Gion reacted to Berserker in Looking for Party/More Topic
Hello, I haven't seen such a well done server in a long time, congratulations to the creators! Well I want to join the cause
Apodo: Berserker Clase inicial/Clase: Blade Knight
Horas en línea por día (personaje en línea): 24/7
Horas activas por día (jugador en línea): 24 días mensuales
Buscando Estable o Buscando Pareja: Estable
Gion reacted to Killah in Where is this server going?
"Fuck you" after some high lvl dude stole my golden should not be reason for a mute. That's what I'm saying.
A mute should be if someone insults someone with multiple insults or something of the sorts. Not one insult.
That's my opinion.
Since you guys base on rules of other games for some things, you could also base on rules of chat of other games.
Gion got a reaction from Killah in Wrong Pet Dmg with better scepters.
Unfortunately there are known issues regarding the Dark Raven, we have always recommended not to go for Command DL. As you could've seen on test server, there are quite some problems with this pet. Until we fix it (but the players know that it was something that we tried in the past too but ending up only messing up the character even more -only on test server-) we still recommend to check everything on test server before actually spending points (and time) on something that won't end up as you expected.
Gion reacted to R0YALiTY in LiveGuard AntiCheat Crash Messsage. I cant play. tried everything
Ok NEW UPDATE:
i fixed it, in last admin reply he give link https://support.microsoft.com/en-us/windows/device-protection-in-windows-security-afa11526-de57-b1c5-599f-3a4c6a61c5e2
i disabled the Memory integrity
and restart computer
thanks for help
Gion got a reaction from Tuga in Test server commands
Haven.t figured out yet the commands for ancient items and socket items(with slots).
For socket items I suggest the players to go Crywolf and spawn many medusa bosses.
I will come with an edit if I will find anything about the ancient drops.
Later Edit: below info about ancients
Smth more about items:
/drop A B C D E F G 5/6 A = Item group (read Items.txt) B = Item sub-index (read Items.txt) C = Level (from 0 to 13) D = Skill (0 or 1) E = Luck (0 or 1) F = Option (0 to 7) G = Excellent option 5/6 = Ancient Options(either 5 or 6, check which one is working for your wanted item) If you want to create an ancient item, I suggest you to let G=0, if you want to avoid bugs. Sum these numbers: Weapon and Pendant Excellent Option: 1 = Mana recovery after monster hunt +mana/8 2 = Health recovery after monster hunt +HP/8 4 = +7 Speed 8 = More damage +2% 16 = More damage +level/20 32 = Excellent damage rate +10% Note: Combine number and you can make an exc item option. Sample: 8+32=40 Drop Code: /drop 1 0 0 0 0 0 40 = Exc Small Axe+Dmg 2%+EDR :) Sets/Shield/Ring Excellent Option 1 = Increase Zen After Hunt 40% 2 = Defense Succes Rate 10% 4 = Reflect Damage 5% 8 = Damage Decrease 4% 16 = Increase MP 4% 32 = Increase HP 4% 63 = Full Option Note: Combine number and you can make an exc item option. Sample: 8+32=40 Drop Code: /drop 6 0 0 0 0 0 40 = Exc Small Shield+HP 4%+DD 4% :)
Gion got a reaction from Tuga in Test server commands
Ok, so I figured out some of the ancient item formulas.
In order for an item to be ancient, that specific item has to be part of an ancient set, like you can't have Agnis Gloves since the Agnis set has only helm, armor, pants and a ring.
The code for these items is the same, just like for the normal items, with the only difference that you need to add another 5 at the end.
Adamantine Armor code: 7 26 0 0 0 0 0 0
Agnis Adamantine Armor code: 7 26 0 0 0 0 0 5
But there are some tricks, the same item can be contained by multiple sets (Like Katana ring of poison and Agnis Ring of poison), in this case you have to increase or decrease that last 5
Kantata's ring of poison code: 13 9 0 0 0 0 0 5
Agnis ring of poison code: 13 9 0 0 0 0 0 6
I hope you guys will find this handy
If you find any other things, feel free to share them with us.
