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    [Phoenix 2022] Feedback & Discussions


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    Hello,

    We're waiting feedback about the 4th edition of Phoenix.

    Cheers!

    "The only way to do great work is to love what you do" - Steve Jobs

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    • Exc. Weapons
      • BK
        • Giant Sword
        • Great Scythe
        • Heliacal Sword
        • Double Blade
        • Bill of Balrog
        • Crystal Sword
        • Chaos Dragon Axe
        • Dragon Spear
        • Lightning Sword
        • Sword of Destruction
      • SM
        • Legendary Staff
        • Resurrection Staff
        • Chaos Lightning Staff
        • Destruction Staff
        • Dragon Soul Staff
      • ELF
        • Tiger Bow
        • Serpent Crossbow
        • Silver Bow
        • Bluewing Crossbow
        • Aquagold Crossbow
        • Chaos Nature Bow
        • Saint Crossbow
        • Celestial Bow
      • MG
        • Double Blade
        • Lightning Sword
        • Sword of Destruction
        • Legendary Staff
        • Resurrection Staff
        • Rune Blade
      • DL
        • Lord Scepter
        • Shining Scepter
      • SUM
        • Red Wing Stick
        • Book of Neil
        • Ancient Stick
        • Book of Lagle
      • RF
        • Sacred Glove

    Holy Storm Claw

    even tho is low chance , i think every class should stay equal on the drops , for example BK and ELF are dropping weapons here that are bad , compared to the drops of MG DL SUMM RF 

    MG is dropping the best items and can be used for sm +bk and either for own use or give/sell
    DL only 2 scepters and not including the great scepter
    SUMM sticks and lagle 

    the first BK and ELF weapons such as  giant sword great scythe heliacal sword and tiger bow serpent bow silver bow have low dmg compared to others

    so maybe make the drops for all classes whit the same "power" compared to each weapon dropping in MG DL SUMM category

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    I would take out from early boxes the following items until a certain stage of the game:

    Early Old Box

    16% chance - Loch Feather.
    8% chance - Monarch Crest.

    Just imagining that somebody could kill a rabbit before anyone has level 1 wings and get a feather is painful.

    I would at least add those here:

    Content release before Break 1 (few days after start):
    - BoK+2 Goldens.

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    any chance for test serw on friday or saturday?

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    17 hours ago, Chukundah said:
    • Exc. Weapons
      • BK
        • Giant Sword
        • Great Scythe
        • Heliacal Sword
        • Double Blade
        • Bill of Balrog
        • Crystal Sword
        • Chaos Dragon Axe
        • Dragon Spear
        • Lightning Sword
        • Sword of Destruction
      • SM
        • Legendary Staff
        • Resurrection Staff
        • Chaos Lightning Staff
        • Destruction Staff
        • Dragon Soul Staff
      • ELF
        • Tiger Bow
        • Serpent Crossbow
        • Silver Bow
        • Bluewing Crossbow
        • Aquagold Crossbow
        • Chaos Nature Bow
        • Saint Crossbow
        • Celestial Bow
      • MG
        • Double Blade
        • Lightning Sword
        • Sword of Destruction
        • Legendary Staff
        • Resurrection Staff
        • Rune Blade
      • DL
        • Lord Scepter
        • Shining Scepter
      • SUM
        • Red Wing Stick
        • Book of Neil
        • Ancient Stick
        • Book of Lagle
      • RF
        • Sacred Glove

    Holy Storm Claw

    even tho is low chance , i think every class should stay equal on the drops , for example BK and ELF are dropping weapons here that are bad , compared to the drops of MG DL SUMM RF 

    MG is dropping the best items and can be used for sm +bk and either for own use or give/sell
    DL only 2 scepters and not including the great scepter
    SUMM sticks and lagle 

    the first BK and ELF weapons such as  giant sword great scythe heliacal sword and tiger bow serpent bow silver bow have low dmg compared to others

    so maybe make the drops for all classes whit the same "power" compared to each weapon dropping in MG DL SUMM category

    We may consider it.

    8 hours ago, Alex. said:

    I would take out from early boxes the following items until a certain stage of the game:

    Early Old Box

    16% chance - Loch Feather.
    8% chance - Monarch Crest.

