guys.. MU is like 15years old game.. the 90% of top 100players are about 30-35years old.. most of them have families etc etc. its kinda normal that they cant take place in every event.. i mean.. for me is already too much doing 3bc, 3ds, 2 marce quest and maybe 2 gaion events every day.. MU was always like afking most of time. and the last years with helper picking everything u need.....
reporter maybe u see 600++ online.. but there are max 200 players.. everyone using 2 acc and there like also people like muerte who somehow can log 4 noob dls and make their own pt. and from these 200players i guess only 100 are the really hardcore player who know the server and play hard.
and we are at the point that these 100 players got already what they need.. i mean.. kundun.. drop anc.. nah.. why i bother? i got already my +12 set. maya event.. nah.. i got already my +12..13 weapon. Inva.. nehhh.. all sets are done.. etc etc.. maybe sock items will wake up server a little..
i playing this game for 15 years.. with pauses ofc. and the reason that im still playing it, its cause it doesnt really need that much time and u can afk at least for exp. and i finding old squad already a really tryhard server.
about server and admin i cant say shit. ofc server isnt perfect or pvp isnt totally in balance but still omg..... its by far best server i have ever play. with all events and bosses active. really few bugs. with good balance in pvp with game master doing events etc etc.
maybe this +12 upgrade with cred making things really easier. but i can also understand it cause a good server needs support and money to work. and still server isnt pay2win. cause u can still win cred by selling items or from inva etc etc.
i dont really have any suggestion.. its simply how MU is.. it was and it will always be a semi afk game.. thats why same people play it still after all these years
If you want safe AFK you stay on non-pvp maps, that's what they are designed for, if you wish to stay AFK on Battle Maps you do it on your own risk, but with a lower risk compared to Mercenary, while gaining enough EXP boost that is matching the risk.