STILL WANTED: Codes for socket items (with controlled number of slots) !!!
Gion reacted to ADMIN in Announcing Inception - Sprint #1 - Back to Origins
Hello OldSquaders & Guests,
As you already got used to, autumn brings back our Inception to life!
The same, classic OldSquad gameplay will be present, featuring a progressive system and stages across the resets.
Inception - Sprint #1 - will be released on 09 September 2022 at 19:00 GMT+3 (Mobs will spawn at 20:00 GMT+3).
Public Test Server will be opened for public with 4-5 days before the start!
There won't be anything new outside of some quality of life / fixes / improvements that were done during Phoenix.
Though there are few important changes related to how Inception will operate from now on:
As previously communicated, Inception will no longer be a standalone, long-term server. Since most of you quit before or after reaching end-game, Inception will no longer have an end-game. There will be no more wormhole, sockets, wings level 4 or quest system + extra resets. Inception will have only 25 resets under the same stage-system as before (and all the content up to 25 resets).
Inception will now run under "Sprints". There will be 2 Sprints per year, each Sprint will last 4 months (120 days). At the end of the 4 months, characters will be moved to Genesis. Players can choose to either continue the end-game on Genesis (if they want to experiment sockets, w4, quest system, more pvp, etc.) or join the next Sprint from 0 on Inception.
There will be the option of either moving 50% of remaining credits to Genesis or 10% of remaining credits to the new Sprint, based on where players do choose to continue.
Genesis will be our new, permanent main server, and the location where characters will be transferred from the Inception Sprints. A 150~500x resets server focused mostly on end-game content, a server that will remain online without any editions or wipes for as long as OldSquad will remain online. Easy early-mid game, prolonged end-game, maybe grand resets and other different end-game activities that will be decided later on.
Schedule for 2022-2023:
09 September 2022 - Inception Sprint #1 release - ends on 07 January 2023. 11 November 2022 - Genesis release. 07 January 2023 - Transfers start from Inception's Sprint #1 to Genesis. 13 January 2023 - End of the transfers. 27 January 2023 - Inception Sprint #2 release - ends on 28 May 2023. 28 May 2023 - Transfers start from Inception's Sprint #2 to Genesis. 04 June 2023 - End of the transfers. 04 June 2023 - September 2023 pause. September 2023 - Inception Sprint #3. Cheers.
Gion reacted to Mergen in Hello
Date of Birth: 07 July 1994
Languages: Azerbaijan, English and a bit of Spanish
Time Zone: GMT 3
Hobbies: Magic, Rally, computers and Violin
Physical appearance: I'm Blonde, green eyes, tall (185 cm aprox) about 93 kg
Job: mechanical engineer
I started playing MU when I`m still in primary school, I grew up playing in computer Shops during the golden age of gaming.. ah nostalgic.
Golden age of gaming we say here in Turkey because every corner of the city / town there is a computer shop where there a lot of players playing, there are instances that with 50 to 100 units of that shop is full where you need to line up or be quick to find some players nearing their time so you can exchange on their spot. I am a extrovert person, I developed my extroverted trait because of my times playing in computer shops. I have met and played with a lot of friends sharing bountiful memories on boss hunts etc, up until now even I am working as a full time project manager / software engineer and building my career, In almost of my free time I always play games to sooth my stress of adulting. As you can see my main attitude that I am proud of is me being solid friendly person, I can`t live a day without a laughter or bonding with a friend through means of available communications. I value almost all of the person I encounter, I have a good memory of the person I encounter even with a simple hi!. Honestly I`m a bit snob during the times I`m focused on my coding but rest assured that I always reply back even its the end of the world!
You can talk to me here or on discord 😀
Discort : Mergen#8709
fun games for everyone 😀
Gion reacted to GetFukt in Feedback from Players
Phoenix Semi-Hard x30 Feedback
Hope this is at least read and considered.
