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    1. Night guys! im here with the approval of ADMIN to share with you all a different interfance for OldSquad MU, i did a pack that remembers the new seasons of it, well, no more talking, i will post some screenshots below; if u like it, the download will be bellow the pictures! *Changes: -Optimizated appearence of damage numbers. (On Mu they are usually out of focus) -New cursor. -Improved ChatBox Buttons. -New Storekeeper Skin. -New background, character select screen and loading screens. -New Login Box. -All in-game interface changed. IMG 1: https://ibb.co/rxz80sp IMG 2: https://ibb.co/vvNjWqQ IMG 3: https://ibb.co/SJTFPBn IMG 4: https://ibb.co/jvZdVbn IMG 5: https://ibb.co/MpdGFdR IMG 6: https://ibb.co/7JJQdKX *How to install: -Extract it, copy the "Data" file and paste into the main file of the server, overpaste all files with your game CLOSED, after that, login. *Download link: http://www.mediafire.com/file/0vwai2nvwzahgk6/Data.rar/file
    2. Dear NewsPaper readers , after "so much waiting(I hope you understand the allusion)", finally a FIRST Castle Siege was disputed between the greatest forces of the server, the only thing is that this was the SECOND actual Castle Siege, if you already read Episode 1 of this story you know that the first Battle for Supremacy (in my opinion one of the most beautiful possible when all the players are still in sets non-excelent and without top gear), well, this fight did not take place, I understand, because it had no stake, but again (sorry for my repetition ) but didn't it really have a real stake??? If you read this story to the end, you will probably understand the stakes of the other fight that did not take place. So this Castle Siege started without any defensive guild, (there is no point in trying to understand why, or even trying to explain because...) but that was the beginning of the episode 1, so in this first episode (secondary) these two guilds participated: Hardcore (guild that dominated Phoenix) and PURGE (a guild with deep roots that sprout from the legendary Guild Squadron) - the fight was balanced, from beginning to end, a fight as can rarely be seen on any MuOnline servers, those in Hardcore had the advantage of the top five players who dominate the server in the rankings from day one. We can also call them "the dominant party of this server start, because they chose/tested, and managed to find the perfect starting combination and lead the server start with ~2 resets ahead before this CS start", and those in PURGE who had the unity advantage. Those both guilds are build up by the strongest OldSquad players, they know each other inside those guilds because they used to play together for years ... So the fight was cruel, a great fight, a fight in which each warrior gave his best, or at least tried, from beginning to end the balance was tilted surprising to "some" towards PURGE, the PURGE CAVALRY did wonders same as the organization of this guild, which, although was previously dominated on all levels by those from Hardcore (rankings invasions, etc.). Despite that, they slightly dominate those in Hardcore, with better organization. At the crown, No1LiveEr failed to press the button due to congestion of enemies, at switches cavalry of PURGE MAKES MIRACLES !! We enter the last 10 minutes of this great battle and everything is at the limit, a little balanced in favor of the PURGE, it's the time when the Hardcore warriors begin to recover from dizziness, to regroup and start to attack Snook at the crown with all their top dmg dealers. Well.. Snook was knocked down by Endorphin's damage and Hardcore seems to won a lot of precious time, but Snook returns inside the castle, this strategy seems to make a difference, but he returns quickly and regains the crown. Hardcore comes back fast and recovers it, everything is dizzying, Purge returns, registers, but it's too late ... this battle ends and those in Hardcore celebrate a victory! What a VICTORY !! A victory at ONLY 510 points difference! This fight for supremacy seems to continue in favor of Hardcore, it's true, they have won due in large part to the 5 players who are in the top of the server, but also a victory that raises a big alarm for them, they need a little better team-play in the battles that follow if they want to keep the castle, on the other hand the PURGE did an extraordinary job, facing and even dominating Hardcore even with 2 resets less than the main Hardcore party, they did it more 'cause of the unity and better organization ! Now it is the time to go back to the beginning of this article, or rather to Episode 1, was this first fight really pointless? If, without being arrogant, the people from PURGE would've took the first castle "for free" the result now would have been the same? They would have had the advantage of the defenders... but what if Hardcore would've lost this fight? Would have they been so arrogant as to ignore the advantage they were offered for free as defenders? (of course, if they would have took the castle last week) Near the end of this article, I wonder what the other two top guilds would have lost? What would GameZONE and Diamond have lost if they participated? Were all these warriors too busy last Sunday? Or do you think that the fight for supremacy is not worth the effort ... not even as an exercise, or maybe even for these two promising guilds it is not worth the effort? Who knows? I am convinced that time will give us the answer to these questions. In the end I will congratulate the whole gang of the new leader of the server: No1LiveEr and I will also congratulate Snook's gang, you have made an unforgettable fight that will always remain written with the blood of all fighters inside NewsPaper.
