. Our market has a limit of maximum 2000 credits per sold item, in order to promote other currencies too. The trades over 2000 credits are NOT forbidden though, but you have to do this on your own risk (the buyer can literally run away with your credits), this being considered a shared item/credits/whatever, because the item was not stolen from you, you gave it away. If you don't trust somebody, simply don't give your items/credits to him. If you'll be fooled when trying to "abuse" the credits limit we won't help you!
      12. We can refund lost rewards due to bugs (speaking mostly about Events) as long as the player does have a clear and valid proof (screens/video) with the bug.
      Exception: Rewards/items lost due to global problems (global/mass disconnects/roll-backs) or server maintenance aren't refundable.
      Another very important rule: Have fun! Don't forget that this is just a game and we are here to have a good time together.
      Not knowing or ignoring the server rules or the server info cannot make you eligible for any kind of refund or punishment bypass/removal.

      #Note: Take care of your attitude because we reserve our rights to choose the players of this community. You can be punished anytime with no warns if we will believe that you don't deserve to play here.
    4. Thanks
      Killah got a reaction from Reporter in The Curse of Inception Episode 2   
      Damn!
      This is a nice summary!
       
      Thanks!
       
      And expect to see me in the Castle Siege room... within 2 months, I've just started xD
    5. Hype
      Killah reacted to ADMIN in [Inception] Official Information (everything you need to know)   
      OldSquadMU - Inception - Info
                          
      ⇓
      Why to choose US?
      Basic Info
      Gameplay Info
      Old Box System & Rare Items
      Events Info
      Spots Info
      Drop Info & Economy System
      Chaos Machine Info
      Special / HOT Features that you should KNOW!
      PvP System - All details & features
      Medals, Excellent (BoKs) & Ancient Tiers
      Castle Siege System V3 - Unique 
      Arena Tournament V3 - Most Complex PvP Event

      Extra Info Topics:

      Server RULES: Click Me
      Info about CREDITS: Click Me
      Everything about Characters Builds, Info & Buffs Formulas: Click Me
      Test Server Commands: Click Me
      + Many, many, many other things!

      Let's bring MU Online to the next level!
    6. Thanks
      Killah reacted to Reporter in The Curse of Inception Episode 2   
      Dear NewsPaper readers , after "so much waiting(I hope you understand the allusion)", finally a FIRST Castle Siege was disputed between the greatest forces of the server, the only thing is that this was the SECOND actual Castle Siege, if you already read Episode 1 of this story you know that the first Battle for Supremacy (in my opinion one of the most beautiful possible when all the players are still in sets non-excelent and without top gear), well, this fight did not take place, I understand, because it had no stake, but again (sorry  for my repetition ) but didn't it really have a real stake??? If you read this story to the end, you will probably understand the stakes of the other fight that did not take place.
      So this Castle Siege started without any defensive guild,  (there is no point in trying to understand why, or even trying to explain because...) but that was the beginning of the episode 1,  so in this first episode (secondary) these two guilds participated: Hardcore (guild that dominated Phoenix) and PURGE (a guild with deep roots that sprout from the legendary Guild Squadron) - the fight was balanced, from beginning to end, a fight as can rarely be seen on any MuOnline servers, those in Hardcore had the advantage of the top five players who dominate the server in the rankings from day one. We can also call them "the dominant party of this server start, because they chose/tested, and managed to find the perfect starting combination and lead the server start with ~2 resets ahead before this CS start", and those in PURGE who had the unity advantage. Those both guilds are build up by the strongest OldSquad players, they know each other inside those guilds because they used to play together for years ...
      So the fight was cruel, a great fight, a fight in which each warrior gave his best, or at least tried, from beginning to end the balance was tilted surprising to "some" towards PURGE, the PURGE CAVALRY did wonders same as  the organization of this guild, which, although was previously dominated on all levels by those from Hardcore (rankings invasions, etc.). Despite that, they slightly dominate those in Hardcore, with better organization. At the crown, No1LiveEr failed to press the button due to congestion of enemies, at switches cavalry of PURGE MAKES MIRACLES !! 
      We enter the last 10 minutes of this great battle and everything is at the limit, a little balanced in favor of the PURGE, it's the time when the Hardcore warriors begin to recover from dizziness, to regroup and start to attack Snook at the crown with all their top dmg dealers. Well.. Snook was knocked down by Endorphin's damage and Hardcore seems to won a lot of precious time, but Snook returns inside the castle, this strategy seems to make a difference, but he returns quickly and regains the crown. Hardcore comes back fast and recovers it, everything is dizzying, Purge returns, registers, but it's too late ... this battle ends and those in Hardcore celebrate a victory! What a VICTORY !! A victory at ONLY 510 points difference! 