    Just imagining that somebody could kill a rabbit before anyone has level 1 wings and get a feather is painful.

    I would at least add those here:

    Content release before Break 1 (few days after start):
    - BoK+2 Goldens.

    The whole point of "valuable early rewards" is to be valuable & farmed in time for the early game.

    In any case, even if you get feather as you say, the wings level 2 still require high level (especially if you upgrade their +) in order to be used.

    6 hours ago, KKF said:

    any chance for test serw on friday or saturday?

     

    Quote

    Test-Server for Phoenix will be opened to public somewhere between Sunday & Monday!

     

    "The only way to do great work is to love what you do" - Steve Jobs

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    Few extra changes worth mentioning:

    • IT rewards & BC rewards added on official info topic.
    • Reset Fruits can now be farmed from Rabbits & Doppelganger (only).
    • Splinter of Armor, Bless of Guardian & Claw of Beast (fenrir mats) can be farmed from BoK+4 Goldens, BoK+5 Goldens & Doppelganger.
    • Outside of Early Old Box, Loch Feather & Monarch Crest can be farmed from Cursed Dragon, IT1, IT2.
    • Outside of Mid Old Box, Condor Flame can be farmed from Balgass, IT3, IT4, IT5 & Mercenary Bounty Advanced.
    • Now if you join the IT Queue, if you're not selected for priority you won't get back your IT ticket, basically it will be consumed for the chance for priority.

    "The only way to do great work is to love what you do" - Steve Jobs

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    32 minutes ago, ADMIN said:

    Splinter of Armor, Bless of Guardian & Claw of Beast (fenrir mats) can be farmed from BoK+4 Goldens, BoK+5 Goldens & Doppelganger.

    i would leave this only in bok+5 and doppel 

     

    36 minutes ago, ADMIN said:
    • Now if you join the IT Queue, if you're not selected for priority you won't get back your IT ticket, basically it will be consumed for the chance for priority.

    and in here it should go back the IT ticket imo

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    26 minutes ago, Chukundah said:

    i would leave this only in bok+5 and doppel 

    BoK+5 will still be accessible mostly for the guilds for a long time, BoK+4 is a more accessible place for everyone, the chance will stay on both (though BoK+4 have lower chance than BoK+5, anyway).

    Quote

    and in here it should go back the IT ticket imo

    There are way more tickets ingame vs the amount actually needed for ITs. You can look at priority as a tax-based option, where the ticket is the tax. You can still keep / use your IT ticket after priority is over, without any chance of losing it. More than that, it helps with "abusing" multiple chars for a PRIO slot in IT, making it way harder / pricey.

    "The only way to do great work is to love what you do" - Steve Jobs

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    One question - what’s the purpose of deleting teleport in Dungeon map? 🧐

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    Question about Mixing boxes:

    Are you gona be abble to mix MID/LATE boxes straight from the start of the serw?

    What concerns me, if there will be some1 stupid or brave enought to not to drop earlly boxes and gona aim to mix MID box for a chance to drop BOK 5 weapon it can make the game a bit broken... after a week having BOK 5 weapon :)

    Sugesstion from me - Disable crafting of MID / LATE boxes until realse of next stage, also add same as you did with the OB boxes for quest lvl 400, those u kept before quest was released was worthes to pass the quest, basiclly if u have 5 earlly boxes before next stage was released u cant make mid late boxes from it :)

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    On 3/19/2022 at 10:07 AM, Pershing said:

    One question - what’s the purpose of deleting teleport in Dungeon map? 🧐

    Too fast access on harder accessible zones from Dungeon for Rabbits, BoK+2 Goldens and WW (teleport + teleport ally).

    23 hours ago, KKF said:

    Question about Mixing boxes:

    Are you gona be abble to mix MID/LATE boxes straight from the start of the serw?

    What concerns me, if there will be some1 stupid or brave enought to not to drop earlly boxes and gona aim to mix MID box for a chance to drop BOK 5 weapon it can make the game a bit broken... after a week having BOK 5 weapon :)

    Sugesstion from me - Disable crafting of MID / LATE boxes until realse of next stage, also add same as you did with the OB boxes for quest lvl 400, those u kept before quest was released was worthes to pass the quest, basiclly if u have 5 earlly boxes before next stage was released u cant make mid late boxes from it :)

    I don't feel like there's a need for such artificial limitation, if someone choose to waste 3 great rewards for early (that all of them can be used right away) + jewels & zen just for a 8% chance on a slightly better weapon and a 48% chance for a reward that is useless in early then so be it, their choice, risk vs reward.