    3. #This topic was edited with the final Info as it was released for the beta period: So ladies and gentleman, we're releasing one of the most complex, interesting & unique PvP events in the entire MU Community: Arena Tournament V2! General Info Arena Tournament features 7 different rounds, each round taking place 1 time per week, at 20:30 19:45 Server Time. There are 3 different Event Types: LMS - Last Man Standing, KotH - King of the Hill & LL - Last Laugh. Both LMS & KotH have 3 different Specials, more info above. In order to register to Arena Tournament you must write /joinarena when the event is popping (and before it gets closed). After event is closed, it will start in 1 minute. You can't attack other players before the event does start. Maximum 60 slots (LMS) / 40 slots (KotH) / 34 slots (LL). Duration is 15 minutes for LMS/KotH. No maximum duration for LL. You can't join while being in a party. You need at least level 200 to join the Arena Tournament. Ice Arrow & Teleport are disabled. If you join a party anytime during the event both chars will be disqualified from the tournament and moved out. You can't join the event with antidotes / sd pots. Any consumables buff (bless/soul pots, doppel scrolls, halloween, etc.) are deleted every second during tournament. You get a full clear off existing buffs when you enter the tournament. You can't move items (for example from store) during tournament. You are Muted during tournament. You can't drop items during tournament. You can't move to other maps during tournament. You get PK Stage 2 during tournament (to use only right click to attack, without CTRL). At the end of tournament you get back to your previous pk level / pk kills / pk timer. Info about LMS (Last Man Standing) Schedule for Last Man Standing is the following: Monday - LMS Special 1. Wednesday - LMS Special 2. Friday - LMS Special 3. Objective is to kill others while surviving. Every character does have 5 lives when they join. Dying will remove 1 life and will notice you the lives left. When lives are over, you'll be removed from the event & moved out. A character can only remove 1 life from another character when there are more than 20 characters alive, and maximum 2 lives from another character when there are < 20 characters alive. After that, he no longer can attack that character BUT the other character can attack him (for at least 1/2 lives). Winners are the last 5 characters that remains alive. If the event time is over and there are more than 5 characters left alive, there will be a TOP5 made by Lives taken and then by lives that you had left. So if 2 characters have the same amount of lives taken at 5th and 6th position, the one with more personal lives left will take the 5th place, and so on. Reward for winning a LMS Event is the access to Sunday's round (where the real rewards are given, for everyone). If you win any of the LMS rounds you can't join other tournaments until Sunday. Specials: Special 1: Free For All, normal fight with characters exactly as they are. Special 2: Free For All, normal fight with ALL CHARACTERS receiving reset stats & points for 20 RESETS - more chances for lower players. Special 3: Class-Only fight, players can only fight with characters with the same class like them, during the Event, with characters exactly as they are. Note: During the Special 3, the limit of 2 lives taken is valid only if there are > 4 players left from the same class. If there are < 5 players left from the same class you can take any amount of lives from characters. Note2: Also on Special 3 there is only 1 winner from each class (last one standing), so total of 7 winners. Info about KotH (King of the Hill) Schedule for King of the Hill is the following: Tuesday - KotH Special 3. Thursday - KotH Special 2. Saturday - KotH Special 1. Objective is to farm as many Points as possible. Every character starts with 0 Points. Every time a character dies he will lose 4 points (unless the points are 0 anyway). Killing another character will give you 10 points. The 2nd time you kill the same character you will earn 9 points, 3rd time 8 points, and so on until you'll get only 2 points for killing the same character (and the value will stay at 2 points, no longer decreasing). After 15 minutes, the TOP5 characters with the most points are considered the winners. If there are more people with same points like the 5th player, the winner will be picked randomly. Reward for winning a KotH Event is the access to Sunday's round (where the real rewards are given, for everyone). Specials: Special 1: Free For All, normal fight with characters exactly as they are. Special 2: Free For All, normal fight with ALL CHARACTERS receiving reset stats & points for 20 RESETS - more chances for lower players. Special 3: Class-Only fight, players can only fight with characters with the same class like them, during the Event, with characters exactly as they are. Note: Also on Special 3 there is only 1 winner from each class (the one with highest points at the end), so total of 7 winners. Info about LL (Last Laugh) Last Laugh is the final Tournament, where the prizes from the week are also given. Last Laugh is held on Sunday. Only winners of KotH & LMS from that week can join the Last Laugh. So maximum players on Last Laugh is 34. If you have lower resets than the highest reset player from the LL, you will receive extra stat points to add for the tournament based on the difference of resets between you and highest reset player and also based on your class. The points are added when the Arena is closed, so you have 1 minute to use them. There is no set duration for the LL but there are 3 rounds: Round1: LMS Round During this round you need to eliminate players while surviving. The round is over when there are x amount of players left in the Tournament, as following: If there are more than 30 participants, Round1 is over when there are 20 players left. If there are more than 26 participants, Round1 is over when there are 18 players left. If there are more than 22 participants, Round1 is over when there are 16 players left. If there are more than 18 participants, Round1 is over when there are 14 players left. If there are more than 14 participants, Round1 is over when there are 12 players left. If there are more than 11 participants, Round1 is over when there are 10 players left. If there are more than 8 participants, Round1 is over when there are 8 players left. All LMS rules are applied. Round2: KotH Round During this round you need to farm as many Points as possible in 10 minutes. After 10 minutes, TOP8 characters with most Points will be qualified for last round (3), rest of players will be eliminated. Round3: Last Laugh - Final Round A virtual bracket will be generated for the 8 players left, it will be based on the Points gathered during round 2 as following: TOP1 points will play vs TOP8 points. TOP3 points will play vs TOP6 points. TOP4 points will play vs TOP5 points. TOP2 points will play vs TOP7 points. Then each character will be moved to a different Arena cage where the matches are being played. In cages you are playing 1v1 with your opponent. Both chars start "chained" and game is starting in 5 seconds. The first character to kill the other for 2 times will advance in the bracket (Best of 3). You do receive a clear of all buffs/effects after a kill and you start from different corners again. SD is not restored during the match. After winning a match you advance in bracket and either wait or face your next opponent from Winner bracket. After winning/losing a game you will be redirected to a new cage. After each finished game, if your SD is not full, you will receive a Complex Potion that you can use in first 5 seconds of the next game, to restore your SD to full. You need to be fast! Players that lose in the Winner bracket are being sent into Loser bracket where they face other losers. Games on Loser bracket are the same as on Winner bracket (Best of 3). If you lose a game on Loser bracket you are eliminated from Tournament, if you win you advance in Loser bracket up until Grand Finals. Grand Finals are BO5 (Best of 5). Arena Tournament V2 will be released on Sunday night, and there will be 1 week of BETA period. During BETA there will be no rewards for winning, instead, you will get 2x Jewel of Chaos for each REPORTED, CONFIRMED & FIXABLE BUG you encounter during the week. So try your best to bug the Event! Note: We do expect some problems during BETA, so take it with a grain of salt. Also we're waiting any suggestions / feedback related to it as you play & test it.
    4. BALR

      New pet

      I have Seen this Pet called Rudolf in other MU servers. I think it was first seen in MU as a special Christmas event Prize. So why I think this pet could bring something to the game is as simple as when EE (the most used zen collector in a party) is no longer a part of the game you have to choose eaither one killer to lot zen and loose killspeed or not to loot at all. With Rudolf you can get somewhere in beetween You dont loose any killspeed but the range of the pet is not that big and you probably will not Pick every zen drop. Also it have HP of 255 same as Imp and Guardian Angel so in will evetually die and you are back to not picking up any zen again. Drop: Same as Imp and Guardian.
    5. A new feature has just been added on the server: "Anti-mobs-pull". From now on, if a monster does pass the 7x7 range of his initial spot, it will be teleported back to its initial coordonates where it was spawned first time. This will *hopefully* stop several unhealthy mechanics: Pulling monsters from other spots to your own party spot to gain extra EXP, increasing the gap by a lot between very active players and less active players. Pulling monsters from other persons spots (by accident or intended) that would cause exp lose to that party. Mobs running out from their spots so newbies being confused when they reach a place where a spot should be, but no monsters can be found. Pulling "harder" monsters to other persons spots to get the spot "for free", after the mobs does kill them. Note: This feature is disabled for events monsters, invasions monsters, bosses, etc. It only works for basic spot monsters. We believe that this feature will make our gameplay more healthier for everyone involved, very active or not. Please let us know if you find anything wrong related to this. Extra: Don't forget to register to our Soccer Night #1! Registrations will close tomorrow. Read here: https://oldsquad.ro/forum/topic/4014-soccer-night-1-10102020/ Happy gaming!
