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    Showing content with the highest reputation on 09/02/2019 in all areas

    1. Thanks for your votes guys. We have a winner, Inception will be the first place where EE's won't be mandatory for the gameplay so everyone can have fun without depending on an alt-char or on other players alts in order to progress. It's a huge step towards a good direction, in my opinion, in a direction where alts will be slowly but surely out of gameplay so everyone can focus on his main char, raising both activity and economy. The following changes will be applied for Inception: - Maximum of accounts per IP+HWID will be 2 instead of 3. - Heal & SD Rec. skills are out of the game (you won't be able to find them anymore). - Greater fortitude & Greater defense will only increase dmg/deff with 1 on Server1 (basically, useless). - Ice Arrow now requires at least 7000 energy in order to be used. - Greater fortitude & Greater defense will have a decent power on Server20 (CS,Crywolf,LoT). But they are still nerfed to around 50% of their normal power from previous editions. - Elves now have 3 different directions to build up: 1. Pure PvM build based on AGI+STR for max dps. 2. PvM-PvP build based on AGI+VIT. 3. PvM-Support build based on AGI+ENE with ice arrow as stun in PvP/PvM and with buffs for CS/Balgass for their teams. - All mobs/bosses will be adjusted in terms of damage & hp to match the new concept. We're really excited to see how everything will play out on Inception and we hope that you'll enjoy it! #MakeMUGreatAgain!
      6 points
    2. Hi there, We know how important are parties (especially stable ones) in a hard server so this topic's purpose is to help you find a party or find the missing players to complete a party. So, feel free to follow this suggested model: Nickname: Starting class/class: Hours online per day (character online): Hours active per day (player online): Looking for stable or looking for starting party: Good luck!
      1 point
    3. Zonzo

      Discussions about Inception

      @Tekashi69 maybe a b*tch in ur room too?
      1 point
    4. Hunter vip for free to all the busy people sounds better for me
      1 point
    5. Buffs will work only at server 20 (mainly CS), as stated. No heal/sd recovery. After vote will be closed (if the winner option is kept) we will announce the changes regarding EE and AE with all details.
      1 point
    6. Hello OldSquaders, We have the news about Inception as we promised! The release date of Inception will be on Friday, 13 September at 19:00 Server Time (GMT+2) - mobs will spawn at 20:00. We're still working hard on it but we hope to give you the Public Test Server access with at least few days before opening, where you can test what you want for Inception. The Public Test Server will remain opened during the Inception life-time so you can always test anything you want there. The official info topic has been updated and it can be found here: https://oldsquad.ro/forum/topic/993-inception-official-information-many-details-about-server/ It contains all the info about Inception - but they are only like 85% sure, things may change until it's open day, based on your feedback and suggestions that you can bring in this topic: https://oldsquad.ro/forum/topic/3314-discussions-about-inception/ We'll continue to update/release info topics for Inception during this days so keep an eye on forum! We want to also highlight some of the important changes/features that Inception will bring: New Mother-Kid system, where Inception will be the mother server and Max50RR will be a seasonal (100 days) kid server with limited content (no sockets/wings level 4 available) from where transfers will be made to Inception at the end of each season. OFF-Attack is now available for everyone (5 hours, no auto-pick) while VIP's will boost it: Hunter - +5 hours, no autopick. Dealer - Autopick. Professional - +7 hours, with autopick. Box of Kunduns drops are reworked to give new chances for lower players/casual players to farm their items: BoK+1: 68% chance for BoK+1 item, 24% chance for BoK+2 item, 8% chance for BoK+3 item. BoK+2: 68% chance for BoK+2 item, 24% chance for BoK+3 item, 8% chance for BoK+4 item. BoK+3: 68% chance for BoK+3 item, 24% chance for BoK+4 item, 8% chance for BoK+5 item. BoK+4: 76% chance for BoK+4 item, 24% chance for BoK+5 item. BoK+5: 100% chance for BoK+5 item. Obs: The items dropped on lower BoK's are only Set Items (no weapons). Anti-Alt farm feature added: Now you can't use Helper in low maps (until Tarkan). You will be able to use a built-in clicker that is working based on Helper settings (using /attack command). In the rest of maps (mid and high) you can't use the /attack command but you can use Helper. Due to that, all drops from maps until Tarkan are highly boosted for active farm (jewels, spells, etc.) Maps limits for all classes: In order to keep the balance between RF, MG & DL vs rest of classes and to also keep the maps as they were intended (without lower level move from website) we added level-checks: Now DL, RF, MG can stay in low maps with -10 levels than rest, and on rest of maps with -20 levels than rest. Also, in order to progress on maps by feet (from kanturu1 -> kanturu2 or atlans1 -> atlans2) you'll have to have the map level (available for all classes). Maps are revamped: Now the 3 different types of maps are spread to make sure we have 1 type from each on any kind of map (low,mid,high,v high). Now Non-PvP maps no longer have exp penalty (from 15%) while drop penalty remains the same (25%). Now gens-maps will give you +10% exp compared to rest of maps but mercenary squad boost won't work on gens maps (but quests & points will still work). Now on normal maps you'll have Mercenary Squad that will boost your exp (+6%/+14%/+24%) and bypass non-pvp maps, etc. The new map system is made because of Mercenary Squad, instead of punishing less-active players we'll just reward more-active players, without affecting the overall gameplay for everyone. Balgass reward is now 2x Old Box 4 and 3x PoH, but can be picked by any Balgass contributors, neutral drop, not only by killer-party. Killer will still receive the credits. The same rule is also applied for Illusion of Kundun from now. Energy Elf buff-nerfs to make them less 'must-have' and more 'an extra advantage'. Exc items drop from mobs on low and mid maps is raised (so people have things to invest jewels in, on early-game), but they can only drop with 1 option but with 80% chance for luck. RF, DL, MG will go on same BC/DS/CC like rest of chars based on the same levels. Other changes: Now Rare items will drop with 4 options instead of 3. The chance to drop them is also lower. Now Senior Mix will give 2x Guild Master Boxes instead of 1. Each Guild Master Box will drop specific 380 exc item with 3-4 options. Now Bloody Queen will drop 2x Last exc. item tier items instead of 1. Royal Rumble, Death King invasions and /blockexp features are removed. Full HP Recovery option from Wings (level 3 & 4) is removed. Some Old Boxes drops reworked. This are just a part of things that we're working on, there are more things updated/changed/reworked, but you'll find them either on the info topics or directly in game. Don't hesitate to read entire info to have a great start on Inception! #MakeMUGreatAgain!
      1 point
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