A. I don't believe the hard economy system was successful. The lack of jewels leads to every item being traded with primarily credits (P2W). This transition to P2W is not the OldSquad server we all love and remember.
B. With the new Box of Kundun system there is no more incentive to hunt and compete for Box +4/5. With a majority of the drops being complete garbage (Vine gloves + mana from Bok5) you've introduced so much additional RNG to an aspect of the game that is already RNG heavy. This makes the server feel more and more like a mobile phone game where you are gambling 24/7.
C. I believe the jewel drop rate needs a buff. There are not enough jewels in the economy for anyone to build cool sets, consistently game on wings, yolo +15 items, etc because the jewel drop rate is abysmal.
D. Zen drops - At some stages of the game I was struggling to even buy potions. - I don't think any changes are required, it seems much better now.
A. Removing this system would slow progression and let non-donators at least have a chance to compete. I recommend removing the +9 - 12 aspect of the blacksmith but keeping the + Luck option. This paired with VIP purchases should provide enough profit to maintain the server. Ideally I would love to see 1 VIP system introduced, with a price increase of 5 euros, and the only additional credit option would be adding luck.
3. IP Limits
A. This is something I agree with. I'd hate to see a server full of alts just farming. Sadly, the IP limit isn't working, the system is still being abused and people are playing 10 - 15 just to increase their chances for jewels and zen (See 1.C).
A. BK - Overpowered monster / Takes a brain to play. - I think this class is fine. It's primary job is to be a killer and it does take a bit of skill to play.
B. DL - Level 1 - 350 It's broken, but balances out and falls off as levels progress. - Ignore SD on horse is a bit silly.
C. SM - Weak as shit level 1 - 350+ and requires good items. - SM needs a lot of love and investment but they really shine at later stages. - Balanced Well.
D. RF - Level 1 - 300 it's pretty shit. requires decent items, falls of late game (ML++). - Needs a few tweaks, shouldn't be able to 1 hit everyone while walking around with 5k++ HP.
E. SUM - Late game monster. Takes a while to get going. same as SM, balanced well, requires investment.
F. AE - The main PVM class. Ice arrow should have it's duration reduced and should have some sort of diminishing return if you're just holding 1 person in place with Ice arrow.
G. MG - What a fucking joke, literally only useful to play as EMG. Low Range - Check, Low Defense - Check, Low Damage - Check. This is quite literally the worst class on the server.
More to come soon.
Gion reacted to Alex. in Max clients per ip
Note: Energy Elves are removed from gameplay so you can have 1 main + 1 alt. Note2: The Energy Elf build is made only for Castle Siege using a free stats rebuild before each Castle Siege.
I recommend u read here, because there are a lot of interesting things explained:
Gion reacted to Alex. in Blood Castle - happy hour
As in the title, i would like to suggest removing happy hour from blood castles or make XP higher in all blood castles, to match the one in happy hour.
- it creates drama between party members
- it 'forces' you to do bc during HH to stay in top
- it 'forces' all 5 members to be online at those hours, otherwise using teamviewer to add a party member inside doesn't work, because you don't have time to take ur char and the oter one inside
- it advantages ppl with better PC, because they have better FPS and can click faster to get inside
Gion reacted to mariusikkă in Hey!
My name is Marian Marius, I am 26 years old and I am born in Romania.
I used to play Mu Online when I was younger, back in 2007 ish..
Now that I'm working from home and i have quite a bit of spare time i decided to go back on it. Found this server, I love it. I've now got two characters, mariusikka (SM) and PornHUB (BK and yeah, childish name but it makes people laugh so ..).
Gion reacted to ADMIN in [Phoenix] Early look at the big economy rework
I'm open for suggestions. I'd personally only give a BC ticket with 1 entry for those that win the BC statue in BC1-3/1-4, so they still get something but nothing useful for alts.
I don't agree with such thing. You'll still have way more def from the ++ non exc items from medals than from a +0 exc item. In the end, such bok3 exc items does also drop from mobs on low maps, and thus not making any change.
