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    Showing content with the highest reputation on 11/19/2020 in all areas

    1. It's been 2 weeks since I wrote the last article about the spectacular fight for supremacy. In these two weeks the time seemed to be frozen, everyone wants to take advantage of this moment (so the server became the most balanced server in the history of OldSquad) except OneWar, no one wants to go for the 15th reset because it enters the stage, and one can lose advantage, or does not recover the gap, but in the meantime we have a balanced top 100. Right now everyone in the top 100 has 14 resets or is just one step away from it and this is lovely! The balance is "at home" on OldSquad after almost 2 months of play and promises incredible battles for supremacy. Speaking, the two battles have been fought since then, the first of them was dominated from beginning to the end by Hardcore, they took advantage of the disorganization of opponents at that time (Neutral, Diamond and FORMOZA). While on the Hardcore side we could see the "perfect" organization, the other three guilds were simply MASSACRED, they had chaotic attacks, disorganization, not even a bit of vision or any strategy, at one point the castle looked like a huge spot on which the Hardcore warriors were quietly leveling, having in the foreground these three superstars: RuSuLeTzZz "The Machine Gun", "The Crusher" mafy and Mu3rTe "The Death Bringer". Time passes slowly, very slowly as if to prolong the agony of the three guilds with fighters who came to the battlefield with "plastic weapons". Eventually the fight is over and Hardcore remain invincible after the most unbalanced fight from the beginning of the server until now, It was just an "easy practice" for No1LiveEr's crew, a victory without any emotion. The following week was a busy one in our community, Neutral was in the forefront, disbanding after that shameful defeat, and a new scandal shook the forum... Chukundah, Snook and Venom robbed Hardwell, Zutto and FKinGCunT in revenge after Zutto did the same thing by robbing Snook, an entire drama was unleashed and The Curse that has been hidden so far suddenly hit so hard cause probably forever splitting the warriors from the second guild as power on the server. "The Amazing" Zutto gave up the fight, Trippy too, FcKinGCunT went to Hardcore (this week), Snook and Chukundah's party joined Dynasty, Exillia and few more went in Diamond. The week passes quickly, a new guild takes shape under the leadership of Fane, who collected one party from Neutral and FORMOZA's core. We saw in the past that he is an experienced leader in the fight for supremacy, who, after a break of about a year, returns to lead a guild in the Battle for Supremacy, its name is Dynasty and looks very promising. Diamond is reorganizing the strategy after the last defeat, also receiving some fresh forces from Neutral, and MIDGARD is still looking for a strategy, their alliance with FORMOZA did not seem to work last week, they got only one Lord Box, so this time they will go on their own. Eventually these 3 guilds register at Castle Siege and for the first time we see a guild (Dynasty) registering signs of lord to ban a build, it took 5 weeks to see this "miracle" - a strategy to consider. Sunday came, the invincible Hardcore Warriors are preparing a new defense, everything seems to work perfectly for them, with the number one enemy guild destroyed, and with an unprecedented victory in the last week, everything seems to be "a new walk of recreation through the land of trials" for them. Dynasty, to everyone's surprise, although they registered 305 signs of the lord, didn't ban any build, but from the beginning the fight seems balanced, Diamond and MIDGARD tries to keep up, Hardcore has a handicap of 3000 points but seem to recover well and and after the first hour the score is: Dynasty 4548 points, Diamond 2886 points, MIDGARD 2142 points and Hardcore has 461 points. In this last hour, the fight for the switches seems to be disputed between the Dynasty and Diamond guilds, the ones from Hardcore are focusing on kills but it is a strategy that doesn't seem to bear fruit because enemy stamps don't fall anymore, the chaos that took over the other guilds last week now seems to be spreading over Hardcore, although they score a lot of kills, they fail to register because they are losing the fight for switches and so we enter in the last 25 minutes, the crown on No1LiveEr's head starts to shake seriously, Dynasty seem to be in control, Diamond doesn't seem to give up even though they are a little behind but they are in the defenders' position, while MIDGARD doesn't seem to matter too much. Since the beginning of this last hour, the score in the last 23 minutes is as follows: Dynasty 9510 points, Diamond 6300 points, Hardcore 4242 points, MIDGARD 3424 points. Time passes in favor of those in Diamond who slowly recover the deficit of points and before the last 5 minutes they are on the 1st place with a very small difference of points. The fight between Dynasty and Hardcore for the crown is won by Hardcore in these last 5 minutes and those from Dynasty have one more chance to register quickly, but this does not happen and we have in the PREMIERE a guild that manages to end Hardcore's domination. HVMAN snatches the crown from No1LiveEr's head and can celebrate with his team the first victory on this great war, a victory that slipped through their fingers in the past, a desired victory, a hard worked victory that could not be more beautiful, a victory won in the last 15 minutes that these warriors will not forget soon. On the other side, MIDGARD, if they hadn't let their guard down and continued to fight like in the first hour, would have scored a lot more points. Dynasty: if they would've built a solid strategy based on a build-ban they could have won, anyway they had a good performance, while Hardcore although they accumulated until the end 7022 points would not have won this fight even if they had not had the disadvantage of 3000 points. There are "voices" that say that "arrogance" combined with the attempt to repeat the strategy that humiliated 3 guilds a week ago was the biggest weakness (Achilles heal) for this great guild that dominated the server from the beginning until now. These "voices" say that now they are the ones hunted by the curse, invoking the fact that the leaders of this great guild no longer understand each other, the proof being that No1LiveEr is no longer a member of the main Hardcore party and he starts to fall from top. Was this the end of the Hardcore empire? Will Dynasty be able to fight the same without the help of FORMOZA's core players? Are we preparing for a "Diamond" era? The only thing that is certain is that the crown will rest on the head of the leader who has the most ardent and daring warriors, the guild most hungry after victory, with the greatest desire, will proudly hold the supremacy of the server
      2 points
    2. Exilia

      Class Ballance.

