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Everything posted by ADMIN
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Welcome and good luck!
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Welcome Peter and enjoy your time
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Hello, A lot of you are wondering what you can do with credits or how to obtain them so I will make a little guide to help you out. Credits are the virtual currency that we use on our site. This is the only thing that we give for Donations (we don't use WebShop, CashShop or things like these). Important: In order for the credits table to be created and your credits to be actually counted, you need to log in to site first, that's how you "activate" this table. How to obtain credits? As I stated, the first method to obtain them is via Donations (you will get 1000 credits for 10 euros, 1600 credits for 15 euros, 2200 credits for 20 euros and 3350 credits for 30 euros (PAYPAL). You can also donate via BANK or Western Union if you don't have PayPal, contact us for more info. Donations aren't refundable unless we decide so, in special cases. The other methods to obtain credits are: - Vote for US (1 vote = 2 credits, you can vote every 12 hours on 2 sites) - 8 credits / day. - Go on every Rabbits Invasion and farm Rabbits (4 credits per killed rabbit) - 60 rabbits per invasion, every 6 hours. - Sell your own Items on Market for credits. (Maximum price of 500 credits/item, with only the zen tax). - Sell your own Characters for credits (Minimum price 2000 credits, 20% tax). - Win Weekly Tops: Weekly Voters: 200 credits 1st place, 198 credits 2nd place, ... 2 credits 100th place. Weekly BC: 150 credits 1st place, 145 credits 2nd place, ... 5 credits 30th place. Weekly DS: 150 credits 1st place, 145 credits 2nd place, ...5 credits 30th place. Weekly CC: 150 credits 1st place, 144 credits 2nd place, ... 6 credits 25th place. - Hunt! Every Boss/Mini-Boss give credits as follows: Golden Goblin: 2 credits Golden Soldier: 2 credits Golden Rabbit: 2 credits Golden Titan: 3 credits Golden Devil: 3 credits Golden Vepar: 3 credits Golden Dark Knight: 3 credits Golden Crust: 4 credits Golden Tantalos: 4 credits Golden Golem: 4 credits Golden Satyros: 6 credits Golden Iron Knight: 9 credits Golden Twin Tale: 9 credits Golden Napin: 9 credits Golden Budge Dragon: 12 credits Golden Derkon: 15 credits Great Golden Dragon: 20 credits White Wizard Orcs: 5 credits White Wizard: 15 credits Dark Elves: 25 credits Cursed Dragon: 30 credits Nightmare: 40 credits Kundun: 40 credits Bloody Witch Queen: 50 credits Medusa: 55 credits Selupan: 60 credits Balgass: 80 credits What can you do with credits? - You can Buy Professional VIP (1000 credits for 5 days). Advantages can be read in the next section. - You can Buy Players Characters from the Character Market. - You can Change Race (4200 credits).. Note: There is a 5 days cooldown for changing the race (on the same character). - You can use Blacksmith to Add Luck on items (500 credits / Item) - You can't use it on Wings (Level1/2/3). - You can use Blacksmith to Upgrade Items from +9 to +12 (180/260/380 per Upgrade/Level) - You can't use it on Wings Level 2&3. - You can use Blacksmith to Add +ADD on items - Make the item with +12 ADD, from +0/+4/+8 - (300 credits / Item). - You can Hide Info (Hide Location + Inventory with 500 credits for 4 days). - You can Change Name (1000 credits). - You can Transfer Character to another Account (1000 credits). - You can Reset Master Skill Tree (2500 credits). What are the advantages of VIP? VIP-Professional: - DL, RF, MG from Level 1. (Default: Level 300) - +20% EXP. (Default: 100%) - +20% ML EXP. (Default: 100%) - Max Elf Buff Level: + 4 resets. (Default: 400 level & 3 resets) - Module Discounts: 5%. (Default: 0%) - Market Sell Limit: + 100%. - Lower level mobs for ML exp. (90 instead of default 105) - Extra rate for DS/BC/IT invitations mix: + 5%. - +15% Zen. - Lower zen for resets: 90% of the default price. (Default: 100% - based on each reset). Available only at 0 GR. - Max entries per day +1 for all events except Illusion Temple. - Lower zen/delay for post: 135.000 zen & 10s delay. (Default: 150.000 zen & 20s delay) - +8% chance for Soul, Life & Harmony in items. - +5% chance for +10 -> +15 chaos machine mixes. (can not be displayed by game client -at Goblin-, but it is added by server) - Extra warehouse: 4. (Default: 2) - Off-Attack maximum duration increased with 7 hours. (Default: 5 hours) Enjoy farming & using credits!
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OldSquadMU - Genesis - Info ⇓ Basic Info Gameplay Info Old Box System & Rare Items Events Info Spots Info Drop Info & Economy System Chaos Machine Info Wings Level 4 System Special / HOT Features that you should KNOW! PvP System - All details & features Medals, Excellent (BoKs) & Ancient Tiers Castle Siege System (Unique System) Arena Tournament V3 - Most Complex PvP Event Extra Info Topics: Server RULES: Click Me Info about CREDITS: Click Me Everything about Characters Builds, Info & Buffs Formulas: Click Me + Many, many, many other things! Let's bring MU Online to the next level!