They aren't set yet but no, they'll have different rates for the drops.
It is planned, but as a future update during the edition.
Not anytime soon.
I do feel the same, since it isn't "useful" for early game. We'll see about it if it stays or not.
2 new things I can present you as well, looking for feedback:
Old Jewel is a new mid-late game jewel, a custom one, that can either be mixed on Chaos Goblin or found in Late Old Box. Old Jewel can be used on excellent set items / shields with luck and minimum level of + 11, that have 1 or 2 exc options. Old Jewel will add +1 excellent option to the item (from 1 option to 2 options or from 2 options to 3 options). Old Jewel has 100% success rate on items. Old Jewel Mix: 30x Jewel of Bless. 30x Jewel of Soul. 10x Jewel of Chaos. 10x Jewel of Creation. 5x Jewel of Harmony. 300kk Zen. 5 exc set items (no weapons) + add12 (or higher). 40% success rate for the mix. The Mix goal is to give new opportunities to spend jewels, zen, and trash exc. items as well as to keep them relevant. Wings Level 4 Mix System
There's now only 1 universal Statue for all classes to mix: Goat Statue. It is no longer tradeable via Store (and still no other means). There's now 40% chance for the mix to succeed on the Goat Statue. Goat Statue Mix: 2x Mid Old Box. 1x Late Old Box. 60x Jewel of Bless. 60x Jewel of Soul. 30x Jewel of Life. 20x Jewel of Chaos. 20x Jewel of Creation. 10x Jewel of Harmony. 1x 380 Weapon + 15 + Add16 (Any). 1kkk Zen. Wings Level 4 upgrade Mix: 1x Goat Statue. Wings Level 3 +15+Add16 (your class wings, if you mix SUM wings3 you will get SUM wings4, if you mix ELF wings3 you will get ELF wings4, etc.) 3x Late Old Box. 90x Jewel of Bless. 90x Jewel of Soul. 50x Jewel of Life. 40x Jewel of Chaos. 40x Jewel of Creation. 20x Jewel of Harmony. Talisman of Luck. 1.5kkk Zen. Note: Wings Level 4 will now 100% come with both options (ign & ref).
Gion reacted to ADMIN in Transfers from Wormhole 2022
Wormhole will be over on Wednesday, 19th January at 21:00 GMT+2 (Server Time).
At that moment, Wormhole will be removed from website and you won't be able to leave Lorencia safe-zone and / or make new trades, etc., but the server will remain online for 7 more days (until 26th January 21:00 GMT+2 - so you can finish the transfer process).
In order to transfer to Inception you need to have at least 15 resets when it's over. If you have the requirements, you just have to write /transfer [NewName] from the Character you are transferring, where [NewName] = the name you want to have on Inception.
Note: Minimum 4 characters, maximum 10 characters for name.
Note2: Only alphanumeric characters (A-Z,a-z,0-9), no special characters/symbols or so.
Note3: The new name you choose must not be taken already on Inception by someone else.
You need to have at least one free slot on Inception account (same account) in order to transfer - command will let you know. If your transfer option doesn't include Inventory then you need to have inventory empty (except of items you wear) else the system will delete anything it finds in inventory when you transfer, and then relog you to try again. Exception is the 15-20rr guys that MUST HAVE everything empty, including Equipment (items you wear), else the system will delete your equipment when you transfer, and then relog you to try again. Extended inventory is counted (and transferred) as well for those that can transfer inventory. You can transfer a maximum of 500.000.000 Zen on Inception, no matter how much you have on character. Any Zen Stones you have on inventory on the moment of the transfer will be deleted. Master Level gained on Wormhole will be transferred to Inception. You will have same ML and Master Points equal to the ML, the skill tree will be empty and all the character skills will be deleted if you had ML. After the transfer is complete, your character & account from Wormhole will be blocked and the credits you still have will be set to 0. You will be transferred with level 400 and the reset based on the transfer table. You will have 25 stats + the sum of points based on your new reset & inception points as unused points, that you can freely add. I will remind you once again the transfer table:
For any other questions or problems contact us in our facebook page.
