ADMIN Posted January 31, 2019 Group: Administrators Content Count: 3,946 Reputation: 2,211 Joined: 12/30/2015 Status: Offline Device: Windows Report Share Posted January 31, 2019 Hello, Based on your feedbacks and after many hours of intense work, we're here to announce a new release that is getting us to the next level! We've finished the rework of all the spots & and mobs from spots from game! It will be live on Saturday (02.02.2019) at around 20:00 - a server restart will be required and while reconnect is possible it is not guaranteed!Main objectives of rework: - Raise the competition for better spots while making sure everyone have a place to level up - with or without fighting for better spots. - Raise the overall balance between all the maps to make sure the progress is made in the greatest way from lowest maps to highest maps. - Raise the newbie's and even pro's awareness of all the spots from the game. - Make all maps feel nice designed, without different or broken spots structures, without too close spots that can be abused, etc. Spots rework: - Some spots have been added, some spots have been moved and some spots have been removed. - All the spots from game have been manually reworked. - Now every map is progressive, this means that the more you move into the map the better the mobs/combinations of mobs will be. - Now each spot is following a strict pattern of spawn coordonates: 1. For low maps (Devias1-4, Dungeon1-3, Atlans1-2, LostTower1-7) the 7 mobs spots are spawning in 6x6 coords and the 8 mobs spots are spawning in 8x8 coords. 2. For medium maps (Atlans3,Tarkan1-2,Aida1-2,Kanturu1-3) the 7 mobs spots are spawning in 7x7 coords and the 8 mobs spots are spawning in 9x9 coords. Exception: Icarus that have only 5 mobs per spot and mobs are spawning on 6x6 coords. 3. For high maps (Karutan1-2,Crywolf,Relics) the 7 mobs spots are spawning in 8x8 coords and the 8 mobs spots are spawning in 10x10 coords. - Now the number of 8 mobs spots is reduced overall and it is between 20% and 35% of spots. - Now the 8 mobs spots can't be found at the start of the maps (you need to move and look for them). - Now mobs can't run from spots for more than 2 coordonates on their own (only if lured by players they can move more). - Now almost all mobs from game are included in spots (on almost all maps). - Now the distance between spots is minimum of 12 coords (on restricted areas) and minimum 15 coords on non-restricted areas. - Now I'm pretty sure there is no more broken spots, but if you find anything let me know, probably I passed it by mistake. - Now all the spots are showing on MINIMAP (TAB)! - Now you can keep the cursor on the spot marked from minimap and it will show you the mobs type from that spot. New spots distribution: Lorencia - 4 spots - 1 each entrance (bigger ones) + mobs all over map. Noria - 3 spots - 1 each entrance (bigger ones) + mobs all over map. Elbeland1 - 2 spots - 1 each entrance (bigger ones) + mobs all over map. Dungeon1 - Quest purpose: 1 spot Larvas + Cyclops Dungeon2 - Quest purpose: 1 spot Ghosts, 1 spot Skeleton Archer + Hell Hound, 1 spot Hell Spider + Elite Skeleton Dungeon3 - 9 spots (combinations of monsters). Devias1 - 11 Worms spots, 8 Hommerd + Ice Monster spots. Devias2 - 3 Assasin spots, 8 Yeti spots. Devias3 - 12 Elite Yeti spots. Devias4 - 6 Elite Yeti spots, 3 Ice Queen spots.Total: 51 spots. Atlans1 - 4 Bahamut spots, 5 Bahamut + Vepar spots, 3 Vepar + Valkyrie spots, 2 Valkyrie spots. Atlans2 - 5 Great Bahamut spots, 4 Silver Valkyrie + Great Bahamut spots, 1 Silver