      This fight for supremacy seems to continue in favor of Hardcore, it's true, they have won due in large part to the 5 players who are in the top of the server, but also a victory that raises a big alarm for them, they need a little better team-play in the battles that follow if they want to keep the castle, on the other hand the PURGE did an extraordinary job, facing and even dominating Hardcore even with 2 resets less than the main Hardcore party, they did it more 'cause of the unity and better organization !
      Now it is the time to go back to the beginning of this article, or rather to Episode 1, was this first fight really pointless? If, without being arrogant, the people from PURGE would've took the first castle "for free" the result now would have been the same? They would have had the advantage of the defenders... but what if Hardcore would've lost this fight? Would have they been so arrogant as to ignore the advantage they were offered for free as defenders? (of course, if they would have took the castle last week)
      Near the end of this article, I wonder what the other two top guilds would have lost? What would GameZONE and Diamond have lost if they participated? Were all these warriors too busy last Sunday? Or do you think that the fight for supremacy is not worth the effort ... not even as an exercise, or maybe even for these two promising guilds it is not worth the effort? Who knows? I am convinced that time will give us the answer to these questions. 
      In the end I will congratulate the whole gang of the new leader of the server: No1LiveEr and I will also congratulate Snook's gang, you have made an unforgettable fight that will always remain written with the blood of all fighters inside NewsPaper.
    7. Like
      Killah got a reaction from Jori56 in BK PRO PVP   
      Hello there, everyone!
      I am here to start an unofficial guide about BK's, SM's and Elf's.
      This is not the usual guide, I am here to start a discussion and try to get everyone, specially the PRO's to join the discussion in order to explain,  and enlighten us in what they think is the best Gear/Set and Points set up for a PvP character.
       
      I will start by saying what I consider to be the best set and points for each of those 3 classes. Everyone is welcome to reply and say why they do/do not agree with what I said, or even add some other ideas.
       
       
      BK
      Points:
      Strength - Max (around 1300)
      Agility - 550
      Stamina - 500
      Energy - 10
      Gear:
      Dragon Knight + 15 + L + 28 + JoH + JoG
      Rings/Pend + 3%hp rec + HP + DD
      Bone Blade + 15 + L + 28 + JoH + JoG
      Explaining:
      The more Str, the more dmg output, which is what we need to blow up people with one or two combos. 550 agi, in order to have some decent defense, but also some nice speed to pull a pro combo. Some people might argue that it is too many stamina points, but I say that is the right ammount, as BKs receive more vit points per stamina stat than any other class, therefore having much more HP and sustain than other classes. Energy is basically useless.
      The gear. I opted for raw defense and sustainability as this is a str BK and we can have more builds that require more str than other AGI/VIT Bks. Not only does Dragon Knight look very cool, but also these lvl 380 items can use Jewel of Guardian that is pretty strong. (Also don't know if it drops Excel Great Dragon/Dark Phoenix on this server. If it does that would also be a very nice option with +HP+DD on all parts)
      Same for Bone Blade. Though I don't really know what is the best Excel weapon drop on this server. Maybe if there is an excellent weapon with more damage, I'd go for it with + 2%dmg + Excel dmg.
      The rings/pend are pretty easy to see why. As we used lots of stats on Stamina, the +HP% is perfect, and also +DD makes us pretty hard to kill.
       
       
      I didn't talk about the socket items, as I never got past lvl 400 on Webzen Mu, so I still don't know what it is about. Maybe(probably) they are even better than lvl 380 items and Hyon/Vicious, but I don't know. Haven't talked about the Skill Tree after lvl 400 for the same reason.
      That's why I would appreciate it a lot if PRO BK players would say what's wrong, and also complete the guide about the Skill Tree and in case the Socket items are better.
       