    6. Dear newspaper readers, as I have accustomed you in past editions, the war for Inception Supremacy will continue to be written in The Newspaper. In most articles I wrote about the courage and strategies of these brave players who fight for pride, for the riches that only the guild that owns The Castle benefits from or simply out of revenge, well in this first edition "pride" did not matter to anyone because, although three guilds have signed up: HARDCORE (the guild that dominated Phoenix), PURGE (a guild created by former Squadron members) and Diamond (a new guild that is looking promising), no one showed up on the battlefield. There are many rumors around the server, some "voices" say that the top guilds have rebelled, thus protesting against Admin on this Castle Siege which "has no value", of course, the first questions that came through my mind were: "Really like that? It doesn't have ANY VALUE at all?" Let's just say it doesn't matter for Hardcore, some "bad mouths" say about them that they are too proud cause of their success on Phoenix and they think that nothing can bring them down even here on this new Inception because they have a strong core, other voices say that they do not want to lose the advance in top that they've got until now, again, my mind went CRAZY, REALLY ? 2 HOURS???? their main party has 1 full reset in front of PURGE's main party!!!!!!! What about the Purge Warriors? They lost, this start, a bit ground vs Hardcore but they seem strong enough to cause serious bleeding wounds to those in Hardcore , well they didn't show up and the "bad mouths" say that they are too proud due to the success of the last Inception, also they say that even if they would show up they would have being wiped out by those from Hardcore (we will never find that out now, will we?). There are experienced fighters in these two guilds, fighters who have held supremacy in the past, so let's say it seems understandable for them but what excuse would those from Diamond have had? A new guild, with active players, they didn't show up on the battlefield either. What is their explanation? Do they already have enough experience that they do not need organization and training? They don't want to start this new database at the helm of the server? All they had to do was show up in the last 40 minutes and register the seal ... Pride, fame and pvp fun seem to have been defeated by ambition and "hunger for exp" or maybe it was simply a coalition of the three guilds in which to protest, but if it was a real protest shouldn't the Protestants have shown up there? Or maybe they are afraid of The Curse... who knows those days everything can happen. I say "those days" because in past a fight for Castle would not be ignored that easy even if there was no reward at all! I also received malicious private messages that said that now I have nothing to write about ... well, look, I can write articles about NOTHING! I don't like it but the articles are not written by me but by the actions of the top players! In conclusion, I would like to remind these warriors that most of them are old players who once enjoyed a simple victory and the fun was enough then! I hope that you ended up well in the fight against Gollock !
    7. Hello, There is currently a problem with the guild-chat & alliance-chat that was extended from Guild Masters only to members as well, after the update from today, when we've tried to fix the Guild Masters problem. If we can't try a new fix for it in the next 1-2 hours you'll have to survive until tomorrow without this chat functions. We don't want to do another server restart today without trying a new fix, so in the worst case we'll do a server restart tomorrow for either trying out a new fix or roll-back-ing to previous update where the problem was only for Guild Masters, until we have a new fix to try. Happy leveling!
    8. Hi today at. 02:00 PM when i was playing on the server my autopickup from official MU Helper was stopped.The part with skills work normally but autopick don't work to this time. Help
    9. @ADMIN Rewards for 1st Gens Rewards: First place from Vanert & Duprian: 4x TOCA. HoF badge 2nd place from Varnert & Duprian: 3x TOCA. 3rd place from Vanert & Duprian: 2x TOCA. 4th place form Vanert & Duprian: 20x Jewel of Harmony 5th place from V & D 15x Jewel of Harmony There are 25(50) extra rewards for top 5~30 players from Vanert and Duprian: 5x Jewel of Harmony even tho ending in next month , which prob the max rr's reached will be way less than 10rr if not 5rr's ( not even mid game ) this rewards is too much , i suggest just rewarding whit golden boxes as top rewards , to bless soul lifes chaos as lower rewards , toca and harmonys should be farmed by hard effort , this kind of rewards should be given in 2nd month of gens
    10. Hvman

      DL Buff

      Character name: HVMAN Suggestion type: Server Content: I think in this moment, the class at a highest disadvantage in terms of pure afk lvling is the dark lord once he has no buff anymore. We do not have any def buff like MG/RF does, and we have no potential to get cape anytime soon, like i think will be a long time till we can actually farm icarus. So, given the fact that we have no horse, and no cape, the DL's defens is known to be the worse(i do not know about rf) without those 2 factors and still, is the only non-buffed char. I see myself repoting way often than my non-DL party members and strictly taking double their dmg. How can it bring value: Better life-quality in terms of leveling for DLs How i would implement my suggestion: Same as you did with MG/RF, make DLs get a deffense buff. P.S. I do not own or have tested the RF so he might even have a worse def with the buffs still, but i think he brings other values to the parties (like buffs) while DL simply brings nothing, given the fact that my 2 MGS do the same or more dmg than me.
