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ADMIN got a reaction from Knightmare in Announcing Inception - Sprint #5 - Back to Origins
Hello OldSquaders & Guests,
Inception - Sprint #5 - will be released on Friday, 13 September 2024 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
Outside of the Stage patches, there won't be any development on the Inception, it will be 100% as it currently is.
Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-everything-you-need-to-know/
Few notable changes:
[UPDATED] Transfer table: 24-25 resets Inception -> 1 GR, 49 resets and level 400 Genesis + 4x PvP Artifacts & 4x PvM Artifacts. 21-23 resets Inception -> 1 GR, 45 resets and level 400 Genesis + 3x PvP Artifacts & 3x PvM Artifacts. 18-20 resets Inception -> 1 GR, 40 resets and level 400 Genesis + 2x PvP Artifacts & 2x PvM Artifacts. 15-17 resets Inception -> 1 GR, 30 resets and level 400 Genesis + 1x PvP Artifact & 1x PvM Artifact. 12-14 resets Inception -> 1 GR, 15 resets and level 400 Genesis. Under 12 resets Inception -> 0 GR & X4 the resets number on Genesis (11 resets Inception = 44 resets Genesis, etc.) and level 400. [UPDATED] Server Rules - make sure to read them. [ADDED] Real-time Anti-Lag panel (press "O" in-game to use it). [UPDATED] RF's DSR buff formula on Server 1&2 (Normal Servers) from ENE/15 to ENE/25. [UPDATED] RF's Increase HP buff formula on Server 1&2 (Normal Servers) from ENE/9 to ENE/12. [UPDATED] Chain Drive Strengthener (ML) now also increases Chain Drive range from 2 to 3. [UPDATED] Now if a BK has a mace & fenrir equipped, it can no longer damage other players with TS. [UPDATED] Reduced BK's Combo damage by 25%. [UPDATED] Increased Rageful Blow damage by 15%. [UPDATED] Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) now also increases the weapon skill range from 2 to 3. [UPDATED] Increased SM's Teleport cooldown from 4 seconds to 5.5 seconds. [UPDATED] Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. [UPDATED] Slightly nerfed Selupan & Medusa. [UPDATED] Increased the Gold Medals drop rate. [UPDATED] Karutan2 map now requires level 320 instead of 300. [UPDATED] Changed the levels of the following monsters: Kentauros Warrior (Kanturu 3) from 96 to 94. Gigantis Warrior (Kanturu 3) from 98 to 96. Genocider Warrior (Kanturu 3) from 101 to 98. Crypta (Karutan 2) from 97 to 100. Crypos (Karutan 2) from 100 to 102. Condra (Karutan 2) from 104 to 105. Narcondra (Karutan 2) from 107 to 108. [UPDATED] Nerfed Kanturu3 monsters to match the rest of the monsters in their tier. [UPDATED] Slightly reduced the damage of the monsters from Atlans 2, Atlans 3, Lost Tower 5, Lost Tower 6, Lost Tower 7, Tarkan 1, Aida 1, Kalima 3 & Kalima 4. [UPDATED] Reduced the range of most spot monsters that had 4/5/6 tiles range to 3 tiles range. [UPDATED] Spots changes: Aida 1: 175x 20y spot is now a Death Tree only spot (instead of Death Tree + Forest Orc). 185x 95y spot is now a Death Tree + Forest Orc spot (instead of Forest Orc only). 235x 35y spot is now a Death Tree + Forest Orc spot (instead of Forest Orc only). 210x 110y spot is now a Forest Orc spot (instead of Death Rider). 235x 100y spot is now a Forest Orc spot (instead of Death Rider). 235x 130y spot is now a Forest Orc spot (instead of Death Rider). 235x 160y spot is now a Forest Orc spot (instead of Death Rider). Tarkan 1: 90x 35y spot is now a Mutant + Bloody Wolf spot (instead of Bloody Wolf only). 70x 60y spot is now a Bloody Wolf only spot (instead of Bloody Wolf + Iron Wheel). 80x 90y spot is now a Bloody Wolf only spot (instead of Bloody Wolf + Iron Wheel). 55x 90y spot is now a Bloody Wolf only spot (instead of Bloody Wolf + Iron Wheel). 35x 65y spot is now a Bloody Wolf spot (instead of Iron Wheel). [UPDATED] Now all spots have the same amount of monsters (there are no longer spots that have -1 mob compared to the better ones). [UPDATED] Rebalanced monsters Attack & Defense Rates starting from Tarkan1/Aida1 in order to match the maps progression. [UPDATED] Slightly increased the DSR option chance to appear on Exc. Armors, Rings & Shields while reducing the same chance for the Mana option. [ADDED] 6 new spots in Raklion: 75x 115y - Ice Giant + Collutin 65x 85y - Ice Giant + Collutin 65x 145y - Collutin 35x 135y - Collutin 30x 105y - Collutin + Iron Knight 35x 70y - Collutin + Iron Knight [UPDATED] Increased EXP on 0rr by +6%. [UPDATED] Slightly increased the EXP rates on Stages as follows: Stage 1.1: From 35% to 40%. Stage 2: From 25% to 28%. Stage 2.1: From 20% to 22%. Stage 3: From 15% to 16%. Reminder related to how Inception operates now:
Since 2 years ago, Inception is running under "Sprints". There are 2 Sprints per year, each Sprint lasting 4 months (120 days). At the end of the 4 months, characters are moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.
Genesis is our permanent main server, and the location where characters are transferred from the Inception Sprints. A 300~360x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online.
All the information about the Transfers can be found on the Official Info Topic for Inception (Gameplay section).
Schedule for 2024-2025:
13 September 2024 - Inception Sprint #5 release - ends on 11 January 2025. 11 January 2025 - Transfers start from Inception's Sprint #5 to Genesis. 18 January 2025 - End of the transfers. 14 March 2025 - Inception Sprint #6 release - ends on 12 July 2025. 12 July 2025 - Transfers start from Inception's Sprint #6 to Genesis. 19 July 2025 - End of the transfers. Based on the Sprint #5 and Sprint #6 performances, we will decide if we will continue to host Inception Sprints or not.
Cheers.
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ADMIN got a reaction from Cerberus in Announcing Inception - Sprint #5 - Back to Origins
Hello OldSquaders & Guests,
Inception - Sprint #5 - will be released on Friday, 13 September 2024 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
Outside of the Stage patches, there won't be any development on the Inception, it will be 100% as it currently is.
Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-everything-you-need-to-know/
Few notable changes:
[UPDATED] Transfer table: 24-25 resets Inception -> 1 GR, 49 resets and level 400 Genesis + 4x PvP Artifacts & 4x PvM Artifacts. 21-23 resets Inception -> 1 GR, 45 resets and level 400 Genesis + 3x PvP Artifacts & 3x PvM Artifacts. 18-20 resets Inception -> 1 GR, 40 resets and level 400 Genesis + 2x PvP Artifacts & 2x PvM Artifacts. 15-17 resets Inception -> 1 GR, 30 resets and level 400 Genesis + 1x PvP Artifact & 1x PvM Artifact. 12-14 resets Inception -> 1 GR, 15 resets and level 400 Genesis. Under 12 resets Inception -> 0 GR & X4 the resets number on Genesis (11 resets Inception = 44 resets Genesis, etc.) and level 400. [UPDATED] Server Rules - make sure to read them. [ADDED] Real-time Anti-Lag panel (press "O" in-game to use it). [UPDATED] RF's DSR buff formula on Server 1&2 (Normal Servers) from ENE/15 to ENE/25. [UPDATED] RF's Increase HP buff formula on Server 1&2 (Normal Servers) from ENE/9 to ENE/12. [UPDATED] Chain Drive Strengthener (ML) now also increases Chain Drive range from 2 to 3. [UPDATED] Now if a BK has a mace & fenrir equipped, it can no longer damage other players with TS. [UPDATED] Reduced BK's Combo damage by 25%. [UPDATED] Increased Rageful Blow damage by 15%. [UPDATED] Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) now also increases the weapon skill range from 2 to 3. [UPDATED] Increased SM's Teleport cooldown from 4 seconds to 5.5 seconds. [UPDATED] Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. [UPDATED] Slightly nerfed Selupan & Medusa. [UPDATED] Increased the Gold Medals drop rate. [UPDATED] Karutan2 map now requires level 320 instead of 300. [UPDATED] Changed the levels of the following monsters: Kentauros Warrior (Kanturu 3) from 96 to 94. Gigantis Warrior (Kanturu 3) from 98 to 96. Genocider Warrior (Kanturu 3) from 101 to 98. Crypta (Karutan 2) from 97 to 100. Crypos (Karutan 2) from 100 to 102. Condra (Karutan 2) from 104 to 105. Narcondra (Karutan 2) from 107 to 108. [UPDATED] Nerfed Kanturu3 monsters to match the rest of the monsters in their tier. [UPDATED] Slightly reduced the damage of the monsters from Atlans 2, Atlans 3, Lost Tower 5, Lost Tower 6, Lost Tower 7, Tarkan 1, Aida 1, Kalima 3 & Kalima 4. [UPDATED] Reduced the range of most spot monsters that had 4/5/6 tiles range to 3 tiles range. [UPDATED] Spots changes: Aida 1: 175x 20y spot is now a Death Tree only spot (instead of Death Tree + Forest Orc). 185x 95y spot is now a Death Tree + Forest Orc spot (instead of Forest Orc only). 235x 35y spot is now a Death Tree + Forest Orc spot (instead of Forest Orc only). 210x 110y spot is now a Forest Orc spot (instead of Death Rider). 235x 100y spot is now a Forest Orc spot (instead of Death Rider). 235x 130y spot is now a Forest Orc spot (instead of Death Rider). 235x 160y spot is now a Forest Orc spot (instead of Death Rider). Tarkan 1: 90x 35y spot is now a Mutant + Bloody Wolf spot (instead of Bloody Wolf only). 70x 60y spot is now a Bloody Wolf only spot (instead of Bloody Wolf + Iron Wheel). 80x 90y spot is now a Bloody Wolf only spot (instead of Bloody Wolf + Iron Wheel). 55x 90y spot is now a Bloody Wolf only spot (instead of Bloody Wolf + Iron Wheel). 35x 65y spot is now a Bloody Wolf spot (instead of Iron Wheel). [UPDATED] Now all spots have the same amount of monsters (there are no longer spots that have -1 mob compared to the better ones). [UPDATED] Rebalanced monsters Attack & Defense Rates starting from Tarkan1/Aida1 in order to match the maps progression. [UPDATED] Slightly increased the DSR option chance to appear on Exc. Armors, Rings & Shields while reducing the same chance for the Mana option. [ADDED] 6 new spots in Raklion: 75x 115y - Ice Giant + Collutin 65x 85y - Ice Giant + Collutin 65x 145y - Collutin 35x 135y - Collutin 30x 105y - Collutin + Iron Knight 35x 70y - Collutin + Iron Knight [UPDATED] Increased EXP on 0rr by +6%. [UPDATED] Slightly increased the EXP rates on Stages as follows: Stage 1.1: From 35% to 40%. Stage 2: From 25% to 28%. Stage 2.1: From 20% to 22%. Stage 3: From 15% to 16%. Reminder related to how Inception operates now:
Since 2 years ago, Inception is running under "Sprints". There are 2 Sprints per year, each Sprint lasting 4 months (120 days). At the end of the 4 months, characters are moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.
Genesis is our permanent main server, and the location where characters are transferred from the Inception Sprints. A 300~360x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online.
All the information about the Transfers can be found on the Official Info Topic for Inception (Gameplay section).
Schedule for 2024-2025:
13 September 2024 - Inception Sprint #5 release - ends on 11 January 2025. 11 January 2025 - Transfers start from Inception's Sprint #5 to Genesis. 18 January 2025 - End of the transfers. 14 March 2025 - Inception Sprint #6 release - ends on 12 July 2025. 12 July 2025 - Transfers start from Inception's Sprint #6 to Genesis. 19 July 2025 - End of the transfers. Based on the Sprint #5 and Sprint #6 performances, we will decide if we will continue to host Inception Sprints or not.
Cheers.
-
ADMIN got a reaction from Doink in Maintenance 29.07.2024 & Genesis Update
If you download the new client version that has just been uploaded (V5.1) or update the client via Launcher (PlayGenesis.exe), you will now have access to a new real-time Anti-Lag feature when pressing "O" in-game.
If you have problems with some skills while using the Anti-Lag, make sure to find & disable the option from the panel that causes the skill problem.
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ADMIN got a reaction from Zachery in Maintenance 29.07.2024 & Genesis Update
Hello,
On 29.07.2024 (Monday) at 19:00 GMT+3 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 45~120 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day after the maintenance, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
! IMPORTANT UPDATE:
We're changing our servers rules (for both Genesis & Inception Sprints) as follows:
Rule 2 & 3 (Insults & Racism):
1. Character bans are now removed as part of the punishment(s). Players will no longer get banned on Characters for either Insults or Racism. 1.1. Warns are no longer given for any type of reports, as well as old warns are no longer taken into consideration. 2. Now any type of insults, bad and/or abusive language, direct/indirect racism, etc. towards players will be punished with MUTE on Account(s) + IP from 6 hours up to 120 hours, as long as it is correctly reported. 2.1 The amount of MUTE time will now be decided based on case-by-case scenario and/or gravity (and/or previous history/antecedents) at the sole discretion of the staff. 2.2 Any decided MUTE time is final and can be different compared to similar situations. 2.3 Contesting a MUTE decided by staff in order to create dramas (accusing of giving an either too big or too small MUTE time) can get the involved contestant(s) banned and even HWID+IP banned, without further explanations. 2.4 The "provocation" part of the old rule is now removed. Instead, if the one who reported did also used bad language/insults towards the reported one (even if they were "smaller" or indirect), both the reported one and the one who reported will be MUTED. 2.5 The deadline for reports is 24 hours from the moment the BL/Insults/Racism happened, reports that pass the deadline will not be taken into consideration. Rule 5 (Selling for Real Money):
1. When reporting a seller for real money, no matter what it is involved in the initial offert (be it only an item, multiple items, or the account/character itself), the one that reported will receive the entire account that is banned for the real-money selling. 2. There's now a deadline of 24 hours to report a seller for real money, from the moment the initial sell proof/offert is created that you are presenting to the staff (not counting any ulterior discussions/proofs needed, only the initial one). 2.1 If the deadline of 24 hours is passed, you will no longer receive anything for the report, but if you report it past the deadline, the person & his accounts will still be banned. Rule 7 (Insistent Non-English Messages in /post or Gens Chat):
For the players-made reports, the punishment is from 3 hours up to 24 hours, at the sole discretion of the staff. For the real-time staff catches in-game, the punishment is from 30 minutes up to 3 hours, at the sole discretion of the staff.