      Yup I was going to talk about Elfs and SMs too, but yeah, I'm not really skilled enough to talk about them so I'd love to see a similar guide about all the other classes, made by someone with more knowledge.
      But I can still give my noobie and fast opinion on these 2.
      Elf:
      STR(Enough for Exc Guardian / Ancient Guardian. If Exc, +dd+dsr)
      AGI(Max, around 1700 or more)
      Sta(150, just to survive a little more)
      Ene(Base/default)
      Rings also+dd+dsr
      SM:
      STR(Enough for Ancient Legendary)
      Agi(300)
      Sta(150 to survive more hits as well. More HP points+teleport+potions=Very good survivability)
      Ene(Max, around 1700)
      Rings +dd+reflect(because as SMs take some high dmg, reflecting would be cool)
       
      That's it. Hope you guys create a PRO PvP guide for all other classes(SM, ELF, DL, MG, RF and SUM). And also hope you enjoyed.
      Thanks for reading.
    8. Thanks
      Killah reacted to ADMIN in Everything about Characters & Formulas!   
      Hello,
      As many of you doesn't really have any idea about what's behind the characters from our server and you're simply rushing on saying different things about characters balance / builds, etc. I will clarify this for you.
      So, what chars do we have on our server?
      - DW -> SM -> GM (Mage)
      - FE -> ME -> HE (Archer / Buffer)
      - DK -> BK -> BM (Swordsman)
      - SU -> BS -> DM (Mage / Debuffer)
      - MG -> DM (Mage / Swordsman)
      - DL -> LE (Half Mage - Half Swordsman)
      - RF -> FM (Warrior / Buffer)

      Ok, but what builds we can do on each char?
      - SM:
      Ranged Glass Cannon (High kill potential / Low resist) - Based on ENE + Cometfall / Ice Storm / Decay
      Hybrid (Balanced kill potential / Decent resist) - Based on ENE + AGI + Cometfall / Ice Storm / Decay / Flame + Teleport
      Support / Poker (Low kill potential / High resist / High Mana Shield) - Based on AGI + VIT + Mana Shield + Lighting / Ice + Teleport
      - ME:
      DPS (Medium to High kill potential / Low to Medium resist) - Based on AGI + STR + Multi Shot on low range
      Sustain (Low to Medium kill potential / Medium to High resist / Crowd Control) - Based on AGI + VIT + Multi Shot + Ice Arrow
      Buffer (Low kill potential / Low resist / High buffs) - Based on ENE + VIT + Greater Damage + Greater Fortitude + Heal + Recovery
      - BK: 
      Combo-God (Very high kill potential / Medium resist / Only viable for pro BK players) - Based on AGI + STR + Combo
      DPS (High kill potential / Medium resist) - Based on STR + ENE + Death Stab / Twisting Slash
      TANK (Low kill potential / Very high resist) - Based on VIT + AGI + DD/HP Set + Shield Skill + Destruction
      Support / Reflecter (Low kill potential / High resist / High buffs) - Based on ENE + VIT + REF/HP Set + Sweal
      - SUM:
      Ranged Glass Cannon / Debuffer (High kill potential / Low resist / High debuffs) - Based on ENE + Chain Lightning + Innovation + Weakness + Berserker
      DPS / Sustain (Medium kill potential / Medium resist / Medium debuffs / Sleeper) - Based on ENE + AGI + Chain Lightning + Sleep + Innovation + Weakness + Reflect
      - MG:
      Single-Target Burst (High kill potential / Medium resist ) - Based on STR + AGI + Fire Slash
      AoE Sustain (Low to Medium kill potential / Medium resist ) - Based on ENE + AGI + Gigantic Storm
      - DL:
      Ranged Glass Cannon (High kill potential / Medium resist) - Based on STR + ENE + Ravens / Fire Scream
      DPS (Medium kill potential / Medium to High resist) - Based on ENE/STR + AGI + Ravens / Fire Scream
      TANK (Low to Medium kill potential / High resist) - Based on VIT + AGI + Max level Horse + Summon + Earth Quake
      Command (Very high raven / Horse damage) - Based on CMD + Max level Raven + Max level Horse
      - RF:
      Melee Glass Cannon (High kill potential / Low to Medium resist) - Based on VIT + STR + Chain Drive
      DPS (Medium to High kill potential / Medium resist / Sustain) - Based on VIT + AGI + Chain Drive
      Holder[PvM] (Low kill potential / Medium to High resist / PvM only) - Based on AGI/ENE + VIT + Dark Side / Dragon Roar
      Buffer (Low kill potential / Low resist / High buffs) - Based on ENE + Increase HP + Increase DEF + Dragon Roar + Ignore
      !!! NOTE ABOUT CHARACTERS:
      - If you want to be good and beat many people with BK you really need to have good combo-skills, else the character is a waste!
      - AE will always be TOP FARMER! She isn't designed for PvP so she will never have same chance on PvP vs same level / same equipped chars.
      - RF will be always better than other chars on the early-game because he is not items-dependent like most of the other chars.
      - SUM can be a real GOD on PvP if played very well (with all debuffs, sleep, etc.).
      - EMG is TOP HOLDER! He will always be shitty at PvP just like ARF/ERF, so go SMG for PvP.
      - All PvP characters (Not AE/EMG/ERF/ARF) are balanced for medium - early late game on PvP. On the same level / equipment there is a 50% chance on duel each vs each to win.
      - Keep in mind that without at least 250-300 VIT on ALL CHARACTERS you won't have chances on PvP.
      - The maximum rates for Buffs are applied just for normal stats. ML will also increase above them.