    11. Character - Logans Suggestion type - Server, Inception Suggestion content: Additional spots should be added in Dungeon1 -2, because, let`s be real here, every spot is taken almost all of the time in every map due to the high player count, D2 especially, has only 3 spots at the beginning. This makes hardcore grind even harder, making players loose interest in the server. I think that D1-2 are one of those core maps to make that level break for LT, and, also, after 3rd spot in D2 it`s just a marathon🥵 run to D3 with absolutely nothing in the way. From this viewpoint you could even consider deleting D2 map from the game altogether, because it doesn`t play any significant role anymore. How the suggestion can bring value: As i mentioned above, i consider Dungeon as one of the core break-through maps, so adding more spots in them, especially D2, would improve server health (player number wise), user play times, personal relationships between players and better exp gain due to less KS`ing. It would also allow to better circulate lvl gaps between reset players and none-reset players. By this i mean that higher level players would faster move up to stronger maps, allowing low lvl players to return faster back in the spots rather then forcing them back down to low lvl maps with stupidly high lvl`s just because D2 is 80% emty anyway 😶. leveling in Devias 3-4 with 180+lvl isn`t the right way to healthy and promising gameplay. Nut thats what it is for now! Suggestion content: Another suggestion i want to introduce is - buff timers and dmg numbers (Icon Interface change). I've seen a lot that another servers with either older or newer seasons tend to make buffs more appeasing to players by adding actual clock timers and dmg/def numbers for more detailed view. I know that we have build formulas here but no one will sit at the game window and use calculator to actually count dmg and timer details. 😂 How the suggestion can bring value: Visually looking at detailed buff information would help to quicker understand all if`s and but`s about your character build and the best way`s to use it without immersing in to formula calculations or going to test server to play with stats and loose your precious playing time, ( not all of us can be online 24/7). Imagine adding points to one of your stats and actually seeing the difference in numbers instantly by just hovering mouse over buff icon. A very nice and comfortable way to manage your character. This all is my personal opinion open for debate and criticism. P.S. does anyone even use test server ?🤔
    12. Character name:??? Suggestion type:Server Suggestion content: heart of love is not dropping set for summoner so he got to use elf set instead, "the problem" is requirement stats to use it has no sense with summoner building atleast early on My suggestion is to lower agi requirement to use them or even remove it at all. Ae is adding agility anyway so its not gonna break something
    13. Hello OldSquaders & New comers, Less than 24 hours remained for the grand opening of our 4th edition of Inception! The server will be launched officially today (Friday) at 19:00 GMT+3 (follow counter from website). You will be able to make sure that client works, make parties, etc. The MOBS will spawn at 20:00 GMT+3 (after 1 hour). You still have time to gather strong teams as what is coming will be pretty hard alone! Keep in mind to find a Permanent Stable Party if you plan to play seriously. Let's show to the MU Online community once again what real quality truly means! So, share the news to your friends, families, mu contacts, strangers, pets and gather on the start to conquer once again the OldSquad World! Important Info: !!!! Don't forget to choose the 'Inception' Server when you are logging on site, else you will be logged on Phoenix and you will be able to use the Phoenix services/options instead of Inception !!! In order to use the SITE FUNCTIONS you need to ACTIVATE your ACCOUNT on EMAIL! (It takes 1-5 minutes to be sent). Energy Elves are removed from gameplay - they are useless on Server 1! Hybrid AE's with AGI+ENE can be good supports for CS/Balgass - where buffs are decent. You can make DL, MG, RF from level 200 or since server starts if you get VIP. Only Dealer/Hunter available until Stage 2 - 10rr - when PRO will be available as well. You have access to OFF-Attack for up to 5 hours. VIP is boosting its duration/it adds auto-pick based on VIP type. Goldens from invasions will be released progressively, so they won't kill you on spots at start. Only BoK1/Budges at start. Test server is still online and will remain online even after Inception start, so you can test anything anytime you want. You can warp from SITE if you are PK - but it costs much more! 1st Castle Siege will be from first week (04 October - Sunday) but there will be no rewards. You will play only to get used to our custom CS System and for fun + the advantage of being the Defenders on the 2nd CS (CS rewards are progressive, read about them on Info topic -> CS System). Keep in mind that Inception is running on a Mother-Kid system, where Inception is the mother and our Wormhole server will be the kid, more info on Gameplay info. The first season of Wormhole as a kid will start in around 75~80 days, so first transfers on Inception will be after around 4 months. This edition does also provide a new feature - Dynamic Characters Balance - which means after each stage/mini-stage we'll be adjusting any over-performing or under-performing characters at that current stage of game. This is an 100% International Server, that means you MUST write in English ONLY on /post and Gens Chat. If you won't do this you can get Muted / Warned and even Banned! On first reset the EXP is linear (same % from level 11-350 at any level). But after 1st reset the exp is dynamic (lower % on lower levels, higher % on higher levels). This is made in order to balance the time spent on high levels vs the time spent on lower levels. So, if on 0rr exp is 100% for level 11-350, on 1+ resets you have like 30% on 0-50 levels, 80% 200-300, 120% 300-350, etc. Please don't forget that Inception is a truly HARD & PROGRESSIVE Server! Which means exp is low, drops are low, content is progressive and everything is achieved by PLAYING, especially active play. Also up to 60-70% of content is adjusted/custom so you REALLY need to read all of our info in order to have a good time. Make sure to invest jewels in early exc items from mobs / non exc items with high defence in order to progress! Also, we want to share you some of the important topics and info that you MUST read for a full experience here: Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-many-details-about-server/ Info about CREDITS: https://oldsquad.ro/forum/topic/1192-inception-info-about-credits/ Characters Info, Builds & Buffs Formulas: https://oldsquad.ro/forum/topic/2260-inception-characters-builds-info-buffs-formulas/ Server Rules: https://oldsquad.ro/forum/topic/1193-inception-server-rules/ If you need any kind of assistance please contact us on Facebook: https://facebook.com/OldSquadMU - we will be there most of the time! OldSquad Team #MakeMUGreatAgain!
