Just my opinion, breaks were too long and it promotes the afk gaming style. I'd rather have 5-6 quests as requirement for reset, making the game interactive for everyone in terms of PvP and PvM, and have just 2 breaks instead of how it is now.
-Event materials are very hard to come by, and once you get into the event, you get drops of lower level materials than the ones that you need, making it very hard to keep up with events and almost no reason to buy the PRO vip with the extra entries.
-Make low tier ancients more accessible so people can actually use them earlier when they are useful, instead of just piling them up for feather or seed combinations.
-Raise the density of the monsters in lower BC/DS a bit, cause a lot of people were complaining about the exp on spot being better than going to events and wasting chaoses.
Next, not really feedback about the early game or phoenix, but more general regarding golden invasions. I know it is pretty hard and it took you a while to get the system running as it is right now, but I would re think the way that this event works.
-Most of the old players that are familiar with the server already know spawn points of budges/derkons/GGD, which makes it harder for new people that join on the server keep up with the others instead of the gear.
-What I would do - I would keep the ideea of Golden hour, but instead of all goldens spawning at a random time in that hour, making the golden invasion "hour" rather last for max. 10 minutes, I think that it would be better for the goldens to randomly spawn for 1 hour time, not all at once, making the invasion more interactive and from my opinion more fun for everyone.