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  • Profighter

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    1. Like
      Profighter reacted to ADMIN in Transfers from Inception - Sprint 2   
      Hello,
      Inception Sprint 2 will be over on Saturday, 27th May at 20:30 GMT+3 (Server Time).
      At that moment, Inception will be removed from website and you won't be able to leave Lorencia safe-zone and / or make new trades, etc., but the server will remain online for 7 more days (until 3rd June 20:30 GMT+3 - so you can finish the transfer process).
      Before the transfers starts there will be a full maintenance on our systems with a downtime estimated of 5~20 minutes.
      In order to transfer to Genesis you need to have at least 5 resets when it's over. If you have the requirements, you just have to write /transfer [NewName] [Genesis/Inception] from the Character you are transferring, where [NewName] = the name you want to have on Genesis and [Genesis/Inception] is your credits transfer option (if you choose Genesis, 70% of your Inception credits will be moved to Genesis, if you choose Inception, 20% of your current credits will remain on your Inception account for the next Inception Sprint and none will be transferred to Genesis).
      Example1: /transfer TestBK genesis -> Will transfer your character to Genesis with the new name as "TestBK" as well as 70% of your credits to Genesis.
      Example2: /transfer TestDL inception -> Will transfer your character to Genesis with the new name as "TestDL" and 20% of your current credits will remain on Inception account for the next Sprint.
      Note: Minimum 4 characters, maximum 10 characters for name.
      Note2: Only alphanumeric characters (A-Z,a-z,0-9), no special characters/symbols or so.
      Note3: The new name you choose must not be taken already on Genesis by someone else.
      Note4: The 2nd argument can only be genesis or inception (with any combination of upper/lower letters like GeNeSis, INCEPTION, etc.)
      What is transferred:
      Character's Equipment (with all content) Character's Inventory & Extended Inventory (with all content) Character's Store (with all content) Character's Zen The jewels and zen that you have in Jewel Wallet & Zen Wallet Main Vault (0) content (including the zen) ATTENTION!!!: The Main Vault (0) from Genesis will be REPLACED with the one from Inception, so make sure to have your items moved from Main warehouse (0) to warehouse (1) or (2) on GENESIS before transferring! Character's Master Level will be transferred BUT it will also be reset after transfer. ATTENTION!!!: All of your character skills will be RESET after transfer, if you had any ML! 70% of your Inception's credits (if you choose to transfer them) - else you will retain 20% of your credits from Inception for the next Inception Sprint (and none will be transferred to Genesis). What else is included with your character:
      HoFs Fruit Points Mercenary Squad Stats What is not included in the transfer:
      Secondary warehouses content (1-5) Web Warehouse content Market content Old "stats" of your character (like PvM Rankings, CS stats, etc.) Gens Status & Stats Observations:
      You need to have at least one free slot on Genesis account (same account) in order to transfer - command will let you know. After the transfer is complete, your character & account from Inception will be blocked and the credits/jewel & zen wallets you still have will be set to 0 (the account will be unblocked on the next Inception Sprint). You will be transferred with level 400 and the reset based on the transfer table. You will have 25 stats + the sum of points based on your new reset & genesis points as unused points, that you can freely add. Note: They aren't 100% accurate but once you do your first reset on Genesis they will be 100% accurate. I will remind you once again the transfer table for the resets & level:
      Cheers.
    2. Like
      Profighter reacted to ADMIN in Patch 4.7.7.0 - 07.01.2021 - Last Stage   
      Release date: 07.01.2021 at 15:35 - Updates are up.
      You can type /stagereward to get your reward from the last stage (if you progressed during it).
      Note: Update the client via Launcher (you need to close the mains to do so).