    14. This interview is about No1LiveEr, one of the most active players on Phoenix, and a key HARDCORE warrior, you can find his name on Phoenix's website Rankings even after he did quit playing weeks ago. He is also a very respected player on server since you can find his name on last interviewed top players like Crucify or Chukundah. I was trying to obtain this interview since Phoenix mid life time and we finally synchronized, so, let's turn it up: Reporter: "Hello, No1LiveEr ! Welcome to the News Paper's Hall of Fame ! No1LiveEr:"Hello to you, Reporter and community! " Reporter : " Can you, please, give us a description of yourself? Name, age, occupation, hobbies, etc. ? " No1LiveEr:"My name is Roland, I'm 34 years old. I currently live in Germany, working in a logistics warehouse. Like hobbies: I like to travel, to play games on PC/PS4. I like contact sports like MMA / Box " Reporter:" Are you going to play on this new Inception data base?" No1LiveEr:"Naturally, I will play with great pleasure. I can't miss it. " Reporter: "How much time do you plan to spend/day playing mu OldSquad (average)? " No1LiveEr:"Somewhere between 6-7 hours a day " Reporter : "When did you start to play Mu Online? " No1LiveEr:"I started about 16-17 years ago " Reporter : "How did you find OldSquad ?" No1LiveEr:"From some friends, they invited me to play on OldSquad. " Reporter :"What nicknames did you have in the past?"" No1LiveEr:"The first nickname, I think it was .... Massacr3 (if I remember correctly), then No1LiveEr, Ezal0r. " Reporter: "Are you going buy VIP since day 1?" No1LiveEr:"100%, normal " Reporter: " Is it so important to have a VIP since day 1?" No1LiveEr : "Yes, I think it's important" Reporter:" Since you are going to buy VIP from day 1, are you going to hunt the top and aim to be a stage breaker?" No1LiveEr:"Unfortunately, I never used to play for top, but I wasn't far from it either. As for the stage break, it is never known, there are always top, pro, active players who aim at that! " Reporter: "Do you think that VIP affects the "play-to-win concept"? Is it possible to reach the top without donating? " No1LiveEr:"It does not necessarily affect it, it depends on each player on how much time he can afford to play. Along the way you can probably slowly reach the top without donating, but in principle if you want to stay in the top you have to make small sacrifices, including donations. " Reporter: " How did you manage to hunt so many goldens on Phoenix? Can you reveal us "the secret"? " No1LiveEr:"A very good question :)) I always enjoy hunting goldens, it is my greatest pleasure related to MU. The secret lies in: ON almost all invasions I have patience, sometimes I wait for the invasion for 30-40 minutes in the maps I hunt :)) I never miss invasions when I am online, no matter what event it is (except CS, ofc). " Reporter :"What characters have you played on OldSquad so far? No1LiveEr:" "Magic Gladiator (strMG) and MaSsacr3 (SM). " Reporter :"What characters do you think that are the best for PvP ? What about PVM?" No1LiveEr:"For me, there are only MG on PVP and on PVM, but I think every character is good in both PVP and PVM " Reporter :"So, do you think that all classes are balanced? No1LiveEr:" Not really, 70% I am satisfied with the settings and formulas of each character. But they can be even better." Reporter :"What advice would you give to a player playing on this server for the first time, what should he do to get to the top places?" No1LiveEr:"First of all, a new player must look for a top guild in which to integrate and adapt quickly to the style of play. The second very important thing would be a permanent party with which to reach the top. The rest comes during the game. The third very important thing is the forum. There is all the information related to the server, related to game play, events etc. etc. " Reporter: "Did you have any permanent party on OldSquad ? Do you have one ready for this new data base? Can you tell us a short story about how did you meet those players and their names ofc.?" No1LiveEr: "The first time I played I didn't have a permanent party, but I adapted to the style of play on the server... I have a permanent party for the new database. I would like not to reveal the players' names that I party with, now. We have been part of the same guild for some time and we get along very well." Reporter:" What is the importance of a permanent party ?" No1LiveEr: "It's the most important thing if you want to be in the top, once again it makes the difference between a good player and an average one, of course if you manage to find the right players to take part of it (it can be really tricky if you do not trust that players enough to share account and etc. but I would never join a permanent party without knowing very well the players inside it. " Reporter: "There are rumors on the server that inside Rampage and Hardcore guilds there have been many quarrels between guild members, are they true? Why Rampage disbanded?" No1LiveEr:"I can't answer you because I don't know what happened, at that time I didn't use to play that much " Reporter : "Since we reached the rumors section, there are some that say that Obraznic was a friend of yours and one of your permanent party members. What happened with him, why did he get banned?" No1LiveEr: "Yes, Obraznic is a friend of mine and he played with me. Why was he banned? As far as I know, he tried to sell for real money, what is against the rules on the server. " Reporter: " Your guild lost most of the battles on the past Inception data base, but took revenge on Phoenix, what happened? How did you guys manage to build such a strong guild?" No1LiveEr: "I think that on Inception we lost as a guild due to the fact that many players gave up one by one, including me. The difference was made on Phoenix for the simple fact that we managed to build a much more united guild than on the last Inception, and many of us had a lot of free time due to the pandemic. " Reporter: " Will Hardcore return, or maybe should I say continue, since you, guys, dominated Phoenix, in force, are you ready to dominate this database same as happened on Phoenix ?" No1LiveEr:" Hardcore will return without a doubt, but will we dominate this database as well? I can't know for sure what will happen, but what I can say is that we will not give up easily " Reporter: " On last Inception data base, Snook and Alex were a part of your team, then on Phoenix they started with Hardcore, then they left the camp and went to Squadron, what happened?" No1LiveEr:":)) In few words ... I don't think they are worthy of Hardcore" Reporter: "mafy or RedBuLL .. will one of them be the guild master of Hardcore this data base? " No1LiveEr:"Unfortunately, none of them. " Reporter: "I think you already read all the features about this new Inception data base, what would you change to this new server? What do you expect from this new Inception data base?" No1LiveEr: "Hmm a very difficult question ... I mostly like the idea itself and what has been implemented. What I would change would be the reward at each stage, I consider that they are too small. Regarding what expectations I have from the database .... I hope there will be more than 2-3 guilds participating in CS " Reporter : " Do you read the News Paper ? " No1LiveEr:" Of course, yes" Reporter : " Do you believe in superstitions? Do you think that the Castle is Cursed? " No1LiveEr: "I'm not a superstitious guy. The castle is not cursed .... The castle will always belong to those who are very united and able to adapt and counteract as quickly as possible. " Reporter : " Did you see what happened to the guilds that held the castle, even yours (Rampage)? If it's not "The Curse", what could it be to create so much chaos inside a guild and destroy the most of them?" No1LiveEr:" I know very little about what happened in Rampage, but what I can say for sure is that not everyone can always be satisfied. And by chance itself we managed to create a new guild and at the same time to gather players who do not make waves and know very well their position in the guild and not only." Reporter :"What do you suggest to improve on NewsPaper ?" No1LiveEr:"I don't think any change is needed. You, as a Reporter, do your job very well and I am always eager to see what other articles you do " Reporter: "Since a mate of yours was banned, what do you think about this rule related to the sale of items / accounts for real money? "The buyer receives free of charge what the seller offers if he reports to Staff." No1LiveEr: "I completely agree even if I was left without a friend (in game), but at the same time it is a rule that can be interpreted differently by everyone. Although the rule is big and loud, I am very sure that there are enough players on the server that manage to break the rule and to take advantage of it .... The temptation is great and there are many buyers :P " Reporter: "I have 4 challenges for you, do you accept them?" No1LiveEr:"Yes, I hope it doesn't take too long " Reporter :"Challenge no 1: I need the names of the 5 players you respect the most on OldSquad and the names of the 5 you dislike the most on OldSquad, with reasons ofc." No1LiveEr:":)) I like: -Makiavelli because he is a close friend and a loyal player and at the same time a team player -RuSuLeTzZz because he is a very ambitious player and does not give up no matter what happens and a good coordinator -mafy because he is an insightful player and attentive to whatever happens - Sparkle because he is a very good player from the old generation and at the same time a good CS player -RedBuLL because he is by far one of the best players on the Old Squad :)) I dislike: -CaddyLLac, KAIDO, Gh0sT, gre4ka, LordCiprix because they are players I never want to play with " Reporter: " Challenge no 2: Tell me what do you like most about our staff team, and what you don't like about them!" No1LiveEr:"Hmmm very hard ..... because I respect the dedication of the staff only, but there is always things that they can do better " Reporter: " Challenge no 3: Give us the names of the top 10 hardcore players that will join this new data base" No1LiveEr:"mafy, RuSuLeTzZz, RedBuLL, LeonidaS, mircy, pandemic, PoooC, Azir, HellDrakE, and, ofc, me :D. " Reporter:" Challenge no 4 : "Give us the name of the guild master of Hardcore?" No1LiveEr: "No1LiveEr " Reporter: "OMG, so, I just interviewed the guild master of HARDOCRE?" No1LiveEr: "Yes " Reporter: "WOW, this is what I call Breaking NEWS !! I wish you a lot of success in this new mission and may the curse you believe in, or not, stay away from your guild in this new database!" Reporter:" Thank you very much for time and patience, I wish you to enjoy this new data base and have tons of fun playing it !" No1LiveEr: "Thank you very much!" This was No1LiveEr's Interview, a top player, a really honest guy and I am happy to bring him inside the NewsPaper hall of fame!
