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  • ADMIN

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    Everything posted by ADMIN

    1. Nobody read info when joined? We assure minimum 8 months up to 12 months support for any server, doesn't matter number online. In an ideal world (maybe 5-8 years ago), ppl used to play servers for more than few months, which assured even longer active period and no need for us to do hard works for new things. In current world, ppl doesn't threat MU that serious, so we need to survive despite that, while keeping our word for the long-term period. Take Max50RR as example, it does have under 100 players online since like 2 months ago, that doesn't mean will close anytime soon. (despite not helping us with anything - new community players / donations while consuming resources).
    2. You are playing a game, you are playing to have fun (if you play for something else, then you're doing it wrong). If you like what you play you keep playing, if you don't that means you never liked it anyway so you would leave for any 'better alternative', being it oldsquad or other communities servers. Servers are up for minimum 8 months since start, up to 12. More than that, you can play multiple servers on the same time.
    3. It is not like the original MU was really good implemented, else there was no need for custom things. ^^
    4. No, it's a "new project" not an update.
    5. Everything about Phoenix can be discussed here. #Update1 #Update2 Waiting your feedbacks.
    6. Hello OldSquaders & Guests, Many of you were expecting us to announce the new Max30RR edition, as its time has come. We won't release Max30RR as our next edition, it will be kept for later on this year. Due to the amount of good feedbacks received from you, our dear players, and the 'not-as-expected' experience that our current NonReset offered (yes, we can also fail, it's part of learning/adjusting to player needs process), we decided to profit from the momentum that we currently have and to reward our non-reset lovers for their valuable input, giving it one more shot without waiting 1 more year for the next non-reset style (to lose the momentum and feedback in time). And, that's not all, we decided to combine the non-reset experience with the reset-experience in order to reward those 'reset-lovers' that were waiting for the new Max30RR edition. Aaand, that's not all, while current NonReset is (should have been) a full hard-core non-reset server (we promise that will be, on his next edition), our new project is kinda semi-hard style (not hardcore, not medium, a combination of them), and a much different experience compared to current NonReset (that still keeps his unique gameplay). We want to present you our next server: Project Phoenix (suggestive name, arghh?) Once again, in this MU Online world, OldSquad is bringing another innovation to this oldie game! Phoenix will have a completely unique and different gameplay compared to anything you have played before. Spoiler (from gameplay info): You would think that this are the only things that Phoenix brings. You're totally wrooong! We worked (and we're still working) hard to touch all of your good feedbacks for Phoenix. That means, up to 60% of the gameplay will be totally reworked (events, PK system, items progression, rates, characters builds diversification, socket system/seeds rework, new features, etc. etc.) While there is no full info yet, we'll keep you updated as we're working on and we'll try to release info one at a time, before the opening. What we can release you now is that, another major change that we made is to rework entire credits system & VIP system: We want for our Phoenix to be the greatest MU Online experience that you had ever had! And we'll work like slaves to make it real! If you have any thoughts/opinions on what we released / will release related to Phoenix, we're waiting you on his dedicated topic from General Discussions zone. Expected release date: 15/22 March - we'll announce you with at least 10 days before we set it, based on our work progress. Phoenix dream is helped to get real by community-feedbacks and the constant work & brainstorming of our staff, special mentions for @Gion & @Legion. #MakeMUGreatAgain!
    7. Hello, I checked and it's correct, persona has 5 and twin tale has 4.
    8. Maintenance over. Thanks for your patience, it took a bit longer than expected. Enjoy!
    9. Hello, Today at around 21:30 we'll have a global maintenance on our systems. Because of that, the NonReset, Max50RR servers and probably other services will be unavailable for around 20-60 minutes. It have been few months without any big interruption, but it's time to have such maintenance. Thanks for understanding and look up to rejoin game after 22:30-23:00. Cheers!
    10. Your argument doesn't make any sense, then why do we have spots that are dropping gemstones on other maps, or spots that drops jewels, or spots that drops feather/crest and so on? Stop being subjective and start being objective, else you know how's called what you do. Things are simple and I repeat: - You want to farm on BEST maps from game (Vulcanus,Raklion,Swamp) then you either stay AFK with the risk of being easily killed or stay active and profit. - You can't afford to stay online that much / you don't want to play active that much -> you go on the next 'best' maps after battle maps (Relics,Karutan2,Kanturu2-3) where there are still important drops (magic backpack/gemstones) but with the cost of lower exp (which is compensated with the lower risk of getting killed during AFK). - You can't afford to stay online at all / you play just AFK -> you go to non-pvp maps (Crywolf,Kalima7,Karutan1) and enjoy your afk leveling without any risk but with the cost of lower exp and very low drops. I repeat, you can't have the same gain/benefit if you're more casual like the hard core players. I rest my case.