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Note about Characters If you want to be good and beat many people with BK you really need to have good combo-skills, else the character is a waste! AE is considered to be the TOP Hunter. SUM can be a real GOD on PvP if played very well (with all debuffs, sleep, etc.). EMG and ARF are TOP HOLDERS! Their power on PvP is limited, so go for SMG/VRF for PvP. All RF builds require STR for their base damage, VIT/ENE/AGI only increase % skill damage, so you need both. All PvP builds (Not AE/EMG/ERF/ARF/etc.) are balanced for end-game on PvP. On the same level / equipment there is a 50% chance on duel between each other to win. Keep in mind that without at least 2000-5000 VIT on ALL CHARACTERS your chances on PvP are low due to dying before SD is down Rageful Blow is now the main PvM skill for BK early on (has been buffed). Same can be said about Summoner and Lightning Shock. AG cost reduced for Rageful Blow, Fire Slash and Lightning Shock. Max. points in a single stat: 30.000. Extra Chars Info Max Mana option (excellent) is now 15% instead of 4%. %Mana per mob option (excellent) is now 7% per mob instead of 12% per mob. Pendant of Ability now increases AG by +10%/+20%/+30% instead of +1%/+2%/+3%. Pendant of Ability (non exc) can drop with only +10% AG. Pendant of Ability (exc) can drop with +10~30% AG. Ring of Magic now increases Mana by +10%/+20%/+30% instead of +1%/+2%/+3%. Ring of Magic (non exc) can drop with only +10% Mana. Ring of Magic (exc) can drop with +10~30% Mana. Excellent Shields can no longer have ZEN option. BK can no longer use Rageful Blow for combo. Max DD and REF is 60%. EE build is useless on Server1&2 (only good at CS, but there you have /rebuild). SD Recovery option from 380 sets is DISABLED. You can get DDI% (from harmony) only from item level + 11 (instead of + 9). Note: Maximum DDI% per item is now 5% instead of 7% (1% at +11, 3% at +12, 5% at +13). Elves do start with Infinity Arrow skill (from level 1). Note: After you finish Marlon Quest, you need to do a relog, as the Quest will *mess* your skills. Tank builds are eliminated, you can use them at CS for free, with /rebuild. Support builds are now reworked into Hybrid builds (with limits on the buffs). Full HP Recovery option from wings level 3 / 4 does not exist. Heal & SD Recovery are removed from game. Summoners can learn & use Cometfall as well as wearing Spirit (Elf) Items. Poison does not work on bosses/mini-bosses (including Goldens/WWs, etc.). Skills like Chain Lightning, Chaotic Diseier and Dragon Roar do have an internal delay when there are more than 300-400 online on the same sub-server, damage showing slower than usually. DL/RF/MG does need the same Kalima level like rest of chars, despite showing a lower level ingame for them. Ice Arrow is disabled at Illusion Temple. Ice Arrow does require minimum 4000 energy in order to be learnt and used. Teleport is disabled at Imperial Event, Illusion Temple and in 6x6 range of Switches at CS. Power Slash is nerfed, so SMG is not that good HOLDER, his power is on Hunt/PvP. Earthquake cooldown is 6s. Summon cooldown is 80s. Teleport cooldown is 5.5s. Most of spells have 5 range (instead of 6). Mana cost of Dark Side is 35 (instead of 70). AG cost of Chain Drive is 14 (instead of 20). Teleport Ally & Summon are disabled if there is not at least 1 member from same guild or alliance in party. On Lorencia Circle you can only have your own class buffs (the rest are deleted). Summon on Gens map is working when there is a boss alive. Summon is disabled in Lost Tower and Devias while Death King is alive. Chain Drive Strengthener (ML) also increases Chain Drive range from 2 to 3. If a BK has a mace & fenrir equipped, it can no longer damage other players with TS. Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) also increases the weapon skill range from 2 to 3. Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. Fire Slash debuff duration is 3 seconds and max rate is 25%. Characters Buffs Formulas SM: Mana Shield: Max Rate: 30%. Formula: 1(%) + (ENE/689)(%) - Capped at around 20k ENE or lower with ML. Duration: 180(seconds) for Server 1&2 (Normal Servers). 60(seconds) + (ENE/80)(seconds) for Server 20 (CS Server). BK: Greater Fortitude (Sweal): Server 1&2 (Normal Servers): Max Rate: 65%. Formula: 5(%) + (ENE/200)(%) - Capped at around 12k ENE or lower with ML. Duration: 180(seconds). Server 20 (CS Server): Max Rate: 40%. Formula: 3(%) + (ENE/109)(%) - Capped at 4033 ENE or lower with ML. Duration: 90(seconds). ME: Greater Defense (Deff Buff) - Server20 (USELESS ON NORMAL SERVER): Formula: 10 + (ENE/18). Duration: 120(seconds). Greater Damage (Dmg Buff) - Server20 (USELESS ON NORMAL SERVER): Formula: 20 + (ENE/15). Duration: 120(seconds). MG: Fire Slash Defence Reduction: Max Rate: 20%. Formula: influenced by STR. DL: Critical Damage: Formula: ENE/25 + CMD/500. Duration: 180(seconds) for Server 1&2 (Normal Servers). 