    15. I look dizzy at the calendar and realize in my amazement that a year has already passed since the beginning of the last edition of the phenomenal server "Inception: Back To Origins ". It was a project with great achievements for our players but also for the staff, it was a server that made many players loyal to our community and made them realize that the servers created by Admin and Gion are, in terms of quality, much better than the others that can be found on muonline top websites. There is much to tell about this past server, a server in which the fight for supremacy was dominated by Squadron, one of the oldest guilds who won the first three Castle Sieges without any enemy to offer significant resistance , Squadron is a guild that is legendary on OldSquad (here you can find a short history about this guild -> https://oldsquad.ro/forum/topic/3732-the-history-of-squadron/ ). Also, in this debut, some of the Squadron warriors left the guild after internal quarrels and started building a new guild (Rampage): they gather players from the server and manage to win 3 battles in a row, but, surprising us all, then fell prey to the terrifying Curse that has haunted the Castle for decades and never seems to rest. After these three great victories, they were defeated countless times on Inception by Squadron (a more unite and experienced guild), and the brave warriors had to dissolve this guild and rebuild it under a new name -> HARDCORE. They showed us all on Phoenix # 2 that they can measure up to any guild by taking revenge defeating Squadron countless times (some say they were so strong on Phoenix that they forced Squadron to give up the game early enough). Two other guilds shone on the last Inception, ATTACK and PlayBoys, these guilds joined forces to dominate the server end successfully succeeding. These were the guilds that came out in the spotlight on the last Inception, a data base in which we had drama, victory, disappointment, betrayal/dirty moves, rebirth and ambition, you can read the whole story in NewsPaper by accessing the following link (please read the chapters in order) : https://oldsquad.ro/forum/forum/176-oldsquad-newspaper/page/2/ Another "recent" piece of history: https://oldsquad.ro/forum/topic/3344-hof-edition-13-september-2019-25-may-2020/ You can see there the whole Hall of Fame. This has been the history, but now, looking at the present with my thoughts on the future, I hope to see past great guilds fighting for supremacy, (some voices say that Squadron and Hardcore are already forming their parties and working on their starting strategies, testing everything that can be tested and preparing a stormy start) and I still hope to see at least one more guild that can compete with these two forces! I hope to have a fair and balanced Castle Siege, a fight for supremacy like never seen before !! That being said, your Reporter wishes you thons of success and may The Curse stay away from your path in this new Inception rebirth! PS : If you don't know yet, whether you are a top hinting player or just a casual player, take your time and read all the information that will help you understand how this server works at the next link: https://oldsquad.ro/forum/forum/89-info-rules/
    16. for some reason, after adding harmony and guardian options to sword / mace, i cant use their skills anymore, they just show up as grey (unusable) skills in my spell bar, meaning i cant use the BK combo https://ibb.co/82g973W
    17. Hello, Test server for Inception is now officially open for public. Client can be downloaded from Downloads section of Inception (using the official client for Inception but logging into the Public Test Server). Note: Characters have been saved from the last test server from Inception, you can still test using them. We do recommend you to test only lower stats especially for PvP (in the 0-5rr range or 0-10rr range). Because until the later stages of the game characters MAY suffer changes due to the Dynamic Characters Balance. Feel free to leave your feedback related to early-game chars / PvM as well as any extra feedback you may have BASED on the test-server! Topic where you can bring your feedback: https://oldsquad.ro/forum/topic/3973-inception-2020-feedback-discussions/ Test server commands: https://oldsquad.ro/forum/topic/3328-inception-test-server-commands/ Cheers!
    18. Hello, Based on the Test-Server as well as on the official information topic, we're waiting feedback about the 4th edition of Inception. Cheers!