Thanks for playing on our Speed Server and we hope that you'll have a nice journey on Inception!
Gion reacted to xpl0ziv in DarkSide
It has been a wile since we joined this community but "Honey were home" !
With the new Wormhole server launch we decided to give 1 more chance to this big community and came back to pose some danger to those out there who are willing to fight!
D gens is required to join our Guild and you must have level 350 or more !
As a second requirement you must be either a Romanian player or a English speaker to be able to join !
All you need to do is pm xpl0ziv in Game .
Lets woop some asses !
Gion reacted to ADMIN in Announcing Wormhole #3 - Journey Towards Inception
Time for our Wormhole Speed Server #3 has come (a bit delayed compared to initial plan due to the amount of work we had so far).
The objective of Wormhole is to help prolonging the Inception's life.
Wormhole is not an usual server, so don't threat it accordingly. The server's objective is to bring new players into our community that will join Inception, via a transfer-system.
It's like a Speed Server ... but longer!
Wormhole will last ONLY 40 DAYS! After that, it will be closed, and transfers will be made to Inception.
Wormhole will be released on Friday, 10 December 2021, at 19:00 (Mobs will spawn at 20:00).
Client will be shared with Inception & the Public Test Server. It will be uploaded in the next days.
Official info topic is the one from last year's Wormhole. Most of things will remain the same, but there may be changes that will be updated on the info topic in the next days.
Official info topic:
!!! Important - The anomaly created by the World Bosses has struck our Wormhole server as well. Due to the Anomaly, CREDITS can't be used and / or donated on Wormhole. Any credits function won't be active on this Wormhole edition and the only way of getting Credits is from the ingame-events, with some of them (or all, based on your transfer reset) will be transferred to Inception. This means that this Wormhole edition also doesn't have any VIP, all characters can be played from level 1 and there are no upgrades / change races, etc. possible.
I'll quote some of Gameplay info from Wormhole here, the part that explains how transfers work and what limitations are to Wormhole Gameplay (it does not feature all the things that you can find on Inception, so there are a lot of things to work on after the transfers):
Gion reacted to ADMIN in They're here! World Bosses - Call to Arms!
While Medusa had her own "army", into Cursed Dragon & Bloody Witch Queen, Selupan thought he's strong enough alone, but the past has proven him wrong.
Learning from his own mistakes, he has built a new army of himself, and its time has come...
World Bosses - They're here!
Every Tuesday, Thursday and Saturday at 21:45, the new Selupan's Minions (Dark Giant, Dark Mammoth & Dark Iron Knight) will invade our world. The duration of the invasion is 21 minutes. The 1st time when the invasion is announced, an Anomaly will hit our server. The Anomaly is created by World Bosses. While Anomaly is up, every 15 seconds 2 random players (any player, no matter what he is doing) from sub-server 1 (non-gens) and 1 random player (any player, no matter what he is doing) from sub-server 2 (gens) will be affected by either Cold Aura (10 seconds of Ice that cannot be dispelled) or Disease (5 seconds of Stun). Entire server must team up in a race versus time to defeat all 3 World Bosses before the time runs out in order to clear the Anomaly. If all 3 bosses are defeated before they survive (before the time is up), the Anomaly will end when the invasion also ends, and ENTIRE SERVER gets +30% bonus zen gained (multiplicative) until the next World Bosses Invasion. If any of the world bosses do survive, then the Anomaly will continue to hunt our server for the next 24 hours, and the zen bonus gained is removed. When the World Bosses do spawn, an Old Guard is spawned near every online player from server (with few exceptions like events zone / duel arena, etc.). Apart from asking for your help, they will also offer you a free Teleport to one of the World Bosses zone, if you click them. They can teleport you only to a World Boss from your current sub-server (non-gens maps Guards can teleport you to non-gens bosses and gens maps Guards can teleport you to gens map