Changelog:
[ADDED] Released 2nd Grand Reset: If you reach 1 GR, 55 resets and level 400 you now unlock the 2nd Grand Reset. In order to do the 2nd Grand Reset you need to type /grandreset. Rewards for 2nd Grand Reset 2x PvP Artifacts & 2x PvM Artifacts. 2 weeks of Golden Fenrir (that can't die). 2x HoF Badges. 50 extra free points for each new Reset after the GR [that are accumulated up until 50 resets, where you'll have 2500 extra stat points compared to 50rr chars with only 1 GR]. 160 extra free points for each new QReset after the GR, between 50 and 55 resets. [so at 1 GR and 55rr you'll have 3300 more points compared to 55rr chars with only 1 GR]. Improved quests rewards when doing them again. Extra +1% Damage for every reset after 50rr. [with a total of +15% at 2 GR and 55RR]. [!] Higher top position. Requirements for 2nd Grand Reset Your character on Server 1 (Normal Maps). Level 400. 1 Grand Reset. 55 Resets. 1.800.000.000 Zen. 2x2 inventory space for Golden Fenrir. Extra info The EXP rate for 0-55 resets is a linear EXP with a 10% rate of the normal (NON-GR) EXP. The Quests are reset, you can start them again at 50 resets & all restrictions/requirements for the Quest System are being kept once you start them again. Note: After reaching 50 resets you must use /qreset again in order to progress to 55 resets. You keep the same amount of bonus % Damage as you had before the 2nd GR (earned from qresets & 1st GR). Each new reset after 2nd GR costs 200.000.000 Zen. [UPDATED] Quests System on 2nd GR: Objectives: Quest 1: Kill 110x Bloody Monsters Quest 2: Kill 3x Golden Budges & 5x White Wizards Quest 3: Win 3x Illusion Temple Events Quest 4: Kill 70x 'little' Rabbits Quest 5: Finish 9x Doppelganger Events Quest 6: Hunt down 4x Death Kings Quest 7: Kill Goldens: 30x BoK+1, 24x BoK+2, 20x BoK+3 Quest 8: Hunt down 3x Nightmares Quest 9: Give David 1x Old Box 2 and 2x Old Box 3 Quest 10: Kill 16x Derkons Quest 11: Finish 7x Imperial Events in less than 200 seconds Quest 12: Win 5x Chaos Castle Events Quest 13: Kill 65x BoK+5 Goldens Quest 14: Hunt down 8x Kunduns, 8x Witches, 5x Cursed Dragons Rewards: The first 2 quests from each tier will now reward you with: 25% chance for 1x DD Seed in Sphere. 10% 1x Old Box 5. 32.5% 1x PvP Artifact. 32.5% 1x PvM Artifact. The Quest Skip times on the 2nd GR quests are 4/6/8 days, based on quest tier. [UPDATED] Reduced the Zen cost of Resets between 0 and 50 when having 1 GR from 150kk per reset to 60kk per reset. [UPDATED] Increased the EXP of 0-55 resets & 1 GR by 50%. [UPDATED] Reduced the Quest Skip times on 0 GR from 1/2/2 days based on quest tier to 1/1/1 days. [UPDATED] Reduced the Quest Skip times on 1 GR from 2/3/4 days based on quest tier to 1/2/3 days. [UPDATED] Highly increased the HP & DEF of CC7 monsters. [UPDATED] PvP Artifact from CC7 can now be obtained ONLY by remaining the only character alive (basically it is no longer given as part of the CC win that can happen when time's up, and more than 1 character is still alive). [ADDED] You can now convert PvP Artifacts into PvM Artifacts and vice-versa. You need 2x PvP Artifacts and 500 Credits to get 1x PvM Artifact. You need 2x PvM Artifacts and 500 Credits to get 1x PvP Artifact. You can use /changeartifact <pvp|pvm> command in order to make the conversion, as long as you meet the requirements. Typing "/changeartifact pvp" will convert 2x PvP Artifacts into 1x PvM Artifact. Typing "/changeartifact pvm" will convert 2x PvM Artifacts into 1x PvP Artifact. This conversion is not meant to be a feasible, easy way to get access to the needed Artifacts, but more of an expensive, desperate way to get the missing Artifacts when you have too many from a specific type. [UPDATED] Increased the Enrage damage of Dark Mammoth & the Soul-Link Enrage damage of Dark Iron Knight. [UPDATED] Now when Dark Mammoth initially spawns, all characters in its 15x15 range are moved to lorencia. [FIXED] Anti-Hack error window getting stucked when trying to open a 3rd instance of the game. [FIXED] Anti-Hack closing the connection after ~3 minutes of reconnect time, it now allows up to 20-40 minutes of reconnect time, before closing the connection. [UPDATED] Maximum points in a single stat is now 30k instead of 27k. [UPDATED] Chain Drive Strengthener (ML) now also increases Chain Drive range from 2 to 3. [UPDATED] Reduced the PvP damage received by RF by 20%~40% based on attacking class. [UPDATED] Slightly reduced the stuck rate of RF when taking damage. [UPDATED] Increased the effects-power of Mana Shield, Sweal & EE buffs (CS) on RF. [UPDATED] Now if a BK has a mace & fenrir equipped, it can no longer damage other players with TS. [UPDATED] Increased the PvP damage received by BK by 10~30% based on attacking class. [UPDATED] Reduced BK's PvP damage by 10%. [UPDATED] Increased BK's Combo damage by 33%. [UPDATED] Reduced the stuck rate of BK when taking damage. [UPDATED] Increased the effects-power of Mana Shield & EE buffs (CS) on BK. [UPDATED] Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) now also increases the weapon skill range from 2 to 3. [UPDATED] Increased SM's Teleport cooldown from 4 seconds to 5.5 seconds. [UPDATED] Increased SM's PvP damage by 8%. [UPDATED] Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. [UPDATED] Increased PvP damage % inside Chaos Castle by 14%, now matching the Duel % damage. [UPDATED] Increased Fire Slash debuff duration from 2 seconds to 3 seconds. [UPDATED] Increased Fire Slash debuff max rate from 20% to 25%. At some point in the future (probably winter), there will be new mix(es) for new obtainable items that will also use Artifacts, as well as more ways to obtain Artifacts.
Cheers!
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ADMIN got a reaction from Profighter in Maintenance 29.07.2024 & Genesis Update
Hello,
On 29.07.2024 (Monday) at 19:00 GMT+3 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 45~120 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day after the maintenance, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
! IMPORTANT UPDATE:
We're changing our servers rules (for both Genesis & Inception Sprints) as follows:
Rule 2 & 3 (Insults & Racism):
1. Character bans are now removed as part of the punishment(s). Players will no longer get banned on Characters for either Insults or Racism. 1.1. Warns are no longer given for any type of reports, as well as old warns are no longer taken into consideration. 2. Now any type of insults, bad and/or abusive language, direct/indirect racism, etc. towards players will be punished with MUTE on Account(s) + IP from 6 hours up to 120 hours, as long as it is correctly reported. 2.1 The amount of MUTE time will now be decided based on case-by-case scenario and/or gravity (and/or previous history/antecedents) at the sole discretion of the staff. 2.2 Any decided MUTE time is final and can be different compared to similar situations. 2.3 Contesting a MUTE decided by staff in order to create dramas (accusing of giving an either too big or too small MUTE time) can get the involved contestant(s) banned and even HWID+IP banned, without further explanations. 2.4 The "provocation" part of the old rule is now removed. Instead, if the one who reported did also used bad language/insults towards the reported one (even if they were "smaller" or indirect), both the reported one and the one who reported will be MUTED. 2.5 The deadline for reports is 24 hours from the moment the BL/Insults/Racism happened, reports that pass the deadline will not be taken into consideration. Rule 5 (Selling for Real Money):
1. When reporting a seller for real money, no matter what it is involved in the initial offert (be it only an item, multiple items, or the account/character itself), the one that reported will receive the entire account that is banned for the real-money selling. 2. There's now a deadline of 24 hours to report a seller for real money, from the moment the initial sell proof/offert is created that you are presenting to the staff (not counting any ulterior discussions/proofs needed, only the initial one). 2.1 If the deadline of 24 hours is passed, you will no longer receive anything for the report, but if you report it past the deadline, the person & his accounts will still be banned. Rule 7 (Insistent Non-English Messages in /post or Gens Chat):
For the players-made reports, the punishment is from 3 hours up to 24 hours, at the sole discretion of the staff. For the real-time staff catches in-game, the punishment is from 30 minutes up to 3 hours, at the sole discretion of the staff.
Changelog:
[ADDED] Released 2nd Grand Reset: If you reach 1 GR, 55 resets and level 400 you now unlock the 2nd Grand Reset. In order to do the 2nd Grand Reset you need to type /grandreset. Rewards for 2nd Grand Reset 2x PvP Artifacts & 2x PvM Artifacts. 2 weeks of Golden Fenrir (that can't die). 2x HoF Badges. 50 extra free points for each new Reset after the GR [that are accumulated up until 50 resets, where you'll have 2500 extra stat points compared to 50rr chars with only 1 GR]. 160 extra free points for each new QReset after the GR, between 50 and 55 resets. [so at 1 GR and 55rr you'll have 3300 more points compared to 55rr chars with only 1 GR]. Improved quests rewards when doing them again. Extra +1% Damage for every reset after 50rr. [with a total of +15% at 2 GR and 55RR]. [!] Higher top position. Requirements for 2nd Grand Reset Your character on Server 1 (Normal Maps). Level 400. 1 Grand Reset. 55 Resets. 1.800.000.000 Zen. 2x2 inventory space for Golden Fenrir. Extra info The EXP rate for 0-55 resets is a linear EXP with a 10% rate of the normal (NON-GR) EXP. The Quests are reset, you can start them again at 50 resets & all restrictions/requirements for the Quest System are being kept once you start them again. Note: After reaching 50 resets you must use /qreset again in order to progress to 55 resets. You keep the same amount of bonus % Damage as you had before the 2nd GR (earned from qresets & 1st GR). Each new reset after 2nd GR costs 200.000.000 Zen. [UPDATED] Quests System on 2nd GR: Objectives: Quest 1: Kill 110x Bloody Monsters Quest 2: Kill 3x Golden Budges & 5x White Wizards Quest 3: Win 3x Illusion Temple Events Quest 4: Kill 70x 'little' Rabbits Quest 5: Finish 9x Doppelganger Events Quest 6: Hunt down 4x Death Kings Quest 7: Kill Goldens: 30x BoK+1, 24x BoK+2, 20x BoK+3 Quest 8: Hunt down 3x Nightmares Quest 9: Give David 1x Old Box 2 and 2x Old Box 3 Quest 10: Kill 16x Derkons Quest 11: Finish 7x Imperial Events in less than 200 seconds Quest 12: Win 5x Chaos Castle Events Quest 13: Kill 65x BoK+5 Goldens Quest 14: Hunt down 8x Kunduns, 8x Witches, 5x Cursed Dragons Rewards: The first 2 quests from each tier will now reward you with: 25% chance for 1x DD Seed in Sphere. 10% 1x Old Box 5. 32.5% 1x PvP Artifact. 32.5% 1x PvM Artifact. The Quest Skip times on the 2nd GR quests are 4/6/8 days, based on quest tier. [UPDATED] Reduced the Zen cost of Resets between 0 and 50 when having 1 GR from 150kk per reset to 60kk per reset. [UPDATED] Increased the EXP of 0-55 resets & 1 GR by 50%. [UPDATED] Reduced the Quest Skip times on 0 GR from 1/2/2 days based on quest tier to 1/1/1 days. [UPDATED] Reduced the Quest Skip times on 1 GR from 2/3/4 days based on quest tier to 1/2/3 days. [UPDATED] Highly increased the HP & DEF of CC7 monsters. [UPDATED] PvP Artifact from CC7 can now be obtained ONLY by remaining the only character alive (basically it is no longer given as part of the CC win that can happen when time's up, and more than 1 character is still alive). [ADDED] You can now convert PvP Artifacts into PvM Artifacts and vice-versa. You need 2x PvP Artifacts and 500 Credits to get 1x PvM Artifact. You need 2x PvM Artifacts and 500 Credits to get 1x PvP Artifact. You can use /changeartifact <pvp|pvm> command in order to make the conversion, as long as you meet the requirements. Typing "/changeartifact pvp" will convert 2x PvP Artifacts into 1x PvM Artifact. Typing "/changeartifact pvm" will convert 2x PvM Artifacts into 1x PvP Artifact. This conversion is not meant to be a feasible, easy way to get access to the needed Artifacts, but more of an expensive, desperate way to get the missing Artifacts when you have too many from a specific type. [UPDATED] Increased the Enrage damage of Dark Mammoth & the Soul-Link Enrage damage of Dark Iron Knight. [UPDATED] Now when Dark Mammoth initially spawns, all characters in its 15x15 range are moved to lorencia. [FIXED] Anti-Hack error window getting stucked when trying to open a 3rd instance of the game. [FIXED] Anti-Hack closing the connection after ~3 minutes of reconnect time, it now allows up to 20-40 minutes of reconnect time, before closing the connection. [UPDATED] Maximum points in a single stat is now 30k instead of 27k. [UPDATED] Chain Drive Strengthener (ML) now also increases Chain Drive range from 2 to 3. [UPDATED] Reduced the PvP damage received by RF by 20%~40% based on attacking class. [UPDATED] Slightly reduced the stuck rate of RF when taking damage. [UPDATED] Increased the effects-power of Mana Shield, Sweal & EE buffs (CS) on RF. [UPDATED] Now if a BK has a mace & fenrir equipped, it can no longer damage other players with TS. [UPDATED] Increased the PvP damage received by BK by 10~30% based on attacking class. [UPDATED] Reduced BK's PvP damage by 10%. [UPDATED] Increased BK's Combo damage by 33%. [UPDATED] Reduced the stuck rate of BK when taking damage. [UPDATED] Increased the effects-power of Mana Shield & EE buffs (CS) on BK. [UPDATED] Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) now also increases the weapon skill range from 2 to 3. [UPDATED] Increased SM's Teleport cooldown from 4 seconds to 5.5 seconds. [UPDATED] Increased SM's PvP damage by 8%. [UPDATED] Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. [UPDATED] Increased PvP damage % inside Chaos Castle by 14%, now matching the Duel % damage. [UPDATED] Increased Fire Slash debuff duration from 2 seconds to 3 seconds. [UPDATED] Increased Fire Slash debuff max rate from 20% to 25%. At some point in the future (probably winter), there will be new mix(es) for new obtainable items that will also use Artifacts, as well as more ways to obtain Artifacts.
Cheers!
