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dontpanic

Members
  • Content Count

    14
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About dontpanic

  • Rank
    Goblin

Profile Information

  • Location
    philippines
  • Game Nick
    dontpanic
  • Class
    BK

Recent Profile Visitors

88 profile views
  1. dontpanic

    hi @ADMIN we've tried it on crypta and condra
  2. dontpanic

    hi all, why is in forum character guide, MGs fireslash formula is; Fire Slash Defence Reduction: Max Rate: 20%. Formula: 10% + ENE/60(%) - Capped at 600 ENE. but when tried on test server, same increase on damage after fireslash with(600) or without(15) ene. is this bug or guide is just outdated?
  3. dontpanic

    okay thanks!
  4. dontpanic

    sso at 10rr you get 45% extra damage??
  5. dontpanic

    ohhh right. it stopped working when CS started. thanks!
  6. i was able to use RF buff on crywolf and balgas then suddenly I cant. it still working prefectly fine on other maps but not in cryworlf and balgas. i was in the middle of my dark elf quest when it suddently stoped working.
  7. dontpanic

    atakenaku
  8. dontpanic

    appreciate the response but the problem is not using hp and mana at the same time. what I am suggesting is the addition of mana potion in MU Helper (PvM). cause I noticed that, when out of mana, the char stops using skill for a bit (0.5 - 1 sec I guess?) before using mana pots then use skill again. that's why I would like to add this feature so we could maintain our mana on a certain percentage (using MU helper) to avoid the prob. I'll attach a photo of what I mean.
  9. dontpanic

    i dont think decreasing mana cost will solve it. it will reduce the MP you need but you will still experience the stuttering whenever we don't have enough mana. also, it might ruin the pots system of the game. current pot system is just perfect imo.
  10. dontpanic

    mana potion is only used when we don't have enough mana to use skill. this stops char attacking for while. i think bk is greatly affected by this since it resets its combo after using mana / stops attacking (correct me if im wrong). if we could put mana potion on MU helper to set our mana level consistent, we can prevent stuttering attacks. just imagine the attacks we could had overtime made without those stutterings.
  11. dontpanic

    oh. my bad. sorry. thanks!
  12. dontpanic

    I'm aware that the team decides to remove EE in game for a reason and I'm fine with it. my prob is that there's now no reason for elf to add ene to use greater damage & defense at least for herself. Soo, instead of nerfing it so much that it became useless, why don't we just prevent it on using to others. With this, EE won't still exist in game without removing the option for elf to use its buffs. 0020010027288
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