      Awesome, are there characters formulas so we can build strong chars?
      Default Formulas:
      SM: HP: 1.5 per Level / MANA: 2 per Level / VIT: 2 HP per 1 VIT / ENE: 2 MANA per 1 ENE
      BK: HP: 2 per Level / MANA: 0.5 per Level / VIT: 3 HP per 1 VIT / ENE: 1 MANA per 1 ENE
      FE: HP: 1.3 per Level / MANA: 1.5 per Level / VIT: 2 HP per 1 VIT / ENE: 1.5 MANA per 1 ENE
      MG: HP: 1.5 per Level / MANA: 1 per Level / VIT: 2 HP per 1 VIT / ENE: 2 MANA per 1 ENE
      DL: HP: 1.5 per Level / MANA: 1 per Level / VIT: 2 HP per 1 VIT / ENE: 1.5 MANA per 1 ENE
      SU: HP: 1.3 per Level / MANA: 1.5 per Level / VIT: 2.5 HP per 1 VIT / ENE: 1.5 MANA per 1 ENE 
      RF: HP: 1.3 per Level / MANA: 1 per Level / VIT: 2 HP per 1 VIT / ENE: 1.3 MANA per 1 ENE
      Damage Multiplier (Skill Damage):
      Max Rate: 500%
      BK: ENE/10
      DL: ENE/20
      RF: AGI/6 (DS)
      RF: VIT/10 (Melee)
      RF: ENE/7 (Roar)
      Defense:
      SM: AGI/4
      BK: AGI/3
      FE: AGI/7
      MG: AGI/4
      DL: AGI/6
      SU: AGI/3
      RF: AGI/8
      Defense Success Rate (DSR) - PvM:
      SM: AGI/3
      BK: AGI/3
      FE: AGI/4
      MG: AGI/3
      DL: AGI/7
      SU: AGI/4
      RF: AGI/10
      Defense Success Rate (DSR) - PvP:
      SM: (Level*2)/1 + AGI/4
      BK: (Level*2)/1 + AGI/2
      FE: (Level*2)/1 + AGI/10
      MG: (Level*2)/1 + AGI/4
      DL: (Level*2)/1 + AGI/2
      SU: (Level*2)/1 + AGI/2
      RF: (Level*15)/10 + AGI/5
      Speed:
      SM: AGI/10
      BK: AGI/15
      FE: AGI/40
      MG: AGI/15
      DL: AGI/10
      SU: AGI/18
      RF: AGI/25
      Damage:
      SM - Physical: MinDMG - STR/6 , MaxDMG - STR/4
      SM - Magic: MinDMG - ENE/5 , MaxDMG - ENE/2
      BK - Physical: MinDMG - STR/6 , MaxDMG - STR/2
      BK - Magic: MinDMG - ENE/7 , MaxDMG - ENE/3
      FE - Physical: MinDMG - (STR+AGI)/5 , MaxDMG - (STR+AGI)/3
      FE - Magic: MinDMG - ENE/9 , MaxDMG - ENE/5
      FE - Bow: MinDMG - (STR/5) + (AGI/8) , MaxDMG - (STR/2) + (AGI/4)
      MG - Physical: MinDMG - (STR/6) + (ENE/10) , MaxDMG - (STR/3) + (ENE/7)
      MG - Magic: MinDMG - ENE/5 , MaxDMG - ENE/2
      DL - Physical: MinDMG - (STR/6) + (ENE/10) , MaxDMG - (STR/4) + (ENE/8)
      DL - Magic: MinDMG - ENE/8 , MaxDMG - ENE/3
      SU - Physical: MinDMG - (STR+AGI)/8 , MaxDMG - (STR+AGI)/4
      SU - Magic: MinDMG - ENE/5 , MaxDMG - ENE/3
      RF - Physical: MinDMG - (STR/6) + (VIT/14) , MaxDMG - (STR/3) + (VIT/10)
      RF - Magic: MinDMG - ENE/7 , MaxDMG - ENE/3
      Attack Success Rate (ASR) - PvM:
      SM: (Level*5) + (AGI*3)/2 + (STR/4) 
      BK: (Level*5) + (AGI*3)/2 + (STR/4)
      FE: (Level*5) + (AGI*3)/2 + (STR/4)
      MG: (Level*5) + (AGI*3)/2 + (STR/4)
      DL: (Level*5) + (AGI*6)/2 + (STR/4) + (CMD/10)
      SU: (Level*5) + (AGI*3)/2 + (STR/4)
      RF: (Level*3) + (AGI*5)/4 + (STR/6)
      Attack Success Rate (ASR) - PvP:
      SM: (Level*3)/1 + (AGI*4)/1 
      BK: (Level*3)/1 + (AGI*45)/10
      FE: (Level*3)/1 + (AGI*6)/10
      MG: (Level*3)/1 + (AGI*35)/10
      DL: (Level*3)/1 + (AGI*4)/1
      SU: (Level*3)/1 + (AGI*35)/10
      RF: (Level*26)/10 + (AGI*36)/10