-
ADMIN got a reaction from WhoKnows in Maintenance 29.07.2024 & Genesis Update
Hello,
On 29.07.2024 (Monday) at 19:00 GMT+3 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 45~120 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day after the maintenance, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
! IMPORTANT UPDATE:
We're changing our servers rules (for both Genesis & Inception Sprints) as follows:
Rule 2 & 3 (Insults & Racism):
1. Character bans are now removed as part of the punishment(s). Players will no longer get banned on Characters for either Insults or Racism. 1.1. Warns are no longer given for any type of reports, as well as old warns are no longer taken into consideration. 2. Now any type of insults, bad and/or abusive language, direct/indirect racism, etc. towards players will be punished with MUTE on Account(s) + IP from 6 hours up to 120 hours, as long as it is correctly reported. 2.1 The amount of MUTE time will now be decided based on case-by-case scenario and/or gravity (and/or previous history/antecedents) at the sole discretion of the staff. 2.2 Any decided MUTE time is final and can be different compared to similar situations. 2.3 Contesting a MUTE decided by staff in order to create dramas (accusing of giving an either too big or too small MUTE time) can get the involved contestant(s) banned and even HWID+IP banned, without further explanations. 2.4 The "provocation" part of the old rule is now removed. Instead, if the one who reported did also used bad language/insults towards the reported one (even if they were "smaller" or indirect), both the reported one and the one who reported will be MUTED. 2.5 The deadline for reports is 24 hours from the moment the BL/Insults/Racism happened, reports that pass the deadline will not be taken into consideration. Rule 5 (Selling for Real Money):
1. When reporting a seller for real money, no matter what it is involved in the initial offert (be it only an item, multiple items, or the account/character itself), the one that reported will receive the entire account that is banned for the real-money selling. 2. There's now a deadline of 24 hours to report a seller for real money, from the moment the initial sell proof/offert is created that you are presenting to the staff (not counting any ulterior discussions/proofs needed, only the initial one). 2.1 If the deadline of 24 hours is passed, you will no longer receive anything for the report, but if you report it past the deadline, the person & his accounts will still be banned. Rule 7 (Insistent Non-English Messages in /post or Gens Chat):
For the players-made reports, the punishment is from 3 hours up to 24 hours, at the sole discretion of the staff. For the real-time staff catches in-game, the punishment is from 30 minutes up to 3 hours, at the sole discretion of the staff.
Changelog:
[ADDED] Released 2nd Grand Reset: If you reach 1 GR, 55 resets and level 400 you now unlock the 2nd Grand Reset. In order to do the 2nd Grand Reset you need to type /grandreset. Rewards for 2nd Grand Reset 2x PvP Artifacts & 2x PvM Artifacts. 2 weeks of Golden Fenrir (that can't die). 2x HoF Badges. 50 extra free points for each new Reset after the GR [that are accumulated up until 50 resets, where you'll have 2500 extra stat points compared to 50rr chars with only 1 GR]. 160 extra free points for each new QReset after the GR, between 50 and 55 resets. [so at 1 GR and 55rr you'll have 3300 more points compared to 55rr chars with only 1 GR]. Improved quests rewards when doing them again. Extra +1% Damage for every reset after 50rr. [with a total of +15% at 2 GR and 55RR]. [!] Higher top position. Requirements for 2nd Grand Reset Your character on Server 1 (Normal Maps). Level 400. 1 Grand Reset. 55 Resets. 1.800.000.000 Zen. 2x2 inventory space for Golden Fenrir. Extra info The EXP rate for 0-55 resets is a linear EXP with a 10% rate of the normal (NON-GR) EXP. The Quests are reset, you can start them again at 50 resets & all restrictions/requirements for the Quest System are being kept once you start them again. Note: After reaching 50 resets you must use /qreset again in order to progress to 55 resets. You keep the same amount of bonus % Damage as you had before the 2nd GR (earned from qresets & 1st GR). Each new reset after 2nd GR costs 200.000.000 Zen. [UPDATED] Quests System on 2nd GR: Objectives: Quest 1: Kill 110x Bloody Monsters Quest 2: Kill 3x Golden Budges & 5x White Wizards Quest 3: Win 3x Illusion Temple Events Quest 4: Kill 70x 'little' Rabbits Quest 5: Finish 9x Doppelganger Events Quest 6: Hunt down 4x Death Kings Quest 7: Kill Goldens: 30x BoK+1, 24x BoK+2, 20x BoK+3 Quest 8: Hunt down 3x Nightmares Quest 9: Give David 1x Old Box 2 and 2x Old Box 3 Quest 10: Kill 16x Derkons Quest 11: Finish 7x Imperial Events in less than 200 seconds Quest 12: Win 5x Chaos Castle Events Quest 13: Kill 65x BoK+5 Goldens Quest 14: Hunt down 8x Kunduns, 8x Witches, 5x Cursed Dragons Rewards: The first 2 quests from each tier will now reward you with: 25% chance for 1x DD Seed in Sphere. 10% 1x Old Box 5. 32.5% 1x PvP Artifact. 32.5% 1x PvM Artifact. The Quest Skip times on the 2nd GR quests are 4/6/8 days, based on quest tier. [UPDATED] Reduced the Zen cost of Resets between 0 and 50 when having 1 GR from 150kk per reset to 60kk per reset. [UPDATED] Increased the EXP of 0-55 resets & 1 GR by 50%. [UPDATED] Reduced the Quest Skip times on 0 GR from 1/2/2 days based on quest tier to 1/1/1 days. [UPDATED] Reduced the Quest Skip times on 1 GR from 2/3/4 days based on quest tier to 1/2/3 days. [UPDATED] Highly increased the HP & DEF of CC7 monsters. [UPDATED] PvP Artifact from CC7 can now be obtained ONLY by remaining the only character alive (basically it is no longer given as part of the CC win that can happen when time's up, and more than 1 character is still alive). [ADDED] You can now convert PvP Artifacts into PvM Artifacts and vice-versa. You need 2x PvP Artifacts and 500 Credits to get 1x PvM Artifact. You need 2x PvM Artifacts and 500 Credits to get 1x PvP Artifact. You can use /changeartifact <pvp|pvm> command in order to make the conversion, as long as you meet the requirements. Typing "/changeartifact pvp" will convert 2x PvP Artifacts into 1x PvM Artifact. Typing "/changeartifact pvm" will convert 2x PvM Artifacts into 1x PvP Artifact. This conversion is not meant to be a feasible, easy way to get access to the needed Artifacts, but more of an expensive, desperate way to get the missing Artifacts when you have too many from a specific type. [UPDATED] Increased the Enrage damage of Dark Mammoth & the Soul-Link Enrage damage of Dark Iron Knight. [UPDATED] Now when Dark Mammoth initially spawns, all characters in its 15x15 range are moved to lorencia. [FIXED] Anti-Hack error window getting stucked when trying to open a 3rd instance of the game. [FIXED] Anti-Hack closing the connection after ~3 minutes of reconnect time, it now allows up to 20-40 minutes of reconnect time, before closing the connection. [UPDATED] Maximum points in a single stat is now 30k instead of 27k. [UPDATED] Chain Drive Strengthener (ML) now also increases Chain Drive range from 2 to 3. [UPDATED] Reduced the PvP damage received by RF by 20%~40% based on attacking class. [UPDATED] Slightly reduced the stuck rate of RF when taking damage. [UPDATED] Increased the effects-power of Mana Shield, Sweal & EE buffs (CS) on RF. [UPDATED] Now if a BK has a mace & fenrir equipped, it can no longer damage other players with TS. [UPDATED] Increased the PvP damage received by BK by 10~30% based on attacking class. [UPDATED] Reduced BK's PvP damage by 10%. [UPDATED] Increased BK's Combo damage by 33%. [UPDATED] Reduced the stuck rate of BK when taking damage. [UPDATED] Increased the effects-power of Mana Shield & EE buffs (CS) on BK. [UPDATED] Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) now also increases the weapon skill range from 2 to 3. [UPDATED] Increased SM's Teleport cooldown from 4 seconds to 5.5 seconds. [UPDATED] Increased SM's PvP damage by 8%. [UPDATED] Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. [UPDATED] Increased PvP damage % inside Chaos Castle by 14%, now matching the Duel % damage. [UPDATED] Increased Fire Slash debuff duration from 2 seconds to 3 seconds. [UPDATED] Increased Fire Slash debuff max rate from 20% to 25%. At some point in the future (probably winter), there will be new mix(es) for new obtainable items that will also use Artifacts, as well as more ways to obtain Artifacts.
Cheers!
-
ADMIN got a reaction from Doink in Maintenance 29.07.2024 & Genesis Update
Hello,
On 29.07.2024 (Monday) at 19:00 GMT+3 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 45~120 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day after the maintenance, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
! IMPORTANT UPDATE:
We're changing our servers rules (for both Genesis & Inception Sprints) as follows:
Rule 2 & 3 (Insults & Racism):
1. Character bans are now removed as part of the punishment(s). Players will no longer get banned on Characters for either Insults or Racism. 1.1. Warns are no longer given for any type of reports, as well as old warns are no longer taken into consideration. 2. Now any type of insults, bad and/or abusive language, direct/indirect racism, etc. towards players will be punished with MUTE on Account(s) + IP from 6 hours up to 120 hours, as long as it is correctly reported. 2.1 The amount of MUTE time will now be decided based on case-by-case scenario and/or gravity (and/or previous history/antecedents) at the sole discretion of the staff. 2.2 Any decided MUTE time is final and can be different compared to similar situations. 2.3 Contesting a MUTE decided by staff in order to create dramas (accusing of giving an either too big or too small MUTE time) can get the involved contestant(s) banned and even HWID+IP banned, without further explanations. 2.4 The "provocation" part of the old rule is now removed. Instead, if the one who reported did also used bad language/insults towards the reported one (even if they were "smaller" or indirect), both the reported one and the one who reported will be MUTED. 2.5 The deadline for reports is 24 hours from the moment the BL/Insults/Racism happened, reports that pass the deadline will not be taken into consideration. Rule 5 (Selling for Real Money):
1. When reporting a seller for real money, no matter what it is involved in the initial offert (be it only an item, multiple items, or the account/character itself), the one that reported will receive the entire account that is banned for the real-money selling. 2. There's now a deadline of 24 hours to report a seller for real money, from the moment the initial sell proof/offert is created that you are presenting to the staff (not counting any ulterior discussions/proofs needed, only the initial one). 2.1 If the deadline of 24 hours is passed, you will no longer receive anything for the report, but if you report it past the deadline, the person & his accounts will still be banned. Rule 7 (Insistent Non-English Messages in /post or Gens Chat):
For the players-made reports, the punishment is from 3 hours up to 24 hours, at the sole discretion of the staff. For the real-time staff catches in-game, the punishment is from 30 minutes up to 3 hours, at the sole discretion of the staff.
Changelog:
[ADDED] Released 2nd Grand Reset: If you reach 1 GR, 55 resets and level 400 you now unlock the 2nd Grand Reset. In order to do the 2nd Grand Reset you need to type /grandreset. Rewards for 2nd Grand Reset 2x PvP Artifacts & 2x PvM Artifacts. 2 weeks of Golden Fenrir (that can't die). 2x HoF Badges. 50 extra free points for each new Reset after the GR [that are accumulated up until 50 resets, where you'll have 2500 extra stat points compared to 50rr chars with only 1 GR]. 160 extra free points for each new QReset after the GR, between 50 and 55 resets. [so at 1 GR and 55rr you'll have 3300 more points compared to 55rr chars with only 1 GR]. Improved quests rewards when doing them again. Extra +1% Damage for every reset after 50rr. [with a total of +15% at 2 GR and 55RR]. [!] Higher top position. Requirements for 2nd Grand Reset Your character on Server 1 (Normal Maps). Level 400. 1 Grand Reset. 55 Resets. 1.800.000.000 Zen. 2x2 inventory space for Golden Fenrir. Extra info The EXP rate for 0-55 resets is a linear EXP with a 10% rate of the normal (NON-GR) EXP. The Quests are reset, you can start them again at 50 resets & all restrictions/requirements for the Quest System are being kept once you start them again. Note: After reaching 50 resets you must use /qreset again in order to progress to 55 resets. You keep the same amount of bonus % Damage as you had before the 2nd GR (earned from qresets & 1st GR). Each new reset after 2nd GR costs 200.000.000 Zen. [UPDATED] Quests System on 2nd GR: Objectives: Quest 1: Kill 110x Bloody Monsters Quest 2: Kill 3x Golden Budges & 5x White Wizards Quest 3: Win 3x Illusion Temple Events Quest 4: Kill 70x 'little' Rabbits Quest 5: Finish 9x Doppelganger Events Quest 6: Hunt down 4x Death Kings Quest 7: Kill Goldens: 30x BoK+1, 24x BoK+2, 20x BoK+3 Quest 8: Hunt down 3x Nightmares Quest 9: Give David 1x Old Box 2 and 2x Old Box 3 Quest 10: Kill 16x Derkons Quest 11: Finish 7x Imperial Events in less than 200 seconds Quest 12: Win 5x Chaos Castle Events Quest 13: Kill 65x BoK+5 Goldens Quest 14: Hunt down 8x Kunduns, 8x Witches, 5x Cursed Dragons Rewards: The first 2 quests from each tier will now reward you with: 25% chance for 1x DD Seed in Sphere. 10% 1x Old Box 5. 32.5% 1x PvP Artifact. 32.5% 1x PvM Artifact. The Quest Skip times on the 2nd GR quests are 4/6/8 days, based on quest tier. [UPDATED] Reduced the Zen cost of Resets between 0 and 50 when having 1 GR from 150kk per reset to 60kk per reset. [UPDATED] Increased the EXP of 0-55 resets & 1 GR by 50%. [UPDATED] Reduced the Quest Skip times on 0 GR from 1/2/2 days based on quest tier to 1/1/1 days. [UPDATED] Reduced the Quest Skip times on 1 GR from 2/3/4 days based on quest tier to 1/2/3 days. [UPDATED] Highly increased the HP & DEF of CC7 monsters. [UPDATED] PvP Artifact from CC7 can now be obtained ONLY by remaining the only character alive (basically it is no longer given as part of the CC win that can happen when time's up, and more than 1 character is still alive). [ADDED] You can now convert PvP Artifacts into PvM Artifacts and vice-versa. You need 2x PvP Artifacts and 500 Credits to get 1x PvM Artifact. You need 2x PvM Artifacts and 500 Credits to get 1x PvP Artifact. You can use /changeartifact <pvp|pvm> command in order to make the conversion, as long as you meet the requirements. Typing "/changeartifact pvp" will convert 2x PvP Artifacts into 1x PvM Artifact. Typing "/changeartifact pvm" will convert 2x PvM Artifacts into 1x PvP Artifact. This conversion is not meant to be a feasible, easy way to get access to the needed Artifacts, but more of an expensive, desperate way to get the missing Artifacts when you have too many from a specific type. [UPDATED] Increased the Enrage damage of Dark Mammoth & the Soul-Link Enrage damage of Dark Iron Knight. [UPDATED] Now when Dark Mammoth initially spawns, all characters in its 15x15 range are moved to lorencia. [FIXED] Anti-Hack error window getting stucked when trying to open a 3rd instance of the game. [FIXED] Anti-Hack closing the connection after ~3 minutes of reconnect time, it now allows up to 20-40 minutes of reconnect time, before closing the connection. [UPDATED] Maximum points in a single stat is now 30k instead of 27k. [UPDATED] Chain Drive Strengthener (ML) now also increases Chain Drive range from 2 to 3. [UPDATED] Reduced the PvP damage received by RF by 20%~40% based on attacking class. [UPDATED] Slightly reduced the stuck rate of RF when taking damage. [UPDATED] Increased the effects-power of Mana Shield, Sweal & EE buffs (CS) on RF. [UPDATED] Now if a BK has a mace & fenrir equipped, it can no longer damage other players with TS. [UPDATED] Increased the PvP damage received by BK by 10~30% based on attacking class. [UPDATED] Reduced BK's PvP damage by 10%. [UPDATED] Increased BK's Combo damage by 33%. [UPDATED] Reduced the stuck rate of BK when taking damage. [UPDATED] Increased the effects-power of Mana Shield & EE buffs (CS) on BK. [UPDATED] Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) now also increases the weapon skill range from 2 to 3. [UPDATED] Increased SM's Teleport cooldown from 4 seconds to 5.5 seconds. [UPDATED] Increased SM's PvP damage by 8%. [UPDATED] Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. [UPDATED] Increased PvP damage % inside Chaos Castle by 14%, now matching the Duel % damage. [UPDATED] Increased Fire Slash debuff duration from 2 seconds to 3 seconds. [UPDATED] Increased Fire Slash debuff max rate from 20% to 25%. At some point in the future (probably winter), there will be new mix(es) for new obtainable items that will also use Artifacts, as well as more ways to obtain Artifacts.