Valkyrie + Hydra spot. Atlans3 - 11 Lizard spots, 1 Lizard + Hydra spot.Total: 36 spots. LostTower1 - 5 Shadow spots, 5 Shadow + Poison Shadow spots. LostTower2 - 8 Poison Shadow spots. LostTower3 - 4 Cursed Wizard spots, 5 Cursed Wizard + Death Cow spots. LostTower4 - 3 Death Cow spots, 4 Death Cow + Devil spots. LostTower5 - 2 Death King spots, 5 Death King + Devil spots. LostTower6 - 6 Death King + Death Gorgon spots. LostTower7 - 3 Death Gorgon spots, 7 Death Gorgon + Death King spots, 4 Death Gorgon + Balrog spots.Total: 61 spots. Tarkan1 - 6 Mutant spots, 7 Mutant + Bloody Wolves spots, 3 Bloody Wolves spots, 3 Bloody Wolves + Iron Wheel spots, 2 Iron Wheel spots. Tarkan2 - 5 Iron Wheel spots, 4 Tantalos spots, 6 Tantalos + Beam Knights spots, 2 Beam Knights spots, 1 Beam Knights + Zaikans spot.Total: 39 spots. Aida1 - 4 Death Tree spots, 6 Death Tree + Forest Orcs spots, 4 Forest Orcs spots. Aida2 - 4 Death Rider spots, 12 Death Rider + Blue Golems spots, 6 Blue Golems spots.Total: 36 spots. Icarus - 4 Alquamos spots, 4 Mega Crusts spots, 4 Queen Rainer spots, 2 Drakan spots, 2 Alpha Crusts spots, 1 Alpha Crusts + Phantoms spot.Total: 17 spots. Kanturu1 - 7 Splinter Wolves spots, 4 Splinter Wolves + Iron Riders spots, 2 Iron Riders spots. Kanturu2 - 2 Satyros + Iron Riders spots, 7 Satyros spots, 4 Blade Hunters + Kentauros spots, 4 Gigantis spots, 4 Gigantis + Genociders spots, 2 Genociders spots. Kanturu3 - 3 Kentauros Warrior + Gigantis Warrior spots, 3 Gigantis Warrior spots, 3 Gigantis Warrior + Genocider Warrior spots, 1 Genocider Warrior spot.Total: 46 spots. Kanturu Relics - 3 Twin Tale spots, 3 Twin Tale + Persona spots, 4 Persona + Dreadfear spots, 2 Dreadfear spots.Total: 12 spots. Karutan1 - 6 Venomous Scorpion spots, 6 Venomous Scorpion + Bone Scorpion spots, 2 Bone Scorpion spots, 4 Bone Scorpion + Orcus spots, 7 Orcus + Gollock spots, 6 Gollock spots. Karutan2 - 4 Crypta spots, 5 Crypta + Crypos spots, 5 Crypos spots, 11 Condra + Narcondra spots.Total: 56 spots. Raklion - 2 Ice Walker spots, 2 Ice Walker + Giant Mammoth spots, 2 Ice Giant + Collutin spots, 2 Collutin spots, 2 Collutin + Iron Knight spots.Total: 10 spots. Vulcanus - 8 Zombie Fighter spots, 2 Zombie Fighter + Ressurected Gladiator spots, 5 Ressurected Gladiator spots, 1 Ressurected Gladiator + Ash Slaughterer spot, 6 Ash Slaughterer + Blood Assasin spots, 8 Blood Assasin + Cruel Blood Assasin spots, 6 Burning Lava Giant + Ruthless Lava Giant spots.Total: 36 spots. Swamp - 1 Sapi-Unus spot, 1 Sapi-Tres spot, 1 Shadow Knight spot, 1 Thunder Napin spot, 1 Sapi-Unus + Sapi-Duo spot, 1 Sapi-Tres + Shadow Pawn spot, 1 Shadow Knight + Shadow Look spot, 1 Thunder Napin + Ghost Napin spot, 1 Sapi-Duo + Blaze Napin spot, 1 Shadow Pawn + Blaze Napin spot, 1 Shadow Look + Blaze Napin spot, 1 Ghost Napin + Blaze Napin spot.Total: 12 spots (3 on each zone). LoT - 2 Axe Warrior spots (5 mobs 6x6 range), 2 Lizard Warrior spots (5 mobs 7x7 range), 1 Poison Golem spot (6 mobs, 7x7 range), 1 Fire Golem spot (7 mobs, 8x8 range).Total: 6 spots.Note: Poison Golems are similar to Satyros and Fire Golem are similar to Genociders - profit by that. Crywolf - 4 Werewolf spots, 3 Werewolf + Scout spots, 3 Scout spots.Total: 10 spots. Kalima(1-7) - 2 Aegis + Rogue Centurion spots, 2 Blood Soldier + Death Angel spots, 2 Necron + Death Centurion spots, 2 Schriker spots.Total: 56 spots (8 for each kalima). + - Overall exp for level 1-400 have been increased on each level stage (with 5-25%). - Overall exp for ML have been increased on each level stage (with 4-10%). - Added a new quality of life feature: You can write /maps from now on and you'll see the current amount of players from most important leveling maps (in order to decide where to go and try to find a party - more populated maps - or where to go to find a spot with your party - lower populated maps -). + Maps changes: - Now you can get ML exp from mobs over level 95 (default GMO). - Now non-pvp maps (Aida,Karutan1,Crywolf,Kalima7) are having 80% global exp instead of 75%. - Now Kalima5 is a normal map not non-pvp anymore. - Now Swamp is Battle Map while Relics is normal map. + Battle Maps changes: - Swamp, Vulcanus, Raklion - 7 mobs on all spots spawning on 8x8 coords, +8% global exp compared to normal maps. - Atlans - 7 & 8 mobs on spots, + 5% global exp compared to normal maps. - Removed the Gladiator's Glory buff (vulcanus bonus exp) from game to make sure everything is balanced (while level of vulcanus mobs have been raised). + Mobs Rework: - All the mobs from SPOTS (not events/quests,etc.) have been manually reworked, one by one. That means all the mobs are more balanced and feel more smooth/progressive than before. - Some mobs have also seen a cut in exp (their level) while others have received a buff. - Difference between swamp mobs and the rest of maps isn't that big anymore but still noticeable. - Now normally any similar mobs (in terms of level/exp) are sharing pretty similar attributes (dmg,def,hp,etc.). - Some mobs are stronger now while others are weaker than before (in terms of attributes). Now all maps can be played at full potential and in a balanced way! I hope you'll enjoy this big rework as we had put a lot of soul and time into it! #MakeMUGreatAgain! meljoef, Cerberus and Gion 2 1 "The only way to do great work is to love what you do" - Steve Jobs Link to comment Share on other sites More sharing options...
ADMIN Posted February 2, 2019 Group: Administrators Content Count: 3,946 Reputation: 2,211 Joined: 12/30/2015 Status: Offline Device: Windows Author Report Share Posted February 2, 2019 Apart from this rework, we have made few changes on OSGM System: - Added 4th and 5th places for weekly events (instead of only 3 places and consolations now there are 5 places and consolations). - Reworked given OSP points: First place: 50 OSP Second place: 35 OSP Third place: 25 OSP Fourth place: 15 OSP Fifth place: 10 OSP Consolations: 5 OSP Enjoy! "The only way to do great work is to love what you do" - Steve Jobs Link to comment Share on other sites More sharing options...
ADMIN Posted February 2, 2019 Group: Administrators Content Count: 3,946 Reputation: 2,211 Joined: 12/30/2015 Status: Offline Device: Windows Author Report Share Posted February 2, 2019 Updates are up! Don't forget to update the client via Launcher in order to have the minimap spots! Also, as a last part of this upgrade, we created a new quality of life feature for you. You can write /maps from now on and you'll see the current amount of players from most important leveling maps (in order to decide where to go and try to find a party - more populated maps - or where to go to find a spot with your party - lower populated maps). Let us know if you'll find anything wrong after this update (it was a big one, so we expect some reports). Note: You'll experience guild bugs for some time, in order to fix it you can do a char relog. Enjoy! Gion 1 "The only way to do great work is to love what you do" - Steve Jobs Link to comment Share on other sites More sharing options...
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