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Zutto got a reaction from bidahaha in Chaos Castle / Damage Decrease / Soul Barrier
Relaying on getting ice resist pendants/rings is a hard one, getting ML is ofcourse easier. But sooner or later that ice arrow will land on you. And thats just to counter 1skill from one char? I think it should atleast be reduced, 5 seconds is a long time during an event like cc. (AND FIX IT ALREADY, the stun bug that is)
But in my opion stuff shouldnt the tuched to much. None has reached 10rr yet, none is near done with ML. Its impossible to point fingers at whats op and not currently. ML/LVL/RR plays a huge part
I do however think DD is good as it is now, I got almost 60% myself, and still get hits for up to 3k+ if dd was to be reduced it would only benefit chars going for max damage, that already got insane absorb/internal def
Socket items takes just ages to build, I know a few who are working on them.. but it just takes time.
Its like you say, it just easier and quicker to get a exc set with 2 options for now.
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Zutto got a reaction from Trâu in Chaos Castle / Damage Decrease / Soul Barrier
Relaying on getting ice resist pendants/rings is a hard one, getting ML is ofcourse easier. But sooner or later that ice arrow will land on you. And thats just to counter 1skill from one char? I think it should atleast be reduced, 5 seconds is a long time during an event like cc. (AND FIX IT ALREADY, the stun bug that is)
But in my opion stuff shouldnt the tuched to much. None has reached 10rr yet, none is near done with ML. Its impossible to point fingers at whats op and not currently. ML/LVL/RR plays a huge part
I do however think DD is good as it is now, I got almost 60% myself, and still get hits for up to 3k+ if dd was to be reduced it would only benefit chars going for max damage, that already got insane absorb/internal def
Socket items takes just ages to build, I know a few who are working on them.. but it just takes time.
Its like you say, it just easier and quicker to get a exc set with 2 options for now.
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Zutto got a reaction from Exilia in Chaos Castle / Damage Decrease / Soul Barrier
Relaying on getting ice resist pendants/rings is a hard one, getting ML is ofcourse easier. But sooner or later that ice arrow will land on you. And thats just to counter 1skill from one char? I think it should atleast be reduced, 5 seconds is a long time during an event like cc. (AND FIX IT ALREADY, the stun bug that is)
But in my opion stuff shouldnt the tuched to much. None has reached 10rr yet, none is near done with ML. Its impossible to point fingers at whats op and not currently. ML/LVL/RR plays a huge part
I do however think DD is good as it is now, I got almost 60% myself, and still get hits for up to 3k+ if dd was to be reduced it would only benefit chars going for max damage, that already got insane absorb/internal def
Socket items takes just ages to build, I know a few who are working on them.. but it just takes time.
Its like you say, it just easier and quicker to get a exc set with 2 options for now.
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Zutto reacted to Exilia in [Interview] FKingCunt
I've brought up my opinion on a different topic already, but this thing can't go unnoticed. To put it simply, the skill is not over powered, it's an unique ability that only AE has and there is no reason to take it away from her. But the duration of the effect is just simply way too long. Couple AE players that frequently goes to cc didn't even want to comment on the topic when I asked how they feel about it. It's just not healthy for the game that once AE spots you in cc, there is no way to escape the arrow - and once the arrow lands, 8 out of 10 times you're the things that's about to fall down next.
Also keep in mind that we're not talking about duel situations after all the mobs has been cleared, but rather the part when there is ~50 mobs remaining. I understand that strategic hiding belongs to the event, but lock down ability, that you have no way of getting out of once it lands, should not.
Reduce the duration of the effect by 50%, or make it so that antidote reduces it. Try this for one to two weeks and see what happens.
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Zutto got a reaction from bidahaha in Illusion Temple newest complains
The problem with Ice arrow is that it acts like a stun instead of a mobility disable skill.
You cant attack back, infact you cant even do any skills at all. Seems abit odd if we need to stack ''resist'' to counter a bug
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Zutto got a reaction from Trâu in Illusion Temple newest complains
The problem with Ice arrow is that it acts like a stun instead of a mobility disable skill.
You cant attack back, infact you cant even do any skills at all. Seems abit odd if we need to stack ''resist'' to counter a bug
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Zutto got a reaction from trololo in Illusion Temple newest complains
I dont really have any imput about IT.
But I can say that I also notice that most of the time when your ice arrowed you cant do any skills at all, acts just like your stunned