      Dark Raven (DL Pet):
      Minimum Damage: 180 + (Raven Level)*14 + (Command/5)
      Maximum Damage: 250 + (Raven Level)*15 + (Command/3)
      Speed: 20 + [(Raven Level)*3]/2 + (Command/40)
      Attack Success Rate: 1000 + (Raven Level)*28
      Mana Shield:
      Max Rate: 40%
      Formula: 5(%) + (AGI/55)(%) + (ENE/210)(%)
      Duration: 60(seconds) + (ENE/20)(seconds)
      Greater Fortitude (Sweal):
      Max Rate: 100%
      Formula: 15(%) + (VIT/80)(%) + (ENE/23)(%)
      Duration: 60(seconds) + (ENE/30)(seconds)
      Critical Damage:
      Formula: 20 + (ENE/25)
      Duration: 60(seconds) + (ENE/15)(seconds)
      Reflect Damage:
      Max Rate: 50%
      Formula: 10(%) + (ENE/45)(%)
      Duration: 30(seconds) + (ENE/30)(seconds)
      Berserker:
      Max Rate: 100%
      Formula 1: (ENE/25)(%) - For Damage
      Formula 2: 40(%) - (ENE/60)% - For DEF/HP reduction
      Sleep:
      Max Duration: 5
      Formula 1: 20(%) + (ENE/35)(%) - For Hit Chance
      Formula 2: 1(second) + (ENE/400)(seconds) - For Duration
      Innovation (Lesser Deff):
      Max Rate: 40%
      Formula 1: 20(%) + (ENE/42)(%) - For Hit Chance
      Formula 2: 10(%) + (ENE/85)(%) - For Defense Reduction
      Duration: 10(seconds) + (ENE/250)(seconds)
      Weakness (Lesser Dmg):
      Max Rate: 40%
      Formula 1: 20(%) + (ENE/42)(%) - For Hit Chance
      Formula 2: 5(%) + (ENE/60)(%) - For Damage Reduction
      Duration: 10(seconds) + (ENE/250)(seconds)
      Greater Defense (Deff Buff):
      Formula: 3 + (ENE/7)
      Duration: 180(seconds)
      Greater Damage (Dmg Buff):
      Formula: 3 + (ENE/7)
      Duration: 180(seconds)
      Greater Ignore Defense (Ignore Buff):
      Formula: 2(%) + (ENE/120)(%)
      Duration: 60(seconds) + (ENE/10)(seconds)
      Increase HP:
      Formula: 50 + (ENE/8)
      Duration: 60(seconds) + (ENE/10)(seconds)
      Greater Defense Success Rate (DSR Buff):
      Formula: 2 + (ENE/10)
      Duration: 60(seconds) + (ENE/10)(seconds)
       
      Note: This topic is 100% made by me and it's especially for our server characters!
      Enjoy building your chars!
       
