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  • Knightmare

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    1. Thanks
      Knightmare reacted to TOMMYskillfiger in Class Ballance.   
      they were not novels but facts on the otherside the only thing you did on your posts were to qq or rage. Since i played dl in last db and i wanted to quit cuz i had to play with this shitty firescream especially on pvm its disgusting i suggest to keep setting like it is now for cs purposes(sv20) and make him more of glasscannon thing outside of cs (sv1/sv3) (i dont know if its possible tho)i guess most dl's if not all would prefer to play as semi glasscannon with the mobility they got from horse/earthquake 
    2. Thanks
      Knightmare reacted to Juri in Class Ballance.   
      I think DL was hit too hard, but will se how it goes. I would consider giving back some damage for chaotic and maybe reduce def/defense rate of dl.
    3. Hype
      Knightmare reacted to ADMIN in Class Ballance.   
      I invite you to create any macro you want and then choose a duel with either me, gion or legion on same build / items / and so on as you choose (2 chars cloned). If you lose you're out from this community if you win I give you 5000 credits. Normal duel first to reach 10 points. Let me know if you agree so we can set it up and stream it as well, if you don't then just never post anything as you're talking more than playing.
    4. Like
      Knightmare reacted to ADMIN in Patch 4.5.5.0 - 24.11.2020 - Stage 2.1   
      Release date: 24.11.2020 at 17:30 - There will be a small server restart.
      Congrats to OneWar, Snook and Venom for finishing the Stage 2.1!
      News:
      People that progressed through Stage 2.1 can use /stagereward to get their reward based on the progress, after the Patch is up!
      Make sure to update the client via Launcher / Manual patch after it will be up.
       
