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  • trololo

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    1. Like
      trololo reacted to ADMIN in Long term server   
      It's funny how you still trash-talk here.
      Do you see any of our servers closed before 8-12 months? That is LONG-TERM. We can control how much server is online but we will never control how much people CHOOSE to play. Keep trash-talking and I promise you're out from here. Kisses.
    2. Thanks
      trololo reacted to ADMIN in Public Test Server for Phoenix is released!   
      Hello,
      The Public Test Server for Phoenix has been released.
      You can download the client from here:
      https://oldsquad.ro/forum/topic/2919-phoenix-downloads/
      The documentation for commands available on test server can be found here:
      https://oldsquad.ro/forum/topic/2921-phoenix-test-server-commands/

      You should know that the characters/skills haven't been touched yet (so chars settings are similar to nonrr for now). Also some things aren't finished yet, as we are still working hard to finish everything before the grand opening.
      But you can test up to 80% of content, so enjoy!
    3. Like
      trololo reacted to ADMIN in Project Phoenix - Discussions   
      It's really simple, by having access to such feature for everyone, it will just turn into a lot of bots from multiple machines, which we never encouraged and which we never promoted. Now it's added to make the VIP more attractive, while not making entire server full of bots. You are speaking about credits/VIP like they are locked only for 'money', but you're totally wrong, do a simple math from credits info and see how many credits are available each day just by PLAYING, then add it to the new trade possible on market which donors can support non-donors, apart from trading those farmed credits at the level of server (not only for ppl that win) and you'll have your answer.
    4. Thanks
      trololo reacted to Mynd33 in Project Phoenix - Discussions   
      OS is hands-down an outstanding project. Even though I have played here just for 2 months on NonRR server before leaving it, it was still the best experience I had and no other server can  compare with this. The reason I left was my mates stopped playing due to lack of PVP after GROM got banned and fact that many players got decked out in full ancient sets so fast .Few weeks after we left there was pvp-based update for events that got me really excited but unfortunately I decided to not come back because I felt I would not be able to catch up. I can honestly say I regret leaving this server and wanted to return when new non-rr server is released. 
      Regarding current Non-RR server it was great experience but it had some flaws for ''Hard-core'' server. I would like to point some of them out so maybe we can improve its next edition.
      1) Gearing was too easy-  There were some people who got decked out in full ancient set too fast even before stepping into Land of Trials. Some SM got Enis+Anubis in 2-3 days and solo-carried every event boss from then on so I guess ancient drop in DS was too high.  You could farm Maya every day without any competition (pvp was dead there) and it dropped 3 top-tier weapons every day. It would make more sense if Maya was dropping 1 weapon, same for CW event where every Dark Elf monster could drop top weapon too was just too generous. Regarding IT it was heavily abused half of the time with anti-gaming and rewards (Flame/Feather of Condor) were too great.  Just by entering event you had 50% chance to be winner and get reagents for 3rd level wings. I think Feathers for 3rd wings should only be made by players or given as rewards for big-events, regarding flames they can be farmed in Swamp with really-low drop chance. Last but not least is Blacksmith (+9 ---> +12) for credits. Whole upgrade system was turned up-side down to force people use credits for upgrading, because instead of chances decreasing the higher level item is, it was actually increasing, making +10 less success chance than +15. I understand you have to make money, but after few weeks of server release seeing people in +12 or even more on a hard-core server is just wrong.  In addition Medals were dropping +11 items that many semi-active/casual players used for 1-1,5 months, I think making them drop max +9 would stimulate people to upgrade items to +11/+12 thus increasing these items value  and also giving some micro-gear progression to work towards instead of equiping full +11 and forgetting about gear for a month. I also heard about people killing Cursed Dragon at night/morning and getting 3lvl Wings from OldBox+5, which is absurd.
      2) Events/PvP-  last PVP-event update was step in right direction, BUT I wish it was implemented at start or atleast earlier. It is impossible to take any boss and out-damage fully equiped Summoner, so the only way to not make it boring dps-race that you eventually gonna lose is to add PVP which brings tactical elements and strategies for fights. Some players with worse gear/lower level say that pvp events leave them no chances, BUT they have no chance to out-dps those players on KS race without pvp too. Also regarding bosses  ( Golden Knights/ Great Golden Dragon) I think they should be harder to kill thus giving more time for players to contest/fight for them and make it challenging experience.
      Everything I wrote is my personal opinion and vision how I see real ''Hard-core'' server. As always I wish you luck with upcoming projects and never stop improving!
    5. Angry
      trololo got a reaction from Cerberus in Project Phoenix - Discussions   
      in 3 cuvinte sa itsi explic. Sau joci All-in cu 2 PC, virtualMachine etc. sau nu esti nimic. 
      1-Nu potsi sa joci comfortabil fara sa ai EE, altfel cautsi ore in shir PT, shi la fiecare event PT se dastrama shi iara stai in cautare.
      2-Nu potsi juca fara character de farm, nu ai chip sa dobindesti nimic, chiar sa ai cel mai tare PVP personaj cumparat pe credite esti zero fara character pentru farm, nu mai zic de EE.
      ----Asta deja pachetul minimal 3 acc active nonstop care trebue sa-l aiba oricine aici pe NonRes sau joci degeaba.
      3-NonRes mai slab da max30/50 mai era problema cu buffuri(EneRF,EneBK,Summ) doar DL era de nota 10, draga fala cum doresti orcum buffu(critical) era usles.

      Nui numai unul, sunt multsi care joaca 3+ ferestre, pe cind sunt persime doar 2, asta shi distruge joaca. Personajele trebue sa fie mai universale, sa nu ai nevoe sa faci 10 pentru fiecare event in parte.
      Scuze ca in Romina da nu am timp shi dorintsa sa scriu engleza. 
      Nu mai scriu nimic asa ca potsi sa nu raspunzi la asta.
    6. Like
      trololo got a reaction from Legion in Anti-gaming CS 09.12.2018   
      My opinion is that: u can Help only attacking side, coz defense the Castle is all time easier than assault. This amendment will make often change owners of CS, that will give an incentive to many guilds.
    7. Confused
      trololo reacted to ADMIN in [NonRR] Official information (many details about server)   
      Default 5/7 points per level. Summon for pk/battle maps only when bosses are alive.
      About 2 acc per hwid or 3 acc ip+hwid will be made an official poll. Also therr will be a poll for guild structure, either 20 and 25 for DL without ally or 20 for all and 1 guild in ally but at CS only players from main guild allowed (2nd guild only for alts/small friends/etc.)
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