    9. Thanks
      Killah reacted to ADMIN in Pro tips to become a better player   
      Hello,
      I'll start this guide that aims to bring you many tips which many of you don't really know or you were never interested about, that will help you to become a better and a competitive player.
      1. Character Race & Builds
      Choosing a character race and type is mostly based on what you like or you think it's fun for you. But when we think about the consequences of what you choose we can be sure that will affect your entire 'run' here.
      All classes/types have advantages and disadvantages in many different situations.

      If you want to focus more on PvM (Leveling / Top / KS) then you should clearly go for:
      - EMG
      - ARF
      If you want to focus more on Hunt (Goldens / Bosses / Mini-Bosses / Events) then you should clearly go for  :
      - AE
      - SUM
      If you want to focus more on Solo-PvP (Duels / Arena Tournaments / CC / PK) then you should clearly go for :
      - VRF
      - SDL
      - ABK
      - SBK
      - SMG
      If you want to focus more on Team-PvP (CS / Illusion Temple / Gens Battles) then you should clearly go for :
      - VBK
      - VDL
      - ERF
      - EDL
      - EBK
      - ASM
      - EE
      If you want an all-rounder (not exceeding at anything but being good at any of this things) then go for ESM.

      This are just recommendations, that doesn't mean that SMG can not be very good on Hunt or SUM at Solo-PvP, etc., this are mostly decided by builds and gear (and a bit of skill).

      About the builds part, I won't speak about individual builds because there will never be 'the best build' for a character type. Some builds help you more in some situations while others help you more in other situations, some builds are being very good for early / mid game while others on late game, some builds can be better for solo-pvp while others can be better for CS, etc.

      You can read all Character and Formulas from servers info sections and try to make your unique build (or follow other forum guides about characters).

      2. Consumables & Extra Items

      This subject is very sensitive and most of the time it is making the difference between players.

      What are this consumables?
      Consumables are items which you can 'consume' with right-click and they will buff your character.

      There are many consumables in our Servers:

