A new feature has just been added on the server: "Anti-mobs-pull".
From now on, if a monster does pass the 7x7 range of his initial spot, it will be teleported back to its initial coordonates where it was spawned first time.
This will *hopefully* stop several unhealthy mechanics:
Pulling monsters from other spots to your own party spot to gain extra EXP, increasing the gap by a lot between very active players and less active players.
Pulling monsters from other persons spots (by accident or intended) that would cause exp lose to that party.
Mobs running out from their spots so newbies being confused when they reach a place where a spot should be, but no monsters can be found.
Pulling "harder" monsters to other persons spots to get the spot "for free", after the mobs does kill them.
Note: This feature is disabled for events monsters, invasions monsters, bosses, etc. It only works for basic spot monsters.
We believe that this feature will make our gameplay more healthier for everyone involved, very active or not.
Please let us know if you find anything wrong related to this.
Extra: Don't forget to register to our Soccer Night #1! Registrations will close tomorrow. Read here: https://oldsquad.ro/forum/topic/4014-soccer-night-1-10102020/
Happy gaming!