60(seconds) + (ENE/80)(seconds) for Server 20 (CS Server). SU: Reflect Damage: Max Rate: 35%. Formula: 5(%) + (ENE/620)(%). Duration: 180(seconds) for Server 1&2 (Normal Servers). 45(seconds) + (ENE/120)(seconds) for Server 20 (CS Server). Berserker: Max Rate: 50%. Formula 1: (ENE/380)(%) - For Damage. Formula 2: 40(%) - (ENE/450)% - For DEF/HP reduction. Note: Minimum 10% of HP & DEF will be reduced, no matter the Energy. Sleep: Server 1&2 (Normal Servers): Max Duration: 4. Formula 1: 30(%) + (ENE/300)(%) - For Hit Chance. Formula 2: 1(second) + (ENE/2500)(seconds) - For Duration. Server 20 (CS Server): Max Duration: 4. Formula 1: 80(%) - For Hit Chance. Sleep duration on CS server: Under 15000 ENERGY => Sleep is blocked. 15000 - 27000 ENERGY => Sleep duration is 2 seconds. 27000 - 30000 ENERGY => Sleep duration is 3 seconds. Players that are under Sleep effect on CS server can't be damaged. The immunity gained by a player under Sleep effect does make him immune from being moved as well. Innovation (Lesser Deff): Max Rate: 30%. Formula 1: 30(%) + (ENE/400)(%) - For Hit Chance. Formula 2: 5(%) + (ENE/900)(%) - For Defense Reduction. Duration: 5(seconds) + (ENE/1000)(seconds). Weakness (Lesser Dmg): Max Rate: 20%. Formula 1: 30(%) + (ENE/400)(%) - For Hit Chance. Formula 2: 3(%) + (ENE/1200)(%) - For Damage Reduction. Duration: 5(seconds) + (ENE/1000)(seconds). RF: Greater Ignore Defense (Ignore Buff): Formula: 2(%) + (ENE/2500)(%). Duration: 60(seconds) + (ENE/80)(seconds). Increase VIT: Server 1&2 (Normal Servers): Formula: 80 + (ENE/9). Duration: 180(seconds). Server 20 (CS Server): Formula: 20 + (ENE/3). Duration: 90(seconds). Max ENERGY you can have at CS: 5000. Greater Defense Success Rate (DSR Buff): Server 1&2 (Normal Servers): Formula: 60 + (ENE/15). Duration: 180(seconds). Server 20 (CS Server): Formula: 25 + (ENE/7). Duration: 90(seconds). Max ENERGY you can have at CS: 5000. Characters Main Builds While there are a lot of builds possible for any character, based on your own needs and creativity, each character have at least 2 main builds. SM: ESM -> With focus mostly on Energy for full MS & PvM potential. Hybrid -> With focus on both AGI & ENERGY for full PvP potential. Main PvP Skill: Blast (Cometfall). Main PvM Skill: ES. Main Hunt Skill: Blast/Flame. BK: SBK -> With focus mostly on Strength for full damage potential. ABK -> With focus mostly on Agility for full combo potential (combo speed & survival). Hybrid -> With focus on both Energy & STR for full greater fortitude & PvM potential. Main PvP Skill: Combo. Main PvM Skill: Rageful Blow. Main Hunt Skill: Death Stab / Combo. ME: AE -> With focus mostly on Agility & STR for full damage potential. Hybrid -> With 4000 Energy for Ice Arrow & higher VIT for full PvP support & survival. Main PvP Skill: Multishot from melee range. Main PvM Skill: Multishot / Triple Shot. Main Hunt Skill: Multishot / Triple Shot from melee range. MG: SMG -> With focus mostly on Strength for full PvP & hunt potential. EMG -> With focus mostly on Energy for full PvM potential. Main PvP Skill: Fire Slash (SMG) / Blast (Cometfall) (EMG). Main PvM Skill: Power Slash (SMG) / Gigantic Storm (EMG). Main Hunt Skill: Fire Slash (SMG) / Blast (Cometfall) (EMG). DL: SDL -> With focus mostly on Strength for full damage potential for Solo-Play/Hunt. EDL -> With focus mostly on Energy for full critical damage potential for Party/Events. Main PvP Skill: Fire Scream / Ravens. Main PvM Skill: Fire Burst. Main Hunt Skill: Fire Scream. SU: ESU -> With focus mostly on Energy for full PvM & buffs potential. Hybrid -> With focus on both Energy and Agility for sustained damage and more survival, mostly for PvP. Main PvP Skill: Blast (Cometfall) / Chain Lightning. Main PvM Skill: Lightning Shock. Main Hunt Skill: Blast (Cometfall) / Chain Lightning. RF: VRF -> With focus mostly on Vitality for full PvP & hunt potential. ARF -> With focus mostly on Agility for full PvM potential. ERF -> With focus mostly on Energy for full buffs potential for Party/Events & decent PvM. Main PvP Skill: Chain Drive (VRF) / Dark Side (ARF). Main PvM Skill: Chain Drive (VRF) / Dark Side (ARF) / Dragon Roar (ERF). Main Hunt Skill: Chain Drive (VRF) / Dark Side (ARF). Note: This topic is 100% made by me and it's especially for our server characters! Note2: The Master Skill Tree has some usual issues so we recommend you having it tested on test server before adding points in the tree! Enjoy building your chars!