      Changelog:
      [UPDATED] 5th and last Newbies EXP boost added: 0rr: 600% EXP (constant level 1-350). 1rr: 600% EXP (constant level 1-360). 2rr: 600% EXP (constant level 1-370). 3rr: 600% EXP (constant level 1-380). 4rr: 600% EXP (constant level 1-390). 5rr: 600% EXP (constant level 1-400). 6rr: 600% EXP (constant level 1-400). 7rr: 600% EXP (constant level 1-400). 8rr: 600% EXP (constant level 1-400). 9rr: 600% EXP (constant level 1-400). 10rr: 600% EXP (constant level 1-400). 11rr: 600% EXP (constant level 1-400). 12rr: 600% EXP (constant level 1-400). 13rr: 600% EXP (constant level 1-400). 14rr: 600% EXP (constant level 1-400). 15rr: 500% EXP (constant level 1-400). 16rr: 500% EXP (constant level 1-400). 17rr: 400% EXP (constant level 1-400). 18rr: 400% EXP (constant level 1-400). 19rr: 300% EXP (constant level 1-400). 20rr: 300% EXP (constant level 1-400). 21rr: 250% EXP (constant level 1-400). [UPDATED] Old Box 5 can now drop Talisman of Luck. [UPDATED] Wings Protector has been released. [FIXED] BK TS interaction with Fire Slash. [UPDATED] Balgass & Dark Elves HP buffed. [UPDATED] Now you can also take your weekly imperial reward on Server 1 & Server 2 (instead of only on CS Server). [UPDATED] All chars have been reworked for the end-game stage in terms of Hunt power & PvP each vs each class. For Hunt: Now chars does kill a BoK+5 Golden in 16s~30s (previous intervals were 12s-51s), depending on character. Tests were done in FULL PvM builds. Hunt & PvP skills: SM & SUM: Cometfall. SMG: Fire Slash. DL: Fire Scream (Important: 1 tile from the Golden/Player) AE: Multi-Shot (Important: 1 tile from the Golden/Player) BK: Twisting Slash - Hunt / Combo - PvP VRF: Chain Drive For PvP: Each character now does have a 40%~60% chance to kill the other one on 1v1 (DUEL). Tests were made as direct fights (no run, no kite, etc.) different builds and/or skill during the DUEL may alter this chances. Details of chars: 30rr stats. PvP Build (9k-13k vit). 100 ML & build. Wings level 3 + 15 + L. Socket Weapons (socketed) + 15 & PSS for RFs + 15 + L + 2 OP + PINK + JoH. EXC Last tier set + 15 + 2 OP + ddi5%. Rings 2 op. Pend 2 op. Note: Don't forget that when first 25 players reach 30rr and level 400 the Quest System will be unlocked.
       
    3. Thanks
      Profighter got a reaction from ADMIN in 5 years of OldSquad!   
      sorry to be late on post ... GG and cheers for celebrating the 5 years  successful  journey  of OLD SQUAD i am so happy to play here .. Cheers guys <3
      <3 
    4. Thanks
      Profighter reacted to Hvman in 5 years of OldSquad!   
      70% of top 25 players have maybe the least donated amount towards the server because they are very active and do credits via item-selling.
      What he's trying to tell you is that this rr-gap you are proposing is abusable. If i come with a SM 9RR for example and i put my set wings weapons (knowing that i might not win on my rr-group due to various reason) newbies wouldn't stand a chance.
    5. Like
      Profighter reacted to dontpanic in 5 years of OldSquad!   
      Well I would rather fight player with good items with same rr as me rather than figthing player with good items as well and double my rr. ohh well. it's still a great server tho.
    6. Like
      Profighter reacted to ADMIN in Patch 4.5.5.0 - 24.11.2020 - Stage 2.1   
      Patch is now live!
      Let us know if you find anything wrong after it.
    7. Like
      Profighter reacted to ADMIN in A new feature is now live   
      A new feature has just been added on the server: "Anti-mobs-pull".

      From now on, if a monster does pass the 7x7 range of his initial spot, it will be teleported back to its initial coordonates where it was spawned first time.
      This will *hopefully* stop several unhealthy mechanics:
      Pulling monsters from other spots to your own party spot to gain extra EXP, increasing the gap by a lot between very active players and less active players. Pulling monsters from other persons spots (by accident or intended) that would cause exp lose to that party. Mobs running out from their spots so newbies being confused when they reach a place where a spot should be, but no monsters can be found. Pulling "harder" monsters to other persons spots to get the spot "for free", after the mobs does kill them. Note: This feature is disabled for events monsters, invasions monsters, bosses, etc. It only works for basic spot monsters. 