boss). They stay only 15 seconds near you, then they can be found in safe-zones of Lorencia, Noria, Devias, Elbeland, Aida, Tarkan and in Icarus at warp. During every invasion, each character can use the Teleport for unlimited times on non-gens server (for Dark Mammoth & Dark Iron Knight) and for 2 times on gens server (for Dark Giant), by clicking either the initially spawned guard, or the ones from safe-zones / icarus warp. They can teleport you only to a location where a World Boss is alive, from your sub-server. Guards from Lorencia, Noria, Devias & Elbeland safe-zones will teleport you to a random World Boss location, where the boss is alive, from your sub-server. The guard from Aida will teleport you to Dark Mammoth's location. The guard from Tarkan will teleport you to Dark Giant's location. The guard from Icarus will teleport you to Dark Iron Knight's location. Summon (DL) is disabled in the World Bosses maps during the invasion. If you relog / disconnect in the bosses 16x16 range, you'll be moved on the safe-zone when you reconnect. You can have only 1 Account per IP in the World Bosses 6x6 range / 8x8 range / 10x10 range. If you have 2 then the 2nd one will be moved in Lorencia. How does it work? The first character on your IP that enters the boss range will be considered the valid one, any other characters on IP will be moved. World Bosses
Dark Giant - Gens Map World Boss. He will spawn in Tarkan2 - 95x 205y. Basics: He has melee range, a medium HP pool, a very high damage, a very high ASR and a very low attack speed. Special mechanic: Guard's Blessings - The gens family with lower number of total people (based on TOP300 Characters with Gens) receive buffs as following: If the lower Gens Family percent is between 41% and 50% (Example: 50-59% Duprian - 50-41% Varnert): No buffs. If the lower Gens Family percent is between 33% and 40% (Example: 60-67% Duprian - 40-33% Varnert): 1. Immunity to damage for 3 seconds every 12 seconds. 2. Permanent Damage Buff with a value equal to an Energy Elf with 400 ENE (at CS). If the lower Gens Family percent is between 25% and 32% (Example: 68-75% Duprian - 32-25% Varnert): 1. Immunity to damage for 4 seconds every 12 seconds. 2. Permanent Damage Buff with a value equal to an Energy Elf with 600 ENE (at CS). If the lower Gens Family percent is between 0% and 24% (Example: 76-100% Duprian - 24-0% Varnert): 1. Immunity to damage for 5 seconds every 12 seconds. 2. Permanent Damage Buff with a value equal to an Energy Elf with 800 ENE (at CS). Note: This buffs are only gained in Tarkan and only while the Dark Giant is alive. Signature mechanic: Doomsday - Dark Giant can only be attacked when there are only players from one Gens Family alive in his 8x8 range, else he is immune to damage. Extra mechanic: Cold Aura - everyone in his 8x8 range is permanently iced (undispellabe). Common mechanic: Selupan's Wrath - Players that enter at least once in 8x8 range of the Dark Giant will be affected by Selupan's Wrath. Affected players can't use items (especially Potions) while the Dark Giant is alive. Affected players can get rid of the debuff only by: dying, relogging, moving to another sub-server or defeating the boss. Note: Selupan's Wrath is inactive when there are players alive from both Gens Famillies in his 8x8 range (during PvP time). Dark Giant has a maximum duration of 16 minutes, after he spawns. Special Reward: While Doomsday is inactive, the Gens Family that is alone in the boss range will earn 1 point per second. At the end of the fight, the winner family is the one with most points & the Special Reward is given to a random player from the winner Family. Note: Special Reward is given only to characters that spent at least 20% of the duration of the Boss in his 8x8 range. Example: If boss dies after 900 seconds (15 minutes), special reward is given only to characters that spent at least 180 seconds in the Boss 8x8 range. Participation Reward: All participants get participation reward, as long as they are online and on Tarkan (anywhere), when the Dark Giant is defeated. Note: Participation reward is given only to characters that spent at least 20% of the duration of the Boss in his 8x8 range. Example: If boss dies after 900 seconds (15 minutes), participation reward is given only to characters that spent at least 180 seconds in the Boss 8x8 range.