      Changelog:
      [UPDATED] You can now continue to reset up to 20 resets. [UPDATED] EXP for Stage 2.1 (15rr) is now removed. 15th reset does have the same exp table like 14th reset. [UPDATED] 3rd Newbies EXP boost added: 0rr: 500% EXP (constant level 1-350). 1rr: 500% EXP (constant level 1-360). 2rr: 500% EXP (constant level 1-370). 3rr: 500% EXP (constant level 1-380). 4rr: 500% EXP (constant level 1-390). 5rr: 500% EXP (constant level 1-400). 6rr: 400% EXP (constant level 1-400). 7rr: 400% EXP (constant level 1-400). 8rr: 300% EXP (constant level 1-400). 9rr: 300% EXP (constant level 1-400). 10rr: +200% EXP  11rr: +200% EXP  12rr: +150% EXP  13rr: +100% EXP. [UPDATED] Released Sign of Dimensions in drop (mobs level 90+) - for Doppelganger. Note: We're going to release Doppelganger Event either tonight at 00:00 or tomorrow, we are a bit late with it. [UPDATED] Droprate of Jewel of Bless, Jewel of Soul & Jewel of Life slightly nerfed across all maps, keeping the tier drops the same. [UPDATED] Illusion of Kundun has been buffed. It will also drop any ancient tier now. [UPDATED] Released GGDs. [ADDED] Banned Build at CS will now also be shown on website -> Castle Siege. Note: Maximum time to ban a build on Sunday reduced from 16:45 to 16:00. [FIXED] Some of the items that got their level modified in previous patches (like kundun / kb / etc.) were still having the initial level on client-side, showing wrong CM rates when being used. [FIXED] Change Race to correctly return the ML Points. [UPDATED] Vote now requires at least 4 resets. [UPDATED] Selling items on Market now requires at least 3 resets. [UPDATED] Now you can sell characters on Character Market that have at least 8 resets. [UPDATED] Now you can no longer sell Small Wings/Capes on Market. [UPDATED] Now you can no longer get a Target on Mercenary Quest that is already being targetted for Quest by another mercenar. [UPDATED] Now Event Entries will reset at 00:00 instead of 22:59. [UPDATED] Now after each CS Erohim will be buffed in terms of DEF & HP (no matter who is winning). [UPDATED] Now Reset Fruits will reset 600 points per fruit instead of 210. [UPDATED] Reset Fruits have been removed from Old Boxes 1 & 2. [ADDED] Character Lock System V2: Now it will also prevent the locked character to move items (from vault, character equipment / inventory / store, etc.) Now after you use /lock for the first time it will work like this: The permissions will no longer be disabled when you use /lock, basically nothing will happen in that moment. This means that you won't have to use /unlock every time you relog char / move from (to) gens-maps, etc. Now, every time you LEAVE ACCOUNT (select server, x game, dcfriend, etc.) there will be an auto-lock on your account, as long as the /lock was used at least one time. The password from the auto-lock is the same password you used last time for the /lock. After your account is logged off, the next time you (or someone else) does enter it, it will firstly have to /unlock the account in order to further use it (no matter if you/he change server, relog, etc.). This improvements are meant to help with the following things: Improve the quality of life for those that use /lock (so they have to /unlock the character only when they leave account instead of every time they warp to other servers, etc.) Provide high level of security for your account (so people that disconnect you & want to steal your things they must first pass the /unlock password). Note: From now on, if you choose to use this system (which is highly recommended for those that share their account/pass with others) you will have 95% security to your in-game things. The only things that can't be protected with /lock are the items from main-vault (which can be accessed / moved / stealed from website). Everything else (extra wares, equipment, store, inventories, etc.) are protected. So in order to bring it to 100% make sure to not store VERY IMPORTANT items on your main-vault (ware 0), while using the new /lock. Note2: All the existing locks have been removed. If you choose to use this new system you have to use /lock again. Note3: IMPORTANT! MAKE SURE TO NOTE YOUR /LOCK PASSWORD EVERY TIME YOU SET/CHANGE IT! IT WILL ALWAYS AUTO-LOCK WITH THE LAST PASSWORD USED ON THE /LOCK! [ADDED] Live Stream notice during CS. Note: If there will be a Live Stream ongoing during CS it will be announced (with link) every time Teams Score / TOP3 Killers / TOP3 Stampers is announced globally. Note2: If there is no Live Stream ongoing it will also announce that Live Stream is OFF, on the same moments. + Other small fixes / adjustments / improvements.   
      The following changes will be up tonight at 00:00 (so it won't affect the current day ranks) - except of statues reward which will be up from now.
      [UPDATED] Now there's no longer a pause between Imperial Event rounds or the first minute standby of the event. Note: This means that once you enter you can directly start the event (without waiting 1 minute) as well as after each gate the timer starts directly and you can continue the event without waiting the extra minute. [UPDATED] Now the Imperial Event will be *officially* over ONLY when you kill all monsters (not only the boss monster from last round). [UPDATED] Maximum time per round on Imperial Event reduced from 10 minutes to 7 minutes. [UPDATED] Medics HP & Bosses HP from Imperial Event slightly buffed. [UPDATED] Now statues from Imperial Event have a chance to drop Jewel of Chaos as well. Dynamic Characters Balance tweaks
      Based on the Council's feedback for 10-15rr & our own view related to chars, this are the following tweaks for Stage 2.1:
      In order to reduce the "gap" between high level chars and lower level chars into events / challenges, all characters except RF (that will gain Level*5 ASR Level*3 DSR) will now gain Level*0.5 PvP ASR & DSR. The difference will be made in terms of AGI, which was also tweaked across all chars.
      DL:
      [UPDATED] Nerfed Chaotic damage by 45%. [UPDATED] Buffed PvM damage by 6%. [UPDATED] Buffed Fire Scream damage by 10%. Note: We've been witnesses to DL domination since 5rr. His time is over for now and we may touch him again later on. The biggest problem on DL was that usually chaotic was bugged so we've made the balance around Fire Scream. Apparently chaotic is working up to 80% of its potential (probably the balance-load of double servers helped) so this was the main reason of such insane damage. Note2: What we want from DL is to have 2 type of gameplay on PvP, the higher-risk higher-reward that's based on Fire Scream (getting closer for full dps) and a weaker but safer option with Chaotic when kiting / waiting SD to be burnt and then switching to Fire Scream as finisher. After this changes, Chaotic is just a bit worse than FS, in terms of DPS (Damage*hits per second). SUM:
      [UPDATED] Increased damage taken from rest of classes on PvP by 5%. Note: We're keeping the small part left of the damage buff she received but we're increasing the damage she takes, to preserve the glass-cannon identity that we want for her. BK:
      [UPDATED] Reduced damage taken from rest of classes on PvP by 6%. Note: BK currently needs a bit of help to stay alive in PvP, we may remove this buff later on. AE:
      [UPDATED] Nerfed PvP damage done to BK, RF & MG by 8%. [UPDATED] Buffed PvP damage done to SM, DL, SUM by 10%. Note: The highest DPS that AE can put on PvP depends on her close-range position, so we're nerfing the cases where she basically don't need to do anything to profit from the max dps (vs melees) and buffing the cases where she actually needs to position herself to profit from max dps (vs ranges). RF:
      RF is currently over performing but it is as we wanted him to be, until at least next stage when we'll start looking at him. It is his time to shine.
    5. Haha
      Knightmare got a reaction from White1993 in zutto voyager perfect thiefs :D   
      bump
    6. Haha
      Knightmare got a reaction from Hvman in zutto voyager perfect thiefs :D   
      bump
    7. Like
      Knightmare reacted to zer0x1 in zutto voyager perfect thiefs :D   
    8. Like
      Knightmare reacted to Hvman in zutto voyager perfect thiefs :D   
      More drama please👀👀
    9. Haha
      Knightmare reacted to Hvman in zutto voyager perfect thiefs :D   
      Don't mind me, i'm here for the drama only, keep going.
    10. Thanks
      Knightmare reacted to Chuku in zutto voyager perfect thiefs :D   
      https://ibb.co/BcdNZmx

      https://ibb.co/wCQmtZx

      https://ibb.co/hRkWSbr

      https://ibb.co/LJtr7b3

      https://ibb.co/tZqrYK8

      https://ibb.co/g4T6V1j

      https://ibb.co/P1DZtFM

      https://ibb.co/zPM4tfx

      "most respectfull members from oldsquad"

