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    Showing content with the highest reputation on 08/27/2019 in all areas

    1. ADMIN

      Future&EE

      You asked for my opinion, I'll tell you mine. I've thought about this subject long time ago, but never imagined that people would really want such thing. So, what was my idea about this subject: - Make EE buffs useless on normal Server (1) so nobody would have to make EE for leveling up (and balancing the content for no ee-buffs parties). - Let the EE still be a choice, but just for dedicated EE's or simply AE's as hybrid builds for CS (that means buffs will be decent on Server 20 - mainly CS). - Bring down the limit of accounts per IP+HWID to 2 from 3 to match the No-EE needs. Of course, this are just my thoughts, but if people really like such idea I can make an official poll for it (but we need to hurry up as all mobs must be reworked for such thing).
      3 points
    2. trololo

      Future&EE

      On the eve of a new max30 i want to ask @ADMIN and community, opinion about EE in future projects.I think it's time we give up this class in the future, because it only brings discomfort to the game. We are all different people, with different desires and capabilities, someone can play in 3 acc, someone on turnover are not willing to work so hard and want to play only in 1 window. And in the end, the winner is the one who at the right moment has Buff. And this greatly affects the balance, many do not realize that strong character is the sum of all aspects: class, items, party and buff which can also be better or worse. What its ur opinione about that?
      1 point
    3. ADMIN

      Future&EE

      We've been there, done that. There are 2 major problems for setting up a limit: - You set it to 2 acc per IP+HWID (while EE is a must) and you have a lot of problems with people that play from shared IP's (real examples: students on dorms) as for example 2 people same IP, 1 must make his own char + the EE and the other has no space to play. - You set it to 2 acc per HWID (while EE is a must), you'll fix the other problem but new problems appear as it's easier to bypass the limit for people with multiple devices but same IP, giving them an advantage. So the best option (from almost 4 years experience) is 3 ACC per IP+HWID (of course, in our current context where EE is a must).
      1 point
    4. Nice to see that OS is improving with every edition. I am glad that ''''OFF-ATTACK'''' is available to everyone as it was my biggest con for Phoenix and was the main reason I couldn't keep playing. If you can't spend all day at home , this feature becomes one of top priorities when choosing where to play and I am happy it finally arrived here in OS. It would be great if time-window could be extended to more reasonable limit: 12h (non-VIP) and 24h (VIP), as fundamentally this feature is meant to be used when people go to work or sleep what is usually 8+ hours. I wish you good luck with Inception and hope you will consider our feedback to make next edition best there ever was!
      1 point
    5. Current arena reward is reflecting stage 1, on stage 2 we may add jewels as well for 1st place. BWQ is boosted from that aspect in order to raise the amount of sets made from her. 2 items dropped from 1. 60% chance for 2 options (from 20% as it was). Info about options chances for everything can be found on Drops & Economy System. 380 items will only be achieved on Senior Mix (as well boosted to 2 boxes instead of 1). 380 non exc will remain with a lower drop on Swamp but W4 mix will be made from Exc 380 items (any 380 item except RF ones, both set items and weapons). This will assure that CS rewards will remain important even in the latest stages of game, so you'll have to make senior mixes as well for W4. Due to that, the difficulty was also tuned down on the other part (wings level to +12 instead of +13), and it may be tuned down more depending on game progress, when w4 will be released.
      1 point
    6. Swamp, like Max30 edition I think.
      1 point
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