Cheers!
-
ADMIN got a reaction from Tautvis in Maintenance 29.07.2024 & Genesis Update
Hello,
On 29.07.2024 (Monday) at 19:00 GMT+3 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 45~120 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day after the maintenance, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
! IMPORTANT UPDATE:
We're changing our servers rules (for both Genesis & Inception Sprints) as follows:
Rule 2 & 3 (Insults & Racism):
1. Character bans are now removed as part of the punishment(s). Players will no longer get banned on Characters for either Insults or Racism. 1.1. Warns are no longer given for any type of reports, as well as old warns are no longer taken into consideration. 2. Now any type of insults, bad and/or abusive language, direct/indirect racism, etc. towards players will be punished with MUTE on Account(s) + IP from 6 hours up to 120 hours, as long as it is correctly reported. 2.1 The amount of MUTE time will now be decided based on case-by-case scenario and/or gravity (and/or previous history/antecedents) at the sole discretion of the staff. 2.2 Any decided MUTE time is final and can be different compared to similar situations. 2.3 Contesting a MUTE decided by staff in order to create dramas (accusing of giving an either too big or too small MUTE time) can get the involved contestant(s) banned and even HWID+IP banned, without further explanations. 2.4 The "provocation" part of the old rule is now removed. Instead, if the one who reported did also used bad language/insults towards the reported one (even if they were "smaller" or indirect), both the reported one and the one who reported will be MUTED. 2.5 The deadline for reports is 24 hours from the moment the BL/Insults/Racism happened, reports that pass the deadline will not be taken into consideration. Rule 5 (Selling for Real Money):
1. When reporting a seller for real money, no matter what it is involved in the initial offert (be it only an item, multiple items, or the account/character itself), the one that reported will receive the entire account that is banned for the real-money selling. 2. There's now a deadline of 24 hours to report a seller for real money, from the moment the initial sell proof/offert is created that you are presenting to the staff (not counting any ulterior discussions/proofs needed, only the initial one). 2.1 If the deadline of 24 hours is passed, you will no longer receive anything for the report, but if you report it past the deadline, the person & his accounts will still be banned. Rule 7 (Insistent Non-English Messages in /post or Gens Chat):
For the players-made reports, the punishment is from 3 hours up to 24 hours, at the sole discretion of the staff. For the real-time staff catches in-game, the punishment is from 30 minutes up to 3 hours, at the sole discretion of the staff.
Changelog:
[ADDED] Released 2nd Grand Reset: If you reach 1 GR, 55 resets and level 400 you now unlock the 2nd Grand Reset. In order to do the 2nd Grand Reset you need to type /grandreset. Rewards for 2nd Grand Reset 2x PvP Artifacts & 2x PvM Artifacts. 2 weeks of Golden Fenrir (that can't die). 2x HoF Badges. 50 extra free points for each new Reset after the GR [that are accumulated up until 50 resets, where you'll have 2500 extra stat points compared to 50rr chars with only 1 GR]. 160 extra free points for each new QReset after the GR, between 50 and 55 resets. [so at 1 GR and 55rr you'll have 3300 more points compared to 55rr chars with only 1 GR]. Improved quests rewards when doing them again. Extra +1% Damage for every reset after 50rr. [with a total of +15% at 2 GR and 55RR]. [!] Higher top position. Requirements for 2nd Grand Reset Your character on Server 1 (Normal Maps). Level 400. 1 Grand Reset. 55 Resets. 1.800.000.000 Zen. 2x2 inventory space for Golden Fenrir. Extra info The EXP rate for 0-55 resets is a linear EXP with a 10% rate of the normal (NON-GR) EXP. The Quests are reset, you can start them again at 50 resets & all restrictions/requirements for the Quest System are being kept once you start them again. Note: After reaching 50 resets you must use /qreset again in order to progress to 55 resets. You keep the same amount of bonus % Damage as you had before the 2nd GR (earned from qresets & 1st GR). Each new reset after 2nd GR costs 200.000.000 Zen. [UPDATED] Quests System on 2nd GR: Objectives: Quest 1: Kill 110x Bloody Monsters Quest 2: Kill 3x Golden Budges & 5x White Wizards Quest 3: Win 3x Illusion Temple Events Quest 4: Kill 70x 'little' Rabbits Quest 5: Finish 9x Doppelganger Events Quest 6: Hunt down 4x Death Kings Quest 7: Kill Goldens: 30x BoK+1, 24x BoK+2, 20x BoK+3 Quest 8: Hunt down 3x Nightmares Quest 9: Give David 1x Old Box 2 and 2x Old Box 3 Quest 10: Kill 16x Derkons Quest 11: Finish 7x Imperial Events in less than 200 seconds Quest 12: Win 5x Chaos Castle Events Quest 13: Kill 65x BoK+5 Goldens Quest 14: Hunt down 8x Kunduns, 8x Witches, 5x Cursed Dragons Rewards: The first 2 quests from each tier will now reward you with: 25% chance for 1x DD Seed in Sphere. 10% 1x Old Box 5. 32.5% 1x PvP Artifact. 32.5% 1x PvM Artifact. The Quest Skip times on the 2nd GR quests are 4/6/8 days, based on quest tier. [UPDATED] Reduced the Zen cost of Resets between 0 and 50 when having 1 GR from 150kk per reset to 60kk per reset. [UPDATED] Increased the EXP of 0-55 resets & 1 GR by 50%. [UPDATED] Reduced the Quest Skip times on 0 GR from 1/2/2 days based on quest tier to 1/1/1 days. [UPDATED] Reduced the Quest Skip times on 1 GR from 2/3/4 days based on quest tier to 1/2/3 days. [UPDATED] Highly increased the HP & DEF of CC7 monsters. [UPDATED] PvP Artifact from CC7 can now be obtained ONLY by remaining the only character alive (basically it is no longer given as part of the CC win that can happen when time's up, and more than 1 character is still alive). [ADDED] You can now convert PvP Artifacts into PvM Artifacts and vice-versa. You need 2x PvP Artifacts and 500 Credits to get 1x PvM Artifact. You need 2x PvM Artifacts and 500 Credits to get 1x PvP Artifact. You can use /changeartifact <pvp|pvm> command in order to make the conversion, as long as you meet the requirements. Typing "/changeartifact pvp" will convert 2x PvP Artifacts into 1x PvM Artifact. Typing "/changeartifact pvm" will convert 2x PvM Artifacts into 1x PvP Artifact. This conversion is not meant to be a feasible, easy way to get access to the needed Artifacts, but more of an expensive, desperate way to get the missing Artifacts when you have too many from a specific type. [UPDATED] Increased the Enrage damage of Dark Mammoth & the Soul-Link Enrage damage of Dark Iron Knight. [UPDATED] Now when Dark Mammoth initially spawns, all characters in its 15x15 range are moved to lorencia. [FIXED] Anti-Hack error window getting stucked when trying to open a 3rd instance of the game. [FIXED] Anti-Hack closing the connection after ~3 minutes of reconnect time, it now allows up to 20-40 minutes of reconnect time, before closing the connection. [UPDATED] Maximum points in a single stat is now 30k instead of 27k. [UPDATED] Chain Drive Strengthener (ML) now also increases Chain Drive range from 2 to 3. [UPDATED] Reduced the PvP damage received by RF by 20%~40% based on attacking class. [UPDATED] Slightly reduced the stuck rate of RF when taking damage. [UPDATED] Increased the effects-power of Mana Shield, Sweal & EE buffs (CS) on RF. [UPDATED] Now if a BK has a mace & fenrir equipped, it can no longer damage other players with TS. [UPDATED] Increased the PvP damage received by BK by 10~30% based on attacking class. [UPDATED] Reduced BK's PvP damage by 10%. [UPDATED] Increased BK's Combo damage by 33%. [UPDATED] Reduced the stuck rate of BK when taking damage. [UPDATED] Increased the effects-power of Mana Shield & EE buffs (CS) on BK. [UPDATED] Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) now also increases the weapon skill range from 2 to 3. [UPDATED] Increased SM's Teleport cooldown from 4 seconds to 5.5 seconds. [UPDATED] Increased SM's PvP damage by 8%. [UPDATED] Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. [UPDATED] Increased PvP damage % inside Chaos Castle by 14%, now matching the Duel % damage. [UPDATED] Increased Fire Slash debuff duration from 2 seconds to 3 seconds. [UPDATED] Increased Fire Slash debuff max rate from 20% to 25%. At some point in the future (probably winter), there will be new mix(es) for new obtainable items that will also use Artifacts, as well as more ways to obtain Artifacts.
Cheers!
-
ADMIN got a reaction from Error in Maintenance 29.07.2024 & Genesis Update
Hello,
On 29.07.2024 (Monday) at 19:00 GMT+3 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 45~120 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day after the maintenance, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
! IMPORTANT UPDATE:
We're changing our servers rules (for both Genesis & Inception Sprints) as follows:
Rule 2 & 3 (Insults & Racism):
1. Character bans are now removed as part of the punishment(s). Players will no longer get banned on Characters for either Insults or Racism. 1.1. Warns are no longer given for any type of reports, as well as old warns are no longer taken into consideration. 2. Now any type of insults, bad and/or abusive language, direct/indirect racism, etc. towards players will be punished with MUTE on Account(s) + IP from 6 hours up to 120 hours, as long as it is correctly reported. 2.1 The amount of MUTE time will now be decided based on case-by-case scenario and/or gravity (and/or previous history/antecedents) at the sole discretion of the staff. 2.2 Any decided MUTE time is final and can be different compared to similar situations. 2.3 Contesting a MUTE decided by staff in order to create dramas (accusing of giving an either too big or too small MUTE time) can get the involved contestant(s) banned and even HWID+IP banned, without further explanations. 2.4 The "provocation" part of the old rule is now removed. Instead, if the one who reported did also used bad language/insults towards the reported one (even if they were "smaller" or indirect), both the reported one and the one who reported will be MUTED. 2.5 The deadline for reports is 24 hours from the moment the BL/Insults/Racism happened, reports that pass the deadline will not be taken into consideration. Rule 5 (Selling for Real Money):
1. When reporting a seller for real money, no matter what it is involved in the initial offert (be it only an item, multiple items, or the account/character itself), the one that reported will receive the entire account that is banned for the real-money selling. 2. There's now a deadline of 24 hours to report a seller for real money, from the moment the initial sell proof/offert is created that you are presenting to the staff (not counting any ulterior discussions/proofs needed, only the initial one). 2.1 If the deadline of 24 hours is passed, you will no longer receive anything for the report, but if you report it past the deadline, the person & his accounts will still be banned. Rule 7 (Insistent Non-English Messages in /post or Gens Chat):
For the players-made reports, the punishment is from 3 hours up to 24 hours, at the sole discretion of the staff. For the real-time staff catches in-game, the punishment is from 30 minutes up to 3 hours, at the sole discretion of the staff.