    19. Hello, OldSquaders! Hope y'all had a nice & safe summer. We're ready to bring you a new great journey into our MU world! We've been working on the past weeks to finish the next edition of Inception, an edition that is bringing a lot of new & fun things as well as a lot of balance features and tweaks to keep the competition level high, as we all seek to. Inception's 4th edition will be officially launched on Friday, 25 SEPTEMBER, at 19:00 Server Time (GMT+3). MOBS will spawn at 20:00 Server Time (GMT+3)! Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-many-details-about-server The Test Server will be released for public starting from next week. As we're always striving for, we expect this Inception edition to be the best to be seen yet in our community. Some of the new things that this Inception edition will feature: Council Group Council will be the "voice of the players" for this Inception's edition. We will interact directly & actively with members of the Council for a better game for everyone. Note: We'll try to have at least 1 representative for each *bigger* guild as a member of our Council, as well as people that had / will have contributions in terms of feedback/suggestions/bug reports/etc. New Stage System Now after a stage is completed it will no longer affect others (the exp of that reset goes back to the same exp of the previous reset). Now apart from the Stage breakers (first 3 people to finish a stage) that will keep their own reward, there will be rewards for everyone that progressed through stage based on the level they had when the stage was completed. Now the EXP boosts for newbies will be added after each stage completion (and will benefit everyone who is not in top 100 at that moment). Important: The players that finish a stage won't be able to continue leveling until the stage is officially over for everyone. A stage will be officially over after 12 hours since the 3rd player finished it. Exception: If the 3rd player does finish the stage between 15:00 and 22:00 server time then the stage will be officially over only at 10:00 next day (due to sleep interval). This is meant to assure the next stage will be more fair in terms of competition. So, by progressing through the stage you'll win both rewards and a better position to compete for the next one. Dynamic Characters Balance Now after each stage, we'll be adjusting the characters that either OVERPERFORM or UNDERPERFORM in either PvP or PvM at that stage of the game. The adjustments will be based on the Council's feedback. Duel Gamble System Fight your enemies and/or friends for bets in jewels/credits. Winner get em' all. More info about it you can find on Official Topic -> PvP System -> Duel Gamble System. Imperial Guardian V2 along with weekly rankings for speed-run records of parties Enjoy a harder Imperial event alongside personal rewards, extra optional rewards as well as weekly rankings for speed-running competitions in teams of 5 different classes. More info later. OldSquad Soccer System & Soccer Nights Had a bad week? No problem, @Gion will guarantee you have a fun experience on our Soccer Nights to make it up (hosted usually in weekend). No friends/guild needed. Everyone will be part of a random-made team based on the registration pool. Extra Warehouses ingame Starting from this edition, players will be able to access multiple warehouses on the same account. Basically, you will have your *MAIN* warehouse as usually, and you'll gain access to extra (empty by default) warehouses where you can deposit your things: Non-VIP characters do have 2 extra warehouses. Dealer & Hunter VIP characters will have 3 extra warehouses. Professional VIP characters do have 4 extra warehouses. In order to access such extra warehouses you need to type the command /ware (0/1/2/3/4) where the number = warehouse number. Example: /ware 0 (will switch to your main warehouse, which is always set by default and after each relog). Example2: /ware 1 (will switch to your 2nd warehouse). Note: Characters that had VIP and it expired will no longer be able to access the extra warehouse(s), but items will not be lost, they can be accessed back after you renew your VIP. Note2: The Game Warehouse from Website does use ONLY the *MAIN* warehouse. Improvements to the Mother-Kid concept to make it more feasible towards (re)populating Inception Lower wait-time for transfers, faster peace Wormhole, additional transfer options for those that started Wormhole later but managed to make enough resets. Separated sub-server for gens maps (Server 2) to improve performance Extra things: All the improvements, fixes & new features that were added since Phoenix's start up to now have been adjusted accordingly and added to Inception as well. Now you can get DDI% (from harmony) only from item level + 11 (instead of + 9). Note: Maximum DDI% per item is now 5% instead of 7% (1% at +11, 3% at +12, 5% at +13). Credits reward for submitting a Guide and have it accepted. Credits reward for submitting a Suggestion and have it accepted & implemented. IMP now increases damage / wiz damage with +12% instead of +20%. Demon now increases damage / wiz damage with +18% instead of +30%. Now there's maximum 4 GM boxes that can be obtained by each loser of CS. Now if the GM of team with lowest points at CS has quitted, the 2nd lowest points team will receive the periodic Life Stones. + many other things that you can find by reading all of our info as well as playing the test & the official game. We're here for an EPIC edition, hope you're too! #MakeMUGreatAgain!
    20. It's been two weeks since the last episode of the great war for the supremacy of Phoenix was written. Hardcore, after defeating Squadron in the last battle, managed to win the battle that followed, defeating OneSteppy (a new guild made by former Squadron members who started collecting all the active warriors on the server), so, the Hardcore ones won by a difference of about 2k points, although OneSteppy warriors did well on the battlefield and managed to consolidate their strategies, however it is a new guild with new players, it takes time to consolidate the roles of each player and to build a solid team that would put Hardcore in trouble. Time passed, the fights for the Big Bosses given in these two weeks were divided, in the mornings the ones from Hardcore managed to defeat most of these bosses (because they didn't have opponents), but in the evening the ones from OneSteppy dominated most of those fights. Sunday finally came and a new battle was preparing to be written with a lot of blood in the pages of Phoenix's history by these brave warriors. Hardcore, in the position of server leaders, although they suffered stinging defeats at Medusa or Selupan, and even if they seemed dejected all week, they begin to gather their active warriors and form parties, they bring inside the castle about 15 fighters and prepare the defensive. They do not seem to be interested in upgrading gates or statues (later, I found out the reason, in the last fights they were demolished before the first 15 minutes so their upgrade would have been useless because only after the first 15 minutes of the game holding the castle matters). On the other side, the ones from OneSteppy, having the boosted moral given by the small victories accumulated during the week, are preparing the attack, again, without using any strategy that would imply blocking a build, but still having an advantage of 2000 points, and very good morale, unleashes the attack. It's a balanced fight, it's like a clash of two tornadoes, both guilds give their best, the crown switches from mafy's head to BedeJutro's every 5 minutes. Both guilds are focusing only on the attack, and they don't seem to concentrate enough in defense, that's how the minutes go and everything is balanced, although the middle of the battle seems to be dominated by those in OneSteppy who manage to kill mafy many times, thus gaining precious points. Towards the end of the game, the people from Hardcore seem more lucid and start to gain ground .. but not enough to win. Related to Squadron, not all the active players moved to OneSteppy, some of them made a new guild called Raise and I saw last days some of them helping Hardcore on bosses, even though everything seemed ok inside the Squadron, it seems that different interests and quarrels made these players split into these two guilds. Although we saw RISE players last two weeks helping OneSteppy, last week those brave warriors won by their own forces . Surely time will tell us the answers to these questions that arise after these moves on the chessboard of Phoenix leaders : Will the RISE guild decide to attack the castle independently? Will they build a guild that is competitive? Will the OneSteppy guild receive support from their former comrades? Will Hardcore be able to return to supremacy? (if it wasn't the 2000 point penalty they would win but with a small difference of points) As I did on last article, I will end the article with the top 10 best killers of the week, led by Tokyo, the M.V.P of the last Castle Siege, and the achievements of the 2 guild masters mafy and BedeJutro the newest leader of the server. Rank Character Name Class Resets PK Points Death Points 1 Tokyo Dimension Master 5 97 2 2 Moonlight Fist Master 5 80 17 3 RuSuLeTzZz Dimension Master 5 64 8 4 Voymax Fist Master 5 47 2 5 SupremeMG Duel Master 4 46 18 6 DuK4N Fist Master 4 39 3 7 Diablo Blade Master 5 28 2 8 BlooDySUM Dimension Master 3 27 28 9 TszakTszak Dimension Master 4 26 19 10 Crucify Fist Master 5 25 21 11 mafy Lord Emperor 5 1 12 12 BedeJutro Lord Emperor 5 0 5
