Jump to content
Important Info
  • Register now to gain full access!
  • Full Info about Phoenix: HERE
  • Full Info about Inception: HERE
  • OSGM Competition: HERE
  • Big Guide for Newbies: HERE
  • Leaderboard

    Popular Content

    Showing content with the highest reputation on 07/05/2019 in all areas

    1. Some interesting moves were made last week on the "chess boards" of the leaders involved in the battle for the server supremacy. Those who want to preserve and defend the throne have tried and prepared defensive moves, and those who yearn for this throne that brings glory but, at the same time, a ruthless curse, have prepared the offensive, an offensive that has not been seen on the battlefield in Valley of Loren for a long time.... Last week, a new guild came to light over the grave of the guilds who took part in the last castle siege. WhiteRaven created the guild PRiME, and initially recruited most of the Smurf/Void members, the guild of which he was a part, in the past. After that, next move on the "chess table" made by PRiME was absorbing the most active members of Lemuria, including their guild master killua, which led to the dissolution of this guild, a guild that seemed to be just a ray of hope for server balance. NONE has received fresh forces recruiting Javaraya, having the same strong guild core that we have already got used to. They prepared a defensive strategy which was based on at least 4 parties, and on something like defending all on one switch ...this strategy didn't worked so well, so they changed their mind and went for defending the crown. All NONE Agility Elf's where targeting WhiteRaven's vitality, the Rage Fighters where sent to hunt and kill all Energy Elf's enemies (trying to break PRiME's main defensive powns from the chess table ), and Summoners were sending Zutto to sleep which made this attack .. less powerful. On the other side, PRiME , leaded by WhiteRaven and DarkMaster, started a little bit late, as they are a new Guild , they lost precious time while organizing , they had many Energy Elf's( like Smurf had when kicked NONE last time), but this time this strategy was a weakness for them: "one Agility Elf is not enough, and it is too hard to kill WhiteRaven with many Energy Elfs..."(at least that is what Joli Garcon said). Also, a strategy was to hunt Aqvila, but some players went to fight for switches, so the power was divided and precious time was lost. Another mistake was regrouping too slow after losing the crown , it took too much time to get back in throne room, and NONE warriors were faster. The Crown was switched between guilds more than 5 times, during this Castle Siege, but the guild with the most points at the end was NONE. They were more solid and more organized this time, and once again proved their guild core can fight vs anything and anyone, as Coco said : "Castle is Cursed!!!! But we have an antidote, and the antidote is that we are from start together and we never split like BDSM, MuPPeTs or Smurf, tbh we are not having any problems in guild now ." PRiME proved to us that they have the resources to face NONE, and with a better organization maybe they can win. As you all could saw on forum, both sides complained about the "damage vs defense balance" as no one couldn't kill Aqvila and WhiteRaven died maximum two times during this fight so Admin, listening to what people wants, as always, made some new interesting updates. Check them out here : https://oldsquad.ro/forum/topic/3258-patch-1760-04072019/ But my questions for the players who are taking part on this major event are : Castle Siege can be fun even with immortal guild masters?Can guilds evolve making different strategies not that simple as "lets kill the guild master" ?
      1 point
    2. there isnt immortal DL. just poor organization and bad target choice. ee healing Aquila while everyone trying to kill him, why not before choose 2 dps pvp who focus only ee ? Uhhhh very hard, top tactics .. UUUUUUU ... i guess pl party was leading PRIME ...
      1 point
    3. Those that made a proper feedback and left their char names have been rewarded. What was possible (and good) to do during this current edition was released in the latest update. But there are still things that we consider good enough to be made or adjusted for the next edition (including economy, chars tweaks and other aspects). I'll leave this topic open for discussions or further feedback but rewards are closed now. Cheers.
      1 point
    ×
    ×
    • Create New...

    Important Information

    By using this site, you agree to our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.