ADMIN Posted October 24, 2019 Group: Administrators Content Count: 3,946 Reputation: 2,211 Joined: 12/30/2015 Status: Offline Device: Windows Report Share Posted October 24, 2019 Release date: 24.10.2019 at 22:25 - Updates are up and no restart needed! Changelog: [FIXED] Mercenaries that left the squad were still considered Mercs at PvP (invasions/non-pvp maps,etc.) [FIXED] Quest time will be kept even if you unregister from squad and register again. [UPDATED] Now you need at least 1 reset to join the Mercenary Squad. Note: The current mercs with 0 resets have been removed. [UPDATED] Now you need to have at least 10 Points to start a PvP Quest. [UPDATED] Now you can only be registered with 2 characters maximum per IP, on Mercenary Squad. Note: The first 2 characters you register on IP will always be the only 2 allowed. [ADDED] Repels counter for mercs repels, it is showing on website from now. Note: Repels counter was added yesterday, so only Repels starting from yesterday were counted. [UPDATED] FAQ can now be accessed from main page -> last menu item, near Login. [FIXED] Raven getting bugged after 130-150 speed, causing way more dps than normal. The following changes have been made: Speed formula: from 30+(RavenLevel*2)+CMD/60 to 30+(RavenLevel*1)+CMD/400 Min damage formula: from 250+(RavenLevel*20)+CMD/4 to 250+(RavenLevel*30)+CMD/3 Max damage formula: from 450+(RavenLevel*30)+CMD/2 to 450+(RavenLevel*45)+CMD/1 Basically, buffed damage and nerfed speed, so it remains in normal parameters, without bugging out. Note: CMD build is still a FUN build which is not recommended for any serious play. [ADDED] Potion Girl on Crywolf safezone. [UPDATED] Removed Elemental Shield & Mace from BoK's. + Other small fixes. trololo and Cerberus 1 1 "The only way to do great work is to love what you do" - Steve Jobs Link to comment Share on other sites More sharing options...
ADMIN Posted October 25, 2019 Group: Administrators Content Count: 3,946 Reputation: 2,211 Joined: 12/30/2015 Status: Offline Device: Windows Author Report Share Posted October 25, 2019 Ehm, Repels counter got a bug, and I had to reset most of the repels counter (that went on -1) in order to work fine now, so 99% of repels got deleted. Should count fine from now on, cheers "The only way to do great work is to love what you do" - Steve Jobs Link to comment Share on other sites More sharing options...
ADMIN Posted October 26, 2019 Group: Administrators Content Count: 3,946 Reputation: 2,211 Joined: 12/30/2015 Status: Offline Device: Windows Author Report Share Posted October 26, 2019 The following changes are also up now: [FIXED] PvP Quest space required being 3 spaces instead of 2 spaces. [FIXED] PvP Quest not showing message on re-target, when current target goes on Battle Map with same Gens. [UPDATED] Now you won't be able to start a PvP Quest during BC/DS/CC/Arena Tournament/Crywolf Event/Castle Siege. [FIXED] MGs 'hiding' inside Kundun coords using weapon skill, being untargetable. Note: If MGs gets on Kundun coords they will be moved 5 coordonates back. If zone is invalid, they will be moved at x=35 y=60. Ciello, Zutto and Devex 3 "The only way to do great work is to love what you do" - Steve Jobs Link to comment Share on other sites More sharing options...
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