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This is a full PvP Server - that means you can Kill/KS any player, any time, as much as you want, AS LONG AS GAME LETS YOU DO IT. Most important: 1. Be polite, respect all players even if they are your enemies, good enemies make a good game. 2. Any type of insults, bad and/or abusive language, direct/indirect racism, etc. towards players will be punished with MUTE on Account(s) + IP from 6 hours up to 120 hours, as long as it is correctly reported. Obs: BL on Guild/Alliance isn't punishable but BL on Whisper is punishable! Obs2: The amount of MUTE time is decided based on case-by-case scenario and/or gravity (and/or previous history/antecedents) at the sole discretion of the staff. Obs3: Any decided MUTE time is final and can be different compared to similar situations. Obs4: Contesting a MUTE decided by staff in order to create dramas (accusing of giving an either too big or too small MUTE time) can get the involved contestant(s) banned and even HWID+IP banned, without further explanations. Obs5: If the one who reported did also use bad language/insults towards the reported one (even if they were "smaller" or indirect), both the reported one and the one who reported will be MUTED. Obs6: The Mute you get is automatically bind to your Account & IP. Which means you will get Mute on all the characters online on your IP when you got the Mute and on any extra character you will log during mute period on the same Account/IP. Obs7: The deadline for reports is 24 hours from the moment the BL/Insults/Racism happened, reports that pass the deadline will not be taken into consideration. Note: Characters that are Muted can't start Mercenary Quests! 3. Any attempt of using hacks/exploits will be punished with block account(s) and IP+HWID ban. Exception: If you report the exploit/hack in the first 12 hours after you found it/used it, you won't be punished, but your advantage will be deleted. If you don't report it and we'll find it later on, you'll lose your entire work for nothing. 4. Selling Accounts/Chars/Items for real money will get your account(s) banned and also your IP+HWID banned (you can use Character Market & Market to buy/sell with credits). Buyers aren't punished, only sellers. Obs: When reporting a seller for real money, no matter what it is involved in the initial offert (be it only an item, multiple items, or the account/character itself), the one that reported will receive the entire account that is banned for the real-money selling. Don't spend money when you can get things for FREE. Obs2: There's a deadline of 24 hours to report a seller for real money, from the moment the initial sell proof/offert is created that you are presenting to the staff (not counting any ulterior discussions/proofs needed, only the initial one). Obs3: If the deadline of 24 hours is passed, you will no longer receive anything for the report, but if you report it past the deadline, the person & his accounts will still be banned. 5. Don't share your account and password with anyone!!! We are not responsible for items/characters lost on shared accounts. The only thing that we can help you with on these situations is to share the author that did it and/or location of the items. Obs: If you still want to share account there is a command /lock that will raise the security of your characters (with up to 90% protection). Read info about it on features! 6. Any 'insistent' talks on /post or Gens Chat in languages other than English will be punished with MUTE on Account(s) + IP, as long as it is correctly reported. Obs: For the players-made reports, the punishment is from 3 hours up to 24 hours, at the sole discretion of the staff. Obs2: For the real-time staff catches in-game, the punishment is from 30 minutes up to 3 hours, at the sole discretion of the staff. Note: Keep in mind that this is an 100% international server and we must respect each other. You can speak in your own language in any other places like guild, normal chat, alliance, whisper, etc. 7. Any anti-game on Illusion Temple (staying AFK/not cooperating with team/playing for the other team to abuse rewards, etc.) can be punished by PLAYERS by using the command /warn PlayerName while inside the event. Warns are given on IP+ACC and when a player accumulate 10 points of warns he will be auto-banned from IT for 3/7/10/14 days. Warning a team mate = 3 points. Leaving/disconnecting from IT = 5 points given automatically. More info about the Warn system can be found on Special/HOT Features topic. 7.1 You can also report IT anti-game by creating a report on forum, apart from the /warn and the automated punishments. Obs: We only accept reports where the IT anti-game can be seen clearly, and only VIDEO reports, screenshots/stories aren't accepted. Obs2: Punishment for manual IT reports is 14 days ban from IT on account & ip. 8. Any abuse of bugs/miss-configs that can lead into an unfair advantage for the abuser will cause a punishment starting from few days ban up to IP+HWID ban depending on gravity. Obs: If the abuser(s) report his(their) actions in maximum 12h since it happened, he(they) won't be fully punished and only who didn't will be. 9. NOTHING IS CONSIDERED ANTI-GAME ON CS! You can use any kind of strategies (ghosts,allies,etc.) but do it on your own RISK of getting bad reputation/enemies! Obs: We still encourage fair play but it's up to you! Obs2: Make Sign of Lord great again! 10. Our market has a limit of maximum 2000 credits per sold item, in order to promote other currencies too. The trades over 2000 credits are NOT forbidden though, but you have to do this on your own risk (the buyer can literally run away with your credits), this being considered a shared item/credits/whatever, because the item was not stolen from you, you gave it away. If you don't trust somebody, simply don't give your items/credits to him. If you'll be fooled when trying to "abuse" the credits limit we won't help you! 11. We can refund lost rewards due to bugs (speaking mostly about Events) as long as the player does have a clear and valid proof (screens/video) with the bug. Exception: Rewards/items lost due to global problems (global/mass disconnects/roll-backs) or server maintenance aren't refundable. Another very important rule: Have fun! Don't forget that this is just a game and we are here to have a good time together. Not knowing or ignoring the server rules or the server info cannot make you eligible for any kind of refund or punishment bypass/removal. #Note: Take care of your attitude because we reserve our rights to choose the players of this community. You can be punished anytime with no warns if we will believe that you don't deserve to play here.
