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    Showing content with the highest reputation on 10/13/2019 in all areas

    1. Last week we had the first true Castle Siege on Inception: the Guild Squadron, that dominated the server since the first week, defended the crown against the guild RAMPAGE (guild built by former Squadron members). They were the only guild who had the courage to register and even attack Squadron, I am saying this because anyone who knows the history of Inception Castle Siege knows that since the server started, several guilds registered every week, but no one had the guts to participate. The beginning was incredible, RAMPAGE had a first lightning attack and RedBuLL registered quickly, transforming RAMPAGE in defenders even from the first 30 minutes. Squadron, led by Voyager, regrouped fast and went in, in a storm attack. The fight was tough, Squadron had some failed attempts, but they managed to regain the status of defenders. What followed was pure insanity, after the first hour of intense fighting the score was balanced, the fight hotter than ever, each guild organizing and changing strategies on the go, but then something happened, RAMPAGE was losing more time than Squadron with organizing assaults, and the warriors from RAMPAGE fell more often than Squadron's in the Throne Room, giving free points to Squadron. Also, RedBuLL started to be attacked seriously and even Squadron started to break off in score, moreover RedBuLL began to be defeated by trying to seal, all the details began to count as time was passing by, and the number of points received by the defense guild increased. Squadron distanced from RAMPAGE and, in the end, they were still the Masters of the Land of Trials, keeping the crown on Voyager's head in the most important Castle Siege so far. I said "so far" because not all the functions of the castle are yet activated, the brave warriors from Squadron will only be able to enjoy Ancient Drops this week, following that after the next Castle Siege, besides the ancients, the guild that owns the castle will be able to benefit from the most important treasure at this time of the game, a treasure that, properly managed, can strengthen a guild to such an extent that it can become invincible, this treasure is called Lord Mix . After this amazing Castle Siege, some people said that RAMPAGE lost this fight because of their organization, others argue that it was because of their main party including the guild master was 70 levels below the main party of the Squadron. They also say that because of this RedBuLL died 3 times in the throne room, other people say that RedBuLL died because he did not have a correct stats build or was in lack of SD potions. After this Castle Siege six Squadron warriors were ranked in top 10 player vs player: The "invincible" Zutto who again smashed everything in his path, accumulating over 100 kills only in this Castle Siege, Rampage warriors did not find the heel of this Achilles, in conclusion was not even defeated once; Exillia ranked the second, he accumulated over 70 kills, and he was defeated only 10 times; Snajper is ranked number 4 with over 40 kills and only 8 deaths; FKingCunt is ranked no. 6 because he killed RAMPAGE players over 40 times and he has 12 defeats. Ranked number 8 is Trippy with 37 kills and 6 deaths, and last, but not least, is hAse, which has accumulated 36 kills and died only 9 times. On the other side, there are only 4 RAMPAGE warriors in top 10 Castle Siege player vs player rankings: Ranked no. 3 , WhiteBK was the best killer of RAMPAGE guild, killing 60 times Squadron players and registering 30 defeats, ranked no. 5, Ganacci has 46 kills and 19 deaths. darkyo is ranked no. 7 because he flamed 37 Squadron players and died only 4 times; Sparkle ranks 10th in this ranking, with 28 kills and 21 defeats. Some questions seek answers after this Castle Siege, and these are the following: Did RedBuLL and the others took The Curse with them when they left Squadron ? Immediately after this defeat strange things happened to RAMPAGE, Fatman erased his character, and the members from mafy's party were seen sleeping among the "secondary characters" in Icarus, while the Squadron looks like a united and stable guild, apart from the fact that they lost Snajper who wanted to change camps and join the RAMPAGE guild, but after leaving the guild, Oklahoma took all the items and credits from his account. If Squadron will lose the castle this week, will the Curse make its presence felt in this guild? When will the other guilds wake up? The Assasins seem more sleepy than ever, they lost DIEEEEEEEE ("voices" say that internal fights related to drops made this hero leave the guild ) and I didn't see any recruitment that could replace the loss of a player as active as DIEEEEEEEE. TheRiper probably will not count even if they would want, because of 2 resets average players. Immortal registered again, but they have only 1 party "alive" and it's way too low. Other questions arise in the minds of the players from Inception, questions related to Squadron, this desired and controversial guild , which has all the spot lights on it : Is it normal after you help someone to leave the guild and "change camps" without being punished ? Is it normal to punish former guild members by trying to ban them with posts from the guild chat? Some players claim that you have to pay for treason, the same people claim that insults should be punished no matter what chat they are written on. On the other side, there are the players who claim that what the Squadron did was shameful, especially because they also took the credits from the account, and about guild chat that should never go public. Which of them do you think is right? You can leave us messages as a reply to this topic.
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    2. Ι think we have a lot of people here who have to apply: https://www.nasa.gov/careers/search-and-apply 😂
      1 point
    3. About Immortal: I don't play anymore (actually since the 1st week of the server) but sometimes I log in website and register them for CS, just in case somebody wants to go and for the trolling ofc
      1 point
    4. ADMIN

      [Interview] Zutto

      I usually ignore characters discussions but I should make things clear about BK, because you're misunderstanding way too much. So, let's be 100% objective now, and forget about your own characters and just look at the bigger picture. BK, as a character, does struggle the hardest from all characters at Hunt and even PvM. It's the least wanted in parties and the lowest DPS on hunts. PvM rankings does clearly shows that. BK's without permanent parties or guilds to help them gear up and level-ul are really hard to keep up with the rest of characters, especially in the long run. BK's without at least decent combo skills are even trash on PvP, except of hunt/pvm (which means like 70% of game). So, under this circumstances, how can you not be THE BEST on PvP, when you have both gear, combo skills and ofc, a bit of LUCK? Why would any average BK players would ever play BK if they won't know that the "struggle" will be worth it and they will shine on PvP at least? Yes, there are exceptions like Zutto that also was very active himself and had an entire guild to help him gear-up/level-up, apart from his combo-skills. But how many Zutto's are on server? Until now, only one. Rest of BK's are just decent or worse. Imagine if under this conditions, Zutto's wouldn't shine on PvP, what about rest of BK's? They would be completely useless. Ok, now moving forward, BK vs any other class from game, does NEED to perfectly manage 5 BUTTONS, in order to be good, while rest of classes mostly manage 2 buttons. Going further, let's take the SMG as example now. He's top hunter while also 2nd pvp class currently after BK. So SMG currently does enjoy both gears/credits and etc. from hunt and also PvP things. Why would not be fair for good BK's to be better than a Character that is already Top hunter and much better at PvM? Ofc, things will change as game progress, because, if we look at SMG, he may be better now, but other classes are also upgrading their class-buffs during progression, while SMG does not have any extra benefits, and also missing the Helm item for extra options later on (like 7% extra ddi). As a conclusion, everyone can play BK, but not everyone can have the same success with it. If some have, they deserve it. Everyone is free to say whatever and want the best for his character / blame the losses on other characters, but this is the reality, just like in WoW (one of the biggest and best MMO's) some characters are better than others at different things, some are just decent at everything, some are better/worst in early/mid/late game. If a game like that does work like this, what you except from MU?
      1 point
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