      We believe that this feature will make our gameplay more healthier for everyone involved, very active or not.
      Please let us know if you find anything wrong related to this.
      Extra: Don't forget to register to our Soccer Night #1! Registrations will close tomorrow. Read here: https://oldsquad.ro/forum/topic/4014-soccer-night-1-10102020/
      Happy gaming!
    8. Hype
      Profighter reacted to ADMIN in Announcing Inception - #4 Edition - Back to Origins   
      Hello, OldSquaders!
      Hope y'all had a nice & safe summer.
      We're ready to bring you a new great journey into our MU world!
      We've been working on the past weeks to finish the next edition of Inception, an edition that is bringing a lot of new & fun things as well as a lot of balance features and tweaks to keep the competition level high, as we all seek to.
      Inception's 4th edition will be officially launched on Friday, 25 SEPTEMBER, at 19:00 Server Time (GMT+3). MOBS will spawn at 20:00 Server Time (GMT+3)!
      Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-many-details-about-server
      The Test Server will be released for public starting from next week.
      As we're always striving for, we expect this Inception edition to be the best to be seen yet in our community.
      Some of the new things that this Inception edition will feature:
      Council Group Council will be the "voice of the players" for this Inception's edition. We will interact directly & actively with members of the Council for a better game for everyone. Note: We'll try to have at least 1 representative for each *bigger* guild as a member of our Council, as well as people that had / will have contributions in terms of feedback/suggestions/bug reports/etc. New Stage System Now after a stage is completed it will no longer affect others (the exp of that reset goes back to the same exp of the previous reset). Now apart from the Stage breakers (first 3 people to finish a stage) that will keep their own reward, there will be rewards for everyone that progressed through stage based on the level they had when the stage was completed. Now the EXP boosts for newbies will be added after each stage completion (and will benefit everyone who is not in top 100 at that moment). Important: The players that finish a stage won't be able to continue leveling until the stage is officially over for everyone. A stage will be officially over after 12 hours since the 3rd player finished it. Exception: If the 3rd player does finish the stage between 15:00 and 22:00 server time then the stage will be officially over only at 10:00 next day (due to sleep interval). This is meant to assure the next stage will be more fair in terms of competition. So, by progressing through the stage you'll win both rewards and a better position to compete for the next one. Dynamic Characters Balance Now after each stage, we'll be adjusting the characters that either OVERPERFORM or UNDERPERFORM in either PvP or PvM at that stage of the game. The adjustments will be based on the Council's feedback. Duel Gamble System Fight your enemies and/or friends for bets in jewels/credits. Winner get em' all. More info about it you can find on Official Topic -> PvP System -> Duel Gamble System. Imperial Guardian V2 along with weekly rankings for speed-run records of parties Enjoy a harder Imperial event alongside personal rewards, extra optional rewards as well as weekly rankings for speed-running competitions in teams of 5 different classes. More info later. OldSquad Soccer System & Soccer Nights Had a bad week? No problem, @Gion will guarantee you have a fun experience on our Soccer Nights to make it up (hosted usually in weekend). No friends/guild needed. Everyone will be part of a random-made team based on the registration pool. Extra Warehouses ingame Starting from this edition, players will be able to access multiple warehouses on the same account. Basically, you will have your *MAIN* warehouse as usually, and you'll gain access to extra (empty by default) warehouses where you can deposit your things: Non-VIP characters do have 2 extra warehouses. Dealer & Hunter VIP characters will have 3 extra warehouses. Professional VIP characters do have 4 extra warehouses. In order to access such extra warehouses you need to type the command /ware (0/1/2/3/4) where the number = warehouse number. Example: /ware 0 (will switch to your main warehouse, which is always set by default and after each relog). Example2: /ware 1 (will switch to your 2nd warehouse). Note: Characters that had VIP and it expired will no longer be able to access the extra warehouse(s), but items will not be lost, they can be accessed back after you renew your VIP. Note2: The Game Warehouse from Website does use ONLY the *MAIN* warehouse. Improvements to the Mother-Kid concept to make it more feasible towards (re)populating Inception Lower wait-time for transfers, faster peace Wormhole, additional transfer options for those that started Wormhole later but managed to make enough resets. Separated sub-server for gens maps (Server 2) to improve performance Extra things: All the improvements, fixes & new features that were added since Phoenix's start up to now have been adjusted accordingly and added to Inception as well. Now you can get DDI% (from harmony) only from item level + 11 (instead of + 9). Note: Maximum DDI% per item is now 5% instead of 7% (1% at +11, 3% at +12, 5% at +13). Credits reward for submitting a Guide and have it accepted. Credits reward for submitting a Suggestion and have it accepted & implemented. IMP now increases damage / wiz damage with +12% instead of +20%. Demon now increases damage / wiz damage with +18% instead of +30%. Now there's maximum 4 GM boxes that can be obtained by each loser of CS. Now if the GM of team with lowest points at CS has quitted, the 2nd lowest points team will receive the periodic Life Stones. + many other things that you can find by reading all of our info as well as playing the test & the official game.