      - Ale:
      It can be found on many shops like Lorencia Barmaid, Noria Elf Lala, etc.
      It will increase your attack speed with 20 for 1 minute.
      - Antidote:
      It can be found on many shops like Lorencia Barmaid, Noria Elf Lala, etc.
      It will decrease the duration of Ice effects on your character (exception of Ice Arrow, Chain Drive and Crystal of Destruction).
      - SD Potion:
      It can be created by mixing 3x Large Healing Potion on Goblin.
      It will restore a part from your SD (on fights).
      - Potion of Soul:
      It can be created by mixing Jewels of Soul on Goblin. 
      It will increase your AG recovery speed with 8, attack speed with 20 and resistance to Ice and Lightning for 1 minute.
      You can only have 30 Potions of Souls at a time (anything over 30 will disappear on move).
      - Jack O'Lantern Blessings: 
      It can be found in Pumpkin of Luck which is dropping on all maps.
      It will increase your attack speed with 10 for 30 minutes.
      It doesn't stack with other Jack O'Lantern items.
      - Jack O'Lantern Wrath:
      It can be found in Pumpkin of Luck which is dropping on all maps.
      It will increase your attack power with 25 for 30 minutes.
      It doesn't stack with other Jack O'Lantern items.
      - Jack O'Lantern Cry:
      It can be found in Pumpkin of Luck which is dropping on all maps.
      It will increase your defense with 100 for 30 minutes.
      It doesn't stack with other Jack O'Lantern items.
      - Jack O'Lantern Food:
      It can be found in Pumpkin of Luck which is dropping on all maps.
      It will increase your HP with 500 for 30 minutes.
      It doesn't stack with other Jack O'Lantern items.
      - Jack O'Lantern Drink:
      It can be found in Pumpkin of Luck which is dropping on all maps.
      It will increase your mana with 500 for 30 minutes.
      It doesn't stack with other Jack O'Lantern items.
      - Scroll of Quickness:
      It can be found on Double Goer Event (from any chest).
      It will increase your attack speed with 15 for 30 minutes.
      It is stackable with other Scrolls.
      - Scroll of Defense:
      It can be found on Double Goer Event (from any chest).
      It will increase your defense with 60 for 30 minutes.
      It is stackable with other Scrolls.
      - Scroll of Wrath:
      It can be found on Double Goer Event (from any chest).
      It will increase your attack power with 30 for 30 minutes.
      It is stackable with other Scrolls.
      - Scroll of Wizardry:
      It can be found on Double Goer Event (from any chest).
      It will increase your wizardry power with 30 for 30 minutes.
      It is stackable with other Scrolls.
      - Scroll of Health:
      It can be found on Double Goer Event (from any chest).
      It will increase your HP with 200 for 30 minutes.
      It is stackable with other Scrolls.
      - Scroll of Mana:
      It can be found on Double Goer Event (from any chest).
      It will increase your mana with 300 for 30 minutes.
      It is stackable with other Scrolls.
      - Elixir of Strength:
      It can be found on Double Goer Event (from last chest).
      It will increase your strength with 50 for 30 minutes.
      It doesn't stack with other Elixirs.
      - Elixir of Agility:
      It can be found on Double Goer Event (from last chest).
      It will increase your agility with 50 for 30 minutes.
      It doesn't stack with other Elixirs.
      - Elixir of Vitality:
      It can be found on Double Goer Event (from last chest).
      It will increase your vitality with 50 for 30 minutes.
      It doesn't stack with other Elixirs.
      - Elixir of Energy:
      It can be found on Double Goer Event (from last chest).
      It will increase your energy with 50 for 30 minutes.
      It doesn't stack with other Elixirs.
      - Scroll of Battle:
      It can be found on Double Goer Event (from any chest but low chance).
      It will increase your critical damage with 20% for 30 minutes.
      It doesn't stack with Scroll of Strength.
      - Scroll of Strength:
      It can be found on Double Goer Event (from any chest but low chance).
      It will increase your excellent damage rate with 20% for 30 minutes.
      It doesn't stack with Scroll of Battle.
      - Normal Fruits:
      They can be created by mixing 1 Jewel of Chaos and 1 Jewel of Creation at Goblin.
      There are 5 types of fruits (AGI,ENE,STR,VIT,CMD).
      Each of them will increase the stats that they represent with 1-3 points when you consume them.
      The stats are permanent but there is a maximum of 110~127 points at level 400 (differs from char to char) that can be added with this fruits.
      - Reset Fruits:
      There are 5 types of reset fruits (AGI,ENE,STR,VIT,CMD).
      STR, ENE and CMD can be found on Box of Kundun + 1 and Old Box 2.
      AGI and VIT can be found on Box of Kundun + 2 and Old Box 1.
      They can be dropped from +1 to +10 (+1 = 10 points, +10 = 170 points).
      Each of them will decrease the stats that they represent when you consume them (so you can re-add on other stat).
      - Magic Backpack:
      It can be found on Karutan2 from any mobs with a very low chance.
      It will permanently extend your inventory when you consume it.
      You can extend inventory only 2 times (2 Magic Backpacks).

      Extra Items - Items which can be equipped and will bring you extra buffs / stats:

      - IMP:
      It can be found in Box of Heaven which is dropping at any mobs over level 40 and also from mobs with a low chance.
      It is a pet that will increase your attack power & wizardry power with 30%.
      - Guardian Angel:
      It can be found in Box of Heaven which is dropping at any mobs over level 40 and also from mobs with a medium chance.
      It is a pet that will increase your damage absorb with 20% and HP with 50.
      - Dinorant:
      It can be created by mixing 10x Horn of Uniria at Goblin.
      It is a pet that will increase your damage with 15% and damage absorb with 10%.
      - Demon:
      It can be found in BC 7,8 and IT 1,2 as chance of reward for winners.
      It is a pet that will increase your attack power, curse power & wizardry power with 40% and attack speed with 10.
      - Spirit of Guardian:
      It can be found in BC 7,8 and IT 1,2 as chance of reward for winners.
      It is a pet that will reduce the damage from monsters with 30% and increase your HP with 50.
      - Fenrir+Protect (Blue):
      It can be created by mixing Broken Horn on Goblin (which must also be mixed by smaller comps).
      It is a pet that will reduce the final damage that you take with 10%.
      - Fenrir+Destroy (Black):
      It can be created by mixing Broken Horn on Goblin (which must also be mixed by smaller comps).
      It is a pet that will increase the final damage that you make with 10%.
      - Ring of Wizzard:
      It can be found on the Orcs that are spawning with White Wizzards with a low chance.
      It is a ring that will increase your attack power with 10%, wizardry power with 10% and attack speed with 10.
      It only have 30 durability and it can't be repaired.It also can't be traded.

      © OldSquad.ro - Compatibility with other servers isn't assured!

      You can also bring your own 'pro tips' which can be approved and added to the guide.

      Enjoy!
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