Changelog:
[ADDED] Released 2nd Grand Reset: If you reach 1 GR, 55 resets and level 400 you now unlock the 2nd Grand Reset. In order to do the 2nd Grand Reset you need to type /grandreset. Rewards for 2nd Grand Reset 2x PvP Artifacts & 2x PvM Artifacts. 2 weeks of Golden Fenrir (that can't die). 2x HoF Badges. 50 extra free points for each new Reset after the GR [that are accumulated up until 50 resets, where you'll have 2500 extra stat points compared to 50rr chars with only 1 GR]. 160 extra free points for each new QReset after the GR, between 50 and 55 resets. [so at 1 GR and 55rr you'll have 3300 more points compared to 55rr chars with only 1 GR]. Improved quests rewards when doing them again. Extra +1% Damage for every reset after 50rr. [with a total of +15% at 2 GR and 55RR]. [!] Higher top position. Requirements for 2nd Grand Reset Your character on Server 1 (Normal Maps). Level 400. 1 Grand Reset. 55 Resets. 1.800.000.000 Zen. 2x2 inventory space for Golden Fenrir. Extra info The EXP rate for 0-55 resets is a linear EXP with a 10% rate of the normal (NON-GR) EXP. The Quests are reset, you can start them again at 50 resets & all restrictions/requirements for the Quest System are being kept once you start them again. Note: After reaching 50 resets you must use /qreset again in order to progress to 55 resets. You keep the same amount of bonus % Damage as you had before the 2nd GR (earned from qresets & 1st GR). Each new reset after 2nd GR costs 200.000.000 Zen. [UPDATED] Quests System on 2nd GR: Objectives: Quest 1: Kill 110x Bloody Monsters Quest 2: Kill 3x Golden Budges & 5x White Wizards Quest 3: Win 3x Illusion Temple Events Quest 4: Kill 70x 'little' Rabbits Quest 5: Finish 9x Doppelganger Events Quest 6: Hunt down 4x Death Kings Quest 7: Kill Goldens: 30x BoK+1, 24x BoK+2, 20x BoK+3 Quest 8: Hunt down 3x Nightmares Quest 9: Give David 1x Old Box 2 and 2x Old Box 3 Quest 10: Kill 16x Derkons Quest 11: Finish 7x Imperial Events in less than 200 seconds Quest 12: Win 5x Chaos Castle Events Quest 13: Kill 65x BoK+5 Goldens Quest 14: Hunt down 8x Kunduns, 8x Witches, 5x Cursed Dragons Rewards: The first 2 quests from each tier will now reward you with: 25% chance for 1x DD Seed in Sphere. 10% 1x Old Box 5. 32.5% 1x PvP Artifact. 32.5% 1x PvM Artifact. The Quest Skip times on the 2nd GR quests are 4/6/8 days, based on quest tier. [UPDATED] Reduced the Zen cost of Resets between 0 and 50 when having 1 GR from 150kk per reset to 60kk per reset. [UPDATED] Increased the EXP of 0-55 resets & 1 GR by 50%. [UPDATED] Reduced the Quest Skip times on 0 GR from 1/2/2 days based on quest tier to 1/1/1 days. [UPDATED] Reduced the Quest Skip times on 1 GR from 2/3/4 days based on quest tier to 1/2/3 days. [UPDATED] Highly increased the HP & DEF of CC7 monsters. [UPDATED] PvP Artifact from CC7 can now be obtained ONLY by remaining the only character alive (basically it is no longer given as part of the CC win that can happen when time's up, and more than 1 character is still alive). [ADDED] You can now convert PvP Artifacts into PvM Artifacts and vice-versa. You need 2x PvP Artifacts and 500 Credits to get 1x PvM Artifact. You need 2x PvM Artifacts and 500 Credits to get 1x PvP Artifact. You can use /changeartifact <pvp|pvm> command in order to make the conversion, as long as you meet the requirements. Typing "/changeartifact pvp" will convert 2x PvP Artifacts into 1x PvM Artifact. Typing "/changeartifact pvm" will convert 2x PvM Artifacts into 1x PvP Artifact. This conversion is not meant to be a feasible, easy way to get access to the needed Artifacts, but more of an expensive, desperate way to get the missing Artifacts when you have too many from a specific type. [UPDATED] Increased the Enrage damage of Dark Mammoth & the Soul-Link Enrage damage of Dark Iron Knight. [UPDATED] Now when Dark Mammoth initially spawns, all characters in its 15x15 range are moved to lorencia. [FIXED] Anti-Hack error window getting stucked when trying to open a 3rd instance of the game. [FIXED] Anti-Hack closing the connection after ~3 minutes of reconnect time, it now allows up to 20-40 minutes of reconnect time, before closing the connection. [UPDATED] Maximum points in a single stat is now 30k instead of 27k. [UPDATED] Chain Drive Strengthener (ML) now also increases Chain Drive range from 2 to 3. [UPDATED] Reduced the PvP damage received by RF by 20%~40% based on attacking class. [UPDATED] Slightly reduced the stuck rate of RF when taking damage. [UPDATED] Increased the effects-power of Mana Shield, Sweal & EE buffs (CS) on RF. [UPDATED] Now if a BK has a mace & fenrir equipped, it can no longer damage other players with TS. [UPDATED] Increased the PvP damage received by BK by 10~30% based on attacking class. [UPDATED] Reduced BK's PvP damage by 10%. [UPDATED] Increased BK's Combo damage by 33%. [UPDATED] Reduced the stuck rate of BK when taking damage. [UPDATED] Increased the effects-power of Mana Shield & EE buffs (CS) on BK. [UPDATED] Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) now also increases the weapon skill range from 2 to 3. [UPDATED] Increased SM's Teleport cooldown from 4 seconds to 5.5 seconds. [UPDATED] Increased SM's PvP damage by 8%. [UPDATED] Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. [UPDATED] Increased PvP damage % inside Chaos Castle by 14%, now matching the Duel % damage. [UPDATED] Increased Fire Slash debuff duration from 2 seconds to 3 seconds. [UPDATED] Increased Fire Slash debuff max rate from 20% to 25%. At some point in the future (probably winter), there will be new mix(es) for new obtainable items that will also use Artifacts, as well as more ways to obtain Artifacts.
Cheers!
-
ADMIN got a reaction from Doink in [Genesis] Official Information (many details about server)
OldSquadMU - Genesis - Info
⇓
Basic Info
Gameplay Info
Old Box System & Rare Items
Events Info
Spots Info
Drop Info & Economy System
Chaos Machine Info
Wings Level 4 System
Special / HOT Features that you should KNOW!
PvP System - All details & features
Medals, Excellent (BoKs) & Ancient Tiers
Castle Siege System (Unique System)
Arena Tournament V3 - Most Complex PvP Event
Extra Info Topics:
Server RULES: Click Me
Info about CREDITS: Click Me
Everything about Characters Builds, Info & Buffs Formulas: Click Me + Many, many, many other things!
Let's bring MU Online to the next level!
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ADMIN got a reaction from Wanheda in Maintenance 22.02.2024 & Genesis Update
Hello,
On 22.02.2024 (Thursday) at 17:00 GMT+2 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 30~90 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
[ADDED] Custom Socket Set for RF (Tigris). [ADDED] Custom Socket Claws for RF (Devast Claws). [UPDATED] Increased PvP & PvM damage of RF by 10%. [UPDATED] Increased PvP damage of AE by 16%. [UPDATED] Increased PvP damage of SUM by 7%. [UPDATED] Increased PvP damage of MG by 5%. [FIXED] Item Glow of Lilium set & stick. [UPDATED] Increased base EXP by 20%. [UPDATED] Increased EXP for 51-55 RR and 0 GR by 150%. [UPDATED] Increased EXP after GR by 160%. [UPDATED] Released 20 extra Master Levels (up to 250) that have insanely low EXP rate. [UPDATED] Nerfed quests difficulty on 0 GR: Quest 1: Kill 35x Bloody Monsters Quest 2: Kill 1x Golden Budge & 2x White Wizards Quest 3: Win 1x Illusion Temple Event Quest 4: Kill 25x 'little' Rabbits Quest 5: Finish 2x Doppelganger Events Quest 6: Hunt down 1x Death King Quest 7: Kill Goldens: 10x BoK+1, 8x BoK+2, 6x BoK+3 Quest 8: Hunt down 1x Nightmare Quest 9: Give David 1x Old Box 2 Quest 10: Kill 5x Derkons Quest 11: Finish 2x Imperial Events in less than 300 seconds Quest 12: Win 1x Chaos Castle Event Quest 13: Kill 20x BoK+5 Goldens Quest 14: Hunt down 3x Kunduns, 2x Witches, 2x Cursed Dragons [UPDATED] Reduced the quest skip times on 0 GR: Quest Tier 1: 1 day Quest Tier 2: 2 days Quest Tier 3: 2 days [UPDATED] You can now sell in Market for up to 2000 credits/item. [UPDATED] Now Market sales in Credits have a 10% tax. [UPDATED] Now Gambles with Credits have a 10% tax. [UPDATED] Arena Tournament - Now only TOP3 based on total personal points (of all 3 Team-KotH rounds) are counted as winners of the day/tournament, and are qualified for Last Laugh (instead of entire team that reached last round). [UPDATED] Arena Tournament - Old Box 5 chances on weekly rounds: Being eliminated after 1st Team-KotH round - 3% chance for OB5. Being eliminated after 2nd Team-KotH round - 5% chance for OB5. Being eliminated after 3rd Team-KotH round - 8% chance for OB5. Being part of the winning team but not in TOP3 - 12% chance for OB5. Winners of Team-KotH - 50% chance for OB5. [ADDED] New end-game objective: OldSquad Artifacts. There are 2 types of Artifacts: PvM Artifacts - they can be obtained from Selupan, Medusa, Weekly Imperial, Dark Mammoth & Dark Iron Knight: Selupan: 50% chance for 1x Artifact as extra reward. Medusa: 50% chance for 1x Artifact as extra reward. Weekly Imperial: Having 7~23 Points = 1x Artifact as extra reward. Having 24+ Points = 2x Artifacts as extra reward. Dark Mammoth: 1x Artifact as part of the Special Reward. 10% chance for 1x Artifact as part of the Participation Reward. Dark Iron Knight: 50% chance for 1x PvM Artifact / 50% chance for 1x PvP Artifact as part of the Special Reward. 5% chance for 1x PvM Artifact / 5% chance for 1x PvP Artifact as part of the Participation Reward. PvP Artifacts - they can be obtained from CC7, Arena Tournament, Castle Siege NetWorth, Dark Giant & Dark Iron Knight: CS NetWorth: Having 1500~2499 NetWorth = 1x Artifact. Having 2500+ NetWorth = 2x Artifacts. Arena Tournament: 0% chance for 1x Artifact as extra reward if you are eliminated after the 1st Team-KotH round of the weekly events. 8% chance for 1x Artifact as extra reward if you are eliminated after the 2nd Team-KotH round of the weekly events. 15% chance for 1x Artifact as extra reward if you are eliminated after the 3rd Team-KotH round of the weekly events. 25% chance for 1x Artifact as extra reward if you are part of the winning team of the 3rd Team-KotH round but not in TOP3 personal points. 1x Artifact as extra reward if you win a weekly event (TOP3 personal points from a winning team). 1x Artifact as extra reward if you survive the 1st round of the Last Laugh from Sunday (LMS round). Bonus +1x Artifact as extra reward for TOP3 winners of Last Laugh. CC7: 25% chance for 1x Artifact as extra reward for the winner. Dark Giant: 1x Artifact as part of the Special Reward. 10% chance for 1x Artifact as part of the Participation Reward. Dark Iron Knight: 50% chance for 1x PvP Artifact / 50% chance for 1x PvM Artifact as part of the Special Reward. 5% chance for 1x PvP Artifact / 5% chance for 1x PvM Artifact as part of the Participation Reward. Artifacts are not tradable/storable/etc. [ADDED] New special Accessories obtained from Artifacts Mix: Old Pendant of Wind (Physical DMG) Old Pendant of Water (Wizardry DMG) Old Ring of Ice Old Ring of Wind These are Excellent Ancient Accessories that have both normal exc. options as well as Ancient Options. If you have 2 different Old Accessories equipped you'll gain +12% EDR. If you have 3 different Old Accessories equipped you'll gain +12% EDR and +6% Double Damage. Note: Having the same Ring equipped twice does not count for 3-Set options. They are obtained ONLY from Artifacts Mix. They can normally be traded & stored, without restrictions. They will always come with level 0, 4 random Exc. options and between 3% and 5% HP Recovery. [ADDED] New Artifacts Mix: Requirements: 6x PvP Artifacts 6x PvM Artifacts 120x Bless (4x Bundle 30x) 120x Soul (4x Bundle 30x) 90x Life (3x Bundle 30x) 60x Creation (2x Bundle 30x) 60x Chaos (2x Bundle 30x) 30x Harmony (1x Bundle 30x) 1.000.000.000 Zen Reward: 1x Old Accessory as follows: 33% chance for Old Ring of Ice. 33% chance for Old Ring of Wind. 20% chance for Old Pendant of Wind. 14% chance for Old Pendant of Water. [UPDATED] Buffed Medusa, Selupan, Balgass & World Bosses. [UPDATED] Test Server with the current Genesis characters formulas & tweaks.
You can expect a 2nd GR release somewhere during Summer, that will require at least 1 GR & 54 resets.
Cheers!
