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  • Kenpachi

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    Kenpachi last won the day on May 4 2021

    Kenpachi had the most liked content!

    About Kenpachi

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    • Guild: Squadron

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    1. @kthanhcb šŸ‘†šŸ‘†šŸ‘†šŸ‘†
    2. https://www.captiongenerator.com/2262311/Adidas-Finds-out-Vulcanus-iS-closed @adidas @hugeman
    3. it is called RNG for a reason, keep trying you will get eventually šŸ˜ƒ
    4. This server Agi does not effect Soul Barrier in the Formula page you can find :- Mana Shield: Max Rate: 35%. Formula: 1(%) + (ENE/60)(%) - Capped at around 2k ENE or lower with ML.
    5. I agree normally dual spec is not healthy for game for sure , I think if there was no quest system for getting reset would be totally fine but I seen a lot of energy RF /Str MG / Ene BK that can not compete at all for budges or white wizards , I think it is like giving them a fighting chance to do the quest otherwise due to the server being very active right now there is huge player base that budges and white wizards disappear in seconds some people might end up being stuck at quest for month, Maybe a Different way then at level 400 when people are progressing the quest they unlock /build 1 and /build 2 and as soon as they reset they lose it , but again when at 400 again they can unlock that option again. so it will only be used by people at 400 who are trying to do quest but their spec is not viable to let them kill monsters required for quest, or another option would be make the budge count for the whole party as in if I am in a group and my party kills the budge it count toward my quest and their quest not just 1 person.
    6. I would suggest that if quest happens , the target of the quest (hunted person) can not teleport to different maps , and if they switch character it count as if they got killed so they lose points, some people are pure chickens and run away for 15 minutes straight teleporting between each map back and forth.
    7. -Character Name:- Kenpachi -Suggestion Type:- Multiple builds per character -Server:- -Phoenix Content :- We are approaching the level 400 when people will have to focus the quest system and some of the task will not be easy for certain classes/specs such as Energy BK / Energy RF and few others because they won't have strong PVM to be able to last hit a budge or last hit a white wizard which could be very frustrating to a lot of people. My Suggestion is to have 2 build per character (/build 1 - /build 2) with a set cooldown of 3 hours but able to reuse during event such as Golden/White Wizard/CC , main objective to give those guys who do semi buff character to help thier members to have a chance to progress through the quest system at 400 and able to somewhat compete for some events with a cooldown on it will ensure people will not spam /build 1 /build 2 during random times they will only use when they are after events. For example /build 1 could be Energy BK /build 2 would be Str BK and same rules apply to each spec, so once stats are added only way to change stats is fruits but now will have 2 different builds to upgrade/choose from. I normally would not suggest such a feature but since I saw how demanding the new quest system at 400 is, I feel some people will not get past 400 for weeks and weeks just trying to get some of those requirements for reset. How it will bring Value:- It will give people a fighting chance who have builds that will not be able to progress through quest system vs top hunter characters.
    8. I would recommend going around trying to party people on spot , most people have /re auto on so you will automatically get invited if you try to party even when they are AFK, a lot of times too there is post from people looking for new member for their groups if you keep an eye out or make a post of your own that you are looking for a party.
    9. from what I understand there is no recovery HP on wings anymore, I could be wrong.
    10. This is not a Squadron opinion, this is my personal opinion, ever since I started this new edition in PVP maps I was confused why someone who I do not even see can push me away, Every edition I played I always made suggestions maybe you forgot this is not an excuse this is a suggestion since this is the suggestion forums last time I checked, Maybe for most people it is not as bad but try playing with Lag when everything for me register slower since I live in U.S I only found out after CS that horse push is 10 range away which was very confusing for me , since all other classes ability's are now maximum 5 range and on 4 sec cooldown, me personally I think this is a weird change but if you see this as a normal thing I can always adapt to it not going to be a hard thing but like I said before when you have no control over your character for a long period of time ,granted that it works both way to enemy guilds as well I personally think it makes it less entertaining for both sides.
    11. Character Name:- -Kenpachi Suggestion Type:- Gens Bonus Reward Server:- -Phoenix Content :- -Currently there is 927 Duprian Gen and 266 Vanert Gen which is very unproportionable ,There needs to be some sort of incensement to motivate people to switch or have it balanced, my suggestion is to give some sort of bonus Exp for the lower amount of player in V Gen maybe 10-15% more that decay the more people on V Gen so eventually when it is 50/50 no bonus but if for example it is 80%/20% the 20% side should get 10-15% Exp bonus then when at 30% the Exp lowers by 3-4% till eventually it is 0% when its close to 40-45%/55-66%. Kind of like Honor System in World of Warcraft if you are familiar with it, since more people play horde , Alliance get more honor reward. How it will bring Value:- - It will Give people an incensement to switch to the underdog Gen and feel they will be rewarded some exp.
    12. Character Name:- Kenpachi Suggestion Type:- Castle Siege change Server:- Phoenix Content :- -To disable Friendly Fire on Horse push? last Saturday there was more than 100 people fighting and super laggy most of time the character is just getting pushed left and right without even seeing any Dark Lord on screen , The horse push range seem higher than what it says as well. having to worry about enemy horse push and friendly horse push is really not ideal at all, makes it not fun what people will do is just stack DL, It is not fun when you can't control your own character for 20second straight multiple times in a row. -Also 2nd suggestion is to lower range on horse push / Range 10 is too much ,is it actually 10 range in CS? I never played with this high range before. How it will bring Value:- -It will make the game playable for a lot of people since most of time you are just zig zagging around the map with lag. My vision:- - Remove friendly fire from horse push (Earthshake) or reduce the effect by 50% -Lower range on Horse push (Earthshake) to 4 or 5 range.
    13. Suggestion is if all other classes wings are disabled because we are level 200 then Dark Lord Horse bonus should be disabled too.
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