      We're here for an EPIC edition, hope you're too!
      #MakeMUGreatAgain!
    9. Hype
      Profighter reacted to Reporter in Phoenix#2 The War for Supremacy episode lX   
      It's been two weeks since the last episode of the great war for the supremacy of Phoenix was written.
      Hardcore, after defeating Squadron in the last battle, managed to win the battle that followed, defeating OneSteppy  (a new guild  made by former Squadron members who started collecting all the active warriors on the server), so, the Hardcore ones won by a difference of about 2k points, although OneSteppy warriors did well on the battlefield and managed to consolidate their strategies, however it is a new guild with new players, it takes time to consolidate the roles of each player and to build a solid team that would put Hardcore in trouble.
      Time passed, the fights for the Big Bosses given in these two weeks were divided, in the mornings the ones from Hardcore managed to defeat most of these bosses (because they didn't have opponents), but in the evening the ones from OneSteppy dominated most of those fights. Sunday finally came and a new battle was preparing to be written with a lot of blood in the pages of Phoenix's history by these brave warriors.
      Hardcore, in the position of server leaders, although they suffered stinging defeats at Medusa or Selupan, and even if they seemed dejected all week, they begin to gather their active warriors and form parties, they bring inside the castle about 15  fighters and prepare the defensive. They do not seem to be interested in upgrading gates or statues (later, I found out the reason, in the last fights they were demolished before the first 15 minutes so their upgrade would have been useless because only after the first 15 minutes of the game holding the castle matters).
      On the other side, the ones from OneSteppy, having the boosted moral given by the small victories accumulated during the week, are preparing the attack, again, without using any strategy that would imply blocking a build, but still having an advantage of 2000 points, and very good morale, unleashes the attack. It's a balanced fight, it's like a clash of two tornadoes, both guilds give their best, the crown switches from mafy's head to BedeJutro's every 5 minutes. Both guilds are focusing only on the attack, and they don't seem to concentrate enough in defense, that's how the minutes go and everything is balanced, although the middle of the battle seems to be dominated by those in OneSteppy who manage to kill mafy many times, thus gaining precious points. Towards the end of the game, the people from Hardcore seem more lucid and start to gain ground .. but not enough to win. 
      Related to Squadron, not all the active players moved to OneSteppy, some of them made a new guild called Raise and I saw last days some of them helping Hardcore on bosses, even though everything seemed ok inside the Squadron, it seems that different interests and quarrels made these players split into these two guilds. Although we saw RISE players last two weeks helping OneSteppy, last week those brave warriors won by their own forces . Surely time will tell us the answers to these questions that arise after these moves on the chessboard of Phoenix leaders  :
      Will the RISE guild decide to attack the castle independently? Will they build a guild that is competitive?
      Will the OneSteppy guild receive support from their former comrades?
      Will Hardcore be able to return to supremacy? (if it wasn't the 2000 point penalty they would win but with a small difference of points)
      As I did on last article, I will end the article with the top 10 best killers of the week, led by Tokyo, the M.V.P of the last Castle Siege,  and the achievements of the 2 guild masters mafy and BedeJutro the newest leader of the server. 