    "The only way to do great work is to love what you do" - Steve Jobs

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    29 minutes ago, ADMIN said:

    Too fast access on harder accessible zones from Dungeon for Rabbits, BoK+2 Goldens and WW (teleport + teleport ally).

    Teleport / Teleport Ally is a natural SM advantage over other classes and it always was. You have already changed genuine Teleport settings by implementing cool down and now you are trying even harder. Maybe remove Teleport from the game permanently, so that it doesn’t cause any more confusion? :D 
     

    Following this line of reasoning, you should also block DL’s horse and all other pets during invasions, so that everyone moves around the map with the same speed. I’m not even mentioning, that Teleport is useful only in Dung1 to move from warp to middle map zone (leaving start of the map for other classes to hunt anyway) and start of Dung2 to move between walls. All other parts of Dungeon are the same for all classes. Completely useless and stupid idea without reasonable arguments. 

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    There's a huge need to re-check characters rebalancing and tweaks .. like really huge need , characters settings are far from being compatible whit this edition as i remembered old non rr db's , starting from SUMM ( broken OP , huge defense and huge dmg, never was like this in nonrr , it was strong but not like this ) BK( low dmg and low dmg in combo, not compatible to handle pvp whit ranged whit this kind of dmg) MG( mg has to be the most weakest char , low dmg in str and ene as well, very bad) DL low dmg and defense not good as well

    even the rest of the classes tbh , all need tweaks and adjustments for this non rr settings

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    2 hours ago, Pershing said:

    Teleport / Teleport Ally is a natural SM advantage over other classes and it always was. You have already changed genuine Teleport settings by implementing cool down and now you are trying even harder. Maybe remove Teleport from the game permanently, so that it doesn’t cause any more confusion? :D 
     

    Following this line of reasoning, you should also block DL’s horse and all other pets during invasions, so that everyone moves around the map with the same speed. I’m not even mentioning, that Teleport is useful only in Dung1 to move from warp to middle map zone (leaving start of the map for other classes to hunt anyway) and start of Dung2 to move between walls. All other parts of Dungeon are the same for all classes. Completely useless and stupid idea without reasonable arguments. 

    I completely agree with you, these class changes break the whole charm of the game. Ignoring the unbalanced abilities of some classes and cutting down on the features of other classes annoys me

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    I have completed a bc1 and as a reward I got some jwl and a Excellent blood castle ticket with 25 entries. Isn't that too much for a bc1 reward ?

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    @ADMIN Bonus 15% EXP for ENTIRE SERVER if you finish the Event.

    chance for this to be reduced to 10% or 5% ?  more inclined to the 5% to keep the hard leveling pace

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    Icarus map there is only 5mob spot. I propose add 6mob spots since there is not a farm map anymore.

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    On 3/22/2022 at 6:18 PM, brawl said:

    I have completed a bc1 and as a reward I got some jwl and a Excellent blood castle ticket with 25 entries. Isn't that too much for a bc1 reward ?

    It was just a miss-config, we didn't reached the rewards test when you did it, now is normal, with 1 entry.

    12 hours ago, Chukundah said:

    @ADMIN Bonus 15% EXP for ENTIRE SERVER if you finish the Event.

    chance for this to be reduced to 10% or 5% ?  more inclined to the 5% to keep the hard leveling pace

    Not really, it is part of levelling curve balance, that 15% is reduced since game start (as crywolf is failed) and it is given back mid game when you actually finish crywolf.

    Basically, it adds up to the slower level of early game and it balances out later on.

    5 hours ago, brawl said:

    Icarus map there is only 5mob spot. I propose add 6mob spots since there is not a farm map anymore.

    Icarus is the same tier as Kanturu1 (5 mobs). It used to have 4 mobs in spot & higher damage/hp while it was a farm map.

     

    "The only way to do great work is to love what you do" - Steve Jobs

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