    11. Raklion was always battle, the only switch is between relics and swamp, that have a strong logic. 1. As you said, best pvm party win the boss, so pvp players will get bored to lose over and over and will start migrating to other gens. That's the point, you want pvp you can't stay on same gens. And that's why the 24h limit is there, if you continue to change changes all the time you will stay 24 hours on each change without: Guild (if GM doesn't change the gens), access to best maps for level/farm, access to best bosses from game, no nobody will want to lose that over and over again. 2. This is why they're called battle maps, you can't stay safe AFK there, you want afk you go to other non-battle maps and enjoy lower but safer exp. And yes, this is exactly what we want for our highest level maps, to be a place to stay online not afk like on other maps. 3. Already answered at 1.
    12. Hello, Let me know your opinions about the last release. Was it worth?
    13. Updates are up! Don't forget to update the client via Launcher in order to have the minimap spots! Also, as a last part of this upgrade, we created a new quality of life feature for you. You can write /maps from now on and you'll see the current amount of players from most important leveling maps (in order to decide where to go and try to find a party - more populated maps - or where to go to find a spot with your party - lower populated maps). Let us know if you'll find anything wrong after this update (it was a big one, so we expect some reports). Note: You'll experience guild bugs for some time, in order to fix it you can do a char relog. Enjoy!
    14. Apart from this rework, we have made few changes on OSGM System: - Added 4th and 5th places for weekly events (instead of only 3 places and consolations now there are 5 places and consolations). - Reworked given OSP points: First place: 50 OSP Second place: 35 OSP Third place: 25 OSP Fourth place: 15 OSP Fifth place: 10 OSP Consolations: 5 OSP Enjoy!
    15. ADMIN

      SWAMP

      You gave your own answers already. Gens maps = top maps. If you want top exp you stay with the risk and fight with others or stay safe vs same gens, nobody said that newbies should exp in an easy way on top maps, else what's the point to get stronger if you already have safe access to top locations. In exchange of that relics is normal map now, another top map but not the best map, as it should have been. Top maps = top bosses, designed for guild battles (gens vs gens) or ks between same gens.
    16. Hello, Based on your feedbacks and after many hours of intense work, we're here to announce a new release that is getting us to the next level! We've finished the rework of all the spots & and mobs from spots from game! It will be live on Saturday (02.02.2019) at around 20:00 - a server restart will be required and while reconnect is possible it is not guaranteed! Main objectives of rework: - Raise the competition for better spots while making sure everyone have a place to level up - with or without fighting for better spots. - Raise the overall balance between all the maps to make sure the progress is made in the greatest way from lowest maps to highest maps. - Raise the newbie's and even pro's awareness of all the spots from the game. - Make all maps feel nice designed, without different or broken spots structures, without too close spots that can be abused, etc. Spots rework: - Some spots have been added, some spots have been moved and some spots have been removed. - All the spots from game have been manually reworked. - Now every map is progressive, this means that the more you move into the map the better the mobs/combinations of mobs will be. - Now each spot is following a strict pattern of spawn coordonates: 1. For low maps (Devias1-4, Dungeon1-3, Atlans1-2, LostTower1-7) the 7 mobs spots are spawning in 6x6 coords and the 8 mobs spots are spawning in 8x8 coords. 2. For medium maps (Atlans3,Tarkan1-2,Aida1-2,Kanturu1-3) the 7 mobs spots are spawning in 7x7 coords and the 8 mobs spots are spawning in 9x9 coords. Exception: Icarus that have only 5 mobs per spot and mobs are spawning on 6x6 coords. 