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OldSquadMU - Genesis - Full Client V6.1 (MEGA) (03.04.2025): https://mega.nz/file/N05BiBpI#xds0uS-cBOGWqp-YC8IEkRPFMn3yrhXqDpdHjktof4Y OldSquadMU - Genesis - Full Client V6.1 (Direct Link) (03.04.2025): https://oldsquad.ro/OldSquadMU-Genesis-Medium-V6.1.zip If the game is not working or you have errors follow these steps: If you receive Administrator permission error when launching Launcher (PlayGenesis.exe) - red warning - you need to disable UAC from registries. In order to do so, follow these steps: Press the Windows Key on your keyboard, then type "regedit" and press enter, in order to launch the Registry Editor. You need to reach the following registry location: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Policies\System Note: You can copy this address "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Policies\System" and paste it in the upper side, as a link, in order to be redirected to the place that you must reach. In the final location, look for the "EnableLUA" key, double-click it and change the value from 1 to 0 and press enter. Restart your PC. START GAME ONLY VIA LAUNCHER (PlayGenesis.exe) OR MAIN.EXE, else the game will not start! If you have extraction problems (archive is corrupt, etc.) then install LATEST WinRar version. You need to have a clean WINDOWS without VIRUSES or ROOTKITS, else the game won't work! To clean your PC fast & efficient use Malwarebytes (scan + repair): https://www.malwarebytes.com/antirootkit/ If you have main.exe CRASH ERROR on START please do the following things: a) Right click on main.exe -> Properties -> Compatibility -> -> Check on 'Run this program in compatibility mode for:' -> select Windows 7 from list -> Check on 'Run this program as an administrator' -> Press Apply. b) Right click on My Computer -> Properties -> Advanced System Settings -> Advanced -> Press on 'Settings' from 'Performance' tab -> -> Data Execution Prevention -> Check on 'Turn on DEP for all programs and services except those I select:' -> -> Click on 'Add...' -> Select the OldSquadMU Folder -> Select main.exe and press on ADD, repeat procedure for Launcher (PlayGenesis.exe) also -> -> Press Apply. c) Add the MU folder to Antivirus Exceptions or disable any ANTIVIRUS/Firewall/Anti-Malware that you have running before trying to open the game (Eset,Avira,Windows Defender,AVG,etc.). If game is not starting after you press START (nothing happens) do the following thing: Go to RUN -> CMD and write 'netstat winsock reset' -> press ENTER and RESTART PC! If it is still not working then RESTART Internet / try to change IP ADDRESS! After every step check if it's working. You can also ask for support on facebook or forum. Enjoy!
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In order to use this section for Buying/Selling stuff from game you need to respect the rules: You can only have 1 topic in this section for everything (BUY/SELL/TRADE/etc.). You can write anything you want in that topic and also update it whenever you want (including title). You must use a TAG based on your topic purpose (Sell, Buy, Buy & Sell or Trade). It can be edited on updates. Only 1 'UP' is allowed in 24 hours for your topic (by yourself). It is recommended to write the prices for the items that you are selling (and you can add 'can be negotiated' or 'fixed price'). It is recommended to write the minimum offer for the items that you are buying. You MUST leave your In-game nickname on your post. People can come with offers on your topic or even ask you if you still have the items/if you're still looking for items. Enjoy trading!
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Please provide screenshot or video of the hacking attempt. Please provide the character name of the suspicious player when posting. Notes: Report without enough proof information such screenshot or a video will be closed. We allow only screenshots of the full chat log (F4 to the max). You need to use a TAG based on the subject of your report (BL, Hack, Sell for Money, etc.). If what you are reporting is in another language than English, you must let us know in the report the language used, so we can use the translate. If there are special characters you will be required to provide a full translation. You can now also report IT anti-game by creating a report on forum, apart from the /warn and the automated punishments. We only accept reports where the IT anti-game can be seen clearly, and only VIDEO reports, screenshots aren't accepted. Punishment for manual IT reports is 14 days ban from IT on account & ip. Upload Screen Shot: http://imgur.com/ http://postimage.org/
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Hi there and welcome You're quite right, and it's sad, but you can't change how people think, you can only change how you spend your time and especially where you spend it. With this being said, have fun in our playground!