      Yes, technically it's ranged class since we can shoot the arrows from a far, but if we ever wanna actually deal any damage, we kinda have to stay in melee range. Multishot dmg cuts off big time if we stand even one tile away from the closest possible position of the target. And with ice arrow or penetration it's not possible to kill anyone that's even remotely close to the gear / stats you have. Another thing that should be taken into consideration is that weapon upgrades ain't gonna do a shit for us. The difference between +12 and +15 bow is roughly around 60 damage. Maybe it's the same for bk/smg/dl, idk since i didn't test it. But meanwhile sm and summoner benefits around 2k dmg from this upgrade at this point of the game. And the gap is going to get even higher after every reset.
      2 points
    3. Phantomel

      Class Ballance.

      So, if I understand this well, you want AE to be as strong as RF is in pvp. Let me remind you that until 15 resets the RF was a total joke. BK is the worst in PVM BY FAR and BK's still get their ass kicked in pvp by other classes somehow, due to our very low capacity to CC or gap close on them. Elf is supposed to be insane in PVM early/mid and mediocre in pvp(though I'm pretty sure elf kicks ass, and excepting DL they can still win vs other classes in pvp due to their insane burst). Will you guys do anything about destruction(higher slow chance)? And if you guys will not buff the bk in pvp(it's the only unchanged class since the start of the DB), can you at least buff a bit his pvm capabilities? I know bk isn't supposed to be a hunter/PvM char, but atm. bk is a huge joke, and we're forced to make alt chars for pvm purpose - I'd rather go hunt with my 6rr AE than with my main bk. Also if you don't have a premade group to carry your ass, Imperial event is just another event that us BK's don't have any chance of getting rewards from ranking, cause no one will take a BK in a timer run just to ruin it ^^. I know you guys like the ideea of missing one combo - lose pvp, and I understand that you are long time BK players, but compared to other classes who are ranged, have slow or higher movement speed and insane damage, BK is just a joke. As much as I love BK and the whole class fantasy thing(Tank character who likes to go toe to toe with foes) I'm really thinking of rerolling into something else. Also, AE is said to have medium damage, but compared to other classes that have medium-high damage, or high burst damage as you said, I'm pretty sure AE dominates every world boss and events, and I think that anyone that is active on server can confirm - Also, I like the idea of starting to let the elves use their buffs outside of CS as well(weaker version)
      1 point
    4. ADMIN

      Class Ballance.

      Those that depend on macros to play BK will never play it at its full potential, and if you as player can't pass a macro level on combo you shouldn't play BK at all. What is actually a macro? It is a registered sequence of keys pressed either by keyboard or mouse, or both, that goes on an repeat loop, based on the speed and etc. you initially set. Why it sucks compared to *good* player skills? If you get "stucked" (which always happens on PvP, the moment your character stops from attacking by having a "hurt" animation) your macro will continue its sequence and combo will fail (as you are stucked, can't get out those skills) -> combo fails. If player skill is involved -> player does stop the combo sequence during the stuck moment and continue after it -> Combo succeeds. If you get stunned (by BK mace ML, sleep, ice arrow, etc.) your macro sequence will continue but your skills won't -> combo fails. If player skill is involved you can control it, either restart it if you don't have time or finish the remaining skills -> Combo succeeds. If you get "pushed" by either other skills (earthquake, lightning, other bk/mg weapon skills) or even by your own weapon skill (cyclone/etc.) - your character will move a bit before continuing the actions you put him to do - your macro sequence will continue but your skills won't -> combo fails. If player skill is involved, you can control it, same story. If you miss the cyclone skill (purely "MISS", due to ASR/DSR PvP) - your macro sequence will continue but combo won't work as 1st skill missed. If player skill is involved then you do another cyclone until you don't miss so your combo can work. And so on, just the most important aspects where macro sucks, which are in most of cases. The only actual use for such macro where it does help is on PvM or stationary targets that doesn't attack back. Especially for him, but for anyone that thinks he can beat good (even if rusty) BK skills with a "macro", and only with a macro. I don't neglect people's actual real skill on BK, as I know very few BKs, but for sure I know that any decent BK can beat a macro and I'm personally up to prove it anytime, and I'm sure Gion is up as well, not sure if Legion wants / have the time but he's another good BK I trust on the job.
      1 point
    5. ADMIN

      Class Ballance.

      I invite you to create any macro you want and then choose a duel with either me, gion or legion on same build / items / and so on as you choose (2 chars cloned). If you lose you're out from this community if you win I give you 5000 credits. Normal duel first to reach 10 points. Let me know if you agree so we can set it up and stream it as well, if you don't then just never post anything as you're talking more than playing.
      1 point
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