Dark Mammoth - Non-PvP Map World Boss. He will spawn in Aida2 - 50x 120y. While he is alive, Aida is transformed into a FULL NON-PVP MAP (even for Mercenaries / PKers). Basics: He has high range, a very high HP pool, a medium damage, a very high ASR and a medium attack speed. He also has push-back + mini-stun chance on his attacks. Basics: AoE immunity - in the Dark Mammoth's 20x20 range, the full AoE skills are blocked: Evil Spirits, Gigantic Storm, Fire Burst, Lightning Shock, Rageful Blow, Dragon Lore. Special mechanic: Hard to Forget - In order for the Dark Mammoth to be summoned, there's a mini invasion of his own minions - 12 Giant Mammoths are spawned as following: 2 in Lorencia. 2 in Noria. 2 in Elbeland (1-3). 2 in Devias (1-4). 2 in Lost Tower (1-7). 2 in Dungeon (1-3). The Dark Mammoth will be summoned only when all 12 Giant Mammoths are killed. Signature mechanic: Carnage - Every 60 seconds, Dark Mammoth does spawn his minions again (12), in his 10x10 range this time, and he gets immunity to damage until all his minions are killed. Note: If the previous minions aren't killed before the next Carnage, they will automatically despawn and the new ones will be summoned. Note2: Minions have push-back chance on their attacks. Extra mechanic: Enrage - Every 22 seconds he gets a big amount of extra damage for 5 seconds. Common mechanic: Selupan's Wrath - Players that enter at least once in 10x10 range of the Dark Mammoth will be affected by Selupan's Wrath. Affected players can't use items (especially Potions) while the Dark Mammoth is alive. Affected players can get rid of the debuff only by: dying, relogging, moving to another sub-server or defeating the boss. Note: Selupan's Wrath is permanently active. Dark Mammoth has a maximum duration of 20 minutes, starting from the moment his minions do spawn. Note: The duration starts the moment his minions are spawned, so the faster you kill the minions, the faster he is summoned, the more time you have for the actual boss. Special Reward: Delivered to 1 random player from one of the participants that killed at least 1 of the boss minions before he spawned (mini invasion), as long as they are online and in Aida (anywhere), when the Dark Mammoth is defeated. Note: While killing more than 1 minion doesn't directly raise your chances to get the Special Reward, it does indirectly raise them by having less eligible characters for the reward. Note2: Special Reward can be gained only if the selected character spent at least 60% of the duration of the Boss (after he spawned) in his 10x10 range. Example: If boss dies after 900 seconds (15 minutes), special reward is given only to characters that spent at least 540 seconds in the Boss 10x10 range. Participation Reward: All participants get participation reward, as long as they are online and in Aida (anywhere), when the Dark Mammoth is defeated. Note: Participation reward is given only to characters that spent at least 60% of the duration of the Boss (after he spawned) in his 10x10 range. Example: If boss dies after 900 seconds (15 minutes), participation reward is given only to characters that spent at least 540 seconds in the Boss 12x12 range.