-
ADMIN got a reaction from Azir in Maintenance 22.02.2024 & Genesis Update
Hello,
On 22.02.2024 (Thursday) at 17:00 GMT+2 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 30~90 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
[ADDED] Custom Socket Set for RF (Tigris). [ADDED] Custom Socket Claws for RF (Devast Claws). [UPDATED] Increased PvP & PvM damage of RF by 10%. [UPDATED] Increased PvP damage of AE by 16%. [UPDATED] Increased PvP damage of SUM by 7%. [UPDATED] Increased PvP damage of MG by 5%. [FIXED] Item Glow of Lilium set & stick. [UPDATED] Increased base EXP by 20%. [UPDATED] Increased EXP for 51-55 RR and 0 GR by 150%. [UPDATED] Increased EXP after GR by 160%. [UPDATED] Released 20 extra Master Levels (up to 250) that have insanely low EXP rate. [UPDATED] Nerfed quests difficulty on 0 GR: Quest 1: Kill 35x Bloody Monsters Quest 2: Kill 1x Golden Budge & 2x White Wizards Quest 3: Win 1x Illusion Temple Event Quest 4: Kill 25x 'little' Rabbits Quest 5: Finish 2x Doppelganger Events Quest 6: Hunt down 1x Death King Quest 7: Kill Goldens: 10x BoK+1, 8x BoK+2, 6x BoK+3 Quest 8: Hunt down 1x Nightmare Quest 9: Give David 1x Old Box 2 Quest 10: Kill 5x Derkons Quest 11: Finish 2x Imperial Events in less than 300 seconds Quest 12: Win 1x Chaos Castle Event Quest 13: Kill 20x BoK+5 Goldens Quest 14: Hunt down 3x Kunduns, 2x Witches, 2x Cursed Dragons [UPDATED] Reduced the quest skip times on 0 GR: Quest Tier 1: 1 day Quest Tier 2: 2 days Quest Tier 3: 2 days [UPDATED] You can now sell in Market for up to 2000 credits/item. [UPDATED] Now Market sales in Credits have a 10% tax. [UPDATED] Now Gambles with Credits have a 10% tax. [UPDATED] Arena Tournament - Now only TOP3 based on total personal points (of all 3 Team-KotH rounds) are counted as winners of the day/tournament, and are qualified for Last Laugh (instead of entire team that reached last round). [UPDATED] Arena Tournament - Old Box 5 chances on weekly rounds: Being eliminated after 1st Team-KotH round - 3% chance for OB5. Being eliminated after 2nd Team-KotH round - 5% chance for OB5. Being eliminated after 3rd Team-KotH round - 8% chance for OB5. Being part of the winning team but not in TOP3 - 12% chance for OB5. Winners of Team-KotH - 50% chance for OB5. [ADDED] New end-game objective: OldSquad Artifacts. There are 2 types of Artifacts: PvM Artifacts - they can be obtained from Selupan, Medusa, Weekly Imperial, Dark Mammoth & Dark Iron Knight: Selupan: 50% chance for 1x Artifact as extra reward. Medusa: 50% chance for 1x Artifact as extra reward. Weekly Imperial: Having 7~23 Points = 1x Artifact as extra reward. Having 24+ Points = 2x Artifacts as extra reward. Dark Mammoth: 1x Artifact as part of the Special Reward. 10% chance for 1x Artifact as part of the Participation Reward. Dark Iron Knight: 50% chance for 1x PvM Artifact / 50% chance for 1x PvP Artifact as part of the Special Reward. 5% chance for 1x PvM Artifact / 5% chance for 1x PvP Artifact as part of the Participation Reward. PvP Artifacts - they can be obtained from CC7, Arena Tournament, Castle Siege NetWorth, Dark Giant & Dark Iron Knight: CS NetWorth: Having 1500~2499 NetWorth = 1x Artifact. Having 2500+ NetWorth = 2x Artifacts. Arena Tournament: 0% chance for 1x Artifact as extra reward if you are eliminated after the 1st Team-KotH round of the weekly events. 8% chance for 1x Artifact as extra reward if you are eliminated after the 2nd Team-KotH round of the weekly events. 15% chance for 1x Artifact as extra reward if you are eliminated after the 3rd Team-KotH round of the weekly events. 25% chance for 1x Artifact as extra reward if you are part of the winning team of the 3rd Team-KotH round but not in TOP3 personal points. 1x Artifact as extra reward if you win a weekly event (TOP3 personal points from a winning team). 1x Artifact as extra reward if you survive the 1st round of the Last Laugh from Sunday (LMS round). Bonus +1x Artifact as extra reward for TOP3 winners of Last Laugh. CC7: 25% chance for 1x Artifact as extra reward for the winner. Dark Giant: 1x Artifact as part of the Special Reward. 10% chance for 1x Artifact as part of the Participation Reward. Dark Iron Knight: 50% chance for 1x PvP Artifact / 50% chance for 1x PvM Artifact as part of the Special Reward. 5% chance for 1x PvP Artifact / 5% chance for 1x PvM Artifact as part of the Participation Reward. Artifacts are not tradable/storable/etc. [ADDED] New special Accessories obtained from Artifacts Mix: Old Pendant of Wind (Physical DMG) Old Pendant of Water (Wizardry DMG) Old Ring of Ice Old Ring of Wind These are Excellent Ancient Accessories that have both normal exc. options as well as Ancient Options. If you have 2 different Old Accessories equipped you'll gain +12% EDR. If you have 3 different Old Accessories equipped you'll gain +12% EDR and +6% Double Damage. Note: Having the same Ring equipped twice does not count for 3-Set options. They are obtained ONLY from Artifacts Mix. They can normally be traded & stored, without restrictions. They will always come with level 0, 4 random Exc. options and between 3% and 5% HP Recovery. [ADDED] New Artifacts Mix: Requirements: 6x PvP Artifacts 6x PvM Artifacts 120x Bless (4x Bundle 30x) 120x Soul (4x Bundle 30x) 90x Life (3x Bundle 30x) 60x Creation (2x Bundle 30x) 60x Chaos (2x Bundle 30x) 30x Harmony (1x Bundle 30x) 1.000.000.000 Zen Reward: 1x Old Accessory as follows: 33% chance for Old Ring of Ice. 33% chance for Old Ring of Wind. 20% chance for Old Pendant of Wind. 14% chance for Old Pendant of Water. [UPDATED] Buffed Medusa, Selupan, Balgass & World Bosses. [UPDATED] Test Server with the current Genesis characters formulas & tweaks.
You can expect a 2nd GR release somewhere during Summer, that will require at least 1 GR & 54 resets.
Cheers!
-
ADMIN got a reaction from Nephilim in Maintenance 22.02.2024 & Genesis Update
Hello,
On 22.02.2024 (Thursday) at 17:00 GMT+2 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 30~90 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
[ADDED] Custom Socket Set for RF (Tigris). [ADDED] Custom Socket Claws for RF (Devast Claws). [UPDATED] Increased PvP & PvM damage of RF by 10%. [UPDATED] Increased PvP damage of AE by 16%. [UPDATED] Increased PvP damage of SUM by 7%. [UPDATED] Increased PvP damage of MG by 5%. [FIXED] Item Glow of Lilium set & stick. [UPDATED] Increased base EXP by 20%. [UPDATED] Increased EXP for 51-55 RR and 0 GR by 150%. [UPDATED] Increased EXP after GR by 160%. [UPDATED] Released 20 extra Master Levels (up to 250) that have insanely low EXP rate. [UPDATED] Nerfed quests difficulty on 0 GR: Quest 1: Kill 35x Bloody Monsters Quest 2: Kill 1x Golden Budge & 2x White Wizards Quest 3: Win 1x Illusion Temple Event Quest 4: Kill 25x 'little' Rabbits Quest 5: Finish 2x Doppelganger Events Quest 6: Hunt down 1x Death King Quest 7: Kill Goldens: 10x BoK+1, 8x BoK+2, 6x BoK+3 Quest 8: Hunt down 1x Nightmare Quest 9: Give David 1x Old Box 2 Quest 10: Kill 5x Derkons Quest 11: Finish 2x Imperial Events in less than 300 seconds Quest 12: Win 1x Chaos Castle Event Quest 13: Kill 20x BoK+5 Goldens Quest 14: Hunt down 3x Kunduns, 2x Witches, 2x Cursed Dragons [UPDATED] Reduced the quest skip times on 0 GR: Quest Tier 1: 1 day Quest Tier 2: 2 days Quest Tier 3: 2 days [UPDATED] You can now sell in Market for up to 2000 credits/item. [UPDATED] Now Market sales in Credits have a 10% tax. [UPDATED] Now Gambles with Credits have a 10% tax. [UPDATED] Arena Tournament - Now only TOP3 based on total personal points (of all 3 Team-KotH rounds) are counted as winners of the day/tournament, and are qualified for Last Laugh (instead of entire team that reached last round). [UPDATED] Arena Tournament - Old Box 5 chances on weekly rounds: Being eliminated after 1st Team-KotH round - 3% chance for OB5. Being eliminated after 2nd Team-KotH round - 5% chance for OB5. Being eliminated after 3rd Team-KotH round - 8% chance for OB5. Being part of the winning team but not in TOP3 - 12% chance for OB5. Winners of Team-KotH - 50% chance for OB5. [ADDED] New end-game objective: OldSquad Artifacts. There are 2 types of Artifacts: PvM Artifacts - they can be obtained from Selupan, Medusa, Weekly Imperial, Dark Mammoth & Dark Iron Knight: Selupan: 50% chance for 1x Artifact as extra reward. Medusa: 50% chance for 1x Artifact as extra reward. Weekly Imperial: Having 7~23 Points = 1x Artifact as extra reward. Having 24+ Points = 2x Artifacts as extra reward. Dark Mammoth: 1x Artifact as part of the Special Reward. 10% chance for 1x Artifact as part of the Participation Reward. Dark Iron Knight: 50% chance for 1x PvM Artifact / 50% chance for 1x PvP Artifact as part of the Special Reward. 5% chance for 1x PvM Artifact / 5% chance for 1x PvP Artifact as part of the Participation Reward. PvP Artifacts - they can be obtained from CC7, Arena Tournament, Castle Siege NetWorth, Dark Giant & Dark Iron Knight: CS NetWorth: Having 1500~2499 NetWorth = 1x Artifact. Having 2500+ NetWorth = 2x Artifacts. Arena Tournament: 0% chance for 1x Artifact as extra reward if you are eliminated after the 1st Team-KotH round of the weekly events. 8% chance for 1x Artifact as extra reward if you are eliminated after the 2nd Team-KotH round of the weekly events. 15% chance for 1x Artifact as extra reward if you are eliminated after the 3rd Team-KotH round of the weekly events. 25% chance for 1x Artifact as extra reward if you are part of the winning team of the 3rd Team-KotH round but not in TOP3 personal points. 1x Artifact as extra reward if you win a weekly event (TOP3 personal points from a winning team). 1x Artifact as extra reward if you survive the 1st round of the Last Laugh from Sunday (LMS round). Bonus +1x Artifact as extra reward for TOP3 winners of Last Laugh. CC7: 25% chance for 1x Artifact as extra reward for the winner. Dark Giant: 1x Artifact as part of the Special Reward. 10% chance for 1x Artifact as part of the Participation Reward. Dark Iron Knight: 50% chance for 1x PvP Artifact / 50% chance for 1x PvM Artifact as part of the Special Reward. 5% chance for 1x PvP Artifact / 5% chance for 1x PvM Artifact as part of the Participation Reward. Artifacts are not tradable/storable/etc. [ADDED] New special Accessories obtained from Artifacts Mix: Old Pendant of Wind (Physical DMG) Old Pendant of Water (Wizardry DMG) Old Ring of Ice Old Ring of Wind These are Excellent Ancient Accessories that have both normal exc. options as well as Ancient Options. If you have 2 different Old Accessories equipped you'll gain +12% EDR. If you have 3 different Old Accessories equipped you'll gain +12% EDR and +6% Double Damage. Note: Having the same Ring equipped twice does not count for 3-Set options. They are obtained ONLY from Artifacts Mix. They can normally be traded & stored, without restrictions. They will always come with level 0, 4 random Exc. options and between 3% and 5% HP Recovery. [ADDED] New Artifacts Mix: Requirements: 6x PvP Artifacts 6x PvM Artifacts 120x Bless (4x Bundle 30x) 120x Soul (4x Bundle 30x) 90x Life (3x Bundle 30x) 60x Creation (2x Bundle 30x) 60x Chaos (2x Bundle 30x) 30x Harmony (1x Bundle 30x) 1.000.000.000 Zen Reward: 1x Old Accessory as follows: 33% chance for Old Ring of Ice. 33% chance for Old Ring of Wind. 20% chance for Old Pendant of Wind. 14% chance for Old Pendant of Water. [UPDATED] Buffed Medusa, Selupan, Balgass & World Bosses. [UPDATED] Test Server with the current Genesis characters formulas & tweaks.
You can expect a 2nd GR release somewhere during Summer, that will require at least 1 GR & 54 resets.
Cheers!
-
ADMIN got a reaction from Archie in Maintenance 22.02.2024 & Genesis Update
Hello,
On 22.02.2024 (Thursday) at 17:00 GMT+2 (Server Time) we'll have a global maintenance on our systems.
Genesis will be down for 30~90 minutes.
You will also have to either update the client via Launcher (after Maintenance is over) or download the new Genesis client that will be uploaded on that day, in order to continue playing.
The following update will be up on Genesis after the Maintenance is over:
[ADDED] Custom Socket Set for RF (Tigris). [ADDED] Custom Socket Claws for RF (Devast Claws). [UPDATED] Increased PvP & PvM damage of RF by 10%. [UPDATED] Increased PvP damage of AE by 16%. [UPDATED] Increased PvP damage of SUM by 7%. [UPDATED] Increased PvP damage of MG by 5%. [FIXED] Item Glow of Lilium set & stick. [UPDATED] Increased base EXP by 20%. [UPDATED] Increased EXP for 51-55 RR and 0 GR by 150%. [UPDATED] Increased EXP after GR by 160%. [UPDATED] Released 20 extra Master Levels (up to 250) that have insanely low EXP rate. [UPDATED] Nerfed quests difficulty on 0 GR: Quest 1: Kill 35x Bloody Monsters Quest 2: Kill 1x Golden Budge & 2x White Wizards Quest 3: Win 1x Illusion Temple Event Quest 4: Kill 25x 'little' Rabbits Quest 5: Finish 2x Doppelganger Events Quest 6: Hunt down 1x Death King Quest 7: Kill Goldens: 10x BoK+1, 8x BoK+2, 6x BoK+3 Quest 8: Hunt down 1x Nightmare Quest 9: Give David 1x Old Box 2 Quest 10: Kill 5x Derkons Quest 11: Finish 2x Imperial Events in less than 300 seconds Quest 12: Win 1x Chaos Castle Event Quest 13: Kill 20x BoK+5 Goldens Quest 14: Hunt down 3x Kunduns, 2x Witches, 2x Cursed Dragons [UPDATED] Reduced the quest skip times on 0 GR: Quest Tier 1: 1 day Quest Tier 2: 2 days Quest Tier 3: 2 days [UPDATED] You can now sell in Market for up to 2000 credits/item. [UPDATED] Now Market sales in Credits have a 10% tax. [UPDATED] Now Gambles with Credits have a 10% tax. [UPDATED] Arena Tournament - Now only TOP3 based on total personal points (of all 3 Team-KotH rounds) are counted as winners of the day/tournament, and are qualified for Last Laugh (instead of entire team that reached last round). [UPDATED] Arena Tournament - Old Box 5 chances on weekly rounds: Being eliminated after 1st Team-KotH round - 3% chance for OB5. Being eliminated after 2nd Team-KotH round - 5% chance for OB5. Being eliminated after 3rd Team-KotH round - 8% chance for OB5. Being part of the winning team but not in TOP3 - 12% chance for OB5. Winners of Team-KotH - 50% chance for OB5. [ADDED] New end-game objective: OldSquad Artifacts. There are 2 types of Artifacts: PvM Artifacts - they can be obtained from Selupan, Medusa, Weekly Imperial, Dark Mammoth & Dark Iron Knight: Selupan: 50% chance for 1x Artifact as extra reward. Medusa: 50% chance for 1x Artifact as extra reward. Weekly Imperial: Having 7~23 Points = 1x Artifact as extra reward. Having 24+ Points = 2x Artifacts as extra reward. Dark Mammoth: 1x Artifact as part of the Special Reward. 10% chance for 1x Artifact as part of the Participation Reward. Dark Iron Knight: 50% chance for 1x PvM Artifact / 50% chance for 1x PvP Artifact as part of the Special Reward. 5% chance for 1x PvM Artifact / 5% chance for 1x PvP Artifact as part of the Participation Reward. PvP Artifacts - they can be obtained from CC7, Arena Tournament, Castle Siege NetWorth, Dark Giant & Dark Iron Knight: CS NetWorth: Having 1500~2499 NetWorth = 1x Artifact. Having 2500+ NetWorth = 2x Artifacts. Arena Tournament: 0% chance for 1x Artifact as extra reward if you are eliminated after the 1st Team-KotH round of the weekly events. 8% chance for 1x Artifact as extra reward if you are eliminated after the 2nd Team-KotH round of the weekly events. 15% chance for 1x Artifact as extra reward if you are eliminated after the 3rd Team-KotH round of the weekly events. 25% chance for 1x Artifact as extra reward if you are part of the winning team of the 3rd Team-KotH round but not in TOP3 personal points. 1x Artifact as extra reward if you win a weekly event (TOP3 personal points from a winning team). 1x Artifact as extra reward if you survive the 1st round of the Last Laugh from Sunday (LMS round). Bonus +1x Artifact as extra reward for TOP3 winners of Last Laugh. CC7: 25% chance for 1x Artifact as extra reward for the winner. Dark Giant: 1x Artifact as part of the Special Reward. 10% chance for 1x Artifact as part of the Participation Reward. Dark Iron Knight: 50% chance for 1x PvP Artifact / 50% chance for 1x PvM Artifact as part of the Special Reward. 5% chance for 1x PvP Artifact / 5% chance for 1x PvM Artifact as part of the Participation Reward. Artifacts are not tradable/storable/etc. [ADDED] New special Accessories obtained from Artifacts Mix: Old Pendant of Wind (Physical DMG) Old Pendant of Water (Wizardry DMG) Old Ring of Ice Old Ring of Wind These are Excellent Ancient Accessories that have both normal exc. options as well as Ancient Options. If you have 2 different Old Accessories equipped you'll gain +12% EDR. If you have 3 different Old Accessories equipped you'll gain +12% EDR and +6% Double Damage. Note: Having the same Ring equipped twice does not count for 3-Set options. They are obtained ONLY from Artifacts Mix. They can normally be traded & stored, without restrictions. They will always come with level 0, 4 random Exc. options and between 3% and 5% HP Recovery. [ADDED] New Artifacts Mix: Requirements: 6x PvP Artifacts 6x PvM Artifacts 120x Bless (4x Bundle 30x) 120x Soul (4x Bundle 30x) 90x Life (3x Bundle 30x) 60x Creation (2x Bundle 30x) 60x Chaos (2x Bundle 30x) 30x Harmony (1x Bundle 30x) 1.000.000.000 Zen Reward: 1x Old Accessory as follows: 33% chance for Old Ring of Ice. 33% chance for Old Ring of Wind. 20% chance for Old Pendant of Wind. 14% chance for Old Pendant of Water. [UPDATED] Buffed Medusa, Selupan, Balgass & World Bosses. [UPDATED] Test Server with the current Genesis characters formulas & tweaks.