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What is Game of War? It's an Event made by staff and it's very similar to the cards game with the same name. There are 2 stages: Qualification and Main Event. Event time: The event will be held 1-2 times per week, between 16:00-00:59. The qualifiers will spawn randomly inside this time interval. Qualification: There will be a qualification stage where only 16 players will be registered for the Main Event. GM that holds the event will spawn Event Qualifiers in 4 maps: Noria, Lorencia, Elbeland and Devias.The number of Event Qualifiers spawned means the total number of the slots for the Event.There will be 4 Event Qualifiers on each map.The Event Qualifiers are spawned ONLY on SAFE-ZONES (towns). The only thing that you need to do in order to qualify for the Event is to find an Event Qualifier and click on it! After you'll click on it you will be automatically moved to the Event Zone and you'll have to wait until the Qualification is over.The Event Qualifier that you clicked will also disappear. *Note: The qualifiers do have a global cooldown of 1 second, meaning that if someone (even in different town) clicked on a qualifier, no one can click another one for 1 second. ATTENTION: If you'll try to register at the Event with more than 1 char / IP the Event Qualifier will reject your registration on the 2nd Character. Main Event: Players will be moved automatically to a unique position into the square from the Event Zone based on the qualification. Players will automatically get a 'chain' effect on their characters which will make them unable to move from their position until they are eliminated or the event is over. Players will be automatically skinned into a golden budge dragon so there will be more space and their names will be clearly visible. After the player is eliminated he will get his consolation reward and the chain effect + the golden budge skin will be gone. But they will get a transparency status so they can stay and watch without disturbing the event. When everything is set up, GM will explain the game to players that don't know it or he will redirect them to read this topic. How is the game? Very simple, GM will generate a bracket with single-elimination and the 16 participants using this generator: http://www.challonge.com Then players will "fight"1v1 based on the matches generated. The losers are eliminated and they will get their consolations. The "fight" contains a Best out of 3 between the players where the GM will drop 1 box/player on each round. The + of the Stardust dropped means the number of points the player has. The objective of the game is to get more points than your opponent so you can win the round. The first one to win 2 games is the winner of the match and goes higher in the event. When a Jewel of Life is dropped for a player, the round is canceled (restarted) and from that moment the player that got the Life can use it on any other round (as a joker) to cancel the round if he feels that he can lose it -lives are usable only vs current opponent. [Genesis] OSG Events have different rewards than OSGM from Inception ---> https://oldsquad.ro/forum/topic/5362-osg-events/ Prizes: 1st Place: 25 OSP + OSGM Default Reward 2nd Place: 20 OSP + OSGM Default Reward 3rd Place: 15 OSP + OSGM Default Reward 4th Place: 11 OSP + OSGM Default Reward Consolations (all participants except first 4 places): 5 OSP + OSGM Default Reward About OSP ------>
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Daca aveam posibilitatea sa-l fac mai demult, il faceam
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Good luck!
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Note about Characters If you want to be good and beat many people with BK you really need to have good combo-skills, else the character is a waste! AE is considered to be the TOP Hunter. SUM can be a real GOD on PvP if played very well (with all debuffs, sleep, etc.). EMG and ARF are TOP HOLDERS! Their power on PvP is limited, so go for SMG/VRF for PvP. All RF builds require STR for their base damage, VIT/ENE/AGI only increase % skill damage, so you need both. All PvP builds (Not AE/EMG/ERF/ARF/etc.) are balanced for medium - early late game on PvP. On the same level / equipment there is a 50% chance on duel between each other to win. Keep in mind that without at least 2000-5000 VIT on ALL CHARACTERS your chances on PvP are low due to dying before SD is down. All classes have been balanced for start & early game in terms of Hunt & PvM. They are pretty close. Rageful Blow is now the main PvM skill for BK early on (has been buffed). Same can be said about Summoner and Lightning Shock. EMG no longer has the extra defence buff. AG cost reduced for Rageful Blow, Fire Slash and Lightning Shock. Extra Chars Info Max Mana option (excellent) is now 15% instead of 4%. %Mana per mob option (excellent) is now 7% per mob instead of 12% per mob. Pendant of Ability now increases AG by +10%/+20%/+30% instead of +1%/+2%/+3%. Pendant of Ability (non exc) can drop with only +10% AG. Pendant of Ability (exc) can drop with +10~30% AG. Ring of Magic now increases Mana by +10%/+20%/+30% instead of +1%/+2%/+3%. Ring of Magic (non exc) can drop with only +10% Mana. Ring of Magic (exc) can drop with +10~30% Mana. Excellent Shields can no longer have ZEN option. BK can no longer use Rageful Blow for combo. Max DD and REF is 60%. EE build is useless on Server1&2 (only good at CS, but there you have /rebuild). SD Recovery option from 380 sets is DISABLED. You can get DDI% (from harmony) only from item level + 11 (instead of + 9). Note: Maximum DDI% per item is now 5% instead of 7% (1% at +11, 3% at +12, 5% at +13). Elves do start with Infinity Arrow skill (from level 1). Note: After you finish Marlon Quest, you need to do a relog, as the Quest will *mess* your skills. Tank builds are eliminated, you can use them at CS for free, with /rebuild. Support builds are now reworked into Hybrid builds (with limits on the buffs). Full HP Recovery option from wings level 3 / 4 does not exist. RF will receive Greater Defence buff on 0 resets and after Elf Soldier buff does expire that gives +50/25 DEF (based on build). Chain Drive Strengthener (ML) also increases Chain Drive range from 2 to 3. Cyclone Strengthener (ML - BK only), Slash Strengthener (ML), Falling Slash Strengthener (ML) & Lunge Strengthener (ML) now also increases the weapon skill range from 2 to 3. Reduced the Poison Resistance (ML), Lighting Resistance (ML) & Ice Resistance (ML) increases from 1.2%~9% to 0.38%~2.5%, since the actual resistance increase is way bigger than the % values. If a BK has a mace & fenrir equipped, it can no longer damage other players with TS. Heal & SD Recovery are removed from game. Summoners can learn & use Cometfall as well as wearing Spirit (Elf) Items. Poison does not work on bosses/mini-bosses (including Goldens/WWs, etc.). Skills like Chain Lightning, Chaotic Diseier and Dragon Roar do have an internal delay when there are more than 300-400 online on the same sub-server, damage showing slower than usually. DL/RF/MG does need the same Kalima level like rest of chars, despite showing a lower level ingame for them. Ice Arrow is disabled at Illusion Temple. Ice Arrow does require minimum 4000 energy in order to be learnt and used. Teleport is disabled at Imperial Event, Illusion Temple and in 6x6 range of Switches at CS. Power Slash is nerfed, so SMG is not that good HOLDER, his power is on Hunt/PvP. Earthquake cooldown is 6s. Summon cooldown is 50s. Teleport cooldown is 5.5s. Most of spells have 5 range (instead of 6). Mana cost of Dark Side is 35 (instead of 70). AG cost of Chain Drive is 14 (instead of 20). Teleport Ally & Summon are disabled if there is not at least 1 member from same guild or alliance in party. On Lorencia Circle you can only have your own class buffs (the rest are deleted). Summon on Gens map is working when there is a boss alive. Summon is disabled in Lost Tower and Devias while Death King is alive. If there is anything that you still need to know we have the test server always open. Commands for the Test Server: Characters Buffs Formulas SM: Mana Shield: Max Rate: 30%. Formula: 1(%) + (ENE/689)(%) - Capped at around 20k ENE or lower with ML. Duration: 60(seconds) + (ENE/80)(seconds). BK: Greater Fortitude (Sweal): Server 1&2 (Normal Servers): Max Rate: 65%. Formula: 5(%) + (ENE/200)(%) - Capped at around 12k ENE or lower with ML. Duration: 60(seconds) + (ENE/80)(seconds). Server 20 (CS Server): Max Rate: 40%. Formula: 3(%) + (ENE/109)(%) - Capped at 4033 ENE or lower with ML. Duration: 90(seconds). ME: Greater Defense (Deff Buff) - Server20 (USELESS ON NORMAL SERVER): Formula: 10 + (ENE/18). Duration: 120(seconds). Greater Damage (Dmg Buff) - Server20 (USELESS ON NORMAL SERVER): Formula: 20 + (ENE/15). Duration: 120(seconds). MG: Fire Slash Defence Reduction: Max Rate: 20%. Formula: 5% + ENE/467(%) - Capped at 7000 ENE. DL: Critical Damage: Formula: ENE/25 + CMD/500. Duration: 60(seconds) + (ENE/80)(seconds). SU: Reflect Damage: Max Rate: 35%. Formula: 5(%) + (ENE/620)(%). Duration: 45(seconds) + (ENE/120)(seconds). Berserker: Max Rate: 50%. Formula 1: (ENE/380)(%) - For Damage. Formula 2: 40(%) - (ENE/450)% - For DEF/HP reduction. Note: Minimum 10% of HP & DEF will be reduced, no matter the Energy. Sleep: Server 1&2 (Normal Servers): Max Duration: 4. Formula 1: 30(%) + (ENE/300)(%) - For Hit Chance. Formula 2: 1(second) + (ENE/2500)(seconds) - For Duration. Server 20 (CS Server): Max Duration: 4. Formula 1: 80(%) - For Hit Chance. Sleep duration on CS server: Under 12000 ENERGY => Sleep is blocked. 12000 - 24000 ENERGY => Sleep duration is 2 seconds. 