      Rank Character Name Class Resets PK Points Death Points 1 Tokyo Dimension Master 5 97 2 2 Moonlight Fist Master 5 80 17 3 RuSuLeTzZz Dimension Master 5 64 8 4 Voymax Fist Master 5 47 2 5 SupremeMG Duel Master 4 46 18 6 DuK4N Fist Master 4 39 3 7 Diablo Blade Master 5 28 2 8 BlooDySUM Dimension Master 3 27 28 9 TszakTszak Dimension Master 4 26 19 10 Crucify Fist Master 5 25 21             11 mafy Lord Emperor 5 1 12 12 BedeJutro Lord Emperor 5 0 5
    10. Thanks
      Profighter reacted to ADMIN in EXP Increased due to the outbreak   
      Hello,
      Due to the current global outbreak, we've decided to increase Inception's EXP for its remaining life, so people can have a bit easier time playing it while they're at home.
      Normal EXP: Doubled.
      ML EXP: +50%.
      We're also working hard to bring you the new Phoenix edition as soon as possible.
      Happy gaming and stay safe!
    11. Like
      Profighter got a reaction from Reporter in I am Reporter. Just a random player!   
      It is ok I am not very old person on old squad mu but.... But still having fun and getting knowledge from ur articles.. 
      Thanks for writing and helping for Mu Oldsquad team.. Hope u will keep doing that job for mu Oldsquad team and for us 
       
      Thanks and Good luck 
    12. Hype
      Profighter reacted to Reporter in I am Reporter. Just a random player!   
      Many players are wondering who Reporter is and why is he anonymous, why does he do this, and if he abuses the game with his position? Well, at this moment, the Reporter is just me (a random player), I am doing it for several months and I am doing everything in my power to have fun on the forum with the only purpose to increase the level of involvement for players in the forum and for our community. It is very likely that sometimes I write only the first appearance of an event in my articles (maybe I have only one sided part of story) , but if shit happens and I am wrong, I admit it publicly. I do not consider myself a perfect Reporter, but I consider myself a man with a strong spine and this means that I am able recognize my mistakes publicly, a mistake should  help everyone to evolve by not repeating it, no matter the circumstance. Plus, I am trying to deliver publicly the News, which I am personally picking, as soon as possible. 
      If you look at the things constructively, this community has many hundreds or even thousands of players, and it deserves all the best! To be a Reporter inside this community means that you have to voice publicly the community voice, and this means to be equidistant even if you are a player. You have to put the job in the foreground, maybe you have incomplete information, sometimes a Reporter can only express the point of view that he gets on the ground(in game) , so I always must be careful what to write, in order to avoid controversies. But if I have strong arguments or evidence, I can do it with my eyes closed, I believe in the freedom of speech , I believe in this project in which I am involved, and I hope that freedom of speech will always win! I believe in truth and I will refuse to publish a lie, being aware of it.
      I will always refuse to believe that the accuracy of my articles is prejudiced by my pride as a player, or the pride of the people I play with, I will always criticize mistakes (even if they are mine, or Admin's) and I will always bring due respect to those who deserve, regardless of the camp they belong to.
      Being a Reporter means more than being an admin, an admin can make hot decisions, without thinking twice or he can be as proud as he wants, but he has to be even cause the only main judge on this server is Admin. I believe he acts always to increase the value of our community, maybe sometimes he does mistakes, even him can act without caring for the moment and ban someone just cause he was rude. He is right in 99% out of all cases , but I care, I care about all the players (I have an affection for those who put their soul in this game, some of these people make some big mistakes, and some of them do those mistakes because they have the impression that they have the absolute truth and that they have to reveal it to all the server, without thinking twice, without "sitting in Admin's chair"). I also care about all the articles I write, and, if I am wrong, I blame myself. Tho when I have a story to tell , especially when I am one of the most spiritualists, and I get an interview or just an anonymous opinion I commit myself to say it without being constrained by staff or other "forces". Let the truth (even one sided) go public !
      When that time will come and I will give up being a reporter (or I will be fired),  I hope that this project will continue and that the new Reporter who will take over this job will surpass me and raise the written press to the highest level. 