You can expect a 2nd GR release somewhere during Summer, that will require at least 1 GR & 54 resets.
Cheers!
-
ADMIN got a reaction from DasCorujas in Patch 8.1.4.0 - 10.01.2024 - Last Stage
Release date: 10.01.2024 at 16:00 - No restart will be needed (unless something goes wrong).
Congrats to Napafkan, Donny and Nephilim for finishing the Stage 3!
Note: Everyone that progressed the Stage (having level 300+ and 20rr) can type /stagereward harmony in order to take the reward, after patch is up!
Changelog:
[UPDATED] You can now continue to reset up to 25 resets. [UPDATED] EXP for Stage 3 (20rr) is now removed. 20th reset does have the same exp table like 19th reset had. [UPDATED] 4th and last Newbies EXP boost added: 0rr: 600% EXP (constant level 1-350). 1rr: 600% EXP (constant level 1-360). 2rr: 600% EXP (constant level 1-370). 3rr: 600% EXP (constant level 1-380). 4rr: 600% EXP (constant level 1-390). 5rr: 500% EXP (constant level 1-400). 6rr: 500% EXP (constant level 1-400). 7rr: 400% EXP (constant level 1-400). 8rr: 400% EXP (constant level 1-400). 9rr: 300% EXP (constant level 1-400). 10rr: 300% EXP (constant level 1-400). 11rr: +200% EXP. 12rr: +200% EXP. 13rr: +160% EXP. 14rr: +120% EXP. 15rr: +80% EXP. 16rr: +40% EXP. [UPDATED] Jewel of Creation added in drop from Monsters level 100+. [UPDATED] Released Seeds NPCs. [UPDATED] Maximum number of points that you can have in a single stat is now 27000. [UPDATED] Maximum ML is now 150. [UPDATED] Released Old Box 5. [UPDATED] Released Medusa. [UPDATED] Released Selupan. [UPDATED] Maximum number of players in guild is now 30. [UPDATED] Maximum number of players at CS is now 30. [UPDATED] Limit of items on market is now 40 items/day. [UPDATED] World Bosses Special Reward can now give Old Box 5 instead of Old Box 4. [UPDATED] World Bosses nerfed to match the current amount of players. [UPDATED] Highest reward from Weekly Imperial rankings is now 10x Jewel of Harmony + 1x TOCA + 1x Old Box 5. [UPDATED] OB5 can now be obtained from IT 4 and IT 5 with a low chance. -
ADMIN got a reaction from Archie in Patch 8.1.4.0 - 10.01.2024 - Last Stage
Release date: 10.01.2024 at 16:00 - No restart will be needed (unless something goes wrong).
Congrats to Napafkan, Donny and Nephilim for finishing the Stage 3!
Note: Everyone that progressed the Stage (having level 300+ and 20rr) can type /stagereward harmony in order to take the reward, after patch is up!
Changelog:
[UPDATED] You can now continue to reset up to 25 resets. [UPDATED] EXP for Stage 3 (20rr) is now removed. 20th reset does have the same exp table like 19th reset had. [UPDATED] 4th and last Newbies EXP boost added: 0rr: 600% EXP (constant level 1-350). 1rr: 600% EXP (constant level 1-360). 2rr: 600% EXP (constant level 1-370). 3rr: 600% EXP (constant level 1-380). 4rr: 600% EXP (constant level 1-390). 5rr: 500% EXP (constant level 1-400). 6rr: 500% EXP (constant level 1-400). 7rr: 400% EXP (constant level 1-400). 8rr: 400% EXP (constant level 1-400). 9rr: 300% EXP (constant level 1-400). 10rr: 300% EXP (constant level 1-400). 11rr: +200% EXP. 12rr: +200% EXP. 13rr: +160% EXP. 14rr: +120% EXP. 15rr: +80% EXP. 16rr: +40% EXP. [UPDATED] Jewel of Creation added in drop from Monsters level 100+. [UPDATED] Released Seeds NPCs. [UPDATED] Maximum number of points that you can have in a single stat is now 27000. [UPDATED] Maximum ML is now 150. [UPDATED] Released Old Box 5. [UPDATED] Released Medusa. [UPDATED] Released Selupan. [UPDATED] Maximum number of players in guild is now 30. [UPDATED] Maximum number of players at CS is now 30. [UPDATED] Limit of items on market is now 40 items/day. [UPDATED] World Bosses Special Reward can now give Old Box 5 instead of Old Box 4. [UPDATED] World Bosses nerfed to match the current amount of players. [UPDATED] Highest reward from Weekly Imperial rankings is now 10x Jewel of Harmony + 1x TOCA + 1x Old Box 5. [UPDATED] OB5 can now be obtained from IT 4 and IT 5 with a low chance. -
ADMIN got a reaction from makakai in Grand Reset release on Genesis
Hello,
We're releasing our special Grand Reset system for Genesis tomorrow (Friday), 12.05.2023 at 21:10.
No server restart will be needed unless something goes wrong.
If you reach at least 54 resets and level 400 you now unlock the Grand Reset.
By doing a Grand Reset, your resets become 0 and you can grind once again up to 55 resets.
What's nice about our Grand Reset is that there's no draw-back of doing it, instead, it is just a natural progression.
Basically, you keep your points as they were before the Grand Reset, so each time you reach level 400, your character will have the same power as it had without the GR.
In order to do a Grand Reset you need to type /grandreset.
Rewards for Grand Reset
2500 Credits. 2 weeks of Golden Fenrir (that can't die). 2x HoF Badges. 60 extra free points for each new Reset after the GR [that are accumulated up until 50 resets, where you'll have 3000 extra stat points compared to 50rr chars without GR]. 200 extra free points for each new QReset after the GR, between 50 and 55 resets. [so at 1 GR and 55rr you'll have 4000 more points compared to 55 chars without GR]. Improved quests rewards when doing them again. Extra +1% Damage for every reset after 50rr. [with a total of +10% at 1 GR and 55RR]. [!] Higher top position. Requirements for Grand Reset
Your character on Server 1 (Normal Maps). Level 400. 54 or 55 Resets. 1.500.000.000 Zen. 2x2 inventory space for Golden Fenrir. Extra info
The EXP rate for 0-55 resets is a linear EXP with a 40% rate of the normal (NON-GR) EXP. The Quests are reset, you can start them again at 50 resets & all restrictions/requirements for the Quest System are being kept once you start them again. Note: After reaching 50 resets you must use /qreset again in order to progress to 55 resets. After starting the Quests again, the first 2 quests from each tier will now reward you with: 15% chance for 1x DD Seed in Sphere, 35% 1x Old Box 5, 50% 1x Old Box 4. You can no longer reset with the usual command (/reset), you must type /mreset in order to reset. You gain the same amount of points as you had before the GR (as free points) MINUS the points gained by going from level 1 to 400. Note: If you do the GR at 54 resets you'll still gain the missing points (800 or 900) that the 55 resets chars get. Note2: After each new reset you gain the same amount of points PLUS the extra points gained for each new reset. You keep the same amount of bonus % Damage as you had before the GR (earned from qresets). Note: If you do the GR at 54 resets you'll still gain the missing 1% Damage that the 55 resets chars get. Each new reset after GR costs 150.000.000 Zen. If you have a Grand Reset, the other systems from game will consider you as having 55 resets. -
ADMIN got a reaction from Yamete in [Inception] Info about CREDITS
Hello,
A lot of you are wondering what you can do with credits or how to obtain them so I will make a little guide to help you out.
Credits are the virtual currency that we use on our site. This is the only thing that we give for Donations (we don't use WebShop, CashShop or things like these).
Important: In order for the credits table to be created and your credits to be actually counted, you need to log in to site first, that's how you "activate" this table.
How to obtain credits?
As I stated, the first method to obtain them is via Donations (you will get 1000 credits for 10 euros, 1600 credits for 15 euros, 2200 credits for 20 euros and 3350 credits for 30 euros (via PayPal or Card). You can also donate via BANK TRANSFER, contact us for more info.
Donations aren't refundable unless we decide so, in special cases.
The other methods to obtain credits are:
- Vote for US (1 vote = 2 credits, you can vote every 12 hours on 2 sites) - 8 credits / day.
- Go on every Rabbits Invasion and farm Rabbits (4 credits per killed rabbit) - 60 rabbits per invasion, every 6 hours.
- Sell your own Items on Market for credits. (Maximum price of 2000 credits/item, 10% tax).
- Sell your own Characters for credits (Minimum price 2000 credits, 20% tax).
- Win Weekly Tops:
Weekly Voters: 200 credits 1st place, 198 credits 2nd place, ... 2 credits 100th place.
Weekly BC: 150 credits 1st place, 145 credits 2nd place, ... 5 credits 30th place.
Weekly DS: 150 credits 1st place, 145 credits 2nd place, ...5 credits 30th place.
Weekly CC: 150 credits 1st place, 144 credits 2nd place, ... 6 credits 25th place.
- Hunt! Every Boss/Mini-Boss give credits as follows:
Golden Goblin: 3 credits
Golden Soldier: 3 credits
Golden Rabbit: 3 credits
Golden Titan: 4 credits
Golden Devil: 4 credits
Golden Vepar: 4 credits
Golden Dark Knight: 4 credits
Golden Crust: 5 credits
Golden Tantalos: 5 credits
Golden Golem: 5 credits
Golden Satyros: 8 credits
Golden Iron Knight: 12 credits
Golden Twin Tale: 12 credits
Golden Napin: 12 credits
Golden Budge Dragon: 12 credits
Golden Derkon: 15 credits
Great Golden Dragon: 20 credits
White Wizard Orcs: 5 credits
White Wizard: 15 credits
Dark Elves: 25 credits
Cursed Dragon: 30 credits
Nightmare: 40 credits
Kundun: 40 credits
Bloody Witch Queen: 50 credits
Medusa: 55 credits
Selupan: 60 credits
Balgass: 80 credits
What can you do with credits?
- You can Buy Hunter VIP (1000 credits for 7 days).
Advantages can be read in the next section.
- You can Buy Dealer VIP (1000 credits for 7 days).
Advantages can be read in the next section.
- You can Buy Professional VIP - Unlocked after Stage 1 (10rr) is completed (1800 credits for 7 days).
Advantages can be read in the next section.
- You can Buy Players Characters from the Character Market.
- You can Change Race (4200 credits) - No limit of resets to use this function.
Note: There is a 5 days cooldown for changing the race (on the same character).
- You can use Blacksmith to Add Luck on items (500 credits / Item) - You can't use it on Wings (Level1/2/3).
- You can use Blacksmith to Upgrade Items from +9 to +12 (180/260/380 per Upgrade/Level) - You can't use it on Wings Level 2&3.
- You can use Blacksmith to Add +ADD on items - Make the item with +12 ADD, from +0/+4/+8 - (300 credits / Item).
- You can Hide Info (Hide Location + Inventory with 500 credits for 4 days).
- You can Change Name (1000 credits).
- You can Transfer Character to another Account (1000 credits).
- You can Reset Master Skill Tree (2500 credits).
What are the advantages of VIP?
VIP-Hunter:
- DL, RF, MG from Level 1. (Default: Level 200)
- +15% EXP. (Default: 100%)
- +15% ML EXP. (Default: 100%)
- Max Elf Buff Level: + 40 levels and + 2 resets. (Default: 250 level & 1 reset)
- Module Discounts: 3%. (Default: 0%)
- +8% chance for Soul, Life & Harmony in items.
- Lower level mobs for ML exp. (95 instead of default 105)
- Lower zen for resets: 80% of the default price. (Default: 100% - based on each reset)
- Extra warehouse: 3. (Default: 2)
- Off-Attack maximum duration increased with 5 hours. (Default: 5 hours)
VIP-Dealer:
- DL, RF, MG from Level 1. (Default: Level 200)
- +8% EXP. (Default: 100%)
- +8% ML EXP. (Default: 100%)
- Max Elf Buff Level: + 25 levels and + 1 reset. (Default: 250 level & 1 reset)
- Module Discounts: 3%. (Default: 0%)
- Market Sell Limit: + 100%.
- +5% chance for +10 -> +15 chaos machine mixes. (can not be displayed by game client -at Goblin-, but it is added by server)
- +25% Zen.
- Extra rate for DS/BC invitations mix: + 5%.
- Max entries per day +1 for all events except Illusion Temple, Imperial & Dopple.
- Lower zen/delay for post: 115.000 zen & 5s delay. (Default: 150.000 zen & 10s delay)
- Extra warehouse: 3. (Default: 2)
- Off-Attack auto-pick unlocked. (Default: No auto-pick)
VIP-Professional:
- DL, RF, MG from Level 1. (Default: Level 200)
- +20% EXP. (Default: 100%)
- +20% ML EXP. (Default: 100%)
- Max Elf Buff Level: + 80 levels and + 4 resets. (Default: 250 level & 1 reset)
- Module Discounts: 5%. (Default: 0%)
- Market Sell Limit: + 100%.