Dark Iron Knight - PvP Map World Boss. He will spawn in Icarus - 40x 225y. While he is alive, Icarus is transformed into a FULL PVP MAP (free PK, anyone can be attacked). Basics: He has medium range, a high HP pool, a low damage, a high ASR and a high attack speed. He also has a stun chance on his attacks. Special mechanic: Disease - Every 22 seconds, he puts Disease on 2 random players from his 6x6 range. The players that get it will be stunned for 10 seconds. Note: Disease is being placed only on players that are outside of his 3x3 range but still in his 6x6 range (basically, players in melee range can't get it directly). Note2: If there aren't at least 5 eligible range targets at the moment of the Disease, then anyone can get the Disease (including those in melee range). Signature mechanic: Iron Shield - Every 60 seconds, Dark Iron Knight gets Iron Shield, reducing 60% of the damage taken. For every PvP kill during Iron Shield (and in the boss 6x6 range), the Iron Shield reduction is decreased by 6%, up to 0%. If it gets to 0%, then the Iron Shield is purged. Note: While Iron Shield is inactive / purged, PvP is disabled in his 6x6 range (and only in his 6x6 range, rest of map is still FULL PVP). Extra mechanic: Anyone from the 2x2 range of the players that got the Disease (but still in the 6x6 range of the boss) will also get the Disease and will be stunned as well, for 10 seconds. Common mechanic: Selupan's Wrath - Players that enter at least once in 6x6 range of the Dark Iron Knight will be affected by Selupan's Wrath. Affected players can't use items (especially Potions) while the Dark Iron Knight is alive. Affected players can get rid of the debuff only by: dying, relogging, moving to another sub-server or defeating the boss. Note: Selupan's Wrath is inactive while Iron Shield is up and not purged (during PvP time). Dark Iron Knight has a maximum duration of 18 minutes. Special Reward: Delivered to 1 random player from one of the participants that killed at least 3 players in the boss 6x6 range (during Iron Shield), as long as they are online and on Icarus (anywhere) or Devias (anywhere) when the Dark Iron Knight is defeated. Note: While killing more than 3 players doesn't directly raise your chances to get the Special Reward, it may indirectly raise them by maybe having less eligible characters for the reward. Note2: Special Reward can be gained only if the selected character spent at least 50% of the duration of the Boss in his 6x6 range. Example: If boss dies after 900 seconds (15 minutes), special reward is given only to characters that spent at least 540 seconds in the Boss 6x6 range. Participation Reward: All participants get participation reward, as long as they are online and on Icarus (anywhere) or Devias (anywhere), when the Dark Iron Knight is defeated. Note: Participation reward is given only to characters that spent at least 60% of the duration of the Boss in his 6x6 range. Example: If boss dies after 900 seconds (15 minutes), participation reward is given only to characters that spent at least 540 seconds in the Boss 6x6 range.
Dark Iron Knight (PvP Map) & Dark Mammoth (Non-PvP Map) bosses do also share the Soul Link mechanic: Soul Link: Dark Mammoth's soul is linked to Dark Iron Knight's soul. When Dark Iron Knight dies, Dark Mammoth is getting permanent Iron Shield, absorbing 35% of the damage (that can't be reduced) for the rest of its duration. When Dark Mammoth dies, Dark Iron Knight is getting permanent Enrage, increasing its damage by 150% for the rest of its duration. Rewards
Special Reward: 25% chance for 20c/20creation. 25% chance for Old Jewel. 25% chance for Old Box 5. Participation Reward: 15kk Zen. 40 Credits. + 50% chance for 5c/5creation. 50% chance for Old Box 4.
Last 10 days were a real marathon, and after countless of hours I'm here, ready to deliver you a mini-project that I had a lot of fun working on and I really hope you'll enjoy it and every single detail that was carefully thought and put together
Even if the invasion was intensively tested in terms of mechanics, some bugs may happen, as well as tweaks to the current values, both based on your incoming feedback.
Keep in mind that the bosses are designed for server level fight, not for parties/guilds. So yea, expect insane values!
P.S. Special Reward wasn't active on today's invasion (as it was just a surprise-invasion), only the participation reward was, but it will be active starting from Saturday.
Gion got a reaction from Arrack in I need help with getting started
Hey there and welcome!
First of all here are some details about the game, main goals, etc, so you can remember the game as a whole ---> https://oldsquad.ro/forum/topic/2912-how-to-get-started-some-secrets/
And here are some particularities of the server ---> https://oldsquad.ro/forum/topic/993-inception-official-information-everything-you-need-to-know/
For any other info feel free to text us on our Facebook Page, OldSquad Community