      Until then, the Reporter is me, just a random player, trying to get involved in the community, to take its pulse, and publicly transmit the most important things that happens in our servers and to interview the top players. I do not consider myself a super player or a super star cause I have this job, and I do not think that Reporter should be looked at like this, everything about NewsPaper must and should be about the community. I apologize as a human being, in this way, to those who felt offended in the written articles, but I can assure that those articles have been written with heart and soul and they will be written in the same manner, for the only thing that matters: to bring truth to light and to get our community stronger!
      I have it in the signature, but I feel the need to write it again: "Freedom of speech is the concept of the inherent human right to voice one's opinion publicly without fear of censorship or punishment! "
      So guys, feel free to judge me, to reply in NewsPaper, to like or dislike my articles! Feel free and speak truth, I will always appreciate it and I will do my best to write the truth down for our community. 
      Best Regards, 
      Your Reporter, the one that OldSquad Community has at this moment! 
    13. Hype
      Profighter reacted to Gion in I am Reporter. Just a random player!   
      Thank you for your work, it means a lot, at least for me !
      Cheers for our Reporter, guys !
    14. Hype
      Profighter reacted to ADMIN in I am Reporter. Just a random player!   
      Respect!
    15. Hype
      Profighter reacted to ADMIN in Patch 3.10.9.0 - 10.01.2020   
      Release date: 10.01.2020 at 16:35 - Updates are up and no restart is needed.
      Note: Because a refresh of mobs was needed, Selupan is revived.
      Changelog:
      [UPDATED] Stage 3.1 (25rr) is removed (same exp like on 26rr, 27rr, etc.). [ADDED] End-Game Quest System We're glad to introduce you to our first version of Quest-System that was planned since long time ago, but only now we had the chance to start working on it. Quest System is there to make the End-Game more fun, giving new alternatives to end-game characters to continue the journey. It can be activated once a character gets 30 resets and level 400. How does it work? You need to contact David in Lorencia (128x 116y). He will then start giving you quests and rewards. There are 5 stages of 3 quests each. Totally of 15 quests. First quests' type from each stage is Easy. Second quests' type from each stage is Medium. Third quests' type from each stage is Hard. Each easy quest will give you 60% chance OB4, 40% chance OB3. Each medium quest will give you 1x TOCA. Each hard quest will give you an unlock to a new Reset. The last quest (15th) will also give you a free rebuild of points & ML. This means that our gameplay is prolonged with 5 extra resets (until 35rr). These resets can only be unlocked after completing their quests. Each extra reset does also bring you +1% damage (total of +5% at 35 resets). Each extra reset does have lower exp than usual (dynamic upside, with lower values and only raising every 50/100 levels). But, during leveling on these resets, you can use /qchange anytime during Golden Invasions, Witch Queen, Selupan, Medusa, Kundun & Wings Protector are active/alive. /qchange will make your level 380 during that invasion/boss so you can participate at them anytime while leveling your new reset. This will make sure you're not bored of leveling and can also PvP/PvM meanwhile. Only first 3 quests are released for now, so you don't have to wait us to finish all of them before advancing. The first 3 quests are: 1. Kill 50 Bloody Monsters - They can be found in Vulcanus, Aida3 and Raklion2. There are 3 mobs per map (1 from each type) in Aida3 and Raklion2 and 5 mobs in Vulcanus, with Bloody in name. They respawn each 15 minutes after they are killed. They spawn randomly on those zones (Aida3 & Raklion2) and random on Vulcanus. 2. Hunt down 2x Budges & 2x WW. No matter the order, but won't tell you how many from each left, only total progress. 3. Give David 1x OB2 & 1x OB3. You need to farm new ones after starting this quest (old ones won't count, they're rusty). At the end you need to trade him the boxes and they will be deleted. David will guide you with info, progress and everything you need to advance in Quest System. Note: You can only progress in a quest after you start it, old kills/gatherings, etc. are not counted. The System is new, so despite testing it in the last days with Gion, you may find some issues with it, so we wait your reports/feedback and suggestions to improve it. Visit this topic: https://oldsquad.ro/forum/topic/3550-new-end-game-quest-system/
      We hope you'll enjoy it!
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