- Lower level mobs for ML exp. (90 instead of default 105)
- Extra rate for DS/BC/IT invitations mix: + 5%.
- +15% Zen.
- Lower zen for resets: 90% of the default price. (Default: 100% - based on each reset)
- Max entries per day +1 for all events except Illusion Temple.
- Lower zen/delay for post: 135.000 zen & 5s delay. (Default: 150.000 zen & 10s delay)
- +8% chance for Soul, Life & Harmony in items.
- +5% chance for +10 -> +15 chaos machine mixes. (can not be displayed by game client -at Goblin-, but it is added by server)
- Extra warehouse: 4. (Default: 2)
- Off-Attack maximum duration increased with 7 hours (Default: 5 hours) and auto-pick unlocked. (Default: No auto-pick)
Enjoy farming & using credits!
-
ADMIN got a reaction from Killah in Announcing Inception - Sprint #3 - Back to Origins
Hello OldSquaders & Guests,
Inception - Sprint #3 - will be released on Friday, 13 October 2023 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
Outside of the Stage patches, there won't be any development on the Inception, it will be 100% as it currently is.
Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-everything-you-need-to-know/
Reminder related to how Inception operates now:
Since last year, Inception is now running under "Sprints". There are 2 Sprints per year, each Sprint lasting 4 months (120 days). At the end of the 4 months, characters are moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.
Genesis is our new, permanent main server, and the location where characters will be transferred from the Inception Sprints. A 250~350x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online.
All the information about the Transfers can be found on the Official Info Topic for Inception (Gameplay section).
Schedule for 2023-2024:
13 October 2023 - Inception Sprint #3 release - ends on 11 February 2024. 11 February 2024 - Transfers start from Inception's Sprint #3 to Genesis. 18 February 2024 - End of the transfers. 15 March 2024 - Inception Sprint #4 release - ends on 13 July 2024. 13 July 2024 - Transfers start from Inception's Sprint #4 to Genesis. 20 July 2024 - End of the transfers. Based on the Sprint #3 and Sprint #4 performances, we will decide if we will continue to host Inception Sprints or not.
Cheers.
-
ADMIN got a reaction from Gion in Announcing Inception - Sprint #3 - Back to Origins
Hello OldSquaders & Guests,
Inception - Sprint #3 - will be released on Friday, 13 October 2023 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
Outside of the Stage patches, there won't be any development on the Inception, it will be 100% as it currently is.
Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-everything-you-need-to-know/
Reminder related to how Inception operates now:
Since last year, Inception is now running under "Sprints". There are 2 Sprints per year, each Sprint lasting 4 months (120 days). At the end of the 4 months, characters are moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.
Genesis is our new, permanent main server, and the location where characters will be transferred from the Inception Sprints. A 250~350x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online.
All the information about the Transfers can be found on the Official Info Topic for Inception (Gameplay section).
Schedule for 2023-2024:
13 October 2023 - Inception Sprint #3 release - ends on 11 February 2024. 11 February 2024 - Transfers start from Inception's Sprint #3 to Genesis. 18 February 2024 - End of the transfers. 15 March 2024 - Inception Sprint #4 release - ends on 13 July 2024. 13 July 2024 - Transfers start from Inception's Sprint #4 to Genesis. 20 July 2024 - End of the transfers. Based on the Sprint #3 and Sprint #4 performances, we will decide if we will continue to host Inception Sprints or not.
Cheers.
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ADMIN got a reaction from Killah in [Genesis] Official Information (many details about server)
OldSquadMU - Genesis - Info
⇓
Basic Info
Gameplay Info
Old Box System & Rare Items
Events Info
Spots Info
Drop Info & Economy System
Chaos Machine Info
Wings Level 4 System
Special / HOT Features that you should KNOW!
PvP System - All details & features
Medals, Excellent (BoKs) & Ancient Tiers
Castle Siege System (Unique System)
Arena Tournament V3 - Most Complex PvP Event
Extra Info Topics:
Server RULES: Click Me
Info about CREDITS: Click Me
Everything about Characters Builds, Info & Buffs Formulas: Click Me + Many, many, many other things!
Let's bring MU Online to the next level!
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ADMIN got a reaction from Profighter in Transfers from Inception - Sprint 2
Hello,
Inception Sprint 2 will be over on Saturday, 27th May at 20:30 GMT+3 (Server Time).
At that moment, Inception will be removed from website and you won't be able to leave Lorencia safe-zone and / or make new trades, etc., but the server will remain online for 7 more days (until 3rd June 20:30 GMT+3 - so you can finish the transfer process).
Before the transfers starts there will be a full maintenance on our systems with a downtime estimated of 5~20 minutes.
In order to transfer to Genesis you need to have at least 5 resets when it's over. If you have the requirements, you just have to write /transfer [NewName] [Genesis/Inception] from the Character you are transferring, where [NewName] = the name you want to have on Genesis and [Genesis/Inception] is your credits transfer option (if you choose Genesis, 70% of your Inception credits will be moved to Genesis, if you choose Inception, 20% of your current credits will remain on your Inception account for the next Inception Sprint and none will be transferred to Genesis).
Example1: /transfer TestBK genesis -> Will transfer your character to Genesis with the new name as "TestBK" as well as 70% of your credits to Genesis.
Example2: /transfer TestDL inception -> Will transfer your character to Genesis with the new name as "TestDL" and 20% of your current credits will remain on Inception account for the next Sprint.
Note: Minimum 4 characters, maximum 10 characters for name.
Note2: Only alphanumeric characters (A-Z,a-z,0-9), no special characters/symbols or so.
Note3: The new name you choose must not be taken already on Genesis by someone else.
Note4: The 2nd argument can only be genesis or inception (with any combination of upper/lower letters like GeNeSis, INCEPTION, etc.)
What is transferred:
Character's Equipment (with all content) Character's Inventory & Extended Inventory (with all content) Character's Store (with all content) Character's Zen The jewels and zen that you have in Jewel Wallet & Zen Wallet Main Vault (0) content (including the zen) ATTENTION!!!: The Main Vault (0) from Genesis will be REPLACED with the one from Inception, so make sure to have your items moved from Main warehouse (0) to warehouse (1) or (2) on GENESIS before transferring! Character's Master Level will be transferred BUT it will also be reset after transfer. ATTENTION!!!: All of your character skills will be RESET after transfer, if you had any ML! 70% of your Inception's credits (if you choose to transfer them) - else you will retain 20% of your credits from Inception for the next Inception Sprint (and none will be transferred to Genesis). What else is included with your character:
HoFs Fruit Points Mercenary Squad Stats What is not included in the transfer:
Secondary warehouses content (1-5) Web Warehouse content Market content Old "stats" of your character (like PvM Rankings, CS stats, etc.) Gens Status & Stats Observations:
You need to have at least one free slot on Genesis account (same account) in order to transfer - command will let you know. After the transfer is complete, your character & account from Inception will be blocked and the credits/jewel & zen wallets you still have will be set to 0 (the account will be unblocked on the next Inception Sprint). You will be transferred with level 400 and the reset based on the transfer table. You will have 25 stats + the sum of points based on your new reset & genesis points as unused points, that you can freely add. Note: They aren't 100% accurate but once you do your first reset on Genesis they will be 100% accurate. I will remind you once again the transfer table for the resets & level:
Cheers.
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ADMIN got a reaction from bimooo in Grand Reset release on Genesis
Hello,
We're releasing our special Grand Reset system for Genesis tomorrow (Friday), 12.05.2023 at 21:10.
No server restart will be needed unless something goes wrong.
If you reach at least 54 resets and level 400 you now unlock the Grand Reset.
By doing a Grand Reset, your resets become 0 and you can grind once again up to 55 resets.
What's nice about our Grand Reset is that there's no draw-back of doing it, instead, it is just a natural progression.
Basically, you keep your points as they were before the Grand Reset, so each time you reach level 400, your character will have the same power as it had without the GR.
In order to do a Grand Reset you need to type /grandreset.
Rewards for Grand Reset
2500 Credits. 2 weeks of Golden Fenrir (that can't die). 2x HoF Badges. 60 extra free points for each new Reset after the GR [that are accumulated up until 50 resets, where you'll have 3000 extra stat points compared to 50rr chars without GR]. 200 extra free points for each new QReset after the GR, between 50 and 55 resets. [so at 1 GR and 55rr you'll have 4000 more points compared to 55 chars without GR]. Improved quests rewards when doing them again. Extra +1% Damage for every reset after 50rr. [with a total of +10% at 1 GR and 55RR]. [!] Higher top position. Requirements for Grand Reset
Your character on Server 1 (Normal Maps). Level 400. 54 or 55 Resets. 1.500.000.000 Zen. 2x2 inventory space for Golden Fenrir. Extra info
The EXP rate for 0-55 resets is a linear EXP with a 40% rate of the normal (NON-GR) EXP. The Quests are reset, you can start them again at 50 resets & all restrictions/requirements for the Quest System are being kept once you start them again. Note: After reaching 50 resets you must use /qreset again in order to progress to 55 resets. After starting the Quests again, the first 2 quests from each tier will now reward you with: 15% chance for 1x DD Seed in Sphere, 35% 1x Old Box 5, 50% 1x Old Box 4. You can no longer reset with the usual command (/reset), you must type /mreset in order to reset. You gain the same amount of points as you had before the GR (as free points) MINUS the points gained by going from level 1 to 400. Note: If you do the GR at 54 resets you'll still gain the missing points (800 or 900) that the 55 resets chars get. Note2: After each new reset you gain the same amount of points PLUS the extra points gained for each new reset. You keep the same amount of bonus % Damage as you had before the GR (earned from qresets). Note: If you do the GR at 54 resets you'll still gain the missing 1% Damage that the 55 resets chars get. Each new reset after GR costs 150.000.000 Zen. If you have a Grand Reset, the other systems from game will consider you as having 55 resets. -
ADMIN got a reaction from Wanheda in Grand Reset release on Genesis
Hello,
We're releasing our special Grand Reset system for Genesis tomorrow (Friday), 12.05.2023 at 21:10.
No server restart will be needed unless something goes wrong.
If you reach at least 54 resets and level 400 you now unlock the Grand Reset.
By doing a Grand Reset, your resets become 0 and you can grind once again up to 55 resets.
What's nice about our Grand Reset is that there's no draw-back of doing it, instead, it is just a natural progression.
Basically, you keep your points as they were before the Grand Reset, so each time you reach level 400, your character will have the same power as it had without the GR.
In order to do a Grand Reset you need to type /grandreset.
Rewards for Grand Reset
2500 Credits. 2 weeks of Golden Fenrir (that can't die). 2x HoF Badges. 60 extra free points for each new Reset after the GR [that are accumulated up until 50 resets, where you'll have 3000 extra stat points compared to 50rr chars without GR]. 200 extra free points for each new QReset after the GR, between 50 and 55 resets. [so at 1 GR and 55rr you'll have 4000 more points compared to 55 chars without GR]. Improved quests rewards when doing them again. Extra +1% Damage for every reset after 50rr. [with a total of +10% at 1 GR and 55RR]. [!] Higher top position. Requirements for Grand Reset
Your character on Server 1 (Normal Maps). Level 400. 54 or 55 Resets. 1.500.000.000 Zen. 2x2 inventory space for Golden Fenrir. Extra info
The EXP rate for 0-55 resets is a linear EXP with a 40% rate of the normal (NON-GR) EXP. The Quests are reset, you can start them again at 50 resets & all restrictions/requirements for the Quest System are being kept once you start them again. Note: After reaching 50 resets you must use /qreset again in order to progress to 55 resets. After starting the Quests again, the first 2 quests from each tier will now reward you with: 15% chance for 1x DD Seed in Sphere, 35% 1x Old Box 5, 50% 1x Old Box 4. You can no longer reset with the usual command (/reset), you must type /mreset in order to reset. You gain the same amount of points as you had before the GR (as free points) MINUS the points gained by going from level 1 to 400. Note: If you do the GR at 54 resets you'll still gain the missing points (800 or 900) that the 55 resets chars get. Note2: After each new reset you gain the same amount of points PLUS the extra points gained for each new reset. You keep the same amount of bonus % Damage as you had before the GR (earned from qresets). Note: If you do the GR at 54 resets you'll still gain the missing 1% Damage that the 55 resets chars get. Each new reset after GR costs 150.000.000 Zen. If you have a Grand Reset, the other systems from game will consider you as having 55 resets. -
ADMIN got a reaction from leona8x in Patch 7.1.1.0 - 04.03.2023 - Stage 1.1
Release date: 04.03.2023 at 15:30 - A small server restart will be needed.
Congrats to Sosu, Voymax and EnErgizer for finishing the Stage 1.1!
Note: Everyone that progressed the Stage (having level 300+ and 5rr) can type /stagereward in order to take the reward, after the patch is up!
Changelog:
[UPDATED] You can now continue to reset up to 10 resets. [UPDATED] EXP for Stage 1.1 (5rr) is now removed. 5th reset does have the same exp table like the 4th reset had. [UPDATED] 1st Newbies EXP boost added: 0rr: +200% EXP 1rr: +160% EXP 2rr: +120% EXP 3rr: +80% EXP [UPDATED] Now level 80 ring will drop small wings for the class that drops it. [UPDATED] Drop of starter skills (ES/TS/DS/etc.) has been raised. [UPDATED] Maximum number of players in guild is now 22. [UPDATED] Maximum number of players at CS (per alliance) is now 26. [UPDATED] Released BoK+5 Goldens. [UPDATED] Released Crywolf Event (mobs now have normal HP/DMG values). [UPDATED] Released Kanturu Event. [UPDATED] Released Arena Tournament. [UPDATED] Released Gens System & Rewards. Note: Gens Maps bonus exp is now +12%. Note2: First Gens Season will end on 16.03.2023. [UPDATED] Released Mercenary Squad. You can write /registerpvp to join it. Note: You need at least 3 resets to join the Squad. Note2: When your target is in a higher map than your level, you can use /qwarp. [UPDATED] Released Illusion Temple 1, 2, 3 & IT Ticket in drop. Note: Current Stats in IT: Default 500/500/500/500 + 300 command (DL) & extra 2-10rr points, based on class, random. Note2: Current IT Levels: IT1: 0-2RR IT2: 3-6RR IT3: 7-10RR This levels are valid until Stage 2 is over (10rr) - after that, the default formula will be applied for all 5 levels. You can still join any IT level lower than your reset. [UPDATED] Released Character Market.