      enjoy fresh start boys  🤡

      npc's has cheaps sets.
    11. Thanks
      Knightmare reacted to ADMIN in Patch 4.4.3.1 - 25.10.2020   
      Release date: 25.10.2020 at around 13:30 - No server restart will be needed, only monsters restart.
      News:
      We do have few more slots open for Council!
      More info: https://oldsquad.ro/forum/topic/3883-oldsquad-council/?do=findComment&comment=34402
      Changelog:
      [UPDATED] Now when you have a mercenary quest active and you die from other sources in Karutan2, you will be respawned at the start of Karutan2, to not lose your quest. [UPDATED] Now you can no longer attack mercenaries during their merc quest while they used /qwarp, unless you are their target, just like they can't attack other targets during /qwarp. [UPDATED] Improved some of the mercenary quest messages. [FIXED] Lilium items asking for more stats than it is showing. [FIXED] Announcement when the Derkon from Atlans does die not showing up. [UPDATED] BC & DS NPCs will now send a global NPC message to everyone around when someone clicks them, with a cooldown of 6 seconds, to spread the info about /re off and /re auto before joining, to avoid black window bug. [UPDATED] Now you no longer get PK status if you kill your mercenary quest target during the quest. Also if the target does repel you it won't gain PK status. [FIXED] Move restrictions by feet from Tarkan1 -> Tarkan2 & Aida1 -> Aida2, either asking for more level than needed or not asking at all. [UPDATED] Large Mana Potions will now restore 70% of mana instead of 40%. [UPDATED] Small Mana Potions will now restore 30% of mana instead of 20%. [FIXED] Permission to drop items not being added back in the zone where the invasion monster died (even after the normal 8+ seconds), as well as being removed for others in that zone even if the monster died. [UPDATED] Removed messages related to permission removed / added back during invasions. [FIXED] Warping from Challenge zone to Gens-Maps / Crywolf deleting you 100/150 Mercenary Points, even if the challenge was completed. Note: From now you'll get a Seal of Sustenance during challenge, it will be removed when it is over. [UPDATED] Now instead of the *MAX 5 mobs killed during /qwarp" feature you will receive a Seal of Sustenance after you use /qwarp, preventing you from getting experience until the quest is over (won/lost/expired/cancelled). [UPDATED] Calendar from ingame to match the new GMT winter change. Note: Update the client via Launcher to have it.
    12. Like
      Knightmare reacted to Wigle in true SOFTCORES   
      +1
    13. Haha
      Knightmare reacted to Boomey in true SOFTCORES   
      :)) My opinion is to go get a girl !!! make a family !!! play the game like is it !! dont live on it !!! 
    14. Thanks
      Knightmare reacted to nbhnc in A new feature is now live (discussion)   
      I agree with enkegg. My suggestion is to extend the 5rr cap a while to let some others catch up. Something should be done to balance things out! Regardless. They did it fair and square. Other than potentially using 3rd party software to their benefit but that’s for another day 😉
    15. Haha
      Knightmare reacted to ADMIN in [Inception 2020] Feedback & Discussions   
    16. Thanks
      Knightmare reacted to ADMIN in [Inception 2020] Feedback & Discussions   
      Would love to, but it is not technically possible, sadly.
    17. Thanks
      Knightmare reacted to ADMIN in [Inception 2020] Feedback & Discussions   
      Please keep english on this topic.
      Level 80 rings does have their chances based on the usual number from each class at the beginning: DK = DW > ELF > DL = RF = SUM.
      Dungeon, Atlans & Lost Tower does have their *move by feet* level changed to the M level. Rest of medium/higher maps does keep their -10 levels difference on feet vs move.
      I'll check if there were some gates in Lost Tower that got actually a higher level on feet, by mistake.
    18. Thanks
      Knightmare reacted to ADMIN in Inception - Test Server is up   
      Hello,
      Test server for Inception is now officially open for public.
      Client can be downloaded from Downloads section of Inception (using the official client for Inception but logging into the Public Test Server).
      Note: Characters have been saved from the last test server from Inception, you can still test using them.
      We do recommend you to test only lower stats especially for PvP (in the 0-5rr range or 0-10rr range). Because until the later stages of the game characters MAY suffer changes due to the Dynamic Characters Balance.
      Feel free to leave your feedback related to early-game chars / PvM as well as any extra feedback you may have BASED on the test-server!
      Topic where you can bring your feedback: https://oldsquad.ro/forum/topic/3973-inception-2020-feedback-discussions/
      Test server commands: https://oldsquad.ro/forum/topic/3328-inception-test-server-commands/
      Cheers!
    19. Hype
      Knightmare reacted to ADMIN in weapon skills   
      You can't use weapon skills while riding a pet. In your case, fenrir.
    20. Confused
      Knightmare reacted to Galivan in Wing 3 Fail - Ex gone   
      This quote from the "How to get started + some secrets" thread.
      I tried doing W3 today, and this what happend:

       
       
       
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