    21. Yesterday was a sad day for me and probably for many other players in our community, the third edition of Inception (formerly known as max 30 rr) has come to an end, but I am delighted that this phenomenal game has once again managed to amaze me, to surprise me and to awaken me again all possible moods: happiness, sadness, disappointment, pride, etc. I went through all the mixing feelings again along the server and I am convinced that you have experienced these feelings too! Inception, a server born from the passion of ADMIN for this game, had a long life of 254 days, that means over 8 months that kept us all connected and reminded us of the old style game-play, just like every server launched by Admin does it, bounds friendships, restores past friendships making it possible for players who played together 10-15 years ago on servers with high difficulty to meet again and bring back emotions and memories full of nostalgia. It was an intense server with tight battles for supremacy, there are XVlll chapters from The Curse "Back to Origins " written in the NewsPaper section. The News Paper reached a record on number of views, there were intense fights in the written lines of the players who moved the fight from the game on the forum and in chapters VII and XlV I was afraid that Admin will have to call the firemen to prevent the flames on the forum from burning to the ground the whole editorial office! The Curse "Back to Origins " aroused the interest of the players whom I want to thank in this way for appreciation but also for criticism !! It was a sad day, since Inception got to its end, but I am convinced that when it will come back to life in September-October period will bring us again the fun and will have even more fun then on this edition. Lets make MU great AGAIN together, guys and, enjoy playing Phoenix #2 until then! As a great edition of Inception is over, I will end this article by letting Gion to share his views and experience about this server: Gion : "Hello, ladies and gentlemen ! First of all, it is an honor for me to have the word, especially the last word. It is an honor talking about Inception, it is an honor having you around and I think that I am very, very lucky to be a part of this and to be able to get to know you. Again, our community, powered by you, was "on top of the chain", breaking lots of records, from the number of online players, to the Castle Siege fights and to the OSGM Events. We had the opportunity to see top players, top strategies and not only. We saw new players rising and shining on the highest level, tho we saw empires crushing. "Curses", drama, hard work and even envy. We had a little bit of all. We learned a lot, and not only by technical means, but we learned a lot about each other and I hope and I also know that this will help us in the future, in terms of a higher quality community, as a whole. Special thanks to ADMIN and Reporter, they were the sparkle that lighted up everything ! Thank you very much and we are looking forward to meet again ! Best regards, OldSquad Team "
    22. Hello, The current Inception edition has passed its deadline and due to the amount of players left active there is no point in keeping it online any longer. I highly believe it was our best edition yet, if we look at how long it was fully active (more than 4-5 months). It had a total of 28 patches (big & small) during a period of 6 months, that improved its overall quality further on. We think that we've reached a good & stable formula for our Inception server, which we'll try to conserve as much as possible for the next edition(s) where we'll focus mostly on quality of life improvements/features and characters tweaks, without any BIG concept changes, as it worked really good with the last iteration. The 4th edition will start somewhere between September and October. As for now, Inception will be closed tomorrow (24.05.2020) after the global maintenance. Thanks to everyone that took part in this edition and especially to those that kept playing it on the long run! HoF has been updated:
    23. It was expected by many of us, it was desired, and in the end it came !! Phoenix, a project created for the revival of Old Squad community, has been amazingly successful in its first edition and has achieved its goal by bringing Old Squad to a higher level of game play quality and lots of fun. Now, this project is going to be reborn in a new era, an era in which we live dark times, in which we are kept (almost by force) inside our homes, Phoenix was reborn last year to give a refresh to our community and this year it is meant to bring into the hearts of the members that are part of this wonderful community hope, love and especially the LIGHT which will, eventually, pierce the darkness that came upon us. Until then, since we all should stay in home, as isolated as possible, Phoenix will make this isolation much easier for everyone. The beginning of this long awaited server is very close and I have some tips that I hope will be useful for all of you: Put your hand on the phone or on the keyboard and call all your friends to play, my advice for you is to be at least 4 so you can develop a startup strategy, but if you do not have friends who want to join the adventure, do not worry, in time you will find lots of friends in our community who are looking for a permanent party member ! If you haven't been to shopping yet, I suggest you do so, buy plenty of coffee, teas, spare mouse and keyboard and everything else you need for a longer period of time because you only have a day left until the madness unfolds on us. Phoenix will keep you inside your house because this server will be an intense one with a lot of fun but difficult at the same time, a battle for supremacy is announced, one that has not been seen for a long time in muonline servers. Test server has already been released, all you have to do is to enter and test everything : spots (hint: analyze the best route from devias to karutan2) , test stats build, study all topics linked in the end of the article because they are the most important ones, topics that you should not miss! After reading all that information you should be up to date on how to build your favorite characters, and you can choose the one that suits your style. On Phoenix server every point does count, every buff / potion can make the difference against your enemy, you don't have to think twice before you start building if you test ahead, test everything that can help you on your way to the top! Link for the must "know" information : https://oldsquad.ro/forum/forum/159-info-rules/ After reading the most important information, after you have succeeded in testing everything you could, and, of course, after your strategy is built, here are some interesting articles that will make you understand how the fight for Phoenix's supremacy was in its first edition, and many other interesting things in the interviews that I managed to get from Admin, Legion, or some of the most important players in the Old Squad community, (I say "some" because this community has a lot of very good players and I wanted and I will still want to interview as many as possible). https://oldsquad.ro/forum/topic/3453-phoenix-curse-history-of-castle-lords-and-guilds/ https://oldsquad.ro/forum/forum/177-official-interviews/ Have fun reading and be ready to get into NewsPaper Spot Light!
    24. Hello, Due to the current global outbreak, we've decided to increase Inception's EXP for its remaining life, so people can have a bit easier time playing it while they're at home. Normal EXP: Doubled. ML EXP: +50%. We're also working hard to bring you the new Phoenix edition as soon as possible. Happy gaming and stay safe!
    25. Guys we do have one server in Inception, I wanna know what is your opinion on it. My opinion is that one server is kinda tight for all players, mainly when you're not that strong. I can tell you an example: When you're not that strong and you spot a Golden monsters in an invasion, you begin to hit it and it takes a bit long to kill.. When the mob is half life, another way stronger player cames, kill the mob and "steals" the reward from you. It would prevent the new player to grow as they could have. It's worth it to keep in mind that I am not complaining, but I do think that a server other than the current could bring some benefits. I'd like you to kindly share you thoughts about having one more server and how it could bring benefits or whatever. Thank you.
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