24000 ENERGY+ => Sleep duration is 3 seconds. Players that are under Sleep effect on CS server can't be damaged. The immunity gained by a player under Sleep effect does make him immune from being moved as well. Innovation (Lesser Deff): Max Rate: 30%. Formula 1: 30(%) + (ENE/400)(%) - For Hit Chance. Formula 2: 5(%) + (ENE/900)(%) - For Defense Reduction. Duration: 5(seconds) + (ENE/1000)(seconds). Weakness (Lesser Dmg): Max Rate: 20%. Formula 1: 30(%) + (ENE/400)(%) - For Hit Chance. Formula 2: 3(%) + (ENE/1200)(%) - For Damage Reduction. Duration: 5(seconds) + (ENE/1000)(seconds). RF: Greater Ignore Defense (Ignore Buff): Formula: 2(%) + (ENE/2500)(%). Duration: 60(seconds) + (ENE/80)(seconds). Increase VIT: Server 1&2 (Normal Servers): Formula: 80 + (ENE/12). Duration: 60(seconds) + (ENE/40)(seconds). Server 20 (CS Server): Formula: 20 + (ENE/3). Duration: 90(seconds). Max ENERGY you can have at CS: 5000. Greater Defense Success Rate (DSR Buff): Server 1&2 (Normal Servers): Formula: 60 + (ENE/25). Duration: 60(seconds) + (ENE/20)(seconds). Server 20 (CS Server): Formula: 25 + (ENE/7). Duration: 90(seconds). Max ENERGY you can have at CS: 5000. Characters Main Builds While there are a lot of builds possible for any character, based on your own needs and creativity, each character have at least 2 main builds. SM: ESM -> With focus mostly on Energy for full MS & PvM potential. Hybrid -> With focus on both AGI & ENERGY for full PvP potential. Main PvP Skill: Blast (Cometfall). Main PvM Skill: ES. Main Hunt Skill: Blast/Flame. BK: SBK -> With focus mostly on Strength for full damage potential. ABK -> With focus mostly on Agility for full combo potential (combo speed & survival). Hybrid -> With focus on both Energy & STR for full greater fortitude & PvM potential. Main PvP Skill: Combo. Main PvM Skill: Rageful Blow. Main Hunt Skill: Death Stab / Combo. ME: AE -> With focus mostly on Agility & STR for full damage potential. Hybrid -> With 4000 Energy for Ice Arrow & higher VIT for full PvP support & survival. Main PvP Skill: Multishot from melee range. Main PvM Skill: Multishot / Triple Shot. Main Hunt Skill: Multishot / Triple Shot from melee range. MG: SMG -> With focus mostly on Strength for full PvP & hunt potential. EMG -> With focus mostly on Energy for full PvM potential. Main PvP Skill: Fire Slash (SMG) / Blast (Cometfall) (EMG). Main PvM Skill: Power Slash (SMG) / Gigantic Storm (EMG). Main Hunt Skill: Fire Slash (SMG) / Blast (Cometfall) (EMG). DL: SDL -> With focus mostly on Strength for full damage potential for Solo-Play/Hunt. EDL -> With focus mostly on Energy for full critical damage potential for Party/Events. Main PvP Skill: Fire Scream / Ravens. Main PvM Skill: Fire Burst. Main Hunt Skill: Fire Scream. SU: ESU -> With focus mostly on Energy for full PvM & buffs potential. Hybrid -> With focus on both Energy and Agility for sustained damage and more survival, mostly for PvP. Main PvP Skill: Blast (Cometfall) / Chain Lightning. Main PvM Skill: Lightning Shock. Main Hunt Skill: Blast (Cometfall) / Chain Lightning. RF: VRF -> With focus mostly on Vitality for full PvP & hunt potential. ARF -> With focus mostly on Agility for full PvM potential. ERF -> With focus mostly on Energy for full buffs potential for Party/Events & decent PvM. Main PvP Skill: Chain Drive (VRF) / Dark Side (ARF). Main PvM Skill: Chain Drive (VRF) / Dark Side (ARF) / Dragon Roar (ERF). Main Hunt Skill: Chain Drive (VRF) / Dark Side (ARF). Note: This topic is 100% made by me and it's especially for our server characters! Note2: The Master Skill Tree has some usual issues, we recommend you having it tested on test server before adding points in the tree! Enjoy building your chars!
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First to make a reset: ME: Papi BK: Aladdin SM: RuSuLeTzZz SUM: Arty DL: BojSieBoga (First reset from the server) MG: Midnight RF: r3zils First to get 30 resets: ME: VladisEE BK: StarLorD SM: AlmightySM SUM: hAse DL: BojSieBoga (First to get to 30 resets from the server) MG: Midnight RF: TOMMY Total Accounts: 12785 Total Characters: 8084 Record Online: 847 Final Ranks of the Edition Normal Top: Blood Castle: Devil Square: Chaos Castle: Arena Tournament: Castle Siege:
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Hello, There's no info about how PvM System actually works on this game so I asked for official information directly to our devs : The message with the killer of the Boss/Event is calculated based on the most damage that was done to the Boss/Event (in this case, our killer, he is written on global and also he win the credits for that kill). Now, the loot (rewards) of the Boss/Event belongs to the PARTY (attention, not killer) which made the most damage on it.That means if I have a top damager in party who do let's say 10k dmg per sec and he is the only dmg'er from party, but there is another party that have 3x dmgers with 5k dmg per sec, in normal conditions (without PK/PvP and starting from the same moment) the party with 5k dmg per sec will win the loot of the Boss/Event while the top dmger on the Boss will be listed on Global and get the credits(our guy with 10k dmg per sec). Now, when there is PK/PvP between parties, when a dmg'er is killed, his damage is still recorded as the most damage on the Event/Boss but because he died, the PARTY damage is recalculated without his damage (so loot is decided when the Boss dies based on the most damage made by a party after it recalculates the members who died). I hope that everything is clear now. Enjoy !