3. For high maps (Karutan1-2,Crywolf,Relics) the 7 mobs spots are spawning in 8x8 coords and the 8 mobs spots are spawning in 10x10 coords. - Now the number of 8 mobs spots is reduced overall and it is between 20% and 35% of spots. - Now the 8 mobs spots can't be found at the start of the maps (you need to move and look for them). - Now mobs can't run from spots for more than 2 coordonates on their own (only if lured by players they can move more). - Now almost all mobs from game are included in spots (on almost all maps). - Now the distance between spots is minimum of 12 coords (on restricted areas) and minimum 15 coords on non-restricted areas. - Now I'm pretty sure there is no more broken spots, but if you find anything let me know, probably I passed it by mistake. - Now all the spots are showing on MINIMAP (TAB)! - Now you can keep the cursor on the spot marked from minimap and it will show you the mobs type from that spot. New spots distribution: Lorencia - 4 spots - 1 each entrance (bigger ones) + mobs all over map. Noria - 3 spots - 1 each entrance (bigger ones) + mobs all over map. Elbeland1 - 2 spots - 1 each entrance (bigger ones) + mobs all over map. Dungeon1 - Quest purpose: 1 spot Larvas + Cyclops Dungeon2 - Quest purpose: 1 spot Ghosts, 1 spot Skeleton Archer + Hell Hound, 1 spot Hell Spider + Elite Skeleton Dungeon3 - 9 spots (combinations of monsters). Devias1 - 11 Worms spots, 8 Hommerd + Ice Monster spots. Devias2 - 3 Assasin spots, 8 Yeti spots. Devias3 - 12 Elite Yeti spots. Devias4 - 6 Elite Yeti spots, 3 Ice Queen spots. Total: 51 spots. Atlans1 - 4 Bahamut spots, 5 Bahamut + Vepar spots, 3 Vepar + Valkyrie spots, 2 Valkyrie spots. Atlans2 - 5 Great Bahamut spots, 4 Silver Valkyrie + Great Bahamut spots, 1 Silver Valkyrie + Hydra spot. Atlans3 - 11 Lizard spots, 1 Lizard + Hydra spot. Total: 36 spots. LostTower1 - 5 Shadow spots, 5 Shadow + Poison Shadow spots. LostTower2 - 8 Poison Shadow spots. LostTower3 - 4 Cursed Wizard spots, 5 Cursed Wizard + Death Cow spots. LostTower4 - 3 Death Cow spots, 4 Death Cow + Devil spots. LostTower5 - 2 Death King spots, 5 Death King + Devil spots. LostTower6 - 6 Death King + Death Gorgon spots. LostTower7 - 3 Death Gorgon spots, 7 Death Gorgon + Death King spots, 4 Death Gorgon + Balrog spots. Total: 61 spots. Tarkan1 - 6 Mutant spots, 7 Mutant + Bloody Wolves spots, 3 Bloody Wolves spots, 3 Bloody Wolves + Iron Wheel spots, 2 Iron Wheel spots. Tarkan2 - 5 Iron Wheel spots, 4 Tantalos spots, 6 Tantalos + Beam Knights spots, 2 Beam Knights spots, 1 Beam Knights + Zaikans spot. Total: 39 spots. Aida1 - 4 Death Tree spots, 6 Death Tree + Forest Orcs spots, 4 Forest Orcs spots. Aida2 - 4 Death Rider spots, 12 Death Rider + Blue Golems spots, 6 Blue Golems spots. Total: 36 spots. Icarus - 4 Alquamos spots, 4 Mega Crusts spots, 4 Queen Rainer spots, 2 Drakan spots, 2 Alpha Crusts spots, 1 Alpha Crusts + Phantoms spot. Total: 17 spots. Kanturu1 - 7 Splinter Wolves spots, 4 Splinter Wolves + Iron Riders spots, 2 Iron Riders spots. Kanturu2 - 2 Satyros + Iron Riders spots, 7 Satyros spots, 4 Blade Hunters + Kentauros spots, 4 Gigantis spots, 4 Gigantis + Genociders spots, 2 Genociders spots. Kanturu3 - 3 Kentauros Warrior + Gigantis Warrior spots, 3 Gigantis Warrior spots, 3 Gigantis Warrior + Genocider Warrior spots, 1 Genocider Warrior spot. Total: 46 spots. Kanturu Relics - 3 Twin Tale spots, 3 Twin Tale + Persona spots, 4 Persona + Dreadfear spots, 2 Dreadfear spots. Total: 12 spots. Karutan1 - 6 Venomous Scorpion spots, 6 Venomous Scorpion + Bone Scorpion spots, 2 Bone Scorpion spots, 4 Bone Scorpion + Orcus spots, 7 Orcus + Gollock spots, 6 Gollock spots. Karutan2 - 4 Crypta spots, 5 Crypta + Crypos spots, 5 Crypos spots, 11 Condra + Narcondra spots. Total: 56 spots. Raklion - 2 Ice Walker spots, 2 Ice Walker + Giant Mammoth spots, 2 Ice Giant + Collutin spots, 2 Collutin spots, 2 Collutin + Iron Knight spots. Total: 10 spots. Vulcanus - 8 Zombie Fighter spots, 2 Zombie Fighter + Ressurected Gladiator spots, 5 Ressurected Gladiator spots, 1 Ressurected Gladiator + Ash Slaughterer spot, 6 Ash Slaughterer + Blood Assasin spots, 8 Blood Assasin + Cruel Blood Assasin spots, 6 Burning Lava Giant + Ruthless Lava Giant spots. Total: 36 spots. Swamp - 1 Sapi-Unus spot, 1 Sapi-Tres spot, 1 Shadow Knight spot, 1 Thunder Napin spot, 1 Sapi-Unus + Sapi-Duo spot, 1 Sapi-Tres + Shadow Pawn spot, 1 Shadow Knight + Shadow Look spot, 1 Thunder Napin + Ghost Napin spot, 1 Sapi-Duo + Blaze Napin spot, 1 Shadow Pawn + Blaze Napin spot, 1 Shadow Look + Blaze Napin spot, 1 Ghost Napin + Blaze Napin spot. Total: 12 spots (3 on each zone). LoT - 2 Axe Warrior spots (5 mobs 6x6 range), 2 Lizard Warrior spots (5 mobs 7x7 range), 1 Poison Golem spot (6 mobs, 7x7 range), 1 Fire Golem spot (7 mobs, 8x8 range). Total: 6 spots. Note: Poison Golems are similar to Satyros and Fire Golem are similar to Genociders - profit by that. Crywolf - 4 Werewolf spots, 3 Werewolf + Scout spots, 3 Scout spots. Total: 10 spots. Kalima(1-7) - 2 Aegis + Rogue Centurion spots, 2 Blood Soldier + Death Angel spots, 2 Necron + Death Centurion spots, 2 Schriker spots. Total: 56 spots (8 for each kalima). + - Overall exp for level 1-400 have been increased on each level stage (with 5-25%). - Overall exp for ML have been increased on each level stage (with 4-10%). - Added a new quality of life feature: You can write /maps from now on and you'll see the current amount of players from most important leveling maps (in order to decide where to go and try to find a party - more populated maps - or where to go to find a spot with your party - lower populated maps -). + Maps changes: - Now you can get ML exp from mobs over level 95 (default GMO). - Now non-pvp maps (Aida,Karutan1,Crywolf,Kalima7) are having 80% global exp instead of 75%. - Now Kalima5 is a normal map not non-pvp anymore. - Now Swamp is Battle Map while Relics is normal map. + Battle Maps changes: - Swamp, Vulcanus, Raklion - 7 mobs on all spots spawning on 8x8 coords, +8% global exp compared to normal maps. - Atlans - 7 & 8 mobs on spots, + 5% global exp compared to normal maps. - Removed the Gladiator's Glory buff (vulcanus bonus exp) from game to make sure everything is balanced (while level of vulcanus mobs have been raised). + Mobs Rework: - All the mobs from SPOTS (not events/quests,etc.) have been manually reworked, one by one. That means all the mobs are more balanced and feel more smooth/progressive than before. - Some mobs have also seen a cut in exp (their level) while others have received a buff. - Difference between swamp mobs and the rest of maps isn't that big anymore but still noticeable. - Now normally any similar mobs (in terms of level/exp) are sharing pretty similar attributes (dmg,def,hp,etc.). - Some mobs are stronger now while others are weaker than before (in terms of attributes). Now all maps can be played at full potential and in a balanced way! I hope you'll enjoy this big rework as we had put a lot of soul and time into it! #MakeMUGreatAgain!
    17. I have activated your account, never share your account in public. Good luck!
    18. Better ask before than writing bull-shits after, please. Drop is doing exactly what is written: It raise your droprate from 35% (server base) to 45%(Bronze VIP) and 50% (Silver VIP). This increase is applied only if: - You are solo. - The members from your party have VIP as well. (Simple logic, if 1 person have VIP and the other 4 from party doesn't, there is no logic that all 4 of non-vip to benefit from the VIP advantage of drop for free). What the droprate means? Simple, 35% means that from 100 mobs killed, 35 will drop something (zen, non exc items, exc items, trash items, jewels, boxes, etc.) while 65 will drop nothing. 45 % means that from 100 mobs killed, 45 will drop something (zen, non exc items, exc items, trash items, jewels, boxes, etc.) while 55 will drop nothing. Tell me acc id in PM for remove of the VIP.
    19. Welcome and enjoy your time.
    20. @Bouli - Passed his Trial period and now he is an official GM. @Overseer112 - Passed his Trial period and now he is an official GM. @chin - Didn't passed his Trial period for both GM or Helper. He is now back to the member status. We're waiting your applications for the GM/Helper slots left!
    21. Updates are up, don't forget to also update the client via Launcher.
    22. Hello, From now on all servers updates will belong to the new dedicated section: Updates Tracker (under news section). All updates from now will have a patch name, where each digit from the patch name means something. Explanation of the patch names can be found here: https://oldsquad.ro/forum/topic/2808-important-description-of-patch-name/ Today we are releasing a new patch, you can read the changelog here: https://oldsquad.ro/forum/topic/2817-patch-